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Lumbering Battlement
Lumbering Battlement 4White (5)
Creature — Beast (4/5)

Vigilance

When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.

Lumbering Battlement gets +2/+2 for each card exiled with it.

Ravnica Allegiance (Rare)
Lumbering Falls
Lumbering Falls (0)
Land

Lumbering Falls enters the battlefield tapped.

Tap: Add Green or Blue.

2GreenBlue: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Lumbering Laundry
Lumbering Laundry 5 (5)
Artifact Creature — Golem (4/5)

2: Until end of turn, you may look at face-down creatures you don't control any time.

Disguise 5 (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Uncommon)
Lumbering Lightshield
Lumbering Lightshield 1White (2)
Creature — — Illusion (1/4)

When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs 1 more to cast."

Jumpstart: Historic Horizons (Common)
Lumbering Megasloth
Lumbering Megasloth 10GreenGreen (12)
Creature — Sloth Mutant (8/8)

This spell costs 1 less to cast for each counter among players and permanents.

Trample

Lumbering Megasloth enters the battlefield tapped.

Magic The Gathering—Fallout (Uncommon)
Lumbering Satyr
Lumbering Satyr 2GreenGreen (4)
Creature — Satyr Beast (5/4)

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Mercadian Masques (Uncommon)
Lumberknot
Lumberknot 2GreenGreen (4)
Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Planechase Anthology (Uncommon)
Other Versions
Innistrad (Uncommon)
Planechase 2012 Edition (Uncommon)
Lumengrid Augur
Lumengrid Augur 3Blue (4)
Creature — Vedalken Wizard (2/2)

1, Tap: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.

Mirrodin (Rare)
Lumengrid Drake
Lumengrid Drake 3Blue (4)
Creature — Drake (2/2)

Flying

Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.

Scars of Mirrodin (Common)
Lumengrid Gargoyle
Lumengrid Gargoyle 6 (6)
Artifact Creature — Gargoyle (4/4)

Flying

Commander Legends (Common)
Other Versions
Mirrodin Besieged (Uncommon)
Lumengrid Sentinel
Lumengrid Sentinel 2Blue (3)
Creature — Human Wizard (1/2)

Flying

Whenever an artifact enters the battlefield under your control, you may tap target permanent.

Jumpstart 2022 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Lumengrid Warden
Lumengrid Warden 1Blue (2)
Creature — Human Wizard (1/3)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Luminarch Ascension
Luminarch Ascension 1White (2)
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

1White: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Masters 25 (Rare)
Other Versions
Zendikar (Rare)
Luminarch Aspirant
Luminarch Aspirant 1White (2)
Creature — Human Cleric (1/1)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Streets of New Capenna Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Luminous Broodmoth
Luminous Broodmoth 2WhiteWhite (4)
Creature — Insect (3/4)

Flying

Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

Ikoria: Lair of Behemoths (Mythic Rare)
Luminous Guardian
Luminous Guardian 3White (4)
Creature — Human Nomad (1/4)

White: Luminous Guardian gets +0/+1 until end of turn.

2: Luminous Guardian can block an additional creature this turn.

Odyssey (Uncommon)
Lumithread Field
Lumithread Field 1White (2)
Enchantment

Creatures you control get +0/+1.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Future Sight (Common)
Lunar Avenger
Lunar Avenger 7 (7)
Artifact Creature — Golem (2/2)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Fifth Dawn (Uncommon)
Lunar Force
Lunar Force 2Blue (3)
Enchantment

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

Eldritch Moon (Uncommon)
Lunar Frenzy
Lunar Frenzy Variable ColorlessRed (1)
Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Lunar Hatchling
Lunar Hatchling 4GreenBlue (6)
Creature — Alien Beast (6/6)

Flying, trample

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Escape—4GreenBlue, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Lunar Mystic
Lunar Mystic 2BlueBlue (4)
Creature — Human Wizard (2/2)

Whenever you cast an instant spell, you may pay 1. If you do, draw a card.

Ikoria Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Lunar Rejection
Lunar Rejection 1Blue (2)
Instant

Cleave 3Blue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target Wolf or Werewolf creature to its owner's hand.

Draw a card.

Innistrad: Crimson Vow (Uncommon)
Lunarch Inquisitors
Lunarch Inquisitors (0)
Creature — Human Cleric (4/4)

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

Shadows over Innistrad (Uncommon)
Lunarch Mantle
Lunarch Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1, Sacrifice a permanent: This creature gains flying until end of turn."

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Masters 25 (Common)
Lunarch Veteran
Lunarch Veteran White (1)
Creature — Human Cleric (1/1)

Whenever another creature enters the battlefield under your control, you gain 1 life.

Disturb 1White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Karvanista, Loyal Lupari (Lupari Shield)
Karvanista, Loyal Lupari (Lupari Shield) 1Green (2)
Sorcery — Adventure

Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)

Doctor Who Commander (Rare)
Lupine Harbingers
Lupine Harbingers 3Green (4)
Creature — — Wolf (4/4)

Trample, haste

Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.

Foretell 4GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Innistrad: Midnight Hunt Alchemy (Rare)
Lupine Prototype
Lupine Prototype 2 (2)
Artifact Creature — Wolf Construct (5/5)

Lupine Prototype can't attack or block unless a player has no cards in hand.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Lurching Rotbeast
Lurching Rotbeast 3Black (4)
Creature — Zombie Beast (4/2)

Cycling Black (Black, Discard this card: Draw a card.)

Hour of Devastation (Common)
Lure
Lure 1GreenGreen (3)
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Iconic Masters (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ice Age (Uncommon)
Mercadian Masques (Uncommon)
Champions of Kamigawa (Uncommon)
Tenth Edition (Uncommon)
Magic 2012 (Uncommon)
Lure of Prey
Lure of Prey 2GreenGreen (4)
Instant

Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mirage (Rare)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Lurker
Lurker 2Green (3)
Creature — Beast (2/3)

Lurker can't be the target of spells unless it attacked or blocked this turn.

The Dark (Rare)
Lurking Arynx
Lurking Arynx 4Green (5)
Creature — Cat Beast (3/5)

Formidable — 2Green: Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Uncommon)
Lurking Automaton
Lurking Automaton 5 (5)
Artifact Creature — Construct (0/0)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Magic: The Gathering—Conspiracy (Common)
Lurking Chupacabra
Lurking Chupacabra 3Black (4)
Creature — Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

Ixalan (Uncommon)
Lurking Crocodile
Lurking Crocodile 2Green (3)
Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Magic 2012 (Common)
Lurking Deadeye
Lurking Deadeye 3Black (4)
Creature — Human Assassin (4/2)

Flash

When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Lurking Evil
Lurking Evil BlackBlackBlack (3)
Enchantment

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.

Vintage Masters (Uncommon)
Other Versions
Urza's Saga (Rare)
Lurking Green Dragon
Lurking Green Dragon 3Green (4)
Creature — Dragon (4/4)

Flying

Lurking Green Dragon can't attack unless defending player controls a creature with flying.

Commander Legends: Battle for Baldur's Gate (Common)
Lurking Informant
Lurking Informant 1Blue or Black (2)
Creature — Human Rogue (1/2)

(Blue or Black can be paid with either Blue or Black.)

2, Tap: Look at the top card of target player's library. You may put that card into that player's graveyard.

Ravnica: City of Guilds (Common)
Lurking Jackals
Lurking Jackals Black (1)
Enchantment

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.

Urza's Destiny (Uncommon)
Lurking Nightstalker
Lurking Nightstalker BlackBlack (2)
Creature — Nightstalker (1/1)

Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

Portal Second Age (Common)
Lurking Predators
Lurking Predators 4GreenGreen (6)
Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

Jumpstart (Rare)
Other Versions
Magic 2010 (Rare)
Commander 2016 (Rare)
Lurking Roper
Lurking Roper 2Green (3)
Creature — Horror (4/5)

Lurking Roper doesn't untap during your untap step.

Whenever you gain life, untap Lurking Roper.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Lurking Skirge
Lurking Skirge 1Black (2)
Enchantment

When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.

Urza's Legacy (Rare)
Lurrus of the Dream-Den
Lurrus of the Dream-Den 1White or BlackWhite or Black (3)
Legendary Creature — Cat Nightmare (3/2)

Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Lifelink

Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Lush Growth
Lush Growth Green (1)
Enchantment — Aura

Enchant land

Enchanted land is a Mountain, Forest, and Plains.

Shards of Alara (Common)
Lush Portico
Lush Portico (0)
Land — Forest Plains

(Tap: Add Green or White.)

Lush Portico enters the battlefield tapped.

When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Lust for War
Lust for War 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each combat if able.

Rise of the Eldrazi (Uncommon)
Lutri, the Spellchaser
Lutri, the Spellchaser 1Blue or RedBlue or Red (3)
Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flash

When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Lux Artillery
Lux Artillery 4 (4)
Artifact

Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.

Phyrexia: All Will Be One Commander (Rare)
Luxa River Shrine
Luxa River Shrine 3 (3)
Artifact

1, Tap: You gain 1 life. Put a brick counter on Luxa River Shrine.

Tap: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.

Amonkhet (Common)
Luxior, Giada's Gift
Luxior, Giada's Gift 1 (1)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each counter on it.

Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)

Equip planeswalker 1

Equip 3

Streets of New Capenna (Mythic Rare)
Luxurious Libation
Luxurious Libation Variable ColorlessGreen (1)
Instant

Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Luxurious Locomotive
Luxurious Locomotive 5 (5)
Artifact — Vehicle (6/5)

Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Outlaws of Thunder Junction (Uncommon)
Luxury Suite
Luxury Suite (0)
Land

Luxury Suite enters the battlefield tapped unless you have two or more opponents.

Tap: Add Black or Red.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battlebond (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Lychguard
Lychguard 2Black (3)
Artifact Creature — Necron (2/3)

Guardian Protocols — 3Black, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Lynde, Cheerful Tormentor
Lynde, Cheerful Tormentor 1BlueBlackRed (4)
Legendary Creature — Human Warlock (2/4)

Deathtouch

Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.

At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Lys Alana Huntmaster
Lys Alana Huntmaster 2GreenGreen (4)
Creature — Elf Warrior (3/3)

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Eternal Masters (Common)
Commander Anthology (Common)
Kaldheim Commander (Common)
Historic Anthology 4 (Common)
Macabre Reconstruction
Macabre Reconstruction 3Black (4)
Sorcery

This spell costs 2 less to cast if a creature card was put into your graveyard from anywhere this turn.

Return up to two target creature cards from your graveyard to your hand.

Murders at Karlov Manor (Common)
Mace of Disruption
Mace of Disruption 1White (2)
Artifact — — Equipment

Equipped creature gets +0/+2 and has protection from Demons and from Devils.

Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.

Equip 1

Alchemy Horizons: Baldur's Gate (Common)
Madrush Cyclops
Madrush Cyclops 1BlackRedGreen (4)
Creature — Cyclops Warrior (3/4)

Creatures you control have haste.

Alara Reborn (Rare)
Maelstrom Colossus
Maelstrom Colossus 8 (8)
Artifact Creature — Golem (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Common)
Maelstrom Muse
Maelstrom Muse 1BlueBlue or RedRed (4)
Creature — Djinn Wizard (2/4)

Flying

Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs Variable Colorless less to cast, where X is Maelstrom Muse's power as this ability resolves.

Strixhaven: School of Mages (Uncommon)
Maelstrom Nexus
Maelstrom Nexus WhiteBlueBlackRedGreen (5)
Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Dominaria United Commander (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Double Masters (Mythic Rare)
Maelstrom Pulse
Maelstrom Pulse 1BlackGreen (3)
Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Modern Horizons 3 Commander (Rare)
Other Versions
Alara Reborn (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Double Masters (Rare)
Historic Anthology 2 (Rare)
Maestros Confluence
Maestros Confluence 3BlueBlackRed (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Return target monocolored instant or sorcery card from your graveyard to your hand.

• Target creature gets -3/-3 until end of turn.

• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Streets of New Capenna Commander (Rare)
Maeve, Insidious Singer
Maeve, Insidious Singer 2BlueBlue (4)
Legendary Creature — Siren (3/4)

2Blue: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)

Game Night: Free-For-All (Mythic Rare)
Magda, Brazen Outlaw
Magda, Brazen Outlaw 1Red (2)
Legendary Creature — Dwarf Berserker (2/1)

Other Dwarves you control get +1/+0.

Whenever a Dwarf you control becomes tapped, create a Treasure token.

Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Kaldheim (Rare)
Mage Hunter
Mage Hunter 3Black (4)
Creature — Horror (3/4)

Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life.

Strixhaven: School of Mages (Uncommon)
Mage Hunters' Onslaught
Mage Hunters' Onslaught 2BlackBlack (4)
Sorcery

Destroy target creature or planeswalker.

Whenever a creature blocks this turn, its controller loses 1 life.

Strixhaven: School of Mages (Common)
Mage-Ring Bully
Mage-Ring Bully 1Red (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mage-Ring Bully attacks each combat if able.

Magic Origins (Common)
Magma Burst
Magma Burst 3Red (4)
Instant

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.

Planeshift (Common)
Magma Pummeler
Magma Pummeler Variable ColorlessRedRed (2)
Creature — Elemental (0/0)

Magma Pummeler enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.

Innistrad: Crimson Vow (Uncommon)
Magmasaur
Magmasaur 3RedRed (5)
Creature — Elemental Dinosaur (0/0)

Magmasaur enters the battlefield with five +1/+1 counters on it.

At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Magnanimous Magistrate
Magnanimous Magistrate 5White (6)
Creature — Human Advisor (3/4)

Magnanimous Magistrate enters the battlefield with five reprieve counters on it.

Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.

Jumpstart 2022 (Uncommon)
Magnetic Snuffler
Magnetic Snuffler 5 (5)
Artifact Creature — Construct (4/4)

When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.

Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.

Murders at Karlov Manor (Uncommon)
Magnus the Red
Magnus the Red 3BlueRed (5)
Legendary Creature — Demon Primarch (4/5)

Flying

Unearthly Power — Instant and sorcery spells you cast cost 1 less to cast for each creature token you control.

Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.

Warhammer 40,000 Commander (Rare)
Magus of the Arena
Magus of the Arena 4RedRed (6)
Creature — Human Wizard (5/5)

3, Tap: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Commander 2013 Edition (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Bazaar
Magus of the Bazaar 1Blue (2)
Creature — Human Wizard (0/1)

Tap: Draw two cards, then discard three cards.

Ultimate Masters (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Bridge
Magus of the Bridge BlackBlackBlack (3)
Creature — Human Wizard (4/4)

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.

When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.

Modern Horizons 2 (Rare)
Magus of the Candelabra
Magus of the Candelabra Green (1)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Untap X target lands.

Modern Horizons 3 Commander (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Magus of the Coffers
Magus of the Coffers 4Black (5)
Creature — Human Wizard (4/4)

2, Tap: Add Black for each Swamp you control.

Commander 2014 (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Future
Magus of the Future 2BlueBlueBlue (5)
Creature — Human Wizard (2/3)

Play with the top card of your library revealed.

You may play lands and cast spells from the top of your library.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Magus of the Jar
Magus of the Jar 3BlueBlue (5)
Creature — Human Wizard (3/3)

Tap, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Time Spiral (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add Colorless.

Tap: Draw a card. Activate only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Magus of the Mirror
Magus of the Mirror 4BlackBlack (6)
Creature — Human Wizard (4/2)

Tap, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Order
Magus of the Order 2GreenGreen (4)
Creature — Human Wizard (3/3)

Green, Tap, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Commander Legends (Rare)
Magus of the Scroll
Magus of the Scroll Red (1)
Creature — Human Wizard (1/1)

3, Tap: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.

Time Spiral (Rare)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Magus of the Vineyard
Magus of the Vineyard Green (1)
Creature — Human Wizard (1/1)

At the beginning of each player's precombat main phase, that player adds GreenGreen.

Magic: The Gathering-Commander (Rare)
Other Versions
Future Sight (Rare)
Mahadi, Emporium Master
Mahadi, Emporium Master 1BlackRed (3)
Legendary Creature — Devil (3/3)

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Majestic Auricorn
Majestic Auricorn 4White (5)
Creature — Unicorn (4/4)

Mutate 3White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance

Whenever this creature mutates, you gain 4 life.

Ikoria: Lair of Behemoths (Uncommon)
Majestic Heliopterus
Majestic Heliopterus 3White (4)
Creature — Dinosaur (2/2)

Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Make Your Mark
Make Your Mark Red or White (1)
Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
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