SEARCH:

+R, +U (8547)

123456789101112131415 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Animus of Night's Reach
Animus of Night's Reach (0)
Enchantment Creature — Spirit (0/4)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Animus of Predation
Animus of Predation 4Green (5)
Creature — Avatar (4/4)

Draft Animus of Predation face up.

As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)

If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Conspiracy: Take the Crown (Uncommon)
Annoyed Altisaur
Annoyed Altisaur 5GreenGreen (7)
Creature — Dinosaur (6/5)

Reach, trample

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 3 (Uncommon)
Other Versions
Commander Legends (Common)
Double Masters 2022 (Common)
Anodet Lurker
Anodet Lurker 5 (5)
Artifact Creature — Construct (3/3)

When Anodet Lurker dies, you gain 3 life.

Fifth Dawn (Common)
Another Round
Another Round Variable ColorlessVariable Colorless2White (3)
Sorcery

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

Outlaws of Thunder Junction (Rare)
Anowon, the Ruin Sage
Anowon, the Ruin Sage 3BlackBlack (5)
Legendary Creature — Vampire Shaman (4/3)

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2017 (Rare)
Anowon, the Ruin Thief
Anowon, the Ruin Thief 2BlueBlack (4)
Legendary Creature — Vampire Rogue (2/4)

Other Rogues you control get +1/+1.

Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

Zendikar Rising Commander (Mythic Rare)
Anthousa, Setessan Hero
Anthousa, Setessan Hero 3GreenGreen (5)
Legendary Creature — Human Warrior (4/5)

Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

Theros (Rare)
Anti-Magic Aura
Anti-Magic Aura 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

Legends (Common)
Other Versions
Fifth Edition (Uncommon)
Antique Collector
Antique Collector 1Green (2)
Creature — — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.

When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Innistrad: Midnight Hunt Alchemy (Rare)
Antler Skulkin
Antler Skulkin 5 (5)
Artifact Creature — Scarecrow (3/3)

2: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Anurid Barkripper
Anurid Barkripper 1GreenGreen (3)
Creature — Frog Beast (2/2)

Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.

Judgment (Common)
Anurid Brushhopper
Anurid Brushhopper 1GreenWhite (3)
Creature — Frog Beast (3/4)

Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

Judgment (Rare)
Anurid Murkdiver
Anurid Murkdiver 4BlackBlack (6)
Creature — Zombie Frog Beast (4/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Onslaught (Common)
Anurid Scavenger
Anurid Scavenger 2Green (3)
Creature — Frog Beast (3/3)

Protection from black

At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.

Torment (Uncommon)
Anurid Swarmsnapper
Anurid Swarmsnapper 2Green (3)
Creature — Frog Beast (1/4)

Reach (This creature can block creatures with flying.)

1Green: Anurid Swarmsnapper can block an additional creature this turn.

Judgment (Uncommon)
Anvilwrought Raptor
Anvilwrought Raptor 4 (4)
Artifact Creature — Bird (2/1)

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Core Set 2020 (Common)
Other Versions
Theros (Uncommon)
An-Zerrin Ruins
An-Zerrin Ruins 2RedRed (4)
Enchantment

As An-Zerrin Ruins enters, choose a creature type.

Creatures of the chosen type don't untap during their controllers' untap steps.

Masters Edition II (Rare)
Other Versions
Homelands (Rare)
Anzrag, the Quake-Mole
Anzrag, the Quake-Mole 2RedGreen (4)
Legendary Creature — Mole God (8/4)

Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

3RedRedGreenGreen: Anzrag must be blocked each combat this turn if able.

Murders at Karlov Manor (Mythic Rare)
Apex Altisaur
Apex Altisaur 7GreenGreen (9)
Creature — Dinosaur (10/10)

When Apex Altisaur enters, it fights up to one target creature you don't control.

Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2019 (Rare)
Aphetto Runecaster
Aphetto Runecaster 3Blue (4)
Creature — Human Wizard (2/3)

Whenever a permanent is turned face up, you may draw a card.

Scourge (Uncommon)
Aphetto Vulture
Aphetto Vulture 4BlackBlack (6)
Creature — Zombie Bird (3/2)

Flying

When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.

Onslaught (Uncommon)
Apostle of Purifying Light
Apostle of Purifying Light 1White (2)
Creature — Human Cleric (2/1)

Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)

2: Exile target card from a graveyard.

Core Set 2020 (Uncommon)
Appeal // Authority (Appeal)
Appeal // Authority (Appeal) Green (1)
Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Appetite for the Unnatural
Appetite for the Unnatural 2Green (3)
Instant

Destroy target artifact or enchantment. You gain 2 life.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Apple of Eden, Isu Relic
Apple of Eden, Isu Relic 4 (4)
Legendary Artifact

Tap, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.

Assassin's Creed (Mythic Rare)
Applied Aeronautics
Applied Aeronautics (0)
Artifact — Contraption

Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.

Unstable (Common)
Approach of the Second Sun
Approach of the Second Sun 6White (7)
Sorcery

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Aquamorph Entity
Aquamorph Entity 2BlueBlue (4)
Creature — Shapeshifter (*/*)

As Aquamorph Entity enters or is turned face up, it becomes your choice of 5/1 or 1/5.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Planar Chaos (Common)
Aquastrand Spider
Aquastrand Spider 1Green (2)
Creature — Spider Mutant (0/0)

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Green: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

Modern Masters 2015 Edition (Common)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Aquatic Incursion
Aquatic Incursion 3Blue (4)
Enchantment

When Aquatic Incursion enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)

3Blue: Target Merfolk can't be blocked this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Sea Hag (Aquatic Ingress)
Sea Hag (Aquatic Ingress) 2Blue (3)
Instant — Adventure

Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Aqueous Form
Aqueous Form Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Commander Legends (Common)
Other Versions
Theros (Common)
Arachnus Spinner
Arachnus Spinner 5Green (6)
Creature — Spider (5/7)

Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.

Double Masters 2022 (Uncommon)
Other Versions
Magic 2012 (Rare)
Modern Masters 2017 Edition (Uncommon)
Arachnus Web
Arachnus Web 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

Double Masters 2022 (Common)
Other Versions
Magic 2012 (Common)
Modern Masters 2017 Edition (Common)
Aradesh, the Founder
Aradesh, the Founder 2White (3)
Legendary Creature — Human Soldier (1/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.

Magic The Gathering—Fallout (Rare)
Aragorn, Hornburg Hero
Aragorn, Hornburg Hero 1RedGreenWhite (4)
Legendary Creature — Human Soldier (4/4)

Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Aragorn, the Uniter
Aragorn, the Uniter RedGreenWhiteBlue (4)
Legendary Creature — Human Noble (5/5)

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.

Whenever you cast a blue spell, scry 2.

Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.

Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Arashi, the Sky Asunder
Arashi, the Sky Asunder 3GreenGreen (5)
Legendary Creature — Spirit (5/5)

Variable ColorlessGreen, Tap: Arashi, the Sky Asunder deals X damage to target creature with flying.

Channel — Variable ColorlessGreenGreen, Discard Arashi: Arashi deals X damage to each creature with flying.

Commander 2021 (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Araumi of the Dead Tide
Araumi of the Dead Tide 1BlueBlack (3)
Legendary Creature — Merfolk Wizard (1/4)

Tap, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Arbor Colossus
Arbor Colossus 2GreenGreenGreen (5)
Creature — Giant (6/6)

Reach

3GreenGreenGreen: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Commander 2015 (Rare)
Other Versions
Theros (Rare)
Arborea Pegasus
Arborea Pegasus 3White (4)
Creature — Pegasus (2/3)

Flying

When Arborea Pegasus enters, target creature gets +1/+1 and gains flying until end of turn.

Adventures in the Forgotten Realms (Common)
Arboretum Elemental
Arboretum Elemental 7GreenGreen (9)
Creature — Elemental (7/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Guilds of Ravnica (Uncommon)
Arc Runner
Arc Runner 2Red (3)
Creature — Elemental Ox (5/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Arc Runner.

Magic 2011 (Common)
Arcane Infusion
Arcane Infusion BlueRed (2)
Instant

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3BlueRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Arcane Lighthouse
Arcane Lighthouse (0)
Land

Tap: Add Colorless.

1, Tap: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Commander Masters (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Commander Anthology 2018 (Uncommon)
Arcane Sanctum
Arcane Sanctum (0)
Land

Arcane Sanctum enters tapped.

Tap: Add White, Blue, or Black.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dominaria United Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
The Brothers' War Commander (Uncommon)
March of the Machine Commander (Uncommon)
Arcane Subtraction
Arcane Subtraction 1Blue (2)
Instant

Target creature gets -4/-0 until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Arcanum Wings
Arcanum Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Aura swap 2Blue (2Blue: Exchange this Aura with an Aura card in your hand.)

Future Sight (Uncommon)
Arcbound Bruiser
Arcbound Bruiser 5 (5)
Artifact Creature — Golem (0/0)

Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Condor
Arcbound Condor 2BlackBlack (4)
Artifact Creature — Bird (0/0)

Flying

Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.

Modern Horizons 3 (Uncommon)
Arcbound Crusher
Arcbound Crusher 4 (4)
Artifact Creature — Juggernaut (0/0)

Trample

Whenever another artifact enters, put a +1/+1 counter on Arcbound Crusher.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Planechase (Uncommon)
Other Versions
Darksteel (Uncommon)
Arcbound Fiend
Arcbound Fiend 6 (6)
Artifact Creature — Horror (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.

Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Uncommon)
Arcbound Hybrid
Arcbound Hybrid 4 (4)
Artifact Creature — Beast (0/0)

Haste

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Javelineer
Arcbound Javelineer White (1)
Artifact Creature — Soldier (0/1)

Tap, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Lancer
Arcbound Lancer 7 (7)
Artifact Creature — Beast (0/0)

First strike

Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Uncommon)
Arcbound Mouser
Arcbound Mouser White (1)
Artifact Creature — Cat (0/0)

Lifelink

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Common)
Arcbound Overseer
Arcbound Overseer 8 (8)
Artifact Creature — Golem (0/0)

At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular.

Modular 6 (This creature enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Arcbound Prototype
Arcbound Prototype 1White (2)
Artifact Creature — Assembly-Worker (0/0)

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Common)
Arcbound Ravager
Arcbound Ravager 2 (2)
Artifact Creature — Beast (0/0)

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Secret Lair Drop (Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Arcbound Reclaimer
Arcbound Reclaimer 4 (4)
Artifact Creature — Golem (0/0)

Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Arcbound Shikari
Arcbound Shikari 1RedWhite (3)
Artifact Creature — Cat Soldier (0/0)

First strike

When Arcbound Shikari enters, put a +1/+1 counter on each other artifact creature you control.

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Slasher
Arcbound Slasher 4Red (5)
Artifact Creature — Cat (0/0)

Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)

Modern Horizons 2 (Common)
Arcbound Slith
Arcbound Slith 2 (2)
Artifact Creature — Slith (0/0)

Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Planechase (Uncommon)
Other Versions
Darksteel (Uncommon)
Arcbound Stinger
Arcbound Stinger 2 (2)
Artifact Creature — Insect (0/0)

Flying

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Darksteel (Common)
Arcbound Tracker
Arcbound Tracker 2Red (3)
Artifact Creature — Dog (0/0)

Menace

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.

Modern Horizons 2 (Common)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Fifth Dawn (Uncommon)
Arcbound Whelp
Arcbound Whelp 3Red (4)
Artifact Creature — Dragon (0/0)

Flying

Red: Arcbound Whelp gets +1/+0 until end of turn.

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Worker
Arcbound Worker 1 (1)
Artifact Creature — Construct (0/0)

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Darksteel (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Arcee, Acrobatic Coupe
Arcee, Acrobatic Coupe (0)
Legendary Artifact — Vehicle (2/2)

Living metal (During your turn, this Vehicle is also a creature.)

Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.

The Brothers' War Transformers Cards (Mythic Rare)
Archangel of Thune
Archangel of Thune 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Double Masters (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Iconic Masters (Mythic Rare)
Archdemon of Unx
Archdemon of Unx 5BlackBlack (7)
Creature — Demon (6/6)

Flying, trample

At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.

Shards of Alara (Rare)
Archdruid's Charm
Archdruid's Charm GreenGreenGreen (3)
Instant

Choose one —

• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.

• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.

• Exile target artifact or enchantment.

Murders at Karlov Manor (Rare)
Archetype of Courage
Archetype of Courage 1WhiteWhite (3)
Enchantment Creature — Human Soldier (2/2)

Creatures you control have first strike.

Creatures your opponents control lose first strike and can't have or gain first strike.

Born of the Gods (Uncommon)
Archetype of Endurance
Archetype of Endurance 6GreenGreen (8)
Enchantment Creature — Boar (6/5)

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Born of the Gods (Uncommon)
Archghoul of Thraben
Archghoul of Thraben 2Black (3)
Creature — Zombie Cleric (3/2)

Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Innistrad: Crimson Vow (Uncommon)
Architect of the Untamed
Architect of the Untamed 2Green (3)
Creature — Elf Artificer Druid (2/3)

Landfall — Whenever a land you control enters, you get Energy (an energy counter).

Pay eight Energy: Create a 6/6 colorless Beast artifact creature token.

Kaladesh (Rare)
Archive Haunt
Archive Haunt (0)
Creature — Spirit Wizard (2/1)

Flying

Whenever Archive Haunt attacks, draw a card, then discard a card.

If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Archmage Emeritus
Archmage Emeritus 2BlueBlue (4)
Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Archon of Absolution
Archon of Absolution 3White (4)
Creature — Archon (3/2)

Flying

Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)

Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

Throne of Eldraine (Uncommon)
Archon of Cruelty
Archon of Cruelty 6BlackBlack (8)
Creature — Archon (6/6)

Flying

Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Modern Horizons 3 Commander (Mythic Rare)
Archon of Justice
Archon of Justice 3WhiteWhite (5)
Creature — Archon (4/4)

Flying

When Archon of Justice dies, exile target permanent.

Jumpstart 2022 (Rare)
Other Versions
Eventide (Rare)
Magic 2012 (Rare)
Jumpstart (Rare)
Archon of Sun's Grace
Archon of Sun's Grace 2WhiteWhite (4)
Creature — Archon (3/4)

Flying, lifelink

Pegasus creatures you control have lifelink.

Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Jumpstart 2022 (Rare)
Commander Masters (Rare)
Archon of the Triumvirate
Archon of the Triumvirate 5WhiteBlue (7)
Creature — Archon (4/5)

Flying

Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Guild Kit: Azorius (Rare)
Other Versions
Return to Ravnica (Rare)
Arcum Dagsson
Arcum Dagsson 3Blue (4)
Legendary Creature — Human Artificer (2/2)

Tap: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.

Double Masters (Mythic Rare)
Other Versions
Coldsnap (Rare)
Arcum's Astrolabe
Arcum's Astrolabe Snow (1)
Snow Artifact

(Snow can be paid with one mana from a snow source.)

When Arcum's Astrolabe enters, draw a card.

1, Tap: Add one mana of any color.

Modern Horizons (Common)
Arcum's Sleigh
Arcum's Sleigh 1 (1)
Artifact

2, Tap: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.

Ice Age (Uncommon)
Arcum's Weathervane
Arcum's Weathervane 2 (2)
Artifact

2, Tap: Target snow land is no longer snow.

2, Tap: Target nonsnow basic land becomes snow.

Ice Age (Uncommon)
Arcum's Whistle
Arcum's Whistle 3 (3)
Artifact

3, Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay Variable Colorless, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.

Ice Age (Uncommon)
Arcus Acolyte
Arcus Acolyte GreenWhite (2)
Creature — Human Cleric Archer (2/2)

Reach, lifelink

Outlast Green or White (Green or White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each other creature you control without a +1/+1 counter on it has outlast Green or White.

Modern Horizons 2 (Uncommon)
Ardent Dustspeaker
Ardent Dustspeaker 4Red (5)
Creature — Minotaur Shaman (3/4)

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

Strixhaven: School of Mages (Uncommon)
Ardent Recruit
Ardent Recruit White (1)
Creature — Human Soldier (1/1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

Mirrodin Besieged (Common)
Virtue of Loyalty (Ardenvale Fealty)
Virtue of Loyalty (Ardenvale Fealty) 1White (2)
Instant — Adventure

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Arenson's Aura
Arenson's Aura 2White (3)
Enchantment

White, Sacrifice an enchantment: Destroy target enchantment.

3BlueBlue: Counter target enchantment spell.

Ice Age (Common)
Other Versions
Fifth Edition (Uncommon)
Argent Mutation
Argent Mutation 2Blue (3)
Instant

Target permanent becomes an artifact in addition to its other types until end of turn.

Draw a card.

New Phyrexia (Uncommon)
Argentum Armor
Argentum Armor 6 (6)
Artifact — Equipment

Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip 6

Game Night: Free-For-All (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Commander 2017 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Argentum Masticore
Argentum Masticore 5 (5)
Artifact Creature — Phyrexian Masticore (5/5)

First strike, protection from multicolored

At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.

Phyrexia: All Will Be One (Rare)
Argoth, Sanctum of Nature
Argoth, Sanctum of Nature (0)
Land

Argoth, Sanctum of Nature enters tapped unless you control a legendary green creature.

Tap: Add Green.

2GreenGreen, Tap: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

The Brothers' War (Rare)
Argothian Opportunist
Argothian Opportunist 2Green (3)
Creature — Human Scout (3/2)

When Argothian Opportunist enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Argothian Wurm
Argothian Wurm 3Green (4)
Creature — Wurm (6/6)

Trample

When Argothian Wurm enters, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

Urza's Saga (Rare)
123456789101112131415 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue