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Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Sengir Bats
Sengir Bats 1BlackBlack (3)
Creature — Bat (1/2)

Flying

Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

Homelands (Common)
Sengir Nosferatu
Sengir Nosferatu 3BlackBlack (5)
Creature — Vampire (4/4)

Flying

1Black, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "1Black, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Sengir, the Dark Baron
Sengir, the Dark Baron 4BlackBlack (6)
Legendary Creature — Vampire Noble (4/4)

Flying

Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Sensation Gorger
Sensation Gorger 1RedRed (3)
Creature — Goblin Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

Morningtide (Rare)
Sensei Golden-Tail
Sensei Golden-Tail 1White (2)
Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1White, Tap: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

Champions of Kamigawa (Rare)
Sensei's Divining Top
Sensei's Divining Top 1 (1)
Artifact

1: Look at the top three cards of your library, then put them back in any order.

Tap: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Double Masters 2022 (Rare)
Other Versions
Champions of Kamigawa (Uncommon)
From the Vault: Exiled (Mythic Rare)
Eternal Masters (Rare)
Sensory Deprivation
Sensory Deprivation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
Sentinel
Sentinel 4 (4)
Artifact Creature — Shapeshifter (1/1)

0: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. <I>(This effect lasts indefinitely.)</I>

Chronicles (Rare)
Other Versions
Legends (Rare)
Sentinel of Lost Lore
Sentinel of Lost Lore 1GreenGreen (3)
Creature — Elf Knight (3/4)

When Sentinel of Lost Lore enters, choose one or more —

• Return target card you own in exile that has an Adventure to your hand.

• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.

• Exile target player's graveyard.

Wilds of Eldraine (Rare)
Sentinel of the Eternal Watch
Sentinel of the Eternal Watch 5White (6)
Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)

At the beginning of combat on each opponent's turn, tap target creature that player controls.

Magic Origins (Uncommon)
Sentinel of the Nameless City
Sentinel of the Nameless City 2Green (3)
Creature — Merfolk Warrior Scout (3/4)

Vigilance

Whenever Sentinel of the Nameless City enters or attacks, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Sentinel of the Pearl Trident
Sentinel of the Pearl Trident 4Blue (5)
Creature — Merfolk Soldier (3/3)

Flash

When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Sentinel Sarah Lyons
Sentinel Sarah Lyons 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

Magic The Gathering—Fallout (Rare)
Sentinel Sliver
Sentinel Sliver 1White (2)
Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Sentinel Spider
Sentinel Spider 3GreenGreen (5)
Creature — Spider (4/4)

Vigilance, reach

Arena Base Set (Uncommon)
Other Versions
Magic 2013 (Common)
Eternal Masters (Common)
Commander Legends (Common)
Sentinel Totem
Sentinel Totem 1 (1)
Artifact

When Sentinel Totem enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap, Exile Sentinel Totem: Exile all graveyards.

Ixalan (Uncommon)
Sentinel Tower
Sentinel Tower 4 (4)
Artifact

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Battlebond (Rare)
Sentinel's Eyes
Sentinel's Eyes White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has vigilance.

Escape—White, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sentinel's Mark
Sentinel's Mark 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

Addendum — When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Ravnica Allegiance (Uncommon)
Sentinels of Glen Elendra
Sentinels of Glen Elendra 3Blue (4)
Creature — Faerie Soldier (2/3)

Flash

Flying

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Sentry Bot
Sentry Bot 4White (5)
Artifact Creature — Robot (2/5)

Flash

This spell costs 1 less to cast for each creature attacking you.

When Sentry Bot enters, you get Energy for each creature attacking you.

At the beginning of combat on your turn, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Sentry Oak
Sentry Oak 4White (5)
Creature — Treefolk Warrior (3/5)

Defender

At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Sentry of the Underworld
Sentry of the Underworld 3WhiteBlack (5)
Creature — Griffin Skeleton (3/3)

Flying, vigilance

WhiteBlack, Pay 3 life: Regenerate Sentry of the Underworld.

Theros (Uncommon)
Senu, Keen-Eyed Protector
Senu, Keen-Eyed Protector 1White (2)
Legendary Creature — Bird Scout (2/1)

Flying, vigilance

Tap, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry 2.

When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.

Assassin's Creed (Rare)
Separatist Voidmage
Separatist Voidmage 3Blue (4)
Creature — Human Wizard (2/2)

When Separatist Voidmage enters, you may return target creature to its owner's hand.

Magic Origins (Common)
Septic Rats
Septic Rats 1BlackBlack (3)
Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Sequestered Stash
Sequestered Stash (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.

Kaladesh (Uncommon)
Seraph of the Masses
Seraph of the Masses 5WhiteWhite (7)
Creature — Angel (*/*)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

March of the Machine Commander (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Seraph of the Scales
Seraph of the Scales 2WhiteBlack (4)
Creature — Angel (4/3)

Flying

White: Seraph of the Scales gains vigilance until end of turn.

Black: Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Seraph of the Suns
Seraph of the Suns 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Amonkhet (Uncommon)
Seraph of the Sword
Seraph of the Sword 3White (4)
Creature — Angel (3/3)

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

Magic 2014 Core Set (Rare)
Seraph Sanctuary
Seraph Sanctuary (0)
Land

When Seraph Sanctuary enters, you gain 1 life.

Whenever an Angel you control enters, you gain 1 life.

Tap: Add Colorless.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Seraphic Greatsword
Seraphic Greatsword 1White (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.

Equip 4

Commander Legends (Mythic Rare)
Seraphic Steed
Seraphic Steed GreenWhite (2)
Creature — Unicorn Mount (2/2)

First strike, lifelink

Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.

Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Serendib Efreet
Serendib Efreet 2Blue (3)
Creature — Efreet (3/4)

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Jumpstart (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Uncommon)
Eternal Masters (Rare)
Serene Heart
Serene Heart 1Green (2)
Instant

Destroy all Auras.

Mirage (Common)
Serene Master
Serene Master 1White (2)
Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

Commander 2013 Edition (Rare)
Serene Sleuth
Serene Sleuth 1White (2)
Creature — Human Detective (2/2)

When Serene Sleuth enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

Murders at Karlov Manor Commander (Rare)
Serene Steward
Serene Steward 1White (2)
Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay White. If you do, put a +1/+1 counter on target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Serene Sunset
Serene Sunset Variable ColorlessGreen (1)
Instant

Prevent all combat damage X target creatures would deal this turn.

Judgment (Uncommon)
Serenity
Serenity 1White (2)
Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Sergeant John Benton
Sergeant John Benton 1GreenWhite (3)
Legendary Creature — Human Soldier (2/4)

Trample, haste

Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.

Doctor Who Commander (Rare)
Sergeant-at-Arms
Sergeant-at-Arms 2White (3)
Creature — Human Soldier (2/3)

Kicker 2White (You may pay an additional 2White as you cast this spell.)

When Sergeant-at-Arms enters, if it was kicked, create two 1/1 white Soldier creature tokens.

Dominaria (Common)
Serpent Assassin
Serpent Assassin 3BlackBlack (5)
Creature — Snake Assassin (2/2)

When Serpent Assassin enters, you may destroy target nonblack creature.

Portal (Rare)
Serpent Generator
Serpent Generator 6 (6)
Artifact

4, Tap: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Serpent of the Endless Sea
Serpent of the Endless Sea 4Blue (5)
Creature — Serpent (*/*)

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.

Magic 2010 (Common)
Serpent of Yawning Depths
Serpent of Yawning Depths 4BlueBlue (6)
Enchantment Creature — Serpent (6/6)

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

Theros Beyond Death (Rare)
Serpent Skin
Serpent Skin 2Green (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

Green: Regenerate enchanted creature.

Champions of Kamigawa (Common)
Serpent Warrior
Serpent Warrior 2Black (3)
Creature — Snake Warrior (3/3)

When Serpent Warrior enters, you lose 3 life.

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Starter 1999 (Common)
Portal (Common)
Serpent-Blade Assailant
Serpent-Blade Assailant 2Green (3)
Creature — Elf Warrior (2/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Deathtouch

March of the Machine (Common)
Serpentine
Serpentine (0)
Creature — Wurm (+3/+3)

Landfall — Whenever a land you control enters,

Augment 2Green (2Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Rare)
Serpentine Ambush
Serpentine Ambush 1Blue (2)
Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.

Innistrad: Crimson Vow (Common)
Serpentine Basilisk
Serpentine Basilisk 2GreenGreen (4)
Creature — Basilisk (2/3)

Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Morph 1GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Serpentine Curve
Serpentine Curve 3Blue (4)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

Strixhaven: School of Mages (Common)
Serpentine Kavu
Serpentine Kavu 4Green (5)
Creature — Kavu (4/4)

Red: Serpentine Kavu gains haste until end of turn.

Invasion (Common)
Serpentine Spike
Serpentine Spike 5RedRed (7)
Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Battle for Zendikar (Rare)
Serpent's Gift
Serpent's Gift 2Green (3)
Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Magic 2013 (Common)
Serpent's Soul-Jar
Serpent's Soul-Jar 2Black (3)
Artifact

Whenever an Elf you control dies, exile it.

Tap, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar.

Kaldheim Commander (Rare)
Serra Advocate
Serra Advocate 3White (4)
Creature — Angel (2/2)

Flying

Tap: Target attacking or blocking creature gets +2/+2 until end of turn.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Destiny (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Serra Ascendant
Serra Ascendant White (1)
Creature — Human Monk (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Historic Anthology 1 (Rare)
Other Versions
Magic 2011 (Rare)
Iconic Masters (Rare)
Serra Avatar
Serra Avatar 4WhiteWhiteWhite (7)
Creature — Avatar (*/*)

Serra Avatar's power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

Dominaria Remastered (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Magic 2013 (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2014 (Mythic Rare)
Commander 2018 (Mythic Rare)
Serra Bestiary
Serra Bestiary WhiteWhite (2)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay WhiteWhite.

Enchanted creature can't attack or block, and its activated abilities with Tap in their costs can't be activated.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Uncommon)
Homelands (Common)
Serra Faithkeeper
Serra Faithkeeper (0)
Creature — Angel (4/4)

Flying, vigilance

March of the Machine (Uncommon)
Serra Inquisitors
Serra Inquisitors 4White (5)
Creature — Human Cleric (3/3)

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

Homelands (Uncommon)
Serra the Benevolent
Serra the Benevolent 2WhiteWhite (4)
Legendary Planeswalker — Serra (4)

+2: Creatures you control with flying get +1/+1 until end of turn.

−3: Create a 4/4 white Angel creature token with flying and vigilance.

−6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."

Modern Horizons (Mythic Rare)
Serra Zealot
Serra Zealot White (1)
Creature — Human Soldier (1/1)

First strike

Urza's Saga (Common)
Serra's Liturgy
Serra's Liturgy 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.

White, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.

Urza's Saga (Rare)
Serra's Sanctum
Serra's Sanctum (0)
Legendary Land

Tap: Add White for each enchantment you control.

Urza's Saga (Rare)
Serrated Arrows
Serrated Arrows 4 (4)
Artifact

Serrated Arrows enters with three arrowhead counters on it.

At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.

Tap, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Homelands (Common)
Time Spiral "Timeshifted" (Special)
Duel Decks: Garruk vs. Liliana (Common)
Serrated Biskelion
Serrated Biskelion 3 (3)
Artifact Creature — Construct (2/2)

Tap: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Weatherlight (Uncommon)
Serrated Scorpion
Serrated Scorpion Black (1)
Creature — Scorpion (1/2)

When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.

Commander Masters (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Serum Tank
Serum Tank 3 (3)
Artifact

Whenever Serum Tank or another artifact enters, put a charge counter on Serum Tank.

3, Tap, Remove a charge counter from Serum Tank: Draw a card.

Planechase (Uncommon)
Other Versions
Mirrodin (Uncommon)
Servant of Nefarox
Servant of Nefarox 2Black (3)
Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Servant of the Conduit
Servant of the Conduit 1Green (2)
Creature — Elf Druid (2/2)

When Servant of the Conduit enters, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Add one mana of any color.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Servant of the Scale
Servant of the Scale Green (1)
Creature — Human Soldier (0/0)

Servant of the Scale enters with a +1/+1 counter on it.

When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

Jumpstart 2022 (Common)
Other Versions
Dragons of Tarkir (Common)
Jumpstart: Historic Horizons (Common)
Servant of the Stinger
Servant of the Stinger 1Black (2)
Creature — Human Warlock (1/3)

Deathtouch

Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Servant of Tymaret
Servant of Tymaret 2Black (3)
Creature — Zombie (1/3)

Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

2Black: Regenerate Servant of Tymaret.

Born of the Gods (Common)
Servant of Volrath
Servant of Volrath 2Black (3)
Creature — Minion (3/3)

When Servant of Volrath leaves the battlefield, sacrifice a creature.

Tempest (Common)
Protect // Serve (Serve)
Protect // Serve (Serve) 1Blue (2)
Instant

Target creature gets -6/-0 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Servo Exhibition
Servo Exhibition 1White (2)
Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Servo Schematic
Servo Schematic 2 (2)
Artifact

When Servo Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

The Brothers' War Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Seshiro the Anointed
Seshiro the Anointed 4GreenGreen (6)
Legendary Creature — Snake Monk (3/4)

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

Champions of Kamigawa (Rare)
Set Adrift
Set Adrift 5Blue (6)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Put target nonland permanent on top of its owner's library.

Khans of Tarkir (Uncommon)
Setessan Battle Priest
Setessan Battle Priest 1White (2)
Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Theros (Common)
Setessan Champion
Setessan Champion 2Green (3)
Creature — Human Warrior (1/3)

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on Setessan Champion and draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Setessan Griffin
Setessan Griffin 4White (5)
Creature — Griffin (3/2)

Flying

2GreenGreen: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

Theros (Common)
Setessan Oathsworn
Setessan Oathsworn 1GreenGreen (3)
Creature — Satyr Warrior (1/1)

Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.

Born of the Gods (Common)
Setessan Petitioner
Setessan Petitioner 1GreenGreen (3)
Creature — Human Druid (2/2)

When Setessan Petitioner enters, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Setessan Skirmisher
Setessan Skirmisher 1Green (2)
Creature — Human Warrior (2/1)

Constellation — Whenever an enchantment you control enters, Setessan Skirmisher gets +1/+1 until end of turn.

Theros Beyond Death (Common)
Setessan Starbreaker
Setessan Starbreaker 3Green (4)
Creature — Human Warrior (2/1)

When Setessan Starbreaker enters, you may destroy target Aura.

Born of the Gods (Common)
Setessan Tactics
Setessan Tactics 1Green (2)
Instant

Strive — This spell costs Green more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain "Tap: This creature fights another target creature."

Journey into Nyx (Rare)
Setessan Training
Setessan Training 1Green (2)
Enchantment — Aura

Enchant creature you control

When Setessan Training enters, draw a card.

Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2021 (Common)
Other Versions
Theros Beyond Death (Common)
Sethron, Hurloon General
Sethron, Hurloon General 3RedRed (5)
Legendary Creature — Minotaur Warrior (4/4)

Whenever Sethron, Hurloon General or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.

2Black or Red: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. (Black or Red can be paid with either Black or Red.)

Jumpstart (Rare)
Seton, Krosan Protector
Seton, Krosan Protector GreenGreenGreen (3)
Legendary Creature — Centaur Druid (2/2)

Tap an untapped Druid you control: Add Green.

Odyssey (Rare)
Seton's Desire
Seton's Desire 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Seton's Scout
Seton's Scout 1Green (2)
Creature — Centaur Druid Scout Archer (2/1)

Reach (This creature can block creatures with flying.)

Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Torment (Uncommon)
Settle Beyond Reality
Settle Beyond Reality 4White (5)
Sorcery

Choose one or both —

• Exile target creature you don't control.

• Exile target creature you control, then return it to the battlefield under its owner's control.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Double Masters 2022 (Common)
Settle the Score
Settle the Score 2BlackBlack (4)
Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

Jumpstart (Uncommon)
Other Versions
Dominaria (Uncommon)
Settle the Wilds
Settle the Wilds 1GreenGreen (3)
Sorcery

Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Uncommon)
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