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Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice Crackling Club: It deals 1 damage to target creature.

Torment (Common)
Crackling Cyclops
Crackling Cyclops 2Red (3)
Creature — Cyclops Wizard (0/4)

Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.

Magic: The Gathering Foundations (Common)
Crackling Doom
Crackling Doom RedWhiteBlack (3)
Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Ikoria Commander (Rare)
Crackling Drake
Crackling Drake BlueBlueRedRed (4)
Creature — Drake (*/4)

Flying

Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

When Crackling Drake enters, draw a card.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Crackling Emergence
Crackling Emergence 1Red (2)
Enchantment — Aura

Enchant land you control

Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Crackling Falls
Crackling Falls (0)
Land

Crackling Falls enters tapped.

Tap: Add Blue or Red.

Modern Horizons 3 (Uncommon)
Crackling Perimeter
Crackling Perimeter 1Red (2)
Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Gatecrash (Uncommon)
Crackling Spellslinger
Crackling Spellslinger 3RedRed (5)
Creature — Human Wizard (2/2)

Flash

When Crackling Spellslinger enters, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Outlaws of Thunder Junction Commander (Rare)
Crackling Triton
Crackling Triton 2Blue (3)
Creature — Merfolk Wizard (2/3)

2Red, Sacrifice Crackling Triton: It deals 2 damage to any target.

Theros (Common)
Rackling
Rackling 4 (4)
Artifact Creature — Phyrexian Construct (2/2)

At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand.

Nemesis (Uncommon)
Ral, Crackling Wit
Ral, Crackling Wit 2BlueRed (4)
Legendary Planeswalker — Ral (4)

Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit.

+1: Create a 1/1 blue and red Otter creature token with prowess.

−3: Draw three cards, then discard two cards.

−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)

Bloomburrow (Mythic Rare)
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