|
Kaervek the Merciless
( 7)
Legendary Creature — Human Shaman
(5/4)
Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.
|
|
|
Kaervek, the Punisher
( 3)
Legendary Creature — Human Warlock
(3/3)
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)
|
|
|
Kaervek's Hex
( 4)
Sorcery
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
|
|
|
Kaervek's Purge
( 2)
Sorcery
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
|
|
|
Kaervek's Spite
( 3)
Instant
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand. Target player loses 5 life.
|
|
|
Kaervek's Torch
( 1)
Sorcery
As long as Kaervek's Torch is on the stack, spells that target it cost more to cast. Kaervek's Torch deals X damage to any target.
|
|
|
Kagemaro, First to Suffer
( 5)
Legendary Creature — Demon Spirit
(*/*)
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. , Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
|
|
|
Kagemaro's Clutch
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.
|
|
|
Kagha, Shadow Archdruid
( 4)
Legendary Creature — Elf Druid
(1/4)
Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
|
|
|
Kaho, Minamo Historian
( 4)
Legendary Creature — Human Wizard
(2/2)
When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle. , : You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
|
|
|
Kaijin of the Vanishing Touch
( 2)
Creature — Spirit
(0/3)
Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
|
|
|
Kairi, the Swirling Sky
( 6)
Legendary Creature — Dragon Spirit
(6/6)
Flying, ward When Kairi, the Swirling Sky dies, choose one — • Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. • Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
|
|
|
Kaito Shizuki
( 3)
Legendary Planeswalker — Kaito
(3)
At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. +1: Draw a card. Then discard a card unless you attacked this turn. −2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." −7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
|
|
|
Kaito, Dancing Shadow
( 4)
Legendary Planeswalker — Kaito
(3)
Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. +1: Up to one target creature can't attack or block until your next turn. 0: Draw a card. −2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."
|
|
|
Kaito's Pursuit
( 3)
Sorcery
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
|
|
|
Kalain, Reclusive Painter
( 2)
Legendary Creature — Human Elf Bard
(1/2)
When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
|
|
|
Kalamax, the Stormsire
( 4)
Legendary Creature — Elemental Dinosaur
(4/4)
Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
|
|
|
Kalastria Healer
( 2)
Creature — Vampire Cleric Ally
(1/2)
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
|
|
|
Kalastria Highborn
( 2)
Creature — Vampire Shaman
(2/2)
Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.
|
|
|
Kalastria Nightwatch
( 5)
Creature — Vampire Warrior Ally
(4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
|
|
|
Kaldring, the Rimestaff
( 3)
Legendary Snow Artifact
: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.
|
|
|
Kaleidoscorch
( 2)
Sorcery
Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Kalemne, Disciple of Iroas
( 4)
Legendary Creature — Giant Soldier
(3/3)
Double strike, vigilance Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter. Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
|
|
|
Kalemne's Captain
( 5)
Creature — Giant Soldier
(5/5)
Vigilance : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.
|
|
|
Kalitas, Traitor of Ghet
( 4)
Legendary Creature — Vampire Warrior
(3/4)
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. , Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
|
|
|
Kamahl, Heart of Krosa
( 8)
Legendary Creature — Human Druid
(5/5)
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. : Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)
|
|
|
Kamahl's Desire
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has first strike. Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
|
|
|
Kamahl's Druidic Vow
( 2)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
|
|
|
Kamahl's Sledge
( 7)
Sorcery
Kamahl's Sledge deals 4 damage to target creature. Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
|
|
|
Kamahl's Summons
( 4)
Sorcery
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
|
|
|
Kamahl's Will
( 4)
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
|
|
|
Kambal, Consul of Allocation
( 3)
Legendary Creature — Human Advisor
(2/3)
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
|
|
|
Kami of Bamboo Groves
( 1)
Enchantment Creature — — Spirit
(1/1)
When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Channel — , Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand.
|
|
|
Kami of Empty Graves
( 4)
Creature — Spirit
(4/1)
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
|
|
|
Kami of False Hope
( 1)
Creature — Spirit
(1/1)
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
|
|
|
Kami of Fire's Roar
( 4)
Creature — Spirit
(2/3)
Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.
|
|
|
Kami of Industry
( 5)
Creature — Spirit
(3/6)
When Kami of Industry enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
|
|
|
Kami of Restless Shadows
( 5)
Creature — Spirit
(3/3)
When Kami of Restless Shadows enters the battlefield, choose one — • Return up to one target Ninja or Rogue creature card from your graveyard to your hand. • Put target creature card from your graveyard on top of your library.
|
|
|
Kami of Tattered Shoji
( 5)
Creature — Spirit
(2/5)
Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.
|
|
|
Kami of Terrible Secrets
( 4)
Creature — Spirit
(3/4)
When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life.
|
|
|
Kami of the Crescent Moon
( 2)
Legendary Creature — Spirit
(1/3)
At the beginning of each player's draw step, that player draws an additional card.
|
|
|
Kami of the Palace Fields
( 6)
Creature — Spirit
(3/2)
Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
|
|
|
Kami of Transience
( 2)
Creature — Spirit
(2/2)
Trample Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience. At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.
|
|
|
Kami of Transmutation
( 2)
Creature — — Spirit
(2/2)
When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.
|
|
|
Kami of Twisted Reflection
( 3)
Creature — Spirit
(2/2)
Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
|
|
|
Kami of Whispered Hopes
( 3)
Creature — Spirit
(1/1)
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. : Add X mana of any one color, where X is Kami of Whispered Hopes's power.
|
|
|
Kami's Flare
( 2)
Instant
Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
|
|
|
Kamiz, Obscura Oculus
( 4)
Legendary Creature — Octopus Rogue
(2/4)
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
|
|
|
Kangee, Sky Warden
( 5)
Legendary Creature — Bird Wizard
(3/3)
Flying, vigilance Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
|
|
|
Kangee's Lieutenant
( 3)
Creature — Bird Soldier
(1/1)
Flying Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn. Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
|
|
Kapsho Kitefins
( 6)
Creature — Fish
(3/3)
Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.
|
|
|
Karador, Ghost Chieftain
( 8)
Legendary Creature — Centaur Spirit
(3/4)
This spell costs less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.
|
|
|
Karakas
( 0)
Legendary Land
: Add . : Return target legendary creature to its owner's hand.
|
|
|
Karametra, God of Harvests
( 5)
Legendary Enchantment Creature — God
(6/7)
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
|
|
|
Karametra's Blessing
( 1)
Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
|
|
|
Karametra's Favor
( 2)
Enchantment — Aura
Enchant creature When Karametra's Favor enters the battlefield, draw a card. Enchanted creature has ": Add one mana of any color."
|
|
|
Kardum, Patron of Flames
( 4)
Legendary Creature — — Demon
(4/3)
Haste Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down. When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.
|
|
|
Kardur, Doomscourge
( 4)
Legendary Creature — Demon Berserker
(4/3)
When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
|
|
|
Kardur's Vicious Return
( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
|
|
|
Karfell Kennel-Master
( 5)
Creature — Zombie Berserker
(4/4)
When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
|
|
|
Kari Zev, Skyship Raider
( 2)
Legendary Creature — Human Pirate
(1/3)
First strike, menace Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.
|
|
|
Kari Zev's Expertise
( 3)
Sorcery
Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.
|
|
|
Karlach, Fury of Avernus
( 5)
Legendary Creature — Tiefling Barbarian
(5/4)
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)
|
|
|
Karlov of the Ghost Council
( 2)
Legendary Creature — Spirit Advisor
(2/2)
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. , Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
|
|
|
Karmic Justice
( 3)
Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
|
|
|
Karn, Scion of Urza
( 4)
Legendary Planeswalker — Karn
(5)
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. −2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
|
|
|
Karn, Silver Golem
( 5)
Legendary Artifact Creature — Golem
(4/4)
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. : Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
|
|
|
Karn's Sylex
( 3)
Legendary Artifact
Karn's Sylex enters the battlefield tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. , , Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.
|
|
|
Karn's Temporal Sundering
( 6)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
|
|
|
Karn's Touch
( 2)
Instant
Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. <I>(It retains its abilities.)</I>
|
|
|
Karona, False God
( 6)
Legendary Creature — Avatar
(5/5)
Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
|
|
|
Karplusan Giant
( 7)
Creature — Giant
(3/3)
Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.
|
|
|
Karplusan Hound
( 4)
Creature — Dog
(3/3)
Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
|
|
|
Karplusan Minotaur
( 4)
Creature — Minotaur Warrior
(3/3)
Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target. Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.
|
|
|
Karplusan Strider
( 4)
Creature — Yeti
(3/4)
Karplusan Strider can't be the target of blue or black spells.
|
|
|
Karplusan Wolverine
( 1)
Snow Creature — Wolverine Beast
(1/1)
Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target.
|
|
|
Karplusan Yeti
( 5)
Creature — Yeti
(3/3)
: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
|
|
|
Karrthus, Tyrant of Jund
( 7)
Legendary Creature — Dragon
(7/7)
Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.
|
|
|
Karstoderm
( 4)
Creature — Beast
(0/0)
Karstoderm enters the battlefield with five +1/+1 counters on it. Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm.
|
|
|
Karsus Depthguard
( 3)
Creature — Lizard Warrior
(4/3)
Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender.
|
|
|
Karvanista, Loyal Lupari
( 5)
Legendary Creature — Alien Dog Soldier
(5/5)
Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control.
|
|
|
Kashi-Tribe Elite
( 3)
Creature — Snake Warrior
(2/3)
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
|
|
|
Kashi-Tribe Reaver
( 4)
Creature — Snake Warrior
(3/2)
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. : Regenerate Kashi-Tribe Reaver.
|
|
|
Kashi-Tribe Warriors
( 5)
Creature — Snake Warrior
(2/4)
Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
|
|
|
Kasla, the Broken Halo
( 6)
Legendary Creature — Angel Ally
(5/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card.
|
|
|