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Auriok Survivors
Auriok Survivors 5White (6)
Creature — Human Soldier (4/6)

When Auriok Survivors enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

New Phyrexia (Uncommon)
Bereaved Survivor
Bereaved Survivor 2White (3)
Creature — Human Peasant (2/1)

When another creature you control dies, transform Bereaved Survivor.

Innistrad: Midnight Hunt (Uncommon)
Cautious Survivor
Cautious Survivor 3Green (4)
Creature — Elf Survivor (4/4)

Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life.

Duskmourn: House of Horror (Common)
Cunning Survivor
Cunning Survivor 1Blue (2)
Creature — Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

Hour of Devastation (Common)
Dauntless Survivor
Dauntless Survivor 1Green (2)
Creature — Human Warrior (1/1)

When Dauntless Survivor enters, put a +1/+1 counter on target creature.

Zendikar Rising (Common)
Defiant Survivor
Defiant Survivor 2Green (3)
Creature — Human Survivor (3/2)

Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Uncommon)
Elturel Survivors
Elturel Survivors 3Red (4)
Creature — Tiefling Peasant (0/4)

Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.

Commander Legends: Battle for Baldur's Gate (Rare)
Grisly Survivor
Grisly Survivor 2Black (3)
Creature — Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

Hour of Devastation (Common)
Michonne, Ruthless Survivor
Michonne, Ruthless Survivor 3BlackGreen (5)
Legendary Creature — Human Warrior (3/3)

When Michonne enters, create two Walker tokens.

As long as Michonne is equipped, she must be blocked if able.

Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn.

Secret Lair Drop (Mythic Rare)
Pelargir Survivor
Pelargir Survivor 1Blue (2)
Creature — Human Peasant (1/3)

Tap: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.

5Blue, Tap: Target player mills three cards. (They put the top three cards of their library into their graveyard.)

The Lord of the Rings: Tales of Middle Earth (Common)
Resolute Survivors
Resolute Survivors 1RedWhite (3)
Creature — Human Warrior (3/3)

You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.

Hour of Devastation (Uncommon)
Riptide Survivor
Riptide Survivor 2Blue (3)
Creature — Human Wizard (2/1)

Morph 1BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Riptide Survivor is turned face up, discard two cards, then draw three cards.

Commander 2014 (Uncommon)
Other Versions
Scourge (Uncommon)
Rootwise Survivor
Rootwise Survivor 3GreenGreen (5)
Creature — Human Survivor (3/4)

Haste

Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.

Duskmourn: House of Horror (Uncommon)
Search for Survivors
Search for Survivors 2Red (3)
Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

Prophecy (Rare)
Survivor of Korlis
Survivor of Korlis White (1)
Creature — Human Soldier (1/1)

First strike

1White, Exile Survivor of Korlis from your graveyard: Scry 2.

The Brothers' War (Common)
Survivor of the Unseen
Survivor of the Unseen 2Blue (3)
Creature — Human Wizard (2/1)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Draw two cards, then put a card from your hand on top of your library.

Coldsnap (Common)
Survivors' Bond
Survivors' Bond 1Green (2)
Sorcery

Choose one or both —

• Return target Human creature card from your graveyard to your hand.

• Return target non-Human creature card from your graveyard to your hand.

Ikoria: Lair of Behemoths (Common)
Survivors' Encampment
Survivors' Encampment (0)
Land — Desert

Tap: Add Colorless.

Tap, Tap an untapped creature you control: Add one mana of any color.

Hour of Devastation (Common)
Survivor's Med Kit
Survivor's Med Kit 1 (1)
Artifact

1, Tap: Choose one that hasn't been chosen —

• Stimpak — Draw a card.

• Fancy Lads Snack Cakes — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

• RadAway — Target player loses all rad counters. Sacrifice Survivor's Med Kit.

Magic The Gathering—Fallout (Uncommon)
Tawnos, Solemn Survivor
Tawnos, Solemn Survivor 1Blue (2)
Legendary Creature — Human Artificer (1/3)

2, Tap: Create a token that's a copy of up to one target artifact token you control. Mill two cards.

1WhiteBlueBlack, Tap, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

The Brothers' War Commander (Mythic Rare)
Tazri, Stalwart Survivor
Tazri, Stalwart Survivor 2White (3)
Legendary Creature — Human Warrior (3/3)

Each creature you control has "Tap: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."

WhiteBlueBlackRedGreen, Tap: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.

March of the Machine: The Aftermath (Rare)
Veteran Survivor
Veteran Survivor White (1)
Creature — Human Survivor (2/1)

Survival — At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.

As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Duskmourn: House of Horror (Uncommon)
Village Survivors
Village Survivors 4Green (5)
Creature — Human (4/5)

Vigilance

Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.

Dark Ascension (Uncommon)
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