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Myr Moonvessel
Myr Moonvessel 1 (1)
Artifact Creature — Myr (1/1)

When Myr Moonvessel dies, add Colorless.

Darksteel (Common)
Myr Reservoir
Myr Reservoir 3 (3)
Artifact

Tap: Add ColorlessColorless. Spend this mana only to cast Myr spells or activate abilities of Myr.

3, Tap: Return target Myr card from your graveyard to your hand.

Scars of Mirrodin (Rare)
Myr Scrapling
Myr Scrapling 1 (1)
Artifact Creature — Myr (1/1)

Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.

Modern Horizons 2 (Common)
Myr Servitor
Myr Servitor 1 (1)
Artifact Creature — Myr (1/1)

At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.

Ultimate Masters (Common)
Other Versions
Fifth Dawn (Common)
Myr Sire
Myr Sire 2 (2)
Artifact Creature — Phyrexian Myr (1/1)

When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.

Commander Masters (Common)
Other Versions
Mirrodin Besieged (Common)
Commander 2014 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Jumpstart (Common)
Myr Superion
Myr Superion 2 (2)
Artifact Creature — Myr (5/6)

Spend only mana produced by creatures to cast this spell.

New Phyrexia (Rare)
Myrel, Shield of Argive
Myrel, Shield of Argive 3White (4)
Legendary Creature — Human Soldier (3/4)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

The Brothers' War (Mythic Rare)
Myriad Construct
Myriad Construct 4 (4)
Artifact Creature — Construct (4/4)

Kicker 3

If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.

When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.

Commander Masters (Rare)
Other Versions
Zendikar Rising (Rare)
Myriad Landscape
Myriad Landscape (0)
Land

Myriad Landscape enters the battlefield tapped.

Tap: Add Colorless.

2, Tap, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Masters 25 (Uncommon)
Commander 2018 (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Warhammer 40,000 Commander (Uncommon)
The Brothers' War Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Myrkul, Lord of Bones
Myrkul, Lord of Bones 4WhiteBlackGreen (7)
Legendary Creature — God (7/5)

As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

Commander Legends: Battle for Baldur's Gate (Rare)
Myrkul's Edict
Myrkul's Edict 1Black (2)
Sorcery

Roll a d20.

1–9 | Choose an opponent. That player sacrifices a creature.

10–19 | Each opponent sacrifices a creature.

20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Commander Legends: Battle for Baldur's Gate (Common)
Myrkul's Invoker
Myrkul's Invoker 2Black (3)
Creature — Cat Rogue (2/3)

Psychic Blades — 8: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Commander Legends: Battle for Baldur's Gate (Common)
Myrsmith
Myrsmith 1White (2)
Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may pay 1. If you do, create a 1/1 colorless Myr artifact creature token.

Commander Masters (Common)
Other Versions
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Double Masters (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Mysteries of the Deep
Mysteries of the Deep 4Blue (5)
Instant

Draw two cards.

Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

Worldwake (Common)
Mysterious Egg
Mysterious Egg 1 (1)
Creature — Egg (0/2)

Whenever this creature mutates, put a +1/+1 counter on it.

Ikoria: Lair of Behemoths (Common)
Mysterious Limousine
Mysterious Limousine 3WhiteWhite (5)
Artifact — Vehicle (4/4)

Whenever Mysterious Limousine enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control.

Crew 2

Streets of New Capenna (Rare)
Mysterious Pathlighter
Mysterious Pathlighter 2White (3)
Creature — Faerie (2/2)

Flying

Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)

Throne of Eldraine (Uncommon)
Mysterious Stranger
Mysterious Stranger 2RedRed (4)
Creature — Human Rogue (3/2)

Flash

When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Mysterious Tome
Mysterious Tome 2Blue (3)
Artifact

2, Tap: Draw a card. Transform Mysterious Tome.

Innistrad: Midnight Hunt (Uncommon)
Mystery Key
Mystery Key 1Blue (2)
Artifact — Equipment

When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mystic Archaeologist
Mystic Archaeologist 1Blue (2)
Creature — Human Wizard (2/1)

3BlueBlue: Draw two cards.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Mystic Barrier
Mystic Barrier 4White (5)
Enchantment

When Mystic Barrier enters the battlefield and at the beginning of your upkeep, choose left or right.

Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Commander 2013 Edition (Rare)
Mystic Compass
Mystic Compass 2 (2)
Artifact

1, Tap: Target land becomes the basic land type of your choice until end of turn.

Alliances (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Mystic Confluence
Mystic Confluence 3BlueBlue (5)
Instant

Choose three. You may choose the same mode more than once.

• Counter target spell unless its controller pays 3.

• Return target creature to its owner's hand.

• Draw a card.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Battlebond (Rare)
Time Spiral Remastered (Bonus)
Streets of New Capenna Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mystic Crusader
Mystic Crusader 1WhiteWhite (3)
Creature — Human Nomad Mystic (2/1)

Protection from black and from red

Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

Odyssey (Rare)
Mystic Decree
Mystic Decree 2BlueBlue (4)
World Enchantment

All creatures lose flying and islandwalk.

Masters Edition IV (Uncommon)
Other Versions
Homelands (Rare)
Mystic Denial
Mystic Denial 1BlueBlue (3)
Instant

Counter target creature or sorcery spell.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal (Uncommon)
Portal Second Age (Uncommon)
Mystic Doom Sandwich
Mystic Doom Sandwich (0)
Stickers

2 — Lifelink

3 — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

2 — 1/4

5 — 6/8

Unfinity (Common)
Mystic Enforcer
Mystic Enforcer 2GreenWhite (4)
Creature — Human Nomad Mystic (3/3)

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

Dominaria Remastered (Uncommon)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Mystic Familiar
Mystic Familiar 1White (2)
Creature — Bird (1/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.

Torment (Common)
Mystic Forge
Mystic Forge 4 (4)
Artifact

You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

Tap, Pay 1 life: Exile the top card of your library.

Modern Horizons 3 Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Retro Artifacts (Mythic Rare)
Commander Masters (Rare)
Magic The Gathering—Fallout (Rare)
Mystic Gate
Mystic Gate (0)
Land

Tap: Add Colorless.

White or Blue, Tap: Add WhiteWhite, WhiteBlue, or BlueBlue.

Modern Horizons 3 Commander (Rare)
Other Versions
Shadowmoor (Rare)
Zendikar Expeditions (Mythic Rare)
Double Masters (Rare)
Commander Masters (Rare)
Mystic Genesis
Mystic Genesis 2GreenBlueBlue (5)
Instant

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Gatecrash (Rare)
Mystic Meditation
Mystic Meditation 3Blue (4)
Sorcery

Draw three cards. Then discard two cards unless you discard a creature card.

Dragons of Tarkir (Common)
Mystic Melting
Mystic Melting 3Green (4)
Instant

Destroy target artifact or enchantment.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Uncommon)
Mystic Might
Mystic Might Blue (1)
Enchantment — Aura

Enchant land you control

Cumulative upkeep 1Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted land has "Tap: Target creature gets +2/+2 until end of turn."

Ice Age (Rare)
Mystic Monastery
Mystic Monastery (0)
Land

Mystic Monastery enters the battlefield tapped.

Tap: Add Blue, Red, or White.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Dominaria United Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Doctor Who Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Mystic Monstrosity
Mystic Monstrosity (0)
Artifact Creature — Construct (5/6)

Lands you control have "Tap: Add one mana of any color."

Innistrad: Midnight Hunt (Uncommon)
Mystic of the Hidden Way
Mystic of the Hidden Way 4Blue (5)
Creature — Human Monk (3/2)

Mystic of the Hidden Way can't be blocked.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Common)
Other Versions
Khans of Tarkir (Common)
Ugin's Fate promos (Common)
Mystic Peak
Mystic Peak (0)
Land

As Mystic Peak enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

Tap: Add Red.

Modern Horizons 3 (Uncommon)
Mystic Penitent
Mystic Penitent White (1)
Creature — Human Nomad Mystic (1/1)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.

Odyssey (Uncommon)
Mystic Redaction
Mystic Redaction 2Blue (3)
Enchantment

At the beginning of your upkeep, scry 1.

Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Modern Horizons 2 (Uncommon)
Mystic Reflection
Mystic Reflection 1Blue (2)
Instant

Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Mystic Remora
Mystic Remora Blue (1)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays 4.

Dominaria Remastered (Rare)
Other Versions
Ice Age (Common)
Masters Edition (Uncommon)
Mystic Repeal
Mystic Repeal Green (1)
Instant

Put target enchantment on the bottom of its owner's library.

Theros Beyond Death (Uncommon)
Mystic Restraints
Mystic Restraints 2BlueBlue (4)
Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Champions of Kamigawa (Common)
Mystic Retrieval
Mystic Retrieval 3Blue (4)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Commander 2015 (Uncommon)
Ultimate Masters (Uncommon)
Commander 2019 (Uncommon)
Mystic Sanctuary
Mystic Sanctuary (0)
Land — Island

(Tap: Add Blue.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Murders at Karlov Manor Commander (Common)
Other Versions
Throne of Eldraine (Common)
Time Spiral Remastered (Bonus)
Mystic Skull
Mystic Skull 2 (2)
Artifact

1, Tap: Add one mana of any color.

5, Tap: Transform Mystic Skull.

Innistrad: Midnight Hunt (Uncommon)
Mystic Skyfish
Mystic Skyfish 2Blue (3)
Creature — Fish (3/1)

Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Mystic Snake
Mystic Snake 1GreenBlueBlue (4)
Creature — Snake (2/2)

Flash

When Mystic Snake enters the battlefield, counter target spell.

Special Guests (Mythic Rare)
Other Versions
Apocalypse (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2015 (Rare)
Masters 25 (Rare)
Mystic Speculation
Mystic Speculation Blue (1)
Sorcery

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Future Sight (Uncommon)
Mystic Subdual
Mystic Subdual 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

Ikoria: Lair of Behemoths (Uncommon)
Mystic Veil
Mystic Veil 1Blue (2)
Enchantment — Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Visions (Common)
Mystic Visionary
Mystic Visionary 1White (2)
Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

Odyssey (Common)
Mystic Zealot
Mystic Zealot 3White (4)
Creature — Human Nomad Mystic (2/4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Vintage Masters (Uncommon)
Mystical Dispute
Mystical Dispute 2Blue (3)
Instant

This spell costs 2 less to cast if it targets a blue spell.

Counter target spell unless its controller pays 3.

Throne of Eldraine (Uncommon)
Mystical Teachings
Mystical Teachings 3Blue (4)
Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.

Flashback 5Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Common)
Modern Masters 2017 Edition (Common)
Mystical Tether
Mystical Tether 2White (3)
Enchantment

You may cast Mystical Tether as though it had flash if you pay 2 more to cast it.

When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.

Outlaws of Thunder Junction (Common)
Mystical Tutor
Mystical Tutor Blue (1)
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Dominaria Remastered (Rare)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
From the Vault: Exiled (Mythic Rare)
Eternal Masters (Rare)
Signature Spellbook: Jace (Rare)
Mystifying Maze
Mystifying Maze (0)
Land

Tap: Add Colorless.

4, Tap: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Mythic Proportions
Mythic Proportions 4GreenGreenGreen (7)
Enchantment — Aura

Enchant creature

Enchanted creature gets +8/+8 and has trample.

Onslaught (Rare)
Mythos of Brokkos
Mythos of Brokkos 2GreenGreen (4)
Sorcery

If BlueBlack was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle.

Return up to two permanent cards from your graveyard to your hand.

Ikoria: Lair of Behemoths (Rare)
Mythos of Illuna
Mythos of Illuna 2BlueBlue (4)
Sorcery

Create a token that's a copy of target permanent. If RedGreen was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."

Ikoria: Lair of Behemoths (Rare)
Mythos of Nethroi
Mythos of Nethroi 2Black (3)
Instant

Destroy target nonland permanent if it's a creature or if GreenWhite was spent to cast this spell.

Ikoria: Lair of Behemoths (Rare)
Mythos of Snapdax
Mythos of Snapdax 2WhiteWhite (4)
Sorcery

Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If BlackRed was spent to cast this spell, you choose the permanents for each player instead.

Ikoria: Lair of Behemoths (Rare)
Mythos of Vadrok
Mythos of Vadrok 2RedRed (4)
Sorcery

Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If WhiteBlue was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.

Ikoria: Lair of Behemoths (Rare)
Nacatl Savage
Nacatl Savage 1Green (2)
Creature — Cat Warrior (2/1)

Protection from artifacts

Conflux (Common)
Nacre Talisman
Nacre Talisman 2 (2)
Artifact

Whenever a player casts a white spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Nadaar, Selfless Paladin
Nadaar, Selfless Paladin 2White (3)
Legendary Creature — Dragon Knight (3/3)

Vigilance

Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Other creatures you control get +1/+1 as long as you've completed a dungeon.

Adventures in the Forgotten Realms (Rare)
Nadier, Agent of the Duskenel
Nadier, Agent of the Duskenel 5Black (6)
Legendary Creature — Elf Warrior (3/3)

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.

When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Nadier's Nightblade
Nadier's Nightblade 2Black (3)
Creature — Elf Warrior (1/3)

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Modern Horizons 3 (Uncommon)
Other Versions
Commander Legends (Uncommon)
Commander Masters (Common)
Nadu, Winged Wisdom
Nadu, Winged Wisdom 1GreenBlue (3)
Legendary Creature — Bird Wizard (3/4)

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."

Modern Horizons 3 (Rare)
Nafs Asp
Nafs Asp Green (1)
Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay 1 before that draw step.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Naga Vitalist
Naga Vitalist 1Green (2)
Creature — Snake Druid (1/2)

Tap: Add one mana of any type that a land you control could produce.

Jumpstart 2022 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Nagging Thoughts
Nagging Thoughts 1Blue (2)
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness 1Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Nahiri, Heir of the Ancients
Nahiri, Heir of the Ancients 2RedWhite (4)
Legendary Planeswalker — Nahiri (4)

+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.

−2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.

Zendikar Rising (Mythic Rare)
Nahiri, Storm of Stone
Nahiri, Storm of Stone 2Red or WhiteRed or White (4)
Legendary Planeswalker — Nahiri (6)

As long as it's your turn, creatures you control have first strike and equip abilities you activate cost 1 less to activate.

−X: Nahiri, Storm of Stone deals X damage to target tapped creature.

War of the Spark (Uncommon)
Nahiri's Binding
Nahiri's Binding 1WhiteWhite (3)
Enchantment — Aura

Enchant creature or planeswalker

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Zendikar Rising (Common)
Nahiri's Lithoforming
Nahiri's Lithoforming Variable ColorlessRedRed (2)
Sorcery

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.

Zendikar Rising (Rare)
Nahiri's Machinations
Nahiri's Machinations 1White (2)
Enchantment

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

1Red: Nahiri's Machinations deals 1 damage to target blocking creature.

Shadows over Innistrad (Uncommon)
Nahiri's Resolve
Nahiri's Resolve 3RedWhite (5)
Enchantment

Creatures you control get +1/+0 and have haste.

At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

March of the Machine: The Aftermath (Rare)
Nahiri's Sacrifice
Nahiri's Sacrifice 1Red (2)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.

Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.

Phyrexia: All Will Be One (Uncommon)
Nahiri's Stoneblades
Nahiri's Stoneblades 1Red (2)
Instant

Up to two target creatures each get +2/+0 until end of turn.

War of the Spark (Common)
Nahiri's Warcrafting
Nahiri's Warcrafting 1RedRed (3)
Sorcery

Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

March of the Machine (Rare)
Nahiri's Wrath
Nahiri's Wrath 2Red (3)
Sorcery

As an additional cost to cast this spell, discard X cards.

Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Naiad of Hidden Coves
Naiad of Hidden Coves 2Blue (3)
Enchantment Creature — Nymph (2/3)

As long as it's not your turn, spells you cast cost 1 less to cast.

Theros Beyond Death (Common)
Najal, the Storm Runner
Najal, the Storm Runner 2BlueBlueRed (5)
Legendary Creature — Efreet Wizard (5/4)

You may cast sorcery spells as though they had flash.

Whenever Najal, the Storm Runner attacks, you may pay 2. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Dominaria United (Uncommon)
Najeela, the Blade-Blossom
Najeela, the Blade-Blossom 2Red (3)
Legendary Creature — Human Warrior (3/2)

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

WhiteBlueBlackRedGreen: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

Commander Legends (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Nakaya Shade
Nakaya Shade 1Black (2)
Creature — Shade (1/1)

Black: Nakaya Shade gets +1/+1 until end of turn unless any player pays 2.

Prophecy (Uncommon)
Naked Singularity
Naked Singularity 5 (5)
Artifact

Cumulative upkeep 3 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Islands produce Green, Swamps produce White, Mountains produce Blue, and Forests produce Black instead of any other type.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Nalfeshnee
Nalfeshnee 5Red (6)
Creature — Beast Demon (4/6)

Flying

Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Nalia de'Arnise
Nalia de'Arnise 1WhiteBlack (3)
Legendary Creature — Human Rogue (3/3)

You may look at the top card of your library any time.

You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.

At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Nameless Conqueror
Nameless Conqueror (0)
Enchantment Creature — Human Samurai (3/3)

Trample, haste

Kamigawa: Neon Dynasty (Common)
Nameless Inversion
Nameless Inversion 1Black (2)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Target creature gets +3/-3 and loses all creature types until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Common)
Nameless One
Nameless One 3Blue (4)
Creature — Wizard Avatar (*/*)

Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Nameless Race
Nameless Race 3Black (4)
Creature (*/*)

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

The Dark (Rare)
Nanogene Conversion
Nanogene Conversion 3Blue (4)
Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

Doctor Who Commander (Rare)
Nantuko Disciple
Nantuko Disciple 3Green (4)
Creature — Insect Druid (2/2)

Green, Tap: Target creature gets +2/+2 until end of turn.

Odyssey (Common)
Other Versions
Eighth Edition (Common)
Nantuko Husk
Nantuko Husk 2Black (3)
Creature — Zombie Insect (2/2)

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

Magic Origins (Common)
Other Versions
Ninth Edition (Uncommon)
Onslaught (Common)
Tenth Edition (Uncommon)
Magic: The Gathering-Commander (Uncommon)
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