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Siegehorn Ceratops
( 2)
Creature — Dinosaur
(2/2)
Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
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Smoldering Crater
( 0)
Land
Smoldering Crater enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Sokrates, Athenian Teacher
( 3)
Legendary Creature — Human Advisor
(0/4)
Defender Sokrates, Athenian Teacher has hexproof as long as it's untapped. Sokratic Dialogue — : Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
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Song of Inspiration
( 5)
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1–14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value.
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Soratami Cloud Chariot
( 5)
Artifact
: Target creature you control gains flying until end of turn. : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
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Soratami Cloudskater
( 2)
Creature — Moonfolk Rogue
(1/1)
Flying , Return a land you control to its owner's hand: Draw a card, then discard a card.
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Soratami Mindsweeper
( 4)
Creature — Moonfolk Wizard
(1/4)
Flying , Return a land you control to its owner's hand: Target player mills two cards.
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Soratami Mirror-Guard
( 4)
Creature — Moonfolk Wizard
(3/1)
Flying , Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
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Soratami Mirror-Mage
( 4)
Creature — Moonfolk Wizard
(2/1)
Flying , Return three lands you control to their owner's hand: Return target creature to its owner's hand.
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Soratami Rainshaper
( 3)
Creature — Moonfolk Wizard
(2/1)
Flying , Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Soratami Savant
( 4)
Creature — Moonfolk Wizard
(2/2)
Flying , Return a land you control to its owner's hand: Counter target spell unless its controller pays .
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Soratami Seer
( 5)
Creature — Moonfolk Wizard
(2/3)
Flying , Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
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Soul of Migration
( 7)
Creature — Elemental
(2/4)
Flying When Soul of Migration enters, create two 1/1 white Bird creature tokens with flying. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Soul Separator
( 3)
Artifact
, , Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
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Spike-Tailed Ceratops
( 5)
Creature — Dinosaur
(4/4)
Spike-Tailed Ceratops can block an additional creature each combat.
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Spireside Infiltrator
( 3)
Creature — Human Rogue
(3/2)
Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
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Starke of Rath
( 3)
Legendary Creature — Human Rogue
(2/2)
: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. <I>(This effect lasts indefinitely.)</I>
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Start from Scratch
( 3)
Sorcery — Lesson
Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.
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Stolen Strategy
( 5)
Enchantment
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
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Stone Idol Generator
( 5)
Artifact
Whenever a creature you control attacks, you get (an energy counter). , Pay six : Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
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Storm's Wrath
( 4)
Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
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Strata Scythe
( 3)
Artifact — Equipment
Imprint — When Strata Scythe enters, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip
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Stratadon
( 10)
Artifact Creature — Beast
(5/5)
Domain — This spell costs less to cast for each basic land type among lands you control. Trample
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Strategic Planning
( 2)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Strategy, Schmategy
( 2)
Sorcery
Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times.
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Stratozeppelid
( 5)
Creature — Beast
(4/4)
Flying Stratozeppelid can block only creatures with flying.
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Stratus Dancer
( 2)
Creature — Djinn Monk
(2/1)
Flying Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Stratus Dancer is turned face up, counter target instant or sorcery spell.
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Stratus Walk
( 2)
Enchantment — Aura
Enchant creature When Stratus Walk enters, draw a card. Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) Enchanted creature can block only creatures with flying.
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Stronghold Rats
( 3)
Creature — Rat
(2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
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Sure-Footed Infiltrator
( 4)
Creature — Merfolk Rogue
(2/3)
Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
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Swarm of Rats
( 2)
Creature — Rat
(*/1)
Swarm of Rats's power is equal to the number of Rats you control.
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Swift Reconfiguration
( 1)
Enchantment — Aura
Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
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Syndicate Infiltrator
( 4)
Creature — Vampire Wizard
(3/3)
Flying As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
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Synth Infiltrator
( 5)
Artifact Creature — Synth
(0/0)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) You may have Synth Infiltrator enter as a copy of any creature on the battlefield, except it's a Synth artifact creature in addition to its other types.
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Talons of Falkenrath
( 2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has ": This creature gets +2/+0 until end of turn."
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Tattered Ratter
( 2)
Creature — Human Peasant
(2/2)
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
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The Restoration of Eiganjo
( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Thunderherd Migration
( 2)
Sorcery
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay . Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Thundering Ceratok
( 5)
Creature — Rhino
(4/5)
Trample When Thundering Ceratok enters, other creatures you control gain trample until end of turn.
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Thunderous Orator
( 2)
Creature — Kor Wizard
(2/2)
Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
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Thunderous Wrath
( 6)
Instant
Thunderous Wrath deals 5 damage to any target. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Time Lord Regeneration
( 1)
Instant
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
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Tormod, the Desecrator
( 4)
Legendary Creature — Zombie Wizard
(4/2)
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)
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Travel Preparations
( 2)
Sorcery
Put a +1/+1 counter on each of up to two target creatures. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Trendy Circus Pirate
( 0)
Stickers
2 — Deathtouch 5 — Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens. 2 — 5/1 3 — 3/6
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Tromokratis
( 7)
Legendary Creature — Kraken
(8/8)
Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
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Typhoid Rats
( 1)
Creature — Rat
(1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Ulcerate
( 1)
Instant
Target creature gets -3/-3 until end of turn. You lose 3 life.
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Undercover Operative
( 4)
Creature — Shapeshifter Rogue
(0/0)
You may have Undercover Operative enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
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Unlicensed Disintegration
( 3)
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
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Unnatural Restoration
( 2)
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Uro, Titan of Nature's Wrath
( 3)
Legendary Creature — Elder Giant
(6/6)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Valakut Exploration
( 3)
Enchantment
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
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Vampire Aristocrat
( 3)
Creature — Vampire Rogue Noble
(2/2)
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
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Vampire Lacerator
( 1)
Creature — Vampire Warrior
(2/2)
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
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Vedalken Infiltrator
( 2)
Creature — Vedalken Rogue
(1/3)
Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.
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Venerated Loxodon
( 5)
Creature — Elephant Cleric
(4/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) When Venerated Loxodon enters, put a +1/+1 counter on each creature that convoked it.
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Venerated Rotpriest
( 1)
Creature — Phyrexian Druid
(1/2)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
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Venerated Teacher
( 3)
Creature — Human Wizard
(2/2)
When Venerated Teacher enters, put two level counters on each creature you control with level up.
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Vibrating Sphere
( 4)
Artifact
During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get -0/-2.
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Vohar, Vodalian Desecrator
( 2)
Legendary Creature — Phyrexian Merfolk Wizard
(1/2)
: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. , Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
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Volrath, the Shapestealer
( 5)
Legendary Creature — Phyrexian Shapeshifter
(7/5)
At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. : Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.
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Volrath's Curse
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent of their choice for that player to ignore this effect until end of turn. : Return Volrath's Curse to its owner's hand.
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Volrath's Dungeon
( 4)
Enchantment
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
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Volrath's Gardens
( 2)
Enchantment
, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
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Volrath's Laboratory
( 5)
Artifact
As Volrath's Laboratory enters, choose a color and a creature type. , : Create a 2/2 creature token of the chosen color and type.
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Volrath's Motion Sensor
( 1)
Enchantment — Aura
Enchant player As Volrath's Motion Sensor enters, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.
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Volrath's Shapeshifter
( 3)
Creature — Phyrexian Shapeshifter
(0/1)
As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text ": Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) : Discard a card.
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Walking Desecration
( 3)
Creature — Zombie
(1/1)
, : Creatures of the creature type of your choice attack this turn if able.
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Wave of Rats
( 4)
Creature — Rat
(4/2)
Trample When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Waylaying Pirates
( 4)
Creature — Human Pirate
(3/3)
When Waylaying Pirates enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Wharf Infiltrator
( 2)
Creature — Human Horror
(1/1)
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.
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Whim of Volrath
( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
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Winds of Rath
( 5)
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
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Wingrattle Scarecrow
( 3)
Artifact Creature — Scarecrow
(2/2)
Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Wowzer, the Aspirational (playtest)
( 7)
Legendary Snow Creature — — Wurm
(10/10)
Whenever Wowzer, the Aspirational attacks, if you have an , control a Blood, a Clue, a Food, a Map, a Powerstone, and a Treasure, are the monarch, and have the city's blessing and the initiative, you win the game.
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Wrath of God
( 4)
Sorcery
Destroy all creatures. They can't be regenerated.
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Wrath of Marit Lage
( 5)
Enchantment
When Wrath of Marit Lage enters, tap all red creatures. Red creatures don't untap during their controllers' untap steps.
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Wrath of Sod (playtest)
( 4)
Sorcery
Put a manabond counter on all creatures. (They lose all other abilities and become lands with ": Add one mana of this card's color.")
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Wrathful Jailbreaker
( 0)
Creature — Werewolf
(6/6)
Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Wrathful Raptors
( 5)
Creature — Dinosaur
(5/5)
Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
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Wrathful Red Dragon
( 5)
Creature — Dragon
(5/5)
Flying Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.
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Wumpus Aberration
( 4)
Creature — Eldrazi Beast
(6/6)
Devoid (This card has no color.) When you cast this spell, if wasn't spent to cast it, target opponent may put a creature card from their hand onto the battlefield. Trample
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Yarok, the Desecrated
( 5)
Legendary Creature — Elemental Horror
(3/5)
Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Zhuge Jin, Wu Strategist
( 3)
Legendary Creature — Human Advisor
(1/1)
: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
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Ziatora, the Incinerator
( 6)
Legendary Creature — Demon Dragon
(6/6)
Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
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Zodiac Rat
( 1)
Creature — Rat
(1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Zygon Infiltrator
( 3)
Creature — Alien Shapeshifter Soldier
(3/2)
Body-print — : Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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