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Dreadship Reef
Dreadship Reef (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Dreadship Reef.

1, Remove X storage counters from Dreadship Reef: Add X mana in any combination of Blue and/or Black.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Dreadwaters
Dreadwaters 3Blue (4)
Sorcery

Target player mills X cards, where X is the number of lands you control.

Magic Origins (Common)
Other Versions
Avacyn Restored (Common)
Dream Chisel
Dream Chisel 2 (2)
Artifact

Face-down creature spells you cast cost 1 less to cast.

Onslaught (Rare)
Dream Halls
Dream Halls 3BlueBlue (5)
Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Tempest Remastered (Mythic Rare)
Other Versions
Stronghold (Rare)
Dream Leash
Dream Leash 3BlueBlue (5)
Enchantment — Aura

Enchant permanent

You can't choose an untapped permanent as this spell's target as you cast it.

You control enchanted permanent.

Ravnica: City of Guilds (Rare)
Dream Salvage
Dream Salvage Blue or Black (1)
Instant

Draw cards equal to the number of cards target opponent discarded this turn.

Shadowmoor (Uncommon)
Dream Spoilers
Dream Spoilers 3Black (4)
Creature — Faerie Warlock (2/2)

Flying

Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

Wilds of Eldraine (Uncommon)
Dream Stalker
Dream Stalker 1Blue (2)
Creature — Illusion (1/5)

When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Jace vs. Vraska (Common)
Dream Strix
Dream Strix 2Blue (3)
Creature — Bird Illusion (3/2)

Flying

When Dream Strix becomes the target of a spell, sacrifice it.

When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Rare)
Dream Thrush
Dream Thrush 1Blue (2)
Creature — Bird (1/1)

Flying

Tap: Target land becomes the basic land type of your choice until end of turn.

Invasion (Common)
Dream Tides
Dream Tides 2BlueBlue (4)
Enchantment

Creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay 2 for each creature chosen this way. If the player does, untap those creatures.

Visions (Uncommon)
Dream Twist
Dream Twist Blue (1)
Instant

Target player mills three cards.

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Common)
Other Versions
Innistrad (Common)
Dreamborn Muse
Dreamborn Muse 2BlueBlue (4)
Creature — Spirit (2/2)

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

Commander Anthology 2018 (Rare)
Other Versions
Legions (Rare)
Tenth Edition (Rare)
Magic: The Gathering-Commander (Rare)
Dreamcaller Siren
Dreamcaller Siren 2BlueBlue (4)
Creature — Siren Pirate (3/3)

Flash

Flying

Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

Ixalan (Rare)
Dreamroot Cascade
Dreamroot Cascade (0)
Land

Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.

Tap: Add Green or Blue.

Modern Horizons 3 Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Doctor Who Commander (Rare)
Dream's Grip
Dream's Grip Blue (1)
Instant

Choose one —

• Tap target permanent.

• Untap target permanent.

Entwine 1 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Dreams of Steel and Oil
Dreams of Steel and Oil Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

The Brothers' War (Uncommon)
Dreams of the Dead
Dreams of the Dead 3Blue (4)
Enchantment

1Blue: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep 2." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Dreamscape Artist
Dreamscape Artist 1Blue (2)
Creature — Human Spellshaper (1/1)

2Blue, Tap, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Ultimate Masters (Uncommon)
Dreamshackle Geist
Dreamshackle Geist 1BlueBlue (3)
Creature — Spirit (3/1)

Flying

At the beginning of combat on your turn, choose up to one —

• Tap target creature.

• Target creature doesn't untap during its controller's next untap step.

Innistrad: Crimson Vow (Rare)
Dreamshaper Shaman
Dreamshaper Shaman 5Red (6)
Enchantment Creature — Minotaur Shaman (5/4)

At the beginning of your end step, you may pay 2Red and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Double Masters 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Dreamspoiler Witches
Dreamspoiler Witches 3Black (4)
Creature — Faerie Wizard (2/2)

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Dreamstalker Manticore
Dreamstalker Manticore 2Red (3)
Enchantment Creature — Manticore (4/2)

Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target.

Theros Beyond Death (Uncommon)
Dreamstealer
Dreamstealer 2Black (3)
Creature — Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize 4BlackBlack (4BlackBlack, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Dreamstone Hedron
Dreamstone Hedron 6 (6)
Artifact

Tap: Add ColorlessColorlessColorless.

3, Tap, Sacrifice Dreamstone Hedron: Draw three cards.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Uncommon)
The Brothers' War Commander (Uncommon)
Commander Masters (Uncommon)
Dream-Thief's Bandana
Dream-Thief's Bandana 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.

Equip 1

Outlaws of Thunder Junction Commander (Rare)
Dregs of Sorrow
Dregs of Sorrow Variable Colorless4Black (5)
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Commander 2014 (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Dregscape Sliver
Dregscape Sliver 1Black (2)
Creature — Sliver (2/2)

Each Sliver creature card in your graveyard has unearth 2.

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons (Uncommon)
Dregscape Zombie
Dregscape Zombie 1Black (2)
Creature — Zombie (2/1)

Unearth Black (Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Shards of Alara (Common)
Planechase (Common)
Archenemy (Common)
Duel Decks: Speed vs. Cunning (Common)
Dress Down
Dress Down 1Blue (2)
Enchantment

Flash

When Dress Down enters the battlefield, draw a card.

Creatures lose all abilities.

At the beginning of the end step, sacrifice Dress Down.

Modern Horizons 2 (Rare)
Drift of Phantasms
Drift of Phantasms 2Blue (3)
Creature — Spirit (0/5)

Defender (This creature can't attack.)

Flying

Transmute 1BlueBlue (1BlueBlue, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: Drifting Shade gets +1/+1 until end of turn.

Magic 2012 (Common)
Drill-Skimmer
Drill-Skimmer 4 (4)
Artifact Creature — Thopter (2/1)

Flying

Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)

Darksteel (Common)
Drillworks Mole
Drillworks Mole 1 (1)
Artifact Creature — Mole (1/1)

2, Tap: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Drinker of Sorrow
Drinker of Sorrow 2Black (3)
Creature — Horror (5/3)

Drinker of Sorrow can't block.

Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.

Legions (Rare)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Drivnod, Carnage Dominus
Drivnod, Carnage Dominus 3BlackBlack (5)
Legendary Creature — Phyrexian Horror (8/3)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Phyrexian BlackPhyrexian Black, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. (Phyrexian Black can be paid with either Black or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Drogskol Armaments
Drogskol Armaments (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Drogskol Captain
Drogskol Captain 1WhiteBlue (3)
Creature — Spirit Soldier (2/2)

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Drogskol Cavalry
Drogskol Cavalry 5WhiteWhite (7)
Creature — Spirit Knight (4/4)

Flying

Whenever another Spirit enters the battlefield under your control, you gain 2 life.

3White: Create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Rare)
Drogskol Infantry
Drogskol Infantry 1White (2)
Creature — Spirit Soldier (2/2)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)
Drogskol Reaver
Drogskol Reaver 5WhiteBlue (7)
Creature — Spirit (3/5)

Flying, double strike, lifelink

Whenever you gain life, draw a card.

Double Masters 2022 (Rare)
Other Versions
Dark Ascension (Mythic Rare)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Drogskol Shieldmate
Drogskol Shieldmate 2White (3)
Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Dromar, the Banisher
Dromar, the Banisher 3WhiteBlueBlack (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Dromar, the Banisher deals combat damage to a player, you may pay 2Blue. If you do, choose a color, then return all creatures of that color to their owners' hands.

Invasion (Rare)
Dromar's Attendant
Dromar's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Dromar's Attendant: Add WhiteBlueBlack.

Invasion (Uncommon)
Dromar's Cavern
Dromar's Cavern (0)
Land — Lair

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add White, Blue, or Black.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Dromar's Charm
Dromar's Charm WhiteBlueBlack (3)
Instant

Choose one —

• You gain 5 life.

• Counter target spell.

• Target creature gets -2/-2 until end of turn.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Dromoka Dunecaster
Dromoka Dunecaster White (1)
Creature — Human Wizard (0/2)

1White, Tap: Tap target creature without flying.

Dragons of Tarkir (Common)
Dromoka's Command
Dromoka's Command GreenWhite (2)
Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

March of the Machine Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Double Masters 2022 (Rare)
Dromoka's Gift
Dromoka's Gift 4Green (5)
Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Dragons of Tarkir (Uncommon)
Dromosaur
Dromosaur 2Red (3)
Creature — Dinosaur (2/3)

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

Urza's Saga (Common)
Droning Bureaucrats
Droning Bureaucrats 3White (4)
Creature — Human Advisor (1/4)

Variable Colorless, Tap: Each creature with mana value X can't attack or block this turn.

Guildpact (Uncommon)
Dross Crocodile
Dross Crocodile 3Black (4)
Creature — Zombie Crocodile (5/1)

Tenth Edition (Common)
Other Versions
Fifth Dawn (Common)
Dross Golem
Dross Golem 5 (5)
Artifact Creature — Golem (3/2)

Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Darksteel (Common)
Dross Harvester
Dross Harvester 1BlackBlack (3)
Creature — Horror (4/4)

Protection from white

At the beginning of your end step, you lose 4 life.

Whenever a creature dies, you gain 2 life.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Mirrodin (Rare)
Dross Hopper
Dross Hopper 1Black (2)
Creature — Phyrexian Insect Horror (2/1)

Sacrifice a creature: Dross Hopper gains flying until end of turn.

Scars of Mirrodin (Common)
Dross Prowler
Dross Prowler 2Black (3)
Creature — Zombie (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Mirrodin (Common)
Dross Ripper
Dross Ripper 4 (4)
Artifact Creature — Phyrexian Dog (3/3)

2Black: Dross Ripper gets +1/+1 until end of turn.

Mirrodin Besieged (Common)
Dross Scorpion
Dross Scorpion 4 (4)
Artifact Creature — Scorpion (3/1)

Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.

Mirrodin (Common)
Dross Skullbomb
Dross Skullbomb 1 (1)
Artifact

1, Sacrifice Dross Skullbomb: Draw a card.

2Black, Sacrifice Dross Skullbomb: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.

Phyrexia: All Will Be One (Common)
Drossclaw
Drossclaw 1Black (2)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature attacks, each opponent loses 1 life.

Equip 2

Modern Horizons 3 (Common)
Drossforge Bridge
Drossforge Bridge (0)
Artifact Land

Drossforge Bridge enters the battlefield tapped.

Indestructible

Tap: Add Black or Red.

The Brothers' War Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Drove of Elves
Drove of Elves 3Green (4)
Creature — Elf (*/*)

Hexproof

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

Commander Anthology (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Commander 2014 (Uncommon)
Drown in Dreams
Drown in Dreams Variable Colorless2Blue (3)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target player draws X cards.

• Target player mills twice X cards.

Modern Horizons 3 Commander (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Drown in Shapelessness
Drown in Shapelessness 1Blue (2)
Instant

Return target creature to its owner's hand.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Drown in Sorrow
Drown in Sorrow 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander Masters (Common)
Other Versions
Born of the Gods (Uncommon)
Double Masters (Uncommon)
Drowned Rusalka
Drowned Rusalka Blue (1)
Creature — Spirit (1/1)

Blue, Sacrifice a creature: Discard a card, then draw a card.

Guildpact (Uncommon)
Drowned Secrets
Drowned Secrets 1Blue (2)
Enchantment

Whenever you cast a blue spell, target player mills two cards.

Guilds of Ravnica (Rare)
Drowner of Secrets
Drowner of Secrets 2Blue (3)
Creature — Merfolk Wizard (1/3)

Tap an untapped Merfolk you control: Target player mills a card.

Lorwyn (Uncommon)
Drownyard Explorers
Drownyard Explorers 3Blue (4)
Creature — Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Jumpstart 2022 (Common)
Drowsing Tyrannodon
Drowsing Tyrannodon 1Green (2)
Creature — Dinosaur (3/3)

Defender (This creature can't attack.)

As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Drudge Reavers
Drudge Reavers 3Black (4)
Creature — Skeleton (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Black: Regenerate Drudge Reavers.

Time Spiral (Common)
Drudge Sentinel
Drudge Sentinel 2Black (3)
Creature — Skeleton Warrior (2/1)

3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Common)
Drudge Skeletons
Drudge Skeletons 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 2000 (Common)
Magic 2010 (Common)
Duel Decks: Garruk vs. Liliana (Common)
Drudge Spell
Drudge Spell BlackBlack (2)
Enchantment

Black, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "Black: Regenerate this creature."

When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Homelands (Uncommon)
Druid Class
Druid Class 1Green (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

2Green: Level 2

//Level_2//

You may play an additional land on each of your turns.

4Green: Level 3

//Level_3//

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Adventures in the Forgotten Realms (Uncommon)
Druid Lyrist
Druid Lyrist Green (1)
Creature — Human Druid (1/1)

Green, Tap, Sacrifice Druid Lyrist: Destroy target enchantment.

Odyssey (Common)
Druid of Horns
Druid of Horns 3Green (4)
Creature — Human Druid (2/3)

Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.

Core Set 2019 (Uncommon)
Druid of the Sacred Beaker
Druid of the Sacred Beaker 2Green (3)
Creature — Deer Bird Ape Druid (2/2)

Tap: Add Green for each Crossbreed Labs watermark among permanents you control.

Unstable (Uncommon)
Druidic Satchel
Druidic Satchel 3 (3)
Artifact

2, Tap: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Commander 2021 (Rare)
Other Versions
Magic 2012 (Rare)
Commander 2013 Edition (Rare)
Druid's Call
Druid's Call 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Odyssey (Uncommon)
Druid's Deliverance
Druid's Deliverance 1Green (2)
Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Druid's Familiar
Druid's Familiar 3Green (4)
Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Avacyn Restored (Uncommon)
Druids' Repository
Druids' Repository 1GreenGreen (3)
Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color.

Avacyn Restored (Rare)
Drunau Corpse Trawler
Drunau Corpse Trawler 3Blue (4)
Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

2Black: Target Zombie gains deathtouch until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Dry Spell
Dry Spell 1Black (2)
Sorcery

Dry Spell deals 1 damage to each creature and each player.

Masters Edition II (Common)
Other Versions
Classic Sixth Edition (Common)
Homelands (Common)
Portal (Uncommon)
Dryad Greenseeker
Dryad Greenseeker 1Green (2)
Creature — Dryad (1/3)

Tap: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

Core Set 2019 (Uncommon)
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove 2Green (3)
Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

Modern Horizons 3 Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Dryad Sophisticate
Dryad Sophisticate 1Green (2)
Creature — Dryad (2/1)

Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

Guildpact (Uncommon)
Dryad's Caress
Dryad's Caress 4GreenGreen (6)
Instant

You gain 1 life for each creature on the battlefield. If White was spent to cast this spell, untap all creatures you control.

Ravnica: City of Guilds (Common)
Dryad's Favor
Dryad's Favor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Magic 2011 (Common)
Dryad's Revival
Dryad's Revival 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Dual Casting
Dual Casting 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Avacyn Restored (Rare)
Dual Doomsuits
Dual Doomsuits (0)
Artifact — Contraption

Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.

Unstable (Rare)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Dual Strike
Dual Strike RedRed (2)
Instant

When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.

Foretell Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Dualcaster Mage
Dualcaster Mage 1RedRed (3)
Creature — Human Wizard (2/2)

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2021 (Rare)
Other Versions
Commander 2014 (Rare)
Eternal Masters (Rare)
Archenemy: Nicol Bolas (Rare)
Commander Anthology 2018 (Rare)
Ikoria Commander (Rare)
Jumpstart (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
Duchess, Wayward Tavernkeep
Duchess, Wayward Tavernkeep 3Red (4)
Legendary Creature — Human Citizen (4/3)

Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.

1, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
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