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Maze's Mantle
Maze's Mantle 2Green (3)
Enchantment — Aura

Flash

Enchant creature

When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.

Enchanted creature gets +2/+2.

Phyrexia: All Will Be One (Common)
Mazirek, Kraul Death Priest
Mazirek, Kraul Death Priest 3BlackGreen (5)
Legendary Creature — Insect Shaman (2/2)

Flying

Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

Double Masters (Rare)
Other Versions
Commander 2015 (Mythic Rare)
Commander Anthology (Mythic Rare)
Mazzy, Truesword Paladin
Mazzy, Truesword Paladin 1RedGreenWhite (4)
Legendary Creature — Halfling Knight (3/4)

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.

Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Measure of Wickedness
Measure of Wickedness 3Black (4)
Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Saviors of Kamigawa (Uncommon)
Meddling Kids
Meddling Kids 2WhiteBlue (4)
Creature — Human Child (2/3)

As Meddling Kids enters the battlefield, choose a word with four or more letters.

Spells with the chosen word in their text box can't be cast.

Unhinged (Rare)
Meddling Youths
Meddling Youths 3RedWhite (5)
Creature — Human Detective (4/5)

Haste

Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Medomai the Ageless
Medomai the Ageless 4WhiteBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Theros (Mythic Rare)
Medomai's Prophecy
Medomai's Prophecy 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Scry 2.

II — Choose a card name.

III — When you cast a spell with the chosen name for the first time this turn, draw two cards.

IV — Look at the top card of each player's library.

Theros Beyond Death (Uncommon)
Meekstone
Meekstone 1 (1)
Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Meeting of Minds
Meeting of Minds 3Blue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw two cards.

March of the Machine (Common)
Megantic Sliver
Megantic Sliver 5Green (6)
Creature — Sliver (3/3)

Sliver creatures you control get +3/+3.

Commander Masters (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Megaton's Fate
Megaton's Fate 5Red (6)
Sorcery

Choose one —

• Disarm — Destroy target artifact. Create four Treasure tokens.

• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.

Magic The Gathering—Fallout (Rare)
Megatron, Destructive Force
Megatron, Destructive Force (0)
Legendary Artifact — Vehicle (4/5)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

The Brothers' War Transformers Cards (Mythic Rare)
Meishin, the Mind Cage
Meishin, the Mind Cage 4BlueBlueBlue (7)
Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Meldweb Strider
Meldweb Strider 4Blue (5)
Artifact — Vehicle (5/5)

Vigilance

Meldweb Strider enters the battlefield with an oil counter on it.

Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Phyrexia: All Will Be One (Common)
Melek, Reforged Researcher
Melek, Reforged Researcher 3BlueRed (5)
Legendary Creature — Weird Detective (*/*)

Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.

The first instant or sorcery spell you cast each turn costs 3 less to cast.

Murders at Karlov Manor (Mythic Rare)
Melesse Spirit
Melesse Spirit 3WhiteWhite (5)
Creature — Angel Spirit (3/3)

Flying, protection from black

Mirage (Uncommon)
Meletis Astronomer
Meletis Astronomer 1Blue (2)
Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Born of the Gods (Uncommon)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Melira, Sylvok Outcast
Melira, Sylvok Outcast 1Green (2)
Legendary Creature — Human Scout (2/2)

You can't get poison counters.

Creatures you control can't have -1/-1 counters put on them.

Creatures your opponents control lose infect.

New Phyrexia (Rare)
Melira's Keepers
Melira's Keepers 4Green (5)
Creature — Human Warrior (4/4)

Melira's Keepers can't have counters put on it.

Mirrodin Besieged (Uncommon)
Memorial to Genius
Memorial to Genius (0)
Land

Memorial to Genius enters the battlefield tapped.

Tap: Add Blue.

4Blue, Tap, Sacrifice Memorial to Genius: Draw two cards.

Jumpstart 2022 (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Memory Bank (playtest)
Memory Bank (playtest) 1Blue (2)
Sorcery

Draw a card.

Bank (If you cast CARDNAME from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

Mystery Booster (Common)
Memory Crystal
Memory Crystal 3 (3)
Artifact

Buyback costs cost 2 less.

Exodus (Rare)
Memory Erosion
Memory Erosion 1BlueBlue (3)
Enchantment

Whenever an opponent casts a spell, that player mills two cards.

Commander Anthology 2018 (Rare)
Other Versions
Shards of Alara (Rare)
Magic: The Gathering-Commander (Rare)
Memory Lapse
Memory Lapse 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Strixhaven Mystical Archive (Rare)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Homelands (Common)
Mirage (Common)
Duel Decks: Jace vs. Vraska (Common)
Eternal Masters (Common)
Memory of Toshiro
Memory of Toshiro (0)
Enchantment Creature — Human Samurai (2/3)

Tap, Pay 1 life: Add Black. Spend this mana only to cast an instant or sorcery spell.

Kamigawa: Neon Dynasty (Uncommon)
Memory Sluice
Memory Sluice Blue or Black (1)
Sorcery

Target player mills four cards.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Memory Test (Memory Test (a))
Memory Test (Memory Test (a)) (0)
Artifact — Attraction

When Memory Test enters the battlefield, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those nonland cards face down.

Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize

Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.

Lights — 4, 6

Unfinity (Acorn) (Rare)
Memory Test (Memory Test (b))
Memory Test (Memory Test (b)) (0)
Artifact — Attraction

When Memory Test enters the battlefield, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those cards face down.

Visit — Name the exiled nonland cards, then look at the exiled cards. If you named them correctly, claim the prize

Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.

Lights — 5, 6

Unfinity (Acorn) (Rare)
Memory Vessel
Memory Vessel 3RedRed (5)
Artifact

Tap, Exile Memory Vessel: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Memory's Journey
Memory's Journey 1Blue (2)
Instant

Target player shuffles up to three target cards from their graveyard into their library.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Woodland Acolyte (Mend the Wilds)
Woodland Acolyte (Mend the Wilds) Green (1)
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Mending Hands
Mending Hands White (1)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
Meneldor, Swift Savior
Meneldor, Swift Savior 3Blue (4)
Legendary Creature — Bird Soldier (3/3)

Flying

Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Meng Huo's Horde
Meng Huo's Horde 4Green (5)
Creature — Human Soldier (4/5)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Mental Discipline
Mental Discipline 1BlueBlue (3)
Enchantment

1Blue, Discard a card: Draw a card.

Urza's Destiny (Common)
Mental Misstep
Mental Misstep Phyrexian Blue (1)
Instant

(Phyrexian Blue can be paid with either Blue or 2 life.)

Counter target spell with mana value 1.

New Phyrexia (Uncommon)
Mental Vapors
Mental Vapors 3Black (4)
Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Mentor of Evos Isle
Mentor of Evos Isle 2Blue (3)
Creature — — Bird Wizard (2/1)

Flying

When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.

Jumpstart: Historic Horizons (Common)
Mentor's Guidance
Mentor's Guidance 2Blue (3)
Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.

Scry 1, then draw a card.

Strixhaven: School of Mages (Uncommon)
Mephidross Vampire
Mephidross Vampire 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Special Guests (Rare)
Other Versions
Fifth Dawn (Rare)
Mephitic Vapors
Mephitic Vapors 2Black (3)
Sorcery

All creatures get -1/-1 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Common)
Mephit's Enthusiasm
Mephit's Enthusiasm 1Red (2)
Sorcery

Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."

Alchemy Horizons: Baldur's Gate (Uncommon)
Mercadian Atlas
Mercadian Atlas 5 (5)
Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Mercadian Masques (Rare)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)
Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Mercenaries
Mercenaries 3White (4)
Creature — Human Mercenary (3/3)

3: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

Ice Age (Rare)
Merchant of Secrets
Merchant of Secrets 2Blue (3)
Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

Commander 2017 (Common)
Other Versions
Eighth Edition (Common)
Legions (Common)
Merchant Raiders
Merchant Raiders 3Blue (4)
Creature — Human Pirate (2/4)

Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Merchant Scroll
Merchant Scroll 1Blue (2)
Sorcery

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Homelands (Common)
Other Versions
Eighth Edition (Uncommon)
Merchant Ship
Merchant Ship Blue (1)
Creature — Human (0/2)

Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.

Arabian Nights (Uncommon)
Merchant's Dockhand
Merchant's Dockhand 1 (1)
Artifact Creature — Construct (1/2)

3Blue, Tap, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Merciless Eternal
Merciless Eternal 2Black (3)
Creature — Zombie Cleric (2/2)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

2Black, Discard a card: Merciless Eternal gets +2/+2 until end of turn.

Hour of Devastation (Uncommon)
Merciless Eviction
Merciless Eviction 4WhiteBlack (6)
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Double Masters (Rare)
Dominaria United Commander (Rare)
Merciless Executioner
Merciless Executioner 2Black (3)
Creature — Orc Warrior (3/1)

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Merciless Harlequin
Merciless Harlequin 2Black (3)
Creature — Human Assassin (2/1)

Freerunning 1Black (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

When Merciless Harlequin enters the battlefield, you draw a card and you lose 1 life.

Assassin's Creed (Common)
Merciless Javelineer
Merciless Javelineer 2BlackRed (4)
Creature — Minotaur Warrior (4/2)

2, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Merciless Predator
Merciless Predator (0)
Creature — Werewolf (3/2)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Innistrad (Uncommon)
Merciless Repurposing
Merciless Repurposing 4BlackBlack (6)
Instant

Exile target creature. Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Merciless Resolve
Merciless Resolve 2Black (3)
Instant

As an additional cost to cast this spell, sacrifice a creature or land.

Draw two cards.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Mercurial Chemister
Mercurial Chemister 3BlueRed (5)
Creature — Human Wizard (2/3)

Blue, Tap: Draw two cards.

Red, Tap, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.

Ikoria Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2017 (Rare)
Mercurial Geists
Mercurial Geists 2BlueRed (4)
Creature — Spirit (1/3)

Flying

Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Mercurial Spelldancer
Mercurial Spelldancer 1Blue (2)
Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.

Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.

Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Phyrexia: All Will Be One (Rare)
Mercurial Transformation
Mercurial Transformation 1Blue (2)
Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Strixhaven: School of Mages (Uncommon)
Merfolk Assassin
Merfolk Assassin BlueBlue (2)
Creature — Merfolk Assassin (1/2)

Tap: Destroy target creature with islandwalk.

Time Spiral "Timeshifted" (Special)
Other Versions
The Dark (Uncommon)
Merfolk Coralsmith
Merfolk Coralsmith 2Blue (3)
Creature — Merfolk (2/3)

1: Merfolk Coralsmith gets +1/-1 until end of turn.

When Merfolk Coralsmith dies, scry 2.

Wilds of Eldraine (Common)
Merfolk Mesmerist
Merfolk Mesmerist 1Blue (2)
Creature — Merfolk Wizard (1/2)

Blue, Tap: Target player mills two cards.

Magic 2012 (Common)
Merfolk Mistbinder
Merfolk Mistbinder GreenBlue (2)
Creature — Merfolk Shaman (2/2)

Other Merfolk you control get +1/+1.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Merfolk Observer
Merfolk Observer 1Blue (2)
Creature — Merfolk Rogue (2/1)

When Merfolk Observer enters the battlefield, look at the top card of target player's library.

Rise of the Eldrazi (Common)
Merfolk of the Depths
Merfolk of the Depths 4Green or BlueGreen or Blue (6)
Creature — Merfolk Soldier (4/2)

Flash (You may cast this spell any time you could cast an instant.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Uncommon)
Merfolk Raiders
Merfolk Raiders 1Blue (2)
Creature — Merfolk Soldier (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Merfolk Seastalkers
Merfolk Seastalkers 3Blue (4)
Creature — Merfolk Scout (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

2Blue: Tap target creature without flying.

Zendikar (Uncommon)
Merfolk Secretkeeper
Merfolk Secretkeeper Blue (1)
Creature — Merfolk Wizard (0/4)

Throne of Eldraine (Common)
Merfolk Seer
Merfolk Seer 2Blue (3)
Creature — Merfolk Wizard (2/2)

When Merfolk Seer dies, you may pay 1Blue. If you do, draw a card.

Mirage (Common)
Merfolk Skydiver
Merfolk Skydiver GreenBlue (2)
Creature — Merfolk Mutant (1/1)

Flying

When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.

3GreenBlue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Merfolk Skyscout
Merfolk Skyscout 2BlueBlue (4)
Creature — Merfolk Scout (2/3)

Flying

Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Merfolk Sovereign
Merfolk Sovereign 1BlueBlue (3)
Creature — Merfolk Noble (2/2)

Other Merfolk creatures you control get +1/+1.

Tap: Target Merfolk creature can't be blocked this turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Explorers of Ixalan (Rare)
Jumpstart 2022 (Rare)
Merfolk Spy
Merfolk Spy Blue (1)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Merfolk Thaumaturgist
Merfolk Thaumaturgist 2Blue (3)
Creature — Merfolk Wizard (1/2)

Tap: Switch target creature's power and toughness until end of turn.

Planar Chaos (Common)
Merfolk Traders
Merfolk Traders 1Blue (2)
Creature — Merfolk (1/2)

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

Weatherlight (Common)
Merfolk Trickster
Merfolk Trickster BlueBlue (2)
Creature — Merfolk Wizard (2/2)

Flash

When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

Dominaria (Uncommon)
Meria, Scholar of Antiquity
Meria, Scholar of Antiquity 1RedGreen (3)
Legendary Creature — Elf Artificer (3/3)

Tap an untapped nontoken artifact you control: Add Green.

Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.

Dominaria United (Rare)
Meria's Outrider
Meria's Outrider 4Red (5)
Creature — Elf Archer (4/4)

Reach

Domain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.

Dominaria United (Common)
Merrow Wavebreakers
Merrow Wavebreakers 4Blue (5)
Creature — Merfolk Soldier (3/3)

1Blue, Untap: Merrow Wavebreakers gains flying until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Merrow Witsniper
Merrow Witsniper Blue (1)
Creature — Merfolk Rogue (1/1)

When Merrow Witsniper enters the battlefield, target player mills a card.

Morningtide (Common)
Merry Bards
Merry Bards 2Red (3)
Creature — Human Bard (3/2)

When Merry Bards enters the battlefield, you may pay 1. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Wilds of Eldraine (Common)
Merry, Esquire of Rohan
Merry, Esquire of Rohan RedWhite (2)
Legendary Creature — Halfling Knight (2/2)

Haste

Merry, Esquire of Rohan has first strike as long as it's equipped.

Whenever you attack with Merry and another legendary creature, draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Merry, Warden of Isengard
Merry, Warden of Isengard 1GreenWhite (3)
Legendary Creature — Halfling Advisor (1/4)

Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.)

Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Merseine
Merseine 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Merseine enters the battlefield with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

Fallen Empires (Common)
Mesa Cavalier
Mesa Cavalier 2White (3)
Creature — Human Knight (2/1)

Flying

When Mesa Cavalier enters the battlefield, you gain 2 life.

Dominaria United (Common)
Mesa Chicken
Mesa Chicken WhiteWhite (2)
Creature — Bird (2/2)

Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.

Unglued (Common)
Mesa Enchantress
Mesa Enchantress 1WhiteWhite (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Commander Masters (Rare)
Other Versions
Planar Chaos (Rare)
Magic 2010 (Rare)
Magic 2012 (Rare)
Commander 2015 (Rare)
Eternal Masters (Uncommon)
Dominaria Remastered (Uncommon)
Mesa Falcon
Mesa Falcon 1White (2)
Creature — Bird (1/1)

Flying

1White: Mesa Falcon gets +0/+1 until end of turn.

Homelands (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Mesa Lynx
Mesa Lynx 1White (2)
Creature — Cat (2/1)

As long as it's not your turn, Mesa Lynx gets +0/+2.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Mesa Pegasus
Mesa Pegasus 1White (2)
Creature — Pegasus (1/1)

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Mesa Unicorn
Mesa Unicorn 1White (2)
Creature — Unicorn (2/2)

Lifelink

Jumpstart (Common)
Other Versions
Dominaria (Common)
Game Night (Common)
Mesmeric Fiend
Mesmeric Fiend 1Black (2)
Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Masters 25 (Uncommon)
Other Versions
Torment (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Vintage Masters (Common)
Hypnotic Sprite (Mesmeric Glare)
Hypnotic Sprite (Mesmeric Glare) 2Blue (3)
Instant — Adventure

Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Mesmeric Orb
Mesmeric Orb 2 (2)
Artifact

Whenever a permanent becomes untapped, that permanent's controller mills a card.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Mirrodin (Rare)
Double Masters (Rare)
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