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Strength of the Tajuru
Strength of the Tajuru Variable ColorlessGreenGreen (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Ikoria Commander (Rare)
Other Versions
Worldwake (Rare)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Strixhaven Stadium
Strixhaven Stadium 3 (3)
Artifact

Tap: Add Colorless. Put a point counter on Strixhaven Stadium.

Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.

Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Strixhaven: School of Mages (Rare)
Stroke of Genius
Stroke of Genius Variable Colorless2Blue (3)
Instant

Target player draws X cards.

March of the Machine Commander (Rare)
Other Versions
Urza's Saga (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Dominaria Remastered (Rare)
Stroke of Luck
Stroke of Luck 1Black (2)
Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

Alchemy Horizons: Baldur's Gate (Rare)
Stromgald Crusader
Stromgald Crusader BlackBlack (2)
Creature — Zombie Knight (2/1)

Protection from white

Black: Stromgald Crusader gains flying until end of turn.

BlackBlack: Stromgald Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
Stromkirk Occultist
Stromkirk Occultist 2Red (3)
Creature — Vampire Horror (3/2)

Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Commander 2019 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Strong, the Brutish Thespian
Strong, the Brutish Thespian 4GreenGreen (6)
Legendary Creature — Mutant Berserker (7/7)

Ward 2

Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.

You gain life rather than lose life from radiation.

Magic The Gathering—Fallout (Rare)
Strongarm Thug
Strongarm Thug 2Black (3)
Creature — Human Mercenary (1/1)

When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.

Mercadian Masques (Uncommon)
Structural Assault
Structural Assault 3RedRed (5)
Sorcery

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

Streets of New Capenna (Rare)
Structural Collapse
Structural Collapse 5Red (6)
Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

Gatecrash (Common)
Structural Distortion
Structural Distortion 3Red (4)
Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

Shadows over Innistrad (Common)
Struggle // Survive (Struggle)
Struggle // Survive (Struggle) 2Red (3)
Instant

Struggle deals damage to target creature equal to the number of lands you control.

March of the Machine Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Zendikar Rising Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Struggle for Project Purity
Struggle for Project Purity 3Blue (4)
Enchantment

As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.

• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.

• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

Magic The Gathering—Fallout (Rare)
Struggle for Sanity
Struggle for Sanity 2BlackBlack (4)
Sorcery

Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.

Champions of Kamigawa (Uncommon)
Struggle for Skemfar
Struggle for Skemfar 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Strutting Turkey
Strutting Turkey 3White (4)
Host Creature — Bird (2/2)

When this creature enters the battlefield,

exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.

Unsanctioned (Uncommon)
Stubborn Burrowfiend
Stubborn Burrowfiend 1Green (2)
Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Stubborn Denial
Stubborn Denial Blue (1)
Instant

Counter target noncreature spell unless its controller pays 1.

Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Khans of Tarkir (Uncommon)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Student of Warfare
Student of Warfare White (1)
Creature — Human Knight (1/1)

Level up White (White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Rise of the Eldrazi (Rare)
Study Break
Study Break 1White (2)
Instant

Tap up to two target creatures.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Stuffed Bear
Stuffed Bear 2 (2)
Artifact

2: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.

Innistrad: Midnight Hunt (Common)
Stumpsquall Hydra
Stumpsquall Hydra Variable ColorlessGreenGreenGreen (3)
Creature — Hydra (1/1)

When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders.

Commander Legends (Rare)
Stun Sniper
Stun Sniper RedWhite (2)
Creature — Human Archer (1/1)

1, Tap: Stun Sniper deals 1 damage to target creature. Tap that creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Stunning Reversal
Stunning Reversal 3Black (4)
Instant

The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.

Exile Stunning Reversal.

Battlebond (Mythic Rare)
Stunning Strike
Stunning Strike 2Blue (3)
Enchantment — Aura

Flash

Enchant creature

When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat.

As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.

Commander Legends: Battle for Baldur's Gate (Common)
Stunted Growth
Stunted Growth 3GreenGreen (5)
Sorcery

Target player chooses three cards from their hand and puts them on top of their library in any order.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Stupor
Stupor 2Black (3)
Sorcery

Target opponent discards a card at random, then discards a card.

Time Spiral "Timeshifted" (Special)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Sturdy Hatchling
Sturdy Hatchling 3Green or Blue (4)
Creature — Elemental (6/6)

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.

Green or Blue: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)

Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.

Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

Eventide (Uncommon)
Sturmgeist
Sturmgeist 3BlueBlue (5)
Creature — Spirit (*/*)

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Innistrad (Rare)
Subcontract
Subcontract Black (1)
Sorcery

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

Unstable (Common)
Subira, Tulzidi Caravanner
Subira, Tulzidi Caravanner 2Red (3)
Legendary Creature — Human Shaman (2/3)

Haste

1: Another target creature with power 2 or less can't be blocked this turn.

1Red, Tap, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Commander Masters (Uncommon)
Other Versions
Core Set 2021 (Rare)
Subjugator Angel
Subjugator Angel 4WhiteWhite (6)
Creature — Angel (4/3)

Flying

When Subjugator Angel enters the battlefield, tap all creatures your opponents control.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Game Night (Uncommon)
Sublime Archangel
Sublime Archangel 2WhiteWhite (4)
Creature — Angel (4/3)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Ultimate Masters (Rare)
Other Versions
Magic 2013 (Mythic Rare)
Submerge
Submerge 4Blue (5)
Instant

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.

Put target creature on top of its owner's library.

Nemesis (Uncommon)
Submerged Boneyard
Submerged Boneyard (0)
Land

Submerged Boneyard enters the battlefield tapped.

Tap: Add Blue or Black.

Assassin's Creed (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Aether Revolt (Common)
Amonkhet (Common)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Zendikar Rising Commander (Uncommon)
Subterranean Hangar
Subterranean Hangar (0)
Land

Subterranean Hangar enters the battlefield tapped.

Tap: Put a storage counter on Subterranean Hangar.

Tap, Remove any number of storage counters from Subterranean Hangar: Add Black for each storage counter removed this way.

Mercadian Masques (Uncommon)
Subterranean Schooner
Subterranean Schooner 1Blue (2)
Artifact — Vehicle (3/4)

Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Crew 1

The Lost Caverns of Ixalan (Rare)
Subterranean Scout
Subterranean Scout 1Red (2)
Creature — Goblin Scout (2/1)

When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.

Dominaria Remastered (Common)
Other Versions
Magic Origins (Common)
Jumpstart 2022 (Common)
Subterranean Shambler
Subterranean Shambler 3Red (4)
Creature — Elemental (2/3)

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying.

Time Spiral (Common)
Subterranean Spirit
Subterranean Spirit 3RedRed (5)
Creature — Elemental Spirit (3/3)

Protection from red

Tap: Subterranean Spirit deals 1 damage to each creature without flying.

Mirage (Rare)
Subterranean Tremors
Subterranean Tremors Variable ColorlessRed (1)
Sorcery

Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.

Conspiracy: Take the Crown (Mythic Rare)
Subtle Strike
Subtle Strike 1Black (2)
Instant

Choose one or both —

• Target creature gets -1/-1 until end of turn.

• Put a +1/+1 counter on target creature.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Zendikar Rising (Common)
Subversion
Subversion 3BlackBlack (5)
Enchantment

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

Battle Royale Box Set (Rare)
Other Versions
Urza's Legacy (Rare)
Subversive Acolyte
Subversive Acolyte BlackBlack (2)
Creature — — Human (2/2)

2, Pay 2 life: Choose one. Activate only once.

• Subversive Acolyte becomes a Human Cleric. It gets +1/+2 and gains lifelink.

• Subversive Acolyte becomes a Phyrexian. It gets +3/+3 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."

Jumpstart: Historic Horizons (Rare)
Su-Chi Cave Guard
Su-Chi Cave Guard 8 (8)
Artifact Creature — Construct (8/8)

Vigilance

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

When Su-Chi Cave Guard dies, add eight Colorless. Until end of turn, you don't lose this mana as steps and phases end.

The Brothers' War (Uncommon)
Sudden Breakthrough
Sudden Breakthrough 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Sudden Disappearance
Sudden Disappearance 5White (6)
Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

Dark Ascension (Rare)
Sudden Reclamation
Sudden Reclamation 3Green (4)
Instant

Mill four cards, then return a creature card and a land card from your graveyard to your hand.

Fate Reforged (Uncommon)
Sudden Spinnerets
Sudden Spinnerets Green (1)
Instant

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

Ikoria: Lair of Behemoths (Common)
Sudden Storm
Sudden Storm 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Common)
Sudden Strength
Sudden Strength 3Green (4)
Instant

Target creature gets +3/+3 until end of turn.

Draw a card.

Vintage Masters (Common)
Other Versions
Judgment (Common)
Suffer the Past
Suffer the Past Variable ColorlessBlack (1)
Instant

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2021 (Uncommon)
Pain // Suffering (Suffering)
Pain // Suffering (Suffering) 3Red (4)
Sorcery

Destroy target land.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Sugar Rush
Sugar Rush 1Black (2)
Instant

Target creature gets +3/+0 until end of turn.

Draw a card.

Wilds of Eldraine (Common)
Suicidal Charge
Suicidal Charge 3BlackRed (5)
Enchantment

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

Conflux (Common)
Sulfur Elemental
Sulfur Elemental 2Red (3)
Creature — Elemental (3/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Sulfur Falls
Sulfur Falls (0)
Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

Tap: Add Blue or Red.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Sulfur Vent
Sulfur Vent (0)
Land

Sulfur Vent enters the battlefield tapped.

Tap: Add Black.

Tap, Sacrifice Sulfur Vent: Add BlueRed.

Invasion (Common)
Sulfuric Vapors
Sulfuric Vapors 3Red (4)
Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Urza's Saga (Rare)
Sulfuric Vortex
Sulfuric Vortex 1RedRed (3)
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Dominaria Remastered (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Sulfurous Blast
Sulfurous Blast 2RedRed (4)
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Commander Masters (Common)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology (Uncommon)
Sulfurous Mire
Sulfurous Mire (0)
Snow Land — Swamp Mountain

(Tap: Add Black or Red.)

Sulfurous Mire enters the battlefield tapped.

Kaldheim (Land)
Sulfurous Springs
Sulfurous Springs (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Sulfurous Springs deals 1 damage to you.

Modern Horizons 3 Commander (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Dominaria United (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Sultai Banner
Sultai Banner 3 (3)
Artifact

Tap: Add Black, Green, or Blue.

BlackGreenBlue, Tap, Sacrifice Sultai Banner: Draw a card.

Khans of Tarkir (Common)
Sultai Charm
Sultai Charm BlackGreenBlue (3)
Instant

Choose one —

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.

Dominaria United Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2019 (Uncommon)
Sultai Emissary
Sultai Emissary 1Black (2)
Creature — Zombie Warrior (1/1)

When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Sultai Flayer
Sultai Flayer 3Green (4)
Creature — Snake Shaman (3/4)

Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.

Iconic Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Sultai Runemark
Sultai Runemark 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

Fate Reforged (Common)
Sultai Scavenger
Sultai Scavenger 5Black (6)
Creature — Bird Warrior (3/3)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Flying

Khans of Tarkir (Common)
Sultai Skullkeeper
Sultai Skullkeeper 1Blue (2)
Creature — Snake Shaman (2/1)

When Sultai Skullkeeper enters the battlefield, mill two cards.

Ultimate Masters (Common)
Other Versions
Fate Reforged (Common)
Sultai Soothsayer
Sultai Soothsayer 2BlackGreenBlue (5)
Creature — Snake Shaman (2/5)

When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Sumala Rumblers
Sumala Rumblers 2Green or WhiteGreen or White (4)
Creature — Wurm (*/4)

Sumala Rumblers's power is equal to the number of creatures you control.

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Ravnica Clue Edition (Uncommon)
Sumala Sentry
Sumala Sentry GreenWhite (2)
Creature — Elf Archer (1/3)

Reach

Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.

Murders at Karlov Manor (Uncommon)
Sumala Woodshaper
Sumala Woodshaper 2GreenWhite (4)
Creature — Elf Druid (2/1)

When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Guilds of Ravnica (Common)
Summary Dismissal
Summary Dismissal 2BlueBlue (4)
Instant

Exile all other spells and counter all abilities.

Modern Horizons 3 Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Shadows Over Innistrad Remastered (Rare)
Summary Judgment
Summary Judgment 1White (2)
Instant

Summary Judgment deals 3 damage to target tapped creature.

Addendum — If you cast this spell during your main phase, it deals 5 damage instead.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Summer Bloom
Summer Bloom 1Green (2)
Sorcery

You may play up to three additional lands this turn.

Double Masters 2022 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Ninth Edition (Uncommon)
Visions (Uncommon)
Starter 1999 (Rare)
Portal (Rare)
Summit Prowler
Summit Prowler 2RedRed (4)
Creature — Yeti (4/3)

Dragons of Tarkir (Common)
Other Versions
Khans of Tarkir (Common)
Summoner's Bane
Summoner's Bane 2BlueBlue (4)
Instant

Counter target creature spell. Create a 2/2 blue Illusion creature token.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Zendikar (Uncommon)
Summoner's Egg
Summoner's Egg 4 (4)
Artifact Creature — Egg (0/4)

Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.

When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Fifth Dawn (Rare)
Summoner's Pact
Summoner's Pact 0 (0)
Instant

Search your library for a green creature card, reveal it, put it into your hand, then shuffle.

At the beginning of your next upkeep, pay 2GreenGreen. If you don't, you lose the game.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Masters 25 (Rare)
Summoning Trap
Summoning Trap 4GreenGreen (6)
Instant — Trap

If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay 0 rather than pay this spell's mana cost.

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Modern Masters 2017 Edition (Rare)
Other Versions
Zendikar (Rare)
Summons of Saruman
Summons of Saruman Variable ColorlessBlueRed (2)
Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Flashback—3BlueRed, Exile X cards from your graveyard.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sun Ce, Young Conquerer
Sun Ce, Young Conquerer 3BlueBlue (5)
Legendary Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Sun Droplet
Sun Droplet 2 (2)
Artifact

Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

Commander 2021 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Archenemy (Uncommon)
Commander 2013 Edition (Uncommon)
Sun Quan, Lord of Wu
Sun Quan, Lord of Wu 4BlueBlue (6)
Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
From the Vault: Legends (Mythic Rare)
Sunastian Falconer
Sunastian Falconer 3RedGreen (5)
Legendary Creature — Human Shaman (4/4)

Tap: Add ColorlessColorless.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Sunbathing Rootwalla
Sunbathing Rootwalla 1Green (2)
Creature — Lizard (2/2)

Domain — 3Green: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

Dominaria United (Common)
Sunbird Effigy
Sunbird Effigy (0)
Artifact Creature — Bird Construct (*/*)

Flying, vigilance, haste

Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.

Tap: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.

The Lost Caverns of Ixalan (Uncommon)
Sunbird Standard
Sunbird Standard 3 (3)
Artifact

Tap: Add one mana of any color.

Craft with one or more 5 (5, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Sunbird's Invocation
Sunbird's Invocation 5Red (6)
Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

Commander 2021 (Rare)
Other Versions
Ixalan (Rare)
Sunblade Samurai
Sunblade Samurai 4White (5)
Enchantment Creature — Human Samurai (4/4)

Vigilance

Channel — 2, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Kamigawa: Neon Dynasty (Common)
Sun-Blessed Guardian
Sun-Blessed Guardian 1White (2)
Creature — Human Cleric (2/2)

5Phyrexian Red: Transform Sun-Blessed Guardian. Activate only as a sorcery. (Phyrexian Red can be paid with either Red or 2 life.)

March of the Machine (Uncommon)
Sunbringer's Touch
Sunbringer's Touch 2GreenGreen (4)
Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Dragons of Tarkir (Rare)
Suncleanser
Suncleanser 1White (2)
Creature — Human Cleric (1/4)

When Suncleanser enters the battlefield, choose one —

• Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield.

• Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

Core Set 2019 (Rare)
Sun-Collared Raptor
Sun-Collared Raptor 1Red (2)
Creature — Dinosaur (1/2)

Trample

2Red: Sun-Collared Raptor gets +3/+0 until end of turn.

Rivals of Ixalan (Common)
Sun-Crested Pterodon
Sun-Crested Pterodon 4White (5)
Creature — Dinosaur (2/5)

Flying

Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.

Rivals of Ixalan (Common)
Sun-Crowned Hunters
Sun-Crowned Hunters 4RedRed (6)
Creature — Dinosaur (5/4)

Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.

Ixalan (Common)
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