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Splinterfright
Splinterfright 2Green (3)
Creature — Elemental (*/*)

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, mill two cards.

Double Masters 2022 (Rare)
Other Versions
Innistrad (Rare)
Ikoria Commander (Rare)
Splintering Wind
Splintering Wind 2GreenGreen (4)
Enchantment

2Green: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep Green." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Alliances (Rare)
Split Decision
Split Decision 1Blue (2)
Instant

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Game Night: Free-For-All (Uncommon)
Other Versions
Magic: The Gathering—Conspiracy (Uncommon)
Split Screen
Split Screen 4 (4)
Artifact

When Split Screen enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.

Play with your libraries' top cards revealed.

When Split Screen leaves the battlefield, shuffle your libraries together.

Unstable (Rare)
Split the Party
Split the Party 3BlueBlue (5)
Sorcery

Choose target player. Return half the creatures they control to their owner's hand, rounded up.

Adventures in the Forgotten Realms (Uncommon)
Split the Spoils
Split the Spoils 2Green (3)
Sorcery

Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Split Up
Split Up 1WhiteWhite (3)
Sorcery

Choose one —

• Destroy all tapped creatures.

• Destroy all untapped creatures.

Duskmourn: House of Horror (Rare)
Splitskin Doll
Splitskin Doll 1White (2)
Artifact Creature — Toy (2/1)

When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less.

Duskmourn: House of Horror (Uncommon)
Split-Tail Miko
Split-Tail Miko 1White (2)
Creature — Fox Cleric (1/1)

White, Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Splitting Headache
Splitting Headache 3Black (4)
Sorcery

Choose one —

• Target player discards two cards.

• Target player reveals their hand. You choose a card from it. That player discards that card.

Shadowmoor (Common)
Splitting Slime
Splitting Slime 3GreenGreen (5)
Creature — Ooze (3/3)

4GreenGreen: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)

Conspiracy: Take the Crown (Rare)
Splitting the Powerstone
Splitting the Powerstone 2Blue (3)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Spoils of Adventure
Spoils of Adventure 4WhiteBlue (6)
Instant

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

You gain 3 life and draw three cards.

Zendikar Rising (Uncommon)
Spoils of the Hunt
Spoils of the Hunt 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.

Adventures in the Forgotten Realms (Common)
Spoils of the Vault
Spoils of the Vault Black (1)
Instant

Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.

Ultimate Masters (Rare)
Other Versions
Mirrodin (Rare)
Spoils of Victory
Spoils of Victory 2Green (3)
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Commander 2013 Edition (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Spontaneous Artist
Spontaneous Artist 3Red (4)
Creature — Human Rogue (3/3)

When Spontaneous Artist enters, you get Energy (an energy counter).

Pay Energy: Target creature gains haste until end of turn.

Kaladesh (Common)
Spontaneous Combustion
Spontaneous Combustion 1BlackRed (3)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Spontaneous Combustion deals 3 damage to each creature.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Spontaneous Flight
Spontaneous Flight 2White (3)
Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

Ikoria: Lair of Behemoths (Common)
Spontaneous Generation
Spontaneous Generation 3Green (4)
Sorcery

Create a 1/1 green Saproling creature token for each card in your hand.

Mercadian Masques (Rare)
Spontaneous Mutation
Spontaneous Mutation Blue (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Commander Legends (Common)
Spore Burst
Spore Burst 3Green (4)
Sorcery

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

Conflux (Uncommon)
Sporeback Troll
Sporeback Troll 3Green (4)
Creature — Troll Mutant (0/0)

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

1Green: Regenerate target creature with a +1/+1 counter on it.

Dissension (Common)
Sporecrown Thallid
Sporecrown Thallid 1Green (2)
Creature — Fungus (2/2)

Each other creature you control that's a Fungus or Saproling gets +1/+1.

Dominaria (Uncommon)
Sporesower Thallid
Sporesower Thallid 2GreenGreen (4)
Creature — Fungus (4/4)

At the beginning of your upkeep, put a spore counter on each Fungus you control.

Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Modern Masters (Uncommon)
Sporocyst
Sporocyst Variable ColorlessVariable ColorlessGreen (1)
Creature — Tyranid (0/0)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Defender

Spore Chimney — When Sporocyst enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Rare)
Sporogenic Infection
Sporogenic Infection 1Black (2)
Enchantment — Aura

Enchant creature

When Sporogenic Infection enters, target player sacrifices a creature other than enchanted creature.

When enchanted creature is dealt damage, destroy it.

Duskmourn: House of Horror (Uncommon)
Sporoloth Ancient
Sporoloth Ancient 3GreenGreen (5)
Creature — Fungus (4/4)

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Modern Masters (Common)
Spotted Griffin
Spotted Griffin 3White (4)
Creature — Griffin (2/3)

Flying

Masters Edition IV (Common)
Other Versions
Portal (Common)
Spotter Thopter
Spotter Thopter 8 (8)
Artifact Creature — Thopter (4/5)

Flying

When Spotter Thopter enters, scry X, where X is its power.

//PRT-Prototype_Mech//

3Blue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/3

The Brothers' War (Uncommon)
Spread the Sickness
Spread the Sickness 4Black (5)
Sorcery

Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Mirrodin Besieged (Common)
Spreading Insurrection
Spreading Insurrection 4Red (5)
Sorcery

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Horizons 2 (Uncommon)
Spreading Rot
Spreading Rot 4Black (5)
Sorcery

Destroy target land. Its controller loses 2 life.

Ixalan (Common)
Spring of Eternal Peace
Spring of Eternal Peace 3GreenGreen (5)
Sorcery

You gain 8 life.

Portal Three Kingdoms (Common)
Springheart Nantuko
Springheart Nantuko 1Green (2)
Enchantment Creature — Insect Monk (1/1)

Bestow 1Green

Enchanted creature gets +1/+1.

Landfall — Whenever a land you control enters, you may pay 1Green if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

Modern Horizons 3 (Rare)
Springing Tiger
Springing Tiger 3Green (4)
Creature — Cat (3/3)

Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

Odyssey (Common)
Springjack Knight
Springjack Knight 2White (3)
Creature — Kithkin Knight (2/1)

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Springjack Pasture
Springjack Pasture (0)
Land

Tap: Add Colorless.

4, Tap: Create a 0/1 white Goat creature token.

Tap, Sacrifice X Goats: Add X mana of any one color. You gain X life.

Commander 2013 Edition (Rare)
Other Versions
Eventide (Rare)
Springjaw Trap
Springjaw Trap 1 (1)
Artifact

Flash

4, Tap, Sacrifice Springjaw Trap: It deals 3 damage to any target.

Ikoria: Lair of Behemoths (Common)
Springmantle Cleric
Springmantle Cleric 4Green (5)
Creature — Elf Cleric (2/3)

Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it.

Zendikar Rising (Uncommon)
Springsage Ritual
Springsage Ritual 3Green (4)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Eldritch Moon (Common)
Sprinting Warbrute
Sprinting Warbrute 4Red (5)
Creature — Ogre Berserker (5/4)

Sprinting Warbrute attacks each combat if able.

Dash 3Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Sprite Dragon
Sprite Dragon BlueRed (2)
Creature — Faerie Dragon (1/1)

Flying, haste

Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Sprite Noble
Sprite Noble 1BlueBlue (3)
Creature — Faerie Noble (2/2)

Flying

Other creatures you control with flying get +0/+1.

Tap: Other creatures you control with flying get +1/+0 until end of turn.

Eternal Masters (Uncommon)
Other Versions
Time Spiral (Rare)
Sprout
Sprout Green (1)
Instant

Create a 1/1 green Saproling creature token.

Time Spiral (Common)
Sprout Swarm
Sprout Swarm 1Green (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 green Saproling creature token.

Future Sight (Common)
Sproutback Trudge
Sproutback Trudge 7GreenGreen (9)
Creature — Fungus Beast (9/7)

This spell costs Variable Colorless less to cast, where X is the amount of life you gained this turn.

Trample

At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.

Commander 2021 (Rare)
Sprouting Goblin
Sprouting Goblin 1Red (2)
Creature — Goblin Druid (2/2)

Kicker Green (You may pay an additional Green as you cast this spell.)

When Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.

Red, Tap, Sacrifice a land: Draw a card.

Dominaria United (Uncommon)
Sprouting Phytohydra
Sprouting Phytohydra 4Green (5)
Creature — Plant Hydra (0/2)

Defender (This creature can't attack.)

Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.

Dissension (Rare)
Sprouting Renewal
Sprouting Renewal 2Green (3)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose one —

• Create a 2/2 green and white Elf Knight creature token with vigilance.

• Destroy target artifact or enchantment.

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Uncommon)
Sprouting Thrinax
Sprouting Thrinax BlackRedGreen (3)
Creature — Lizard (3/3)

When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.

Double Masters 2022 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Sprouting Vines
Sprouting Vines 2Green (3)
Instant

Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Commander 2013 Edition (Common)
Other Versions
Scourge (Common)
Spurnmage Advocate
Spurnmage Advocate White (1)
Creature — Human Nomad (1/1)

Tap: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Spy Kit
Spy Kit 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.

Equip 2

Conspiracy: Take the Crown (Uncommon)
Spy Network
Spy Network Blue (1)
Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

Onslaught (Common)
Spymaster's Vault
Spymaster's Vault (0)
Land

Spymaster's Vault enters tapped unless you control a Swamp.

Tap: Add Black.

Black, Tap: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Modern Horizons 3 (Rare)
Squad Captain
Squad Captain 4White (5)
Creature — Human Soldier (2/2)

Vigilance

Squad Captain enters with a +1/+1 counter on it for each other creature you control.

Commander Legends (Common)
Other Versions
Core Set 2020 (Common)
Squall Drifter
Squall Drifter 1White (2)
Snow Creature — Elemental (1/1)

Flying

White, Tap: Tap target creature.

Coldsnap (Common)
Squee, the Immortal
Squee, the Immortal 1RedRed (3)
Legendary Creature — Goblin (2/1)

You may cast Squee, the Immortal from your graveyard or from exile.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Streets of New Capenna Commander (Rare)
Squee's Toy
Squee's Toy 1 (1)
Artifact

Tap: Prevent the next 1 damage that would be dealt to target creature this turn.

Tempest (Common)
Squid Fire Knight
Squid Fire Knight (0)
Stickers

2 — Tap: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one, then you choose one of those rolls to ignore.

3 — Protection from odd mana values

2 — 4/1

4 — 6/6

Unfinity (Common)
Squidnapper (playtest)
Squidnapper (playtest) 3BlueBlue (5)
Creature — — Squid Pirate (3/4)

When CARDNAME enters the battlefield, gain control of target creature an opponent controls until CARDNAME leaves the battlefield or that player pays the ransom.

Ransom — 6 and 2 life

Mystery Booster (Common)
Squire's Devotion
Squire's Devotion 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.

When Squire's Devotion enters, create a 1/1 white Vampire creature token with lifelink.

Rivals of Ixalan (Common)
Squirrel Nest
Squirrel Nest 1GreenGreen (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Create a 1/1 green Squirrel creature token."

Bloomburrow Commander (Uncommon)
Other Versions
Odyssey (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Modern Horizons (Uncommon)
Dominaria Remastered (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Squirrel Sanctuary
Squirrel Sanctuary Green (1)
Enchantment

When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.

Whenever a nontoken creature you control dies, you may pay 1. If you do, return Squirrel Sanctuary to its owner's hand.

Modern Horizons 2 (Uncommon)
Squirrel Squatters
Squirrel Squatters 3GreenGreen (5)
Creature — Squirrel (4/4)

When Squirrel Squatters enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.

Unfinity (Uncommon)
Squirrel Stack (Squirrel Stack (a))
Squirrel Stack (Squirrel Stack (a)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 2, 3, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (b))
Squirrel Stack (Squirrel Stack (b)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 2, 4, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (c))
Squirrel Stack (Squirrel Stack (c)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 2, 5, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (d))
Squirrel Stack (Squirrel Stack (d)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 3, 4, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (e))
Squirrel Stack (Squirrel Stack (e)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 3, 5, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (f))
Squirrel Stack (Squirrel Stack (f)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 4, 5, 6

Unfinity (Acorn) (Uncommon)
Squirrel token card
Unglued (Uncommon)
Sram's Expertise
Sram's Expertise 2WhiteWhite (4)
Sorcery

Create three 1/1 colorless Servo artifact creature tokens.

You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Stab Wound
Stab Wound 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Ravnica Remastered (Uncommon)
Other Versions
Return to Ravnica (Common)
Duel Decks: Jace vs. Vraska (Common)
Magic 2015 Core Set (Uncommon)
Guild Kit: Orzhov (Uncommon)
Jumpstart (Uncommon)
Wilds of Eldraine Enchanting Tales (Uncommon)
Stabbing Pain
Stabbing Pain Black (1)
Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

Magic 2011 (Common)
Stabilizer
Stabilizer 2 (2)
Artifact

Players can't cycle cards.

Scourge (Rare)
Nezumi Shortfang (Stabwhisker the Odious)
Nezumi Shortfang (Stabwhisker the Odious) 1Black (2)
Legendary Creature — Rat Shaman (3/3)

At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.

Champions of Kamigawa (Rare)
Stack of Paperwork (playtest)
Stack of Paperwork (playtest) White (1)
Enchantment

When CARDNAME enters the battlefield, draw a card.

Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.)

Mystery Booster (Common)
Stadium Vendors
Stadium Vendors 3Red (4)
Creature — Goblin (3/3)

When Stadium Vendors enters, choose a player. That player adds two mana of any one color they choose.

Battlebond (Common)
Staff of Compleation
Staff of Compleation 3 (3)
Artifact

Tap, Pay 1 life: Destroy target permanent you own.

Tap, Pay 2 life: Add one mana of any color.

Tap, Pay 3 life: Proliferate.

Tap, Pay 4 life: Draw a card.

5: Untap Staff of Compleation.

Phyrexia: All Will Be One (Mythic Rare)
Staff of Domination
Staff of Domination 3 (3)
Artifact

1: Untap Staff of Domination.

2, Tap: You gain 1 life.

3, Tap: Untap target creature.

4, Tap: Tap target creature.

5, Tap: Draw a card.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Fifth Dawn (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander Legends (Rare)
Staff of Eden, Vault's Key
Staff of Eden, Vault's Key 6 (6)
Legendary Artifact

When Staff of Eden, Vault's Key enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.

Tap: Draw a card for each permanent you control but don't own.

Assassin's Creed (Mythic Rare)
Staff of Nin
Staff of Nin 6 (6)
Artifact

At the beginning of your upkeep, draw a card.

Tap: Staff of Nin deals 1 damage to any target.

Commander Anthology 2018 (Rare)
Other Versions
Magic 2013 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Staff of the Ages
Staff of the Ages 3 (3)
Artifact

Creatures with landwalk abilities can be blocked as though they didn't have those abilities.

Ice Age (Rare)
Staff of the Death Magus
Staff of the Death Magus 3 (3)
Artifact

Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Flame Magus
Staff of the Flame Magus 3 (3)
Artifact

Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Letter Magus
Staff of the Letter Magus 3 (3)
Artifact

As Staff of the Letter Magus enters, choose a consonant other than N, R, S, or T.

Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.

Unstable (Uncommon)
Staff of the Mind Magus
Staff of the Mind Magus 3 (3)
Artifact

Whenever you cast a blue spell or an Island you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Storyteller
Staff of the Storyteller 1White (2)
Artifact

When Staff of the Storyteller enters, create a 1/1 white Spirit creature token with flying.

Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.

White, Tap, Remove a story counter from Staff of the Storyteller: Draw a card.

Phyrexia: All Will Be One Commander (Rare)
Staff of the Sun Magus
Staff of the Sun Magus 3 (3)
Artifact

Whenever you cast a white spell or a Plains you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Wild Magus
Staff of the Wild Magus 3 (3)
Artifact

Whenever you cast a green spell or a Forest you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of Titania
Staff of Titania 2 (2)
Artifact — Equipment

Equipped creature gets +X/+X, where X is the number of Forests you control.

Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)

Equip 3

The Brothers' War Commander (Rare)
Staff of Zegon
Staff of Zegon 4 (4)
Artifact

3, Tap: Target creature gets -2/-0 until end of turn.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Experimental Lab // Staff Room (Staff Room)
Experimental Lab // Staff Room (Staff Room) 2Green (3)
Enchantment — Room

Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Stag Beetle
Stag Beetle 3GreenGreen (5)
Creature — Insect (0/0)

Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Onslaught (Rare)
Stagecoach Security
Stagecoach Security 4White (5)
Creature — Human Soldier (4/5)

When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Plot 3White (You may pay 3White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Staggering Insight
Staggering Insight WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Theros Beyond Death (Uncommon)
Staggering Size
Staggering Size 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

The Lost Caverns of Ixalan (Common)
Staggershock
Staggershock 2Red (3)
Instant

Staggershock deals 2 damage to any target.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Double Masters 2022 (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Iconic Masters (Uncommon)
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