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Tevesh Szat, Doom of Fools
Tevesh Szat, Doom of Fools 4Black (5)
Legendary Planeswalker — Szat (4)

+2: Create two 0/1 black Thrull creature tokens.

+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.

−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.

Tevesh Szat, Doom of Fools can be your commander.

Partner

Commander Legends (Mythic Rare)
Teyo, Aegis Adept
Teyo, Aegis Adept 2WhiteWhite (4)
Legendary Planeswalker — — Teyo

+1: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender."

−2: Conjure a card named Lumbering Lightshield onto the battlefield.

−6: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."

Jumpstart: Historic Horizons (Mythic Rare)
Teyo, the Shieldmage
Teyo, the Shieldmage 2White (3)
Legendary Planeswalker — Teyo (5)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

−2: Create a 0/3 white Wall creature token with defender.

War of the Spark (Uncommon)
Teyo's Lightshield
Teyo's Lightshield 2White (3)
Creature — Illusion (0/3)

When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.

War of the Spark (Common)
Teysa Karlov
Teysa Karlov 2WhiteBlack (4)
Legendary Creature — Human Advisor (2/4)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature tokens you control have vigilance and lifelink.

Commander Masters (Rare)
Other Versions
Ravnica Allegiance (Rare)
March of the Machine Multiverse Legends (Rare)
Teysa, Envoy of Ghosts
Teysa, Envoy of Ghosts 5WhiteBlack (7)
Legendary Creature — Human Advisor (4/4)

Vigilance, protection from creatures

Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.

Commander 2021 (Rare)
Other Versions
Dragon's Maze (Rare)
Commander 2015 (Rare)
Teysa, Opulent Oligarch
Teysa, Opulent Oligarch 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Deathtouch

At the beginning of your end step, investigate for each opponent who lost life this turn.

Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.

Murders at Karlov Manor (Rare)
Teysa, Orzhov Scion
Teysa, Orzhov Scion 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Sacrifice three white creatures: Exile target creature.

Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
Guild Kit: Orzhov (Rare)
Tezzeret the Schemer
Tezzeret the Schemer 2BlueBlack (4)
Legendary Planeswalker — Tezzeret (5)

+1: Create a colorless artifact token named Etherium Cell with "Tap, Sacrifice this artifact: Add one mana of any color."

−2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.

−7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

Kaladesh Remastered (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Tezzeret the Seeker
Tezzeret the Seeker 3BlueBlue (5)
Legendary Planeswalker — Tezzeret (4)

+1: Untap up to two target artifacts.

−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

War of the Spark Mythic Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Duel Decks: Elspeth vs. Tezzeret (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Tezzeret, Agent of Bolas
Tezzeret, Agent of Bolas 2BlueBlack (4)
Legendary Planeswalker — Tezzeret (3)

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−1: Target artifact becomes an artifact creature with base power and toughness 5/5.

−4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Tezzeret, Artifice Master
Tezzeret, Artifice Master 3BlueBlue (5)
Legendary Planeswalker — Tezzeret (5)

+1: Create a 1/1 colorless Thopter artifact creature token with flying.

0: Draw a card. If you control three or more artifacts, draw two cards instead.

−9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."

Jumpstart 2022 (Mythic Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Tezzeret, Betrayer of Flesh
Tezzeret, Betrayer of Flesh 2BlueBlue (4)
Legendary Planeswalker — Tezzeret (4)

The first activated ability of an artifact you activate each turn costs 2 less to activate.

+1: Draw two cards. Then discard two cards unless you discard an artifact card.

−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.

−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Kamigawa: Neon Dynasty (Mythic Rare)
Tezzeret, Cruel Machinist
Tezzeret, Cruel Machinist 4BlueBlue (6)
Legendary Planeswalker — Tezzeret (4)

+1: Draw a card.

0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.

−7: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.

Core Set 2019 (Mythic Rare)
Tezzeret, Master of Metal
Tezzeret, Master of Metal 4BlueBlack (6)
Legendary Planeswalker — Tezzeret (5)

+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

−3: Target opponent loses life equal to the number of artifacts you control.

−8: Gain control of all artifacts and creatures target opponent controls.

Aether Revolt (Mythic Rare)
Tezzeret, Master of the Bridge
Tezzeret, Master of the Bridge 4BlueBlack (6)
Legendary Planeswalker — Tezzeret (5)

Creature and planeswalker spells you cast have affinity for artifacts. (They cost 1 less to cast for each artifact you control.)

+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.

−3: Return target artifact card from your graveyard to your hand.

−8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.

War of the Spark (Mythic Rare)
Tezzeret's Ambition
Tezzeret's Ambition 3BlueBlue (5)
Sorcery

Draw three cards. If you control no artifacts, discard a card.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Tezzeret's Betrayal
Tezzeret's Betrayal 3BlueBlack (5)
Sorcery

Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.

Aether Revolt (Rare)
Tezzeret's Gambit
Tezzeret's Gambit 3Phyrexian Blue (4)
Sorcery

(Phyrexian Blue can be paid with either Blue or 2 life.)

Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Horizons 3 Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2019 (Uncommon)
Strixhaven Mystical Archive (Rare)
Streets of New Capenna Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Tezzeret's Gatebreaker
Tezzeret's Gatebreaker 4 (4)
Artifact

When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5Blue, Tap, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.

Core Set 2019 (Rare)
Tezzeret's Simulacrum
Tezzeret's Simulacrum 3 (3)
Artifact Creature — Golem (2/3)

Tap: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.

Aether Revolt (Uncommon)
Tezzeret's Strider
Tezzeret's Strider 3 (3)
Artifact Creature — Golem (3/1)

As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)

Core Set 2019 (Uncommon)
Tezzeret's Touch
Tezzeret's Touch 1BlueBlack (3)
Enchantment — Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

When enchanted artifact is put into a graveyard, return that card to its owner's hand.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Thada Adel, Acquisitor
Thada Adel, Acquisitor 1BlueBlue (3)
Legendary Creature — Merfolk Rogue (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.

Worldwake (Rare)
Thalakos Deceiver
Thalakos Deceiver 3Blue (4)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

Stronghold (Rare)
Thalakos Dreamsower
Thalakos Dreamsower 2Blue (3)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

You may choose not to untap Thalakos Dreamsower during your untap step.

Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.

Tempest (Uncommon)
Thalakos Drifters
Thalakos Drifters 2BlueBlue (4)
Creature — Thalakos (3/3)

Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Exodus (Rare)
Vintage Masters (Uncommon)
Thalakos Lowlands
Thalakos Lowlands (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Thalakos Lowlands doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Thalakos Mistfolk
Thalakos Mistfolk 2Blue (3)
Creature — Thalakos Illusion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Blue: Put Thalakos Mistfolk on top of its owner's library.

Tempest (Common)
Thalakos Scout
Thalakos Scout 2Blue (3)
Creature — Thalakos Soldier Scout (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Discard a card: Return Thalakos Scout to its owner's hand.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Thalakos Seer
Thalakos Seer BlueBlue (2)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

When Thalakos Seer leaves the battlefield, draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Thalakos Sentry
Thalakos Sentry 1Blue (2)
Creature — Thalakos Soldier (1/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest (Common)
Thalia and The Gitrog Monster
Thalia and The Gitrog Monster 1WhiteBlackGreen (4)
Legendary Creature — Human Frog Horror (4/4)

First strike, deathtouch

You may play an additional land on each of your turns.

Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

March of the Machine (Mythic Rare)
Thalia's Geistcaller
Thalia's Geistcaller 2White (3)
Creature — Human Cleric (3/1)

Lifelink

Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.

Commander 2019 (Rare)
Thalia's Lancers
Thalia's Lancers 3WhiteWhite (5)
Creature — Human Knight (4/4)

First strike

When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Thalia's Lieutenant
Thalia's Lieutenant 1White (2)
Creature — Human Soldier (1/1)

When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.

Jumpstart: Historic Horizons (Rare)
Other Versions
Shadows over Innistrad (Rare)
Ikoria Commander (Rare)
Thalisse, Reverent Medium
Thalisse, Reverent Medium 3WhiteBlack (5)
Legendary Creature — Human Cleric (3/4)

At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.

Commander Legends (Uncommon)
Thallid Shell-Dweller
Thallid Shell-Dweller 1Green (2)
Creature — Fungus (0/5)

Defender

At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.

Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Thallid Soothsayer
Thallid Soothsayer 3Black (4)
Creature — Fungus (2/3)

2, Sacrifice a creature: Draw a card.

Game Night (Uncommon)
Other Versions
Dominaria (Uncommon)
Thantis, the Warweaver
Thantis, the Warweaver 3BlackRedGreen (6)
Legendary Creature — Spider (5/5)

Vigilance, reach

All creatures attack each combat if able.

Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.

Commander 2018 (Mythic Rare)
Thassa, Deep-Dwelling
Thassa, Deep-Dwelling 3Blue (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.

At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

3Blue: Tap another target creature.

Theros Beyond Death (Mythic Rare)
Thassa, God of the Sea
Thassa, God of the Sea 2Blue (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

1Blue: Target creature you control can't be blocked this turn.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Thassa's Bounty
Thassa's Bounty 5Blue (6)
Sorcery

Draw three cards. Target player mills three cards.

Theros (Common)
Thassa's Devourer
Thassa's Devourer 4Blue (5)
Enchantment Creature — Elemental (2/6)

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.

Journey into Nyx (Common)
Thassa's Emissary
Thassa's Emissary 3Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Thassa's Intervention
Thassa's Intervention Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

• Counter target spell unless its controller pays twice Variable Colorless.

Theros Beyond Death (Rare)
Thassa's Ire
Thassa's Ire Blue (1)
Enchantment

3Blue: You may tap or untap target creature.

Journey into Nyx (Uncommon)
Thassa's Oracle
Thassa's Oracle BlueBlue (2)
Creature — Merfolk Wizard (1/3)

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Theros Beyond Death (Rare)
Thassa's Rebuff
Thassa's Rebuff 1Blue (2)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Born of the Gods (Uncommon)
That Which Was Taken
That Which Was Taken 5 (5)
Legendary Artifact

4, Tap: Put a divinity counter on target permanent other than That Which Was Taken.

Each permanent with a divinity counter on it has indestructible.

Betrayers of Kamigawa (Rare)
Grabby Giant (That's Mine)
Grabby Giant (That's Mine) 1Red (2)
Instant — Adventure

Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Thaumatic Compass
Thaumatic Compass 2 (2)
Artifact

3, Tap: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

Ixalan (Rare)
Thaumaturge's Familiar
Thaumaturge's Familiar 3 (3)
Artifact Creature — Bird (1/3)

Flying

When Thaumaturge's Familiar enters the battlefield, scry 1.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Thawing Glaciers
Thawing Glaciers (0)
Land

Thawing Glaciers enters the battlefield tapped.

1, Tap: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.

Vintage Masters (Rare)
Other Versions
Alliances (Rare)
Masters Edition (Rare)
Thayan Evokers
Thayan Evokers 2Blue (3)
Creature — — Human Wizard (1/1)

Double team

When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.

Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.

Alchemy Horizons: Baldur's Gate (Rare)
The Abyss
The Abyss 3Black (4)
World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
The Aesir Escape Valhalla
The Aesir Escape Valhalla 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile a permanent card from your graveyard. You gain life equal to its mana value.

II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.

III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.

Assassin's Creed (Uncommon)
The Animus
The Animus 2 (2)
Legendary Artifact

At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.

Tap: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.

Assassin's Creed (Rare)
The Antiquities War
The Antiquities War 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Dominaria (Rare)
The Apprentice's Folly
The Apprentice's Folly 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.

III — Sacrifice all Reflections you control.

Wilds of Eldraine (Rare)
The Argent Etchings
The Argent Etchings (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Incubate 2 five times, then transform all Incubator tokens you control.

II — Creatures you control get +1/+1 and gain double strike until end of turn.

III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Autonomous Furnace
The Autonomous Furnace (0)
Land — Sphere

The Autonomous Furnace enters the battlefield tapped.

Tap: Add Red.

1Red, Tap, Sacrifice The Autonomous Furnace: Draw a card.

Phyrexia: All Will Be One (Common)
The Balrog, Durin's Bane
The Balrog, Durin's Bane 5BlackRed (7)
Legendary Creature — Avatar Demon (7/5)

This spell costs 1 less to cast for each permanent sacrificed this turn.

Haste

The Balrog, Durin's Bane can't be blocked except by legendary creatures.

When The Balrog dies, destroy target artifact or creature an opponent controls.

The Lord of the Rings: Tales of Middle Earth (Rare)
The Bath Song
The Bath Song 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Draw two cards, then discard a card.

III — Shuffle any number of target cards from your graveyard into your library. Add BlueBlue.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
The Beamtown Bullies
The Beamtown Bullies 1BlackRedGreen (4)
Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste

Tap: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Streets of New Capenna Commander (Mythic Rare)
The Bears of Littjara
The Bears of Littjara 1GreenBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 blue Shapeshifter creature token with changeling.

II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.

III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.

Kaldheim (Rare)
The Beast, Deathless Prince
The Beast, Deathless Prince 2BlackRed (4)
Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.

The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

Doctor Who Commander (Rare)
The Binding of the Titans
The Binding of the Titans 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player mills three cards.

II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.

III — Return target creature or land card from your graveyard to your hand.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
The Birth of Meletis
The Birth of Meletis 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

II — Create a 0/4 colorless Wall artifact creature token with defender.

III — You gain 2 life.

Theros Beyond Death (Uncommon)
The Blackstaff of Waterdeep
The Blackstaff of Waterdeep Blue (1)
Legendary Artifact

You may choose not to untap The Blackstaff of Waterdeep during your untap step.

Animate Walking Statue — 1Blue, Tap: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

Adventures in the Forgotten Realms (Rare)
The Bloodsky Massacre
The Bloodsky Massacre 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/3 red Demon Berserker creature token with menace.

II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.

III — Add Red for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.

Kaldheim (Rare)
The Book of Exalted Deeds
The Book of Exalted Deeds WhiteWhiteWhite (3)
Legendary Artifact

At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.

WhiteWhiteWhite, Tap, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

Adventures in the Forgotten Realms (Mythic Rare)
The Book of Vile Darkness
The Book of Vile Darkness BlackBlackBlack (3)
Legendary Artifact

At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.

Tap, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.

Adventures in the Forgotten Realms (Mythic Rare)
The Broken Sky
The Broken Sky (0)
Enchantment

Creature tokens you control get +1/+0 and have lifelink.

At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying.

March of the Machine (Rare)
The Brothers' War
The Brothers' War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two tapped Powerstone tokens.

II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.

III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.

The Brothers' War Commander (Rare)
The Caves of Androzani
The Caves of Androzani 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Put two stun counters on each of up to two target tapped creatures.

II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent.

IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

Doctor Who Commander (Rare)
The Celestus
The Celestus 3 (3)
Legendary Artifact

If it's neither day nor night, it becomes day as The Celestus enters the battlefield.

Tap: Add one mana of any color.

3, Tap: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.

Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

Innistrad: Midnight Hunt (Rare)
The Chase Is On
The Chase Is On 2Red (3)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
The Cheese Stands Alone
The Cheese Stands Alone 4WhiteWhite (6)
Enchantment

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

Unglued (Rare)
The Countdown Is at One
The Countdown Is at One 3RedRed (5)
Sorcery

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

Unstable (Rare)
The Crowd Goes Wild
The Crowd Goes Wild Variable ColorlessGreen (1)
Sorcery

Assist (Another player can pay up to Variable Colorless of this spell's cost. You choose the value of X.)

Support X. (Put a +1/+1 counter on each of up to X target creatures.)

Each creature with a +1/+1 counter on it gains trample until end of turn.

Battlebond (Uncommon)
The Curse of Fenric
The Curse of Fenric 2GreenWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.

II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.

III — Target Mutant fights another target creature named Fenric.

Doctor Who Commander (Rare)
The Deck of Many Things
The Deck of Many Things 5 (5)
Legendary Artifact

2, Tap: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.

1–9 | Return a card at random from your graveyard to your hand.

10–19 | Draw two cards.

20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

Adventures in the Forgotten Realms (Mythic Rare)
The Dross Pits
The Dross Pits (0)
Land — Sphere

The Dross Pits enters the battlefield tapped.

Tap: Add Black.

1Black, Tap, Sacrifice The Dross Pits: Draw a card.

Phyrexia: All Will Be One (Common)
The Elderspell
The Elderspell BlackBlack (2)
Sorcery

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

War of the Spark (Rare)
The Eldest Reborn
The Eldest Reborn 4Black (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each opponent sacrifices a creature or planeswalker.

II — Each opponent discards a card.

III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander 2019 (Uncommon)
The Fair Basilica
The Fair Basilica (0)
Land — Sphere

The Fair Basilica enters the battlefield tapped.

Tap: Add White.

1White, Tap, Sacrifice The Fair Basilica: Draw a card.

Phyrexia: All Will Be One (Common)
The Filigree Sylex
The Filigree Sylex 2 (2)
Legendary Artifact

Tap: Put an oil counter on The Filigree Sylex.

Tap, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.

Tap, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.

Phyrexia: All Will Be One (Rare)
The First Doctor
The First Doctor 1WhiteBlue (3)
Legendary Creature — Time Lord Doctor (2/2)

When The First Doctor enters the battlefield, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle.

Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.

Doctor Who Commander (Rare)
The First Eruption
The First Eruption 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The First Eruption deals 1 damage to each creature without flying.

II — Add RedRed.

III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

Dominaria (Rare)
The First Iroan Games
The First Iroan Games 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create a 1/1 white Human Soldier creature token.

II — Put three +1/+1 counters on target creature you control.

III — If you control a creature with power 4 or greater, draw two cards.

IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Theros Beyond Death (Rare)
The First Sliver
The First Sliver WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Sliver spells you cast have cascade.

Modern Horizons (Mythic Rare)
The First Tyrannic War
The First Tyrannic War 2GreenBlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may put a creature card from your hand onto the battlefield. If its mana cost contains Variable Colorless, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.

II, III — Double the number of each kind of counter on target creature you control.

Warhammer 40,000 Commander (Rare)
The Five Doctors
The Five Doctors 5Green (6)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.

Doctor Who Commander (Rare)
The Flesh Is Weak
The Flesh Is Weak 2WhiteBlueBlack (5)
Enchantment

When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.

Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.

Nonartifact creatures get -1/-1.

Warhammer 40,000 Commander (Rare)
The Flood of Mars
The Flood of Mars 2BlueBlue (4)
Creature — Alien Zombie Horror (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.

Doctor Who Commander (Rare)
The Foretold Soldier
The Foretold Soldier 2GreenGreen (4)
Creature — Alien Zombie Soldier (6/6)

The Foretold Soldier must be blocked if able.

The Foretold Soldier can't be blocked by more than one creature.

Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Rare)
The Gitrog Monster
The Gitrog Monster 3BlackGreen (5)
Legendary Creature — Frog Horror (6/6)

Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Shadows over Innistrad (Mythic Rare)
The Gitrog, Ravenous Ride
The Gitrog, Ravenous Ride 3BlackGreen (5)
Legendary Creature — Frog Horror Mount (6/5)

Trample, haste

Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.

Saddle 1

Outlaws of Thunder Junction (Mythic Rare)
The Golden-Gear Colossus
The Golden-Gear Colossus (0)
Legendary Artifact Creature — Gnome (6/6)

Vigilance, trample

Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The Lost Caverns of Ixalan Commander (Rare)
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