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Lunge
Lunge 2Red (3)
Instant

Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.

Mercadian Masques (Common)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Karvanista, Loyal Lupari (Lupari Shield)
Karvanista, Loyal Lupari (Lupari Shield) 1Green (2)
Sorcery — Adventure

Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)

Doctor Who Commander (Rare)
Lupine Harbingers
Lupine Harbingers 3Green (4)
Creature — — Wolf (4/4)

Trample, haste

Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.

Foretell 4GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Innistrad: Midnight Hunt Alchemy (Rare)
Lupine Prototype
Lupine Prototype 2 (2)
Artifact Creature — Wolf Construct (5/5)

Lupine Prototype can't attack or block unless a player has no cards in hand.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Lurching Rotbeast
Lurching Rotbeast 3Black (4)
Creature — Zombie Beast (4/2)

Cycling Black (Black, Discard this card: Draw a card.)

Hour of Devastation (Common)
Lure
Lure 1GreenGreen (3)
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Iconic Masters (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ice Age (Uncommon)
Mercadian Masques (Uncommon)
Champions of Kamigawa (Uncommon)
Tenth Edition (Uncommon)
Magic 2012 (Uncommon)
Lure of Prey
Lure of Prey 2GreenGreen (4)
Instant

Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mirage (Rare)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Lurker
Lurker 2Green (3)
Creature — Beast (2/3)

Lurker can't be the target of spells unless it attacked or blocked this turn.

The Dark (Rare)
Lurking Arynx
Lurking Arynx 4Green (5)
Creature — Cat Beast (3/5)

Formidable — 2Green: Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Uncommon)
Lurking Automaton
Lurking Automaton 5 (5)
Artifact Creature — Construct (0/0)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Magic: The Gathering—Conspiracy (Common)
Lurking Chupacabra
Lurking Chupacabra 3Black (4)
Creature — Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

Ixalan (Uncommon)
Lurking Crocodile
Lurking Crocodile 2Green (3)
Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Magic 2012 (Common)
Lurking Deadeye
Lurking Deadeye 3Black (4)
Creature — Human Assassin (4/2)

Flash

When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Lurking Evil
Lurking Evil BlackBlackBlack (3)
Enchantment

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.

Vintage Masters (Uncommon)
Other Versions
Urza's Saga (Rare)
Lurking Green Dragon
Lurking Green Dragon 3Green (4)
Creature — Dragon (4/4)

Flying

Lurking Green Dragon can't attack unless defending player controls a creature with flying.

Commander Legends: Battle for Baldur's Gate (Common)
Lurking Informant
Lurking Informant 1Blue or Black (2)
Creature — Human Rogue (1/2)

(Blue or Black can be paid with either Blue or Black.)

2, Tap: Look at the top card of target player's library. You may put that card into that player's graveyard.

Ravnica: City of Guilds (Common)
Lurking Jackals
Lurking Jackals Black (1)
Enchantment

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.

Urza's Destiny (Uncommon)
Lurking Nightstalker
Lurking Nightstalker BlackBlack (2)
Creature — Nightstalker (1/1)

Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

Portal Second Age (Common)
Lurking Predators
Lurking Predators 4GreenGreen (6)
Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

Jumpstart (Rare)
Other Versions
Magic 2010 (Rare)
Commander 2016 (Rare)
Lurking Roper
Lurking Roper 2Green (3)
Creature — Horror (4/5)

Lurking Roper doesn't untap during your untap step.

Whenever you gain life, untap Lurking Roper.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Lurking Skirge
Lurking Skirge 1Black (2)
Enchantment

When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.

Urza's Legacy (Rare)
Lurrus of the Dream-Den
Lurrus of the Dream-Den 1White or BlackWhite or Black (3)
Legendary Creature — Cat Nightmare (3/2)

Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Lifelink

Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Lush Growth
Lush Growth Green (1)
Enchantment — Aura

Enchant land

Enchanted land is a Mountain, Forest, and Plains.

Shards of Alara (Common)
Lush Oasis
Lush Oasis (0)
Land — Desert

Lush Oasis enters the battlefield tapped.

When Lush Oasis enters the battlefield, it deals 1 damage to target opponent.

Tap: Add Green or Blue.

Modern Horizons 3 Commander (Common)
Other Versions
Outlaws of Thunder Junction (Land)
Lush Portico
Lush Portico (0)
Land — Forest Plains

(Tap: Add Green or White.)

Lush Portico enters the battlefield tapped.

When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Lust for War
Lust for War 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each combat if able.

Rise of the Eldrazi (Uncommon)
Lutri, the Spellchaser
Lutri, the Spellchaser 1Blue or RedBlue or Red (3)
Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flash

When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Lux Artillery
Lux Artillery 4 (4)
Artifact

Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.

Phyrexia: All Will Be One Commander (Rare)
Lux Cannon
Lux Cannon 4 (4)
Artifact

Tap: Put a charge counter on Lux Cannon.

Tap, Remove three charge counters from Lux Cannon: Destroy target permanent.

Double Masters (Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Luxa River Shrine
Luxa River Shrine 3 (3)
Artifact

1, Tap: You gain 1 life. Put a brick counter on Luxa River Shrine.

Tap: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.

Amonkhet (Common)
Luxior, Giada's Gift
Luxior, Giada's Gift 1 (1)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each counter on it.

Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)

Equip planeswalker 1

Equip 3

Streets of New Capenna (Mythic Rare)
Luxurious Libation
Luxurious Libation Variable ColorlessGreen (1)
Instant

Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Luxurious Locomotive
Luxurious Locomotive 5 (5)
Artifact — Vehicle (6/5)

Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Outlaws of Thunder Junction (Uncommon)
Luxury Suite
Luxury Suite (0)
Land

Luxury Suite enters the battlefield tapped unless you have two or more opponents.

Tap: Add Black or Red.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battlebond (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Lychguard
Lychguard 2Black (3)
Artifact Creature — Necron (2/3)

Guardian Protocols — 3Black, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Lydia Frye
Lydia Frye 2Blue or Black (3)
Legendary Creature — Human Assassin (3/2)

Lydia Frye can't be blocked by creatures with power 3 or greater.

At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Assassin's Creed (Uncommon)
Lyev Decree
Lyev Decree 1White (2)
Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Dragon's Maze (Common)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Double Masters 2022 (Common)
Other Versions
Return to Ravnica (Uncommon)
Guild Kit: Azorius (Uncommon)
Lymph Sliver
Lymph Sliver 4White (5)
Creature — Sliver (3/3)

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Lynde, Cheerful Tormentor
Lynde, Cheerful Tormentor 1BlueBlackRed (4)
Legendary Creature — Human Warlock (2/4)

Deathtouch

Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.

At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Lynx
Lynx 1Green (2)
Creature — Cat (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal Second Age (Common)
Other Versions
Starter 1999 (Uncommon)
Lyra Dawnbringer
Lyra Dawnbringer 3WhiteWhite (5)
Legendary Creature — Angel (5/5)

Flying, first strike, lifelink

Other Angels you control get +1/+1 and have lifelink.

Dominaria Remastered (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Lys Alana Bowmaster
Lys Alana Bowmaster 2Green (3)
Creature — Elf Archer (2/2)

Reach

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Commander Legends (Common)
Other Versions
Morningtide (Common)
Lys Alana Huntmaster
Lys Alana Huntmaster 2GreenGreen (4)
Creature — Elf Warrior (3/3)

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Eternal Masters (Common)
Commander Anthology (Common)
Kaldheim Commander (Common)
Historic Anthology 4 (Common)
Lys Alana Scarblade
Lys Alana Scarblade 2Black (3)
Creature — Elf Assassin (1/1)

Tap, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

Kaldheim Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Eternal Masters (Uncommon)
Lyzolda, the Blood Witch
Lyzolda, the Blood Witch 1BlackRed (3)
Legendary Creature — Human Cleric (3/1)

2, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Ma Chao, Western Warrior
Ma Chao, Western Warrior 3RedRed (5)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.

Portal Three Kingdoms (Rare)
Maalfeld Twins
Maalfeld Twins 5Black (6)
Creature — Zombie (4/4)

When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.

Jumpstart 2022 (Common)
Other Versions
Avacyn Restored (Uncommon)
Commander Legends (Common)
Game Night: Free-For-All (Common)
Macabre Mockery
Macabre Mockery 2BlackRed (4)
Instant

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Ravnica Allegiance (Uncommon)
Macabre Reconstruction
Macabre Reconstruction 3Black (4)
Sorcery

This spell costs 2 less to cast if a creature card was put into your graveyard from anywhere this turn.

Return up to two target creature cards from your graveyard to your hand.

Murders at Karlov Manor (Common)
Macabre Waltz
Macabre Waltz 1Black (2)
Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Ravnica Remastered (Common)
Other Versions
Dissension (Common)
Magic Origins (Common)
Shadows over Innistrad (Common)
Core Set 2019 (Common)
Jumpstart (Common)
Shadows Over Innistrad Remastered (Common)
MacCready, Lamplight Mayor
MacCready, Lamplight Mayor WhiteBlack (2)
Legendary Creature — Human Advisor (1/3)

Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)

Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.

Magic The Gathering—Fallout (Rare)
Mace of Disruption
Mace of Disruption 1White (2)
Artifact — — Equipment

Equipped creature gets +0/+2 and has protection from Demons and from Devils.

Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.

Equip 1

Alchemy Horizons: Baldur's Gate (Common)
Mace of the Valiant
Mace of the Valiant 2White (3)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.

Equip 3

Commander Masters (Uncommon)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Macetail Hystrodon
Macetail Hystrodon 6Red (7)
Creature — Beast (4/4)

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Legions (Common)
Machinate
Machinate 1BlueBlue (3)
Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Darksteel (Common)
Machine God's Effigy
Machine God's Effigy 4 (4)
Artifact

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has "Tap: Add Blue." (It's not a creature.)

Tap: Add Blue.

The Brothers' War Commander (Rare)
Machine Over Matter
Machine Over Matter 1Blue (2)
Instant

This spell costs 1 less to cast if you control an artifact creature.

Return target nonland permanent to its owner's hand.

The Brothers' War (Common)
Mad Auntie
Mad Auntie 2Black (3)
Creature — Goblin Shaman (2/2)

Other Goblin creatures you control get +1/+1.

Tap: Regenerate another target Goblin.

Modern Masters (Uncommon)
Other Versions
Lorwyn (Rare)
Mad Dog
Mad Dog 1Red (2)
Creature — Dog (2/2)

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

Odyssey (Common)
Mad Prophet
Mad Prophet 3Red (4)
Creature — Human Shaman (2/2)

Haste

Tap, Discard a card: Draw a card.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Avacyn Restored (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Shadows over Innistrad (Uncommon)
Ultimate Masters (Common)
Jumpstart: Historic Horizons (Common)
Mad Ratter
Mad Ratter 3Red (4)
Creature — Goblin (1/2)

Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Mad Science Fair Project
Mad Science Fair Project 3 (3)
Artifact

Tap: Roll a six-sided die. On a 3 or lower,

target player adds Colorless. Otherwise, that player adds one mana of any color they choose.

Unstable (Common)
Madame Vastra
Madame Vastra 2GreenBlue (4)
Legendary Creature — Lizard Detective (3/3)

Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)

Madame Vastra must be blocked if able.

Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.

Doctor Who Commander (Rare)
Madblind Mountain
Madblind Mountain (0)
Land — Mountain

(Tap: Add Red.)

Madblind Mountain enters the battlefield tapped.

Red, Tap: Shuffle your library. Activate only if you control two or more red permanents.

Shadowmoor (Uncommon)
Madcap Experiment
Madcap Experiment 3Red (4)
Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

Kaladesh (Rare)
Madcap Skills
Madcap Skills 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace.

Modern Masters 2017 Edition (Common)
Other Versions
Gatecrash (Common)
Maddening Cacophony
Maddening Cacophony 1Blue (2)
Sorcery

Kicker 3Blue

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

Zendikar Rising (Rare)
Maddening Hex
Maddening Hex 1RedRed (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.

Adventures in the Forgotten Realms Commander (Rare)
Maddening Imp
Maddening Imp 2Black (3)
Creature — Imp (1/1)

Flying

Tap: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.

Tempest (Rare)
Maddening Wind
Maddening Wind 2Green (3)
Enchantment — Aura

Enchant creature

Cumulative upkeep Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.

Ice Age (Uncommon)
Madrush Cyclops
Madrush Cyclops 1BlackRedGreen (4)
Creature — Cyclops Warrior (3/4)

Creatures you control have haste.

Alara Reborn (Rare)
Maelstrom Archangel
Maelstrom Archangel WhiteBlueBlackRedGreen (5)
Creature — Angel (5/5)

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

Dominaria United Commander (Mythic Rare)
Other Versions
Conflux (Mythic Rare)
Jumpstart (Mythic Rare)
Maelstrom Colossus
Maelstrom Colossus 8 (8)
Artifact Creature — Golem (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Common)
Maelstrom Djinn
Maelstrom Djinn 7Blue (8)
Creature — Djinn (5/6)

Flying

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Future Sight (Rare)
Maelstrom Muse
Maelstrom Muse 1BlueBlue or RedRed (4)
Creature — Djinn Wizard (2/4)

Flying

Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs Variable Colorless less to cast, where X is Maelstrom Muse's power as this ability resolves.

Strixhaven: School of Mages (Uncommon)
Maelstrom Nexus
Maelstrom Nexus WhiteBlueBlackRedGreen (5)
Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Dominaria United Commander (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Double Masters (Mythic Rare)
Maelstrom Pulse
Maelstrom Pulse 1BlackGreen (3)
Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Modern Horizons 3 Commander (Rare)
Other Versions
Alara Reborn (Rare)
Modern Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Double Masters (Rare)
Historic Anthology 2 (Rare)
Maelstrom Wanderer
Maelstrom Wanderer 5GreenBlueRed (8)
Legendary Creature — Elemental (7/5)

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Commander Masters (Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Eternal Masters (Mythic Rare)
Planechase Anthology (Mythic Rare)
Commander Legends (Mythic Rare)
Maestros Ascendancy
Maestros Ascendancy BlueBlackRed (3)
Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Streets of New Capenna (Rare)
Maestros Charm
Maestros Charm BlueBlackRed (3)
Instant

Choose one —

• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.

• Each opponent loses 3 life and you gain 3 life.

• Maestros Charm deals 5 damage to target creature or planeswalker.

Streets of New Capenna (Uncommon)
Maestros Confluence
Maestros Confluence 3BlueBlackRed (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Return target monocolored instant or sorcery card from your graveyard to your hand.

• Target creature gets -3/-3 until end of turn.

• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Streets of New Capenna Commander (Rare)
Maestros Diabolist
Maestros Diabolist BlueBlackRed (3)
Creature — Vampire Warrior (1/4)

Deathtouch, haste

Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Streets of New Capenna (Rare)
Maestros Initiate
Maestros Initiate 2Black (3)
Creature — Human Citizen (3/1)

4Blue or Red, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.

Streets of New Capenna (Common)
Maestros Theater
Maestros Theater (0)
Land

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Streets of New Capenna (Common)
Maeve, Insidious Singer
Maeve, Insidious Singer 2BlueBlue (4)
Legendary Creature — Siren (3/4)

2Blue: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)

Game Night: Free-For-All (Mythic Rare)
Maga, Traitor to Mortals
Maga, Traitor to Mortals Variable ColorlessBlackBlackBlack (3)
Legendary Creature — Human Wizard (0/0)

Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.

When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.

Saviors of Kamigawa (Rare)
Magar of the Magic Strings
Magar of the Magic Strings 1BlackRed (3)
Legendary Creature — Minotaur Performer (3/3)

1BlackRed: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

Unfinity (Mythic Rare)
Magda, Brazen Outlaw
Magda, Brazen Outlaw 1Red (2)
Legendary Creature — Dwarf Berserker (2/1)

Other Dwarves you control get +1/+0.

Whenever a Dwarf you control becomes tapped, create a Treasure token.

Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Kaldheim (Rare)
Magda, the Hoardmaster
Magda, the Hoardmaster 1Red (2)
Legendary Creature — Dwarf Berserker (2/2)

Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

Outlaws of Thunder Junction (Rare)
Mage Duel
Mage Duel 2Green (3)
Sorcery

This spell costs 2 less to cast if you've cast another instant or sorcery spell this turn.

Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Strixhaven: School of Mages (Common)
Mage Hunter
Mage Hunter 3Black (4)
Creature — Horror (3/4)

Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life.

Strixhaven: School of Mages (Uncommon)
Mage Hunters' Onslaught
Mage Hunters' Onslaught 2BlackBlack (4)
Sorcery

Destroy target creature or planeswalker.

Whenever a creature blocks this turn, its controller loses 1 life.

Strixhaven: School of Mages (Common)
Mage il-Vec
Mage il-Vec 2Red (3)
Creature — Human Wizard (2/2)

Tap, Discard a card at random: Mage il-Vec deals 1 damage to any target.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Common)
Mage Slayer
Mage Slayer 1RedGreen (3)
Artifact — Equipment

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.

Equip 3

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Planechase (Uncommon)
Magebane Armor
Magebane Armor 3 (3)
Artifact — Equipment

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2010 (Rare)
Magebane Lizard
Magebane Lizard 1Red (2)
Creature — Lizard (1/4)

Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn.

Outlaws of Thunder Junction (Uncommon)
Magefire Wings
Magefire Wings BlueRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has flying.

Alara Reborn (Common)
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