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Sharpshooter Elf
Sharpshooter Elf 2Green (3)
Creature — Elf Ranger (*/2)

Reach

Sharpshooter Elf's power is equal to the number of creatures you control.

When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sharuum the Hegemon
Sharuum the Hegemon 3WhiteBlueBlack (6)
Legendary Artifact Creature — Sphinx (5/5)

Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

The Brothers' War Commander (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2016 (Mythic Rare)
Double Masters (Rare)
Shatter
Shatter 1Red (2)
Instant

Destroy target artifact.

Rivals of Ixalan (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Tempest (Common)
Mirrodin (Common)
Magic 2010 (Common)
Scars of Mirrodin (Common)
Khans of Tarkir (Common)
Tempest Remastered (Common)
Shatter Assumptions
Shatter Assumptions 1BlackBlack (3)
Sorcery

Choose one —

• Target opponent reveals their hand and discards all colorless nonland cards.

• Target opponent reveals their hand and discards all multicolored cards.

Modern Horizons (Uncommon)
Shatter the Oath
Shatter the Oath 3BlackBlack (5)
Sorcery

Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Shatter the Sky
Shatter the Sky 2WhiteWhite (4)
Sorcery

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Theros Beyond Death (Rare)
Shatter the Source
Shatter the Source 5Red (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose one —

• Shatter the Source deals 6 damage to target creature, planeswalker, or battle.

• Destroy target artifact.

March of the Machine (Common)
Shattered Angel
Shattered Angel 3WhiteWhite (5)
Creature — Phyrexian Angel (3/3)

Flying

Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.

March of the Machine Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Shattered Crypt
Shattered Crypt Variable ColorlessBlackBlack (2)
Sorcery

Return X target creature cards from your graveyard to your hand. You lose X life.

Weatherlight (Common)
Shattered Dreams
Shattered Dreams Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.

Fifth Dawn (Uncommon)
Shattered Ego
Shattered Ego Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

3BlueBlue: Put enchanted creature into its owner's library third from the top.

Modern Horizons 2 (Common)
Shattered Landscape
Shattered Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Shattered Landscape: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.

Cycling RedWhiteBlack (RedWhiteBlack, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Shattered Perception
Shattered Perception 2Red (3)
Sorcery

Discard all the cards in your hand, then draw that many cards.

Flashback 5Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Shattered Sanctum
Shattered Sanctum (0)
Land

Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.

Tap: Add White or Black.

Innistrad: Crimson Vow (Rare)
Shattered Seraph
Shattered Seraph 4WhiteBlueBlack (7)
Creature — Angel Rogue (4/4)

Flying

When Shattered Seraph enters the battlefield, you gain 3 life.

2, Exile Shattered Seraph from your hand: Target land gains "Tap: Add White, Blue, or Black" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.

Streets of New Capenna (Common)
Shattergang Brothers
Shattergang Brothers 1BlackRedGreen (4)
Legendary Creature — Goblin Artificer (3/3)

2Black, Sacrifice a creature: Each other player sacrifices a creature.

2Red, Sacrifice an artifact: Each other player sacrifices an artifact.

2Green, Sacrifice an enchantment: Each other player sacrifices an enchantment.

Double Masters 2022 (Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Shattering Blow
Shattering Blow 1Red or White (2)
Instant

Exile target artifact.

Gatecrash (Common)
Shattering Finale
Shattering Finale 1Black (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target creature an opponent controls perpetually gets -0/-3.

Streets of New Capenna Alchemy (Uncommon)
Shattering Pulse
Shattering Pulse 1Red (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target artifact.

Exodus (Common)
Shattering Spree
Shattering Spree Red (1)
Sorcery

Replicate Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy target artifact.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Guild Kit: Izzet (Uncommon)
Shatterskull Charger
Shatterskull Charger 1RedRed (3)
Creature — Giant Warrior (4/3)

Kicker 2

Trample, haste

If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it.

At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.

Zendikar Rising (Rare)
Shatterskull Giant
Shatterskull Giant 2RedRed (4)
Creature — Giant Warrior (4/3)

Zendikar (Common)
Shatterskull Minotaur
Shatterskull Minotaur 4RedRed (6)
Creature — Minotaur Warrior (5/4)

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Haste

Zendikar Rising (Uncommon)
Shatterskull Recruit
Shatterskull Recruit 3RedRed (5)
Creature — Giant Warrior Ally (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

Battle for Zendikar (Common)
Shatterskull Smashing
Shatterskull Smashing Variable ColorlessRedRed (2)
Sorcery

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Zendikar Rising (Mythic Rare)
Shatterskull, the Hammer Pass
Shatterskull, the Hammer Pass (0)
Land

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

Tap: Add Red.

Zendikar Rising (Mythic Rare)
Shatterstorm
Shatterstorm 2RedRed (4)
Sorcery

Destroy all artifacts. They can't be regenerated.

Amonkhet Remastered (Rare)
Other Versions
Revised Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Rare)
Antiquities (Rare)
Tenth Edition (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Shauku, Endbringer
Shauku, Endbringer 5BlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying

Shauku, Endbringer can't attack if there's another creature on the battlefield.

At the beginning of your upkeep, you lose 3 life.

Tap: Exile target creature and put a +1/+1 counter on Shauku.

Mirage (Rare)
Shauku's Minion
Shauku's Minion 1BlackRed (3)
Creature — Human Minion (2/2)

BlackRed, Tap: Shauku's Minion deals 2 damage to target white creature.

Mirage (Uncommon)
Shaun & Rebecca, Agents
Shaun & Rebecca, Agents 1GreenWhiteBlue (4)
Legendary Creature — Human Assassin Scientist (4/4)

Vigilance

When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.

Tap: Add Colorless. When you do, mill two cards.

Assassin's Creed (Rare)
Shaun, Father of Synths
Shaun, Father of Synths 3BlueRed (5)
Legendary Creature — Human Scientist (3/4)

Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.

When Shaun leaves the battlefield, exile all Synth tokens you control.

Magic The Gathering—Fallout (Rare)
Shay Cormac
Shay Cormac WhiteBlack (2)
Legendary Creature — Human Knight Rogue (1/1)

1: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.

Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.

Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

Assassin's Creed (Uncommon)
Shed Weakness
Shed Weakness Green (1)
Instant

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Ultimate Masters (Common)
Sheep token card
Unglued (Uncommon)
Sheer Drop
Sheer Drop 2White (3)
Sorcery

Destroy target tapped creature.

Awaken 3—5White (If you cast this spell for 5White, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Common)
Shefet Dunes
Shefet Dunes (0)
Land — Desert

Tap: Add Colorless.

Tap, Pay 1 life: Add White.

2WhiteWhite, Tap, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Amonkhet Remastered (Uncommon)
Shefet Monitor
Shefet Monitor 5Green (6)
Creature — Lizard (6/5)

Cycling 3Green (3Green, Discard this card: Draw a card.)

When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Shelkin Brownie
Shelkin Brownie 1Green (2)
Creature — Ouphe (1/1)

Tap: Target creature loses all "bands with other" abilities until end of turn.

Legends (Common)
Shell of the Last Kappa
Shell of the Last Kappa 3 (3)
Legendary Artifact

3, Tap: Exile target instant or sorcery spell that targets you. (The spell has no effect.)

3, Tap, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.

Champions of Kamigawa (Rare)
Shell Shield
Shell Shield Blue (1)
Instant

Kicker 1 (You may pay an additional 1 as you cast this spell.)

Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Zendikar Rising (Common)
Shell Skulkin
Shell Skulkin 4 (4)
Artifact Creature — Scarecrow (3/2)

3: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Eventide (Common)
Shelldock Isle
Shelldock Isle (0)
Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Shelldock Isle enters the battlefield tapped.

Tap: Add Blue.

Blue, Tap: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Lorwyn (Rare)
Shellephant
Shellephant 1GreenGreen (3)
Creature — Turtle and/or Elephant (?/?)

0: Choose one. You may activate this ability while Shellephant is in any zone.

• Shellephant has base power and toughness 1/4.

• Shellephant has base power and toughness 3/3.

Unstable (Uncommon)
Shelob, Child of Ungoliant
Shelob, Child of Ungoliant 4BlackGreen (6)
Legendary Creature — Spider Demon (8/8)

Deathtouch, ward 2

Other Spiders you control have deathtouch and ward 2.

Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "2, Tap, Sacrifice this artifact: You gain 3 life," and it loses all other card types.

The Lord of the Rings: Tales of Middle Earth (Rare)
Shelob, Dread Weaver
Shelob, Dread Weaver 3Black (4)
Legendary Creature — Spider Demon (3/3)

Whenever a nontoken creature an opponent controls dies, exile it.

2Black, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

Variable Colorless1Black: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Shelob's Ambush
Shelob's Ambush Black (1)
Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Shelter
Shelter 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.

Commander Masters (Common)
Other Versions
Odyssey (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Modern Horizons (Common)
Sheltered Aerie
Sheltered Aerie 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Add two mana of any one color."

Dragons of Tarkir (Common)
Sheltered Thicket
Sheltered Thicket (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Sheltered Thicket enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Modern Horizons 3 Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Sheltered Valley
Sheltered Valley (0)
Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.

At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.

Tap: Add Colorless.

Alliances (Rare)
Sheltering Ancient
Sheltering Ancient 1Green (2)
Creature — Treefolk (5/5)

Trample

Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Sheltering Boughs
Sheltering Boughs 2Green (3)
Enchantment — Aura

Enchant creature

When Sheltering Boughs enters the battlefield, draw a card.

Enchanted creature gets +1/+3.

Innistrad: Crimson Vow (Common)
Sheltering Landscape
Sheltering Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Sheltering Landscape: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Cycling RedGreenWhite (RedGreenWhite, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Sheltering Light
Sheltering Light White (1)
Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Ixalan (Uncommon)
Sheltering Prayers
Sheltering Prayers White (1)
Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Prophecy (Rare)
Sheltering Word
Sheltering Word 1Green (2)
Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Avacyn Restored (Common)
Shenanigans
Shenanigans 1Red (2)
Sorcery

Destroy target artifact.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Modern Horizons (Common)
Sheoldred
Sheoldred 3BlackBlack (5)
Legendary Creature — Phyrexian Praetor (4/5)

Menace

When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.

4Black: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

March of the Machine (Mythic Rare)
Sheoldred, the Apocalypse
Sheoldred, the Apocalypse 2BlackBlack (4)
Legendary Creature — Phyrexian Praetor (4/5)

Deathtouch

Whenever you draw a card, you gain 2 life.

Whenever an opponent draws a card, they lose 2 life.

Dominaria United (Mythic Rare)
Sheoldred, Whispering One
Sheoldred, Whispering One 5BlackBlack (7)
Legendary Creature — Phyrexian Praetor (6/6)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Iconic Masters (Mythic Rare)
Jumpstart (Mythic Rare)
Historic Anthology 5 (Mythic Rare)
Sheoldred's Edict
Sheoldred's Edict 1Black (2)
Instant

Choose one —

• Each opponent sacrifices a nontoken creature.

• Each opponent sacrifices a creature token.

• Each opponent sacrifices a planeswalker.

Phyrexia: All Will Be One (Uncommon)
Sheoldred's Headcleaver
Sheoldred's Headcleaver 3Black (4)
Creature — Phyrexian Warrior (2/4)

Menace

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

Phyrexia: All Will Be One (Common)
Sheoldred's Restoration
Sheoldred's Restoration 3Black (4)
Sorcery

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.

Exile Sheoldred's Restoration.

Dominaria United (Uncommon)
Shepherd of Heroes
Shepherd of Heroes 4White (5)
Creature — Angel Cleric (3/4)

Flying

When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Shepherd of Rot
Shepherd of Rot 1Black (2)
Creature — Zombie Cleric (1/1)

Tap: Each player loses 1 life for each Zombie on the battlefield.

Planechase (Common)
Other Versions
Onslaught (Common)
Shepherd of the Clouds
Shepherd of the Clouds 4White (5)
Creature — Pegasus (4/3)

Flying, vigilance

When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

Outlaws of Thunder Junction (Uncommon)
Shepherd of the Cosmos
Shepherd of the Cosmos 4WhiteWhite (6)
Creature — Angel Warrior (3/3)

Flying

When Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Foretell 3White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Shepherd of the Flock
Shepherd of the Flock 1White (2)
Creature — Human Peasant (3/1)

Throne of Eldraine (Uncommon)
Shepherd of the Lost
Shepherd of the Lost 4White (5)
Creature — Angel (3/3)

Flying, first strike, vigilance

Zendikar (Uncommon)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Shessra, Death's Whisper
Shessra, Death's Whisper 2BlackGreen (4)
Legendary Creature — Human Elf Warlock (1/3)

Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.

Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Orochi Eggwatcher (Shidako, Broodmistress)
Orochi Eggwatcher (Shidako, Broodmistress) 2Green (3)
Legendary Creature — Snake Shaman (3/3)

Green, Sacrifice a creature: Target creature gets +3/+3 until end of turn.

Champions of Kamigawa (Uncommon)
Shield Bearer
Shield Bearer 1White (2)
Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Shield Broker
Shield Broker 3BlueBlue (5)
Creature — Octopus Advisor (3/4)

When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Streets of New Capenna Commander (Rare)
Shield Dancer
Shield Dancer 2White (3)
Creature — Human Rebel (1/3)

2White: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

Prophecy (Uncommon)
Shield Mare
Shield Mare 1WhiteWhite (3)
Creature — Horse (2/3)

Shield Mare can't be blocked by red creatures.

When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Core Set 2019 (Uncommon)
Shield Mate
Shield Mate White (1)
Creature — Human Soldier (1/1)

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

Exodus (Common)
Shield of Duty and Reason
Shield of Duty and Reason White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green and from blue.

Apocalypse (Common)
Shield of Kaldra
Shield of Kaldra 4 (4)
Legendary Artifact — Equipment

Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.

Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)

Equip 4

Promo set for Gatherer (Promo)
Other Versions
Darksteel (Rare)
Shield of the Ages
Shield of the Ages 2 (2)
Artifact

2: Prevent the next 1 damage that would be dealt to you this turn.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Shield of the Avatar
Shield of the Avatar 1 (1)
Artifact — Equipment

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Shield of the Oversoul
Shield of the Oversoul 2Green or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Shadowmoor (Common)
Shield of the Realm
Shield of the Realm 2 (2)
Artifact — Equipment

If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip 1

Dominaria (Uncommon)
Shield of the Righteous
Shield of the Righteous WhiteBlue (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip 2

Alara Reborn (Uncommon)
Shield Sphere
Shield Sphere 0 (0)
Artifact Creature — Wall (0/6)

Defender

Whenever Shield Sphere blocks, put a -0/-1 counter on it.

Masters Edition (Common)
Other Versions
Alliances (Uncommon)
Shield Wall
Shield Wall 1White (2)
Instant

Creatures you control get +0/+2 until end of turn.

Chronicles (Uncommon)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Legends (Uncommon)
Shielded Aether Thief
Shielded Aether Thief 1Blue (2)
Creature — Vedalken Rogue (0/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever Shielded Aether Thief blocks, you get Energy (an energy counter).

Tap, Pay EnergyEnergyEnergy: Draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Shielded by Faith
Shielded by Faith 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible.

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Signature Spellbook: Gideon (Rare)
Other Versions
Commander 2015 (Rare)
Explorers of Ixalan (Rare)
Shielded Passage
Shielded Passage White (1)
Instant

Prevent all damage that would be dealt to target creature this turn.

Gatecrash (Common)
Shieldhide Dragon
Shieldhide Dragon 5White (6)
Creature — Dragon (3/3)

Flying, lifelink

Megamorph 5WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Shielding Plax
Shielding Plax 2Green or Blue (3)
Enchantment — Aura

(Green or Blue can be paid with either Green or Blue.)

Enchant creature

When Shielding Plax enters the battlefield, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Dissension (Common)
Ultimate Masters (Common)
Shieldmage Advocate
Shieldmage Advocate 2White (3)
Creature — Human Cleric (1/3)

Tap: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

Judgment (Common)
Shieldmage Elder
Shieldmage Elder 5White (6)
Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

Onslaught (Uncommon)
Shieldmate's Blessing
Shieldmate's Blessing White (1)
Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Zendikar (Common)
Garenbrig Carver (Shield's Might)
Garenbrig Carver (Shield's Might) 1Green (2)
Instant — Adventure

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Shields of Velis Vel
Shields of Velis Vel White (1)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Creatures target player controls get +0/+1 and gain all creature types until end of turn.

Lorwyn (Common)
Shield-Wall Sentinel
Shield-Wall Sentinel 4 (4)
Artifact Creature — Golem (1/3)

Defender

When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Dominaria United (Common)
Shifting Borders
Shifting Borders 3Blue (4)
Instant — Arcane

Exchange control of two target lands.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Uncommon)
Shifting Ceratops
Shifting Ceratops 2GreenGreen (4)
Creature — Dinosaur (5/4)

This spell can't be countered.

Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)

Green: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Shifting Grift
Shifting Grift BlueBlue (2)
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Exchange control of two target creatures.

+ 1 — Exchange control of two target artifacts.

+ 1 — Exchange control of two target enchantments.

Outlaws of Thunder Junction (Uncommon)
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