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Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Jumpstart 2022 (Common)
Other Versions
Mirrodin (Common)
Tenth Edition (Common)
Duel Decks: Knights vs. Dragons (Common)
Skyhunter Prowler
Skyhunter Prowler 2White (3)
Creature — Cat Knight (1/3)

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Jumpstart 2022 (Common)
Other Versions
Ninth Edition (Common)
Fifth Dawn (Common)
Tenth Edition (Common)
Skyhunter Skirmisher
Skyhunter Skirmisher 1WhiteWhite (3)
Creature — Cat Knight (1/1)

Flying, double strike

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Commander 2014 (Uncommon)
Skyhunter Strike Force
Skyhunter Strike Force 2White (3)
Creature — Cat Knight (2/2)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant — As long as you control your commander, other creatures you control have melee.

Phyrexia: All Will Be One Commander (Rare)
Skyknight Vanguard
Skyknight Vanguard RedWhite (2)
Creature — Human Knight (1/2)

Flying

Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Core Set 2020 (Uncommon)
Skyscythe Engulfer
Skyscythe Engulfer 5Green (6)
Creature — Phyrexian Beast (6/5)

Reach, trample

Skyscythe Engulfer can't be blocked by creatures with flying.

Phyrexia: All Will Be One (Common)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Streets of New Capenna Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Skyshroud Ambush
Skyshroud Ambush 1Green (2)
Instant

Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.

Jumpstart: Historic Horizons (Common)
Skyshroud Archer
Skyshroud Archer Green (1)
Creature — Elf Archer (1/1)

Tap: Target creature with flying gets -1/-1 until end of turn.

Stronghold (Common)
Skyshroud Behemoth
Skyshroud Behemoth 5GreenGreen (7)
Creature — Beast (10/10)

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Nemesis (Rare)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)
Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)
Skyshroud Claim
Skyshroud Claim 3Green (4)
Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Commander Masters (Common)
Other Versions
Nemesis (Common)
Battlebond (Common)
Skyshroud Condor
Skyshroud Condor 1Blue (2)
Creature — Bird (2/2)

Cast this spell only if you've cast another spell this turn.

Flying

Tempest (Uncommon)
Skyshroud Cutter
Skyshroud Cutter 3Green (4)
Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

Nemesis (Common)
Skyshroud Elf
Skyshroud Elf 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

1: Add Red or White.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Elite
Skyshroud Elite Green (1)
Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Battle Royale Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Skyshroud Falcon
Skyshroud Falcon 1White (2)
Creature — Bird (1/1)

Flying, vigilance

Stronghold (Common)
Other Versions
Seventh Edition (Common)
Skyshroud Forest
Skyshroud Forest (0)
Land

Skyshroud Forest enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Green or Blue. Skyshroud Forest deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Skyshroud Lookout
Skyshroud Lookout 1Green (2)
Creature — — Elf Archer (1/1)

Reach

When Skyshroud Lookout enters the battlefield, seek an Elf card.

Jumpstart: Historic Horizons (Uncommon)
Skyshroud Poacher
Skyshroud Poacher 2GreenGreen (4)
Creature — Human Rebel (2/2)

3, Tap: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Skyshroud Ranger
Skyshroud Ranger Green (1)
Creature — Elf Ranger (1/1)

Tap: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Skyshroud Ridgeback
Skyshroud Ridgeback Green (1)
Creature — Beast (2/3)

Fading 2 <I>(This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Nemesis (Common)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

Nemesis (Common)
Skyshroud Troll
Skyshroud Troll 2GreenGreen (4)
Creature — Troll Giant (3/3)

1Green: Regenerate Skyshroud Troll.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Troopers
Skyshroud Troopers 3Green (4)
Creature — Elf Druid Warrior (3/3)

Tap: Add Green.

Stronghold (Common)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Skyshroud War Beast
Skyshroud War Beast 1Green (2)
Creature — Beast (*/*)

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Exodus (Rare)
Skysovereign, Consul Flagship
Skysovereign, Consul Flagship 5 (5)
Legendary Artifact — Vehicle (6/5)

Flying

Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Slagwurm Armor
Slagwurm Armor 1 (1)
Artifact — Equipment

Equipped creature gets +0/+6.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Common)
Slate Street Ruffian
Slate Street Ruffian 2Black (3)
Creature — Human Warrior (2/2)

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

Jumpstart (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Jace vs. Vraska (Common)
Slaughter
Slaughter 2BlackBlack (4)
Instant

Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target nonblack creature. It can't be regenerated.

Exodus (Uncommon)
Slaughter Cry
Slaughter Cry 2Red (3)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Magic 2012 (Common)
Other Versions
Zendikar (Common)
Slaughter Drone
Slaughter Drone 1Black (2)
Creature — Eldrazi Drone (2/2)

Devoid (This card has no color.)

Colorless: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Slaughter Games
Slaughter Games 2BlackRed (4)
Sorcery

This spell can't be countered.

Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Return to Ravnica (Rare)
Slaughter Pact
Slaughter Pact 0 (0)
Instant

Destroy target nonblack creature.

At the beginning of your next upkeep, pay 2Black. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Slaughter Singer
Slaughter Singer GreenWhite (2)
Creature — Phyrexian Cleric (2/2)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.

Phyrexia: All Will Be One (Uncommon)
Slaughter Specialist
Slaughter Specialist 1Black (2)
Creature — Vampire Warrior (3/3)

When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.

Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

Innistrad: Midnight Hunt (Rare)
Slaughter the Strong
Slaughter the Strong 1WhiteWhite (3)
Sorcery

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Rivals of Ixalan (Rare)
Commander Legends (Uncommon)
Slaughterhorn
Slaughterhorn 2Green (3)
Creature — Beast (3/2)

Bloodrush — Green, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Gatecrash (Common)
Slaughterhouse Bouncer
Slaughterhouse Bouncer 4Black (5)
Creature — Ogre Warrior (3/3)

Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.

Dissension (Common)
Slaughter-Priest of Mogis
Slaughter-Priest of Mogis BlackRed (2)
Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.

2, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

Theros Beyond Death (Uncommon)
Slavering Nulls
Slavering Nulls 1Red (2)
Creature — Goblin Zombie (2/1)

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Worldwake (Uncommon)
Slayer's Bounty
Slayer's Bounty White (1)
Legendary Artifact — — Clue

When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand.

Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook.

2, Sacrifice Slayer's Bounty: Draw a card.

Innistrad: Midnight Hunt Alchemy (Rare)
Sleep-Cursed Faerie
Sleep-Cursed Faerie Blue (1)
Creature — Faerie Wizard (3/3)

Flying, ward 2

Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

1Blue: Untap Sleep-Cursed Faerie.

Wilds of Eldraine (Rare)
Sleeper's Guile
Sleeper's Guile 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.

Urza's Legacy (Common)
Slicer, Hired Muscle
Slicer, Hired Muscle 4Red (5)
Legendary Artifact Creature — Robot (3/4)

More Than Meets the Eye 2Red (You may cast this card converted for 2Red.)

Double strike, haste

At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.

The Brothers' War Transformers Cards (Mythic Rare)
Slickshot Vault-Buster
Slickshot Vault-Buster 2Blue (3)
Creature — Human Rogue (1/4)

Vigilance

Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Common)
Slimefoot's Survey
Slimefoot's Survey 4Green (5)
Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Dominaria United (Uncommon)
Slimy Burrito Illusion
Slimy Burrito Illusion (0)
Stickers

2 — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 — Double strike

2 — 2/4

4 — 5/6

Unfinity (Common)
Slip Through Space
Slip Through Space Blue (1)
Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

Oath of the Gatewatch (Common)
Slippery Scoundrel
Slippery Scoundrel 2Blue (3)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.

Rivals of Ixalan (Uncommon)
Slithermuse
Slithermuse 2BlueBlue (4)
Creature — Elemental (3/3)

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Evoke 3Blue (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Morningtide (Rare)
Sliver Construct
Sliver Construct 3 (3)
Artifact Creature — Sliver Construct (2/2)

Magic 2014 Core Set (Common)
Sliver Queen
Sliver Queen WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (7/7)

2: Create a 1/1 colorless Sliver creature token.

Tempest Remastered (Mythic Rare)
Other Versions
Stronghold (Rare)
Slogurk, the Overslime
Slogurk, the Overslime 1GreenBlue (3)
Legendary Creature — Ooze (3/3)

Trample

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.

Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.

When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

Innistrad: Midnight Hunt (Rare)
Sludge Crawler
Sludge Crawler Black (1)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

2: Sludge Crawler gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Sludge Monster
Sludge Monster 3BlueBlue (5)
Creature — Horror (5/5)

Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.

Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Sludge Strider
Sludge Strider 1WhiteBlueBlack (4)
Artifact Creature — Insect (3/3)

Whenever another artifact you control enters or leaves the battlefield, you may pay 1. If you do, target player loses 1 life and you gain 1 life.

Planechase (Uncommon)
Other Versions
Conflux (Uncommon)
Sluiceway Scorpion
Sluiceway Scorpion 2BlackGreen (4)
Creature — Scorpion (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Scavenge 1BlackGreen (1BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Slum Reaper
Slum Reaper 3Black (4)
Creature — Horror (4/2)

When Slum Reaper enters the battlefield, each player sacrifices a creature.

Ultimate Masters (Common)
Other Versions
Return to Ravnica (Uncommon)
Battlebond (Uncommon)
Guild Kit: Golgari (Uncommon)
Slumbering Dragon
Slumbering Dragon Red (1)
Creature — Dragon (3/3)

Flying

Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.

Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.

Magic 2013 (Rare)
Slumbering Keepguard
Slumbering Keepguard White (1)
Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.

2White: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

Wilds of Eldraine (Common)
Slumbering Tora
Slumbering Tora 3 (3)
Artifact

2, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.

Betrayers of Kamigawa (Rare)
Slurrk, All-Ingesting
Slurrk, All-Ingesting 5Green (6)
Legendary Creature — Ooze (0/0)

Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

March of the Machine Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Sly Requisitioner
Sly Requisitioner 4Black (5)
Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Smelted Chargebug
Smelted Chargebug 1Red (2)
Artifact Creature — Insect (1/3)

Menace

When Smelted Chargebug enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Smelted Chargebug attacks, you may pay Energy. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.

Modern Horizons 3 (Common)
Smelt-Ward Ignus
Smelt-Ward Ignus 1Red (2)
Creature — Elemental (2/1)

2Red, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Ravnica Allegiance (Uncommon)
Smelt-Ward Minotaur
Smelt-Ward Minotaur 2Red (3)
Creature — Minotaur Warrior (2/3)

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

Guilds of Ravnica (Uncommon)
Smite the Monstrous
Smite the Monstrous 3White (4)
Instant

Destroy target creature with power 4 or greater.

Zendikar Rising (Common)
Other Versions
Innistrad (Common)
Duel Decks: Heroes vs. Monsters (Common)
Khans of Tarkir (Common)
Ugin's Fate promos (Common)
Battle for Zendikar (Common)
Smitten Swordmaster
Smitten Swordmaster 1Black (2)
Creature — Human Knight (2/1)

Lifelink

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Smoke Shroud
Smoke Shroud 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.

Modern Horizons (Common)
Smoldering Butcher
Smoldering Butcher 3Black (4)
Creature — Elemental Warrior (4/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Smuggler Captain
Smuggler Captain 3Black (4)
Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.

As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.

When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

Conspiracy: Take the Crown (Uncommon)
Smuggler's Buggy
Smuggler's Buggy 4 (4)
Artifact — Vehicle (5/5)

Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.

Crew 2

Streets of New Capenna Commander (Rare)
Smuggler's Copter
Smuggler's Copter 2 (2)
Artifact — Vehicle (3/3)

Flying

Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Kaladesh (Rare)
Smuggler's Share
Smuggler's Share 2White (3)
Enchantment

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Smuggler's Surprise
Smuggler's Surprise Green (1)
Instant

Spree (Choose one or more additional costs.)

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.

+ 4Green — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Outlaws of Thunder Junction (Rare)
Snake Umbra
Snake Umbra 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Commander 2018 (Common)
Ultimate Masters (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Snarling Gorehound
Snarling Gorehound Black (1)
Creature — Dog (1/1)

Menace

Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Snarling Undorak
Snarling Undorak 2GreenGreen (4)
Creature — Beast (3/3)

2Green: Target Beast creature gets +1/+1 until end of turn.

Morph 1GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Snazzy Aether Homunculus
Snazzy Aether Homunculus (0)
Stickers

2 — 1: Target creature gains all creature types until end of turn.

3 — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

2 — 2/4

5 — 8/7

Unfinity (Common)
Snickering Squirrel
Snickering Squirrel Black (1)
Creature — Squirrel Advisor (1/1)

You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Snowborn Simulacra
Snowborn Simulacra Variable ColorlessBlueBlue (2)
Sorcery

Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Snow-Covered Mountain
Snow-Covered Mountain (0)
Basic Snow Land — Mountain

Kaldheim (Land)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Snubhorn Sentry
Snubhorn Sentry White (1)
Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Soaring Thought-Thief
Soaring Thought-Thief BlueBlack (2)
Creature — Human Rogue (1/3)

Flash

Flying

As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.

Whenever one or more Rogues you control attack, each opponent mills two cards.

Zendikar Rising (Uncommon)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sokenzan Bruiser
Sokenzan Bruiser 4Red (5)
Creature — Ogre Warrior (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Champions of Kamigawa (Common)
Sokenzan, Crucible of Defiance
Sokenzan, Crucible of Defiance (0)
Legendary Land

Tap: Add Red.

Channel — 3Red, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Soldevi Simulacrum
Soldevi Simulacrum 4 (4)
Artifact Creature — Soldier (2/4)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1: Soldevi Simulacrum gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Soldier of Fortune
Soldier of Fortune Red (1)
Creature — Human Mercenary (1/1)

Red, Tap: Target player shuffles their library.

Alliances (Uncommon)
Solemn Recruit
Solemn Recruit 1WhiteWhite (3)
Creature — Dwarf Warrior (2/2)

Double strike

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Aether Revolt (Rare)
Ikoria Commander (Rare)
Solemn Simulacrum
Solemn Simulacrum 4 (4)
Artifact Creature — Golem (2/2)

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

Modern Horizons 3 Commander (Rare)
Other Versions
Mirrodin (Rare)
Magic: The Gathering-Commander (Rare)
Magic 2012 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2016 (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Core Set 2021 (Rare)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Solitary Hunter
Solitary Hunter 3Green (4)
Creature — Human Warrior Werewolf (3/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

Shadows over Innistrad (Common)
Solitary Sanctuary
Solitary Sanctuary 2White (3)
Enchantment

When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Uncommon)
Soltari Crusader
Soltari Crusader 2White (3)
Creature — Soltari Knight (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1White: Soltari Crusader gets +1/+0 until end of turn.

Tempest (Uncommon)
Soltari Guerrillas
Soltari Guerrillas 2RedWhite (4)
Creature — Soltari Soldier (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

0: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Somber Hoverguard
Somber Hoverguard 5Blue (6)
Creature — Drone (3/2)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Mirrodin (Common)
Song of the Worldsoul
Song of the Worldsoul 4WhiteWhite (6)
Enchantment

Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Song-Mad Ruins
Song-Mad Ruins (0)
Land

Song-Mad Ruins enters the battlefield tapped.

Tap: Add Red.

Zendikar Rising (Uncommon)
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