+Squirrel (17)

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Chatter of the Squirrel
Chatter of the Squirrel Green (1)

Create a 1/1 green Squirrel creature token.

Flashback 1Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Double Masters (Common)
Other Versions
Odyssey (Common)
Chatterfang, Squirrel General
Chatterfang, Squirrel General 2Green (3)
Legendary Creature — Squirrel Warrior (3/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.

Black, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

Modern Horizons 2 (Mythic Rare)
Earl of Squirrel
Earl of Squirrel 4GreenGreen (6)
Creature — Squirrel Noble Advisor (4/4)

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)

Creature tokens you control are Squirrels in addition to their other creature types.

Other Squirrels you control get +1/+1.

Unstable (Rare)
Form of the Squirrel
Form of the Squirrel Green (1)

As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.

Creatures can't attack you.

You have shroud.

You can't cast spells.

Unhinged (Rare)
Half-Squirrel, Half-
Half-Squirrel, Half- (0)
Creature — Squirrel (-1/-0)

Whenever a nontoken creature enters the battlefield,

Augment Green (Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Ravenous Squirrel
Ravenous Squirrel Black or Green (1)
Creature — Squirrel (1/1)

Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel.

1BlackGreen, Sacrifice an artifact or creature: You gain 1 life and draw a card.

Modern Horizons 2 (Uncommon)
Snickering Squirrel
Snickering Squirrel Black (1)
Creature — Squirrel Advisor (1/1)

You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Squirrel Dealer
Squirrel Dealer Green (1)
Creature — Raccoon Lizard Bird (1/1)

When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token.

Unstable (Common)
Squirrel Farm
Squirrel Farm 2Green (3)

1Green: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Squirrel Mob
Squirrel Mob 1GreenGreen (3)
Creature — Squirrel (2/2)

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

Modern Horizons 2 (Rare)
Other Versions
Odyssey (Rare)
Squirrel Nest
Squirrel Nest 1GreenGreen (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Create a 1/1 green Squirrel creature token."

Modern Horizons (Uncommon)
Other Versions
Odyssey (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Squirrel Sanctuary
Squirrel Sanctuary Green (1)

When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.

Whenever a nontoken creature you control dies, you may pay 1. If you do, return Squirrel Sanctuary to its owner's hand.

Modern Horizons 2 (Uncommon)
Squirrel Sovereign
Squirrel Sovereign 1Green (2)
Creature — Squirrel Noble (2/2)

Other Squirrels you control get +1/+1.

Modern Horizons 2 (Uncommon)
Squirrel token card
Unglued (Uncommon)
Squirrel Wrangler
Squirrel Wrangler 2GreenGreen (4)
Creature — Human Druid (2/2)

1Green, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.

1Green, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

Prophecy (Rare)
Squirrel-Powered Scheme
Squirrel-Powered Scheme 2Black (3)

Increase the result of each die you roll by 2.

Unstable (Uncommon)
Steel Squirrel
Steel Squirrel 2 (2)
Artifact Creature — Squirrel (1/1)

Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.

6: Roll a six-sided die.

Unstable (Uncommon)