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Whip Sergeant
Whip Sergeant 2Red (3)
Creature — Human Soldier (2/1)

Red: Target creature gains haste until end of turn. (It can attack this turn.)

Prophecy (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Whipgrass Entangler
Whipgrass Entangler 2White (3)
Creature — Human Cleric (1/3)

1White: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays 1 for each Cleric on the battlefield."

Legions (Common)
Whiplash Trap
Whiplash Trap 3BlueBlue (5)
Instant — Trap

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay Blue rather than pay this spell's mana cost.

Return two target creatures to their owners' hands.

Ikoria Commander (Common)
Other Versions
Planechase (Common)
Zendikar (Common)
Duel Decks: Speed vs. Cunning (Common)
Whipstitched Zombie
Whipstitched Zombie 1Black (2)
Creature — Zombie (2/2)

At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay Black.

Prophecy (Common)
Whiptail Moloch
Whiptail Moloch 4Red (5)
Creature — Lizard (6/3)

When Whiptail Moloch enters, it deals 3 damage to target creature you control.

Dissension (Common)
Whiptail Wurm
Whiptail Wurm 6Green (7)
Creature — Wurm (8/5)

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal (Uncommon)
Whiptongue Frog
Whiptongue Frog 2Blue (3)
Creature — Frog (1/3)

Blue: Whiptongue Frog gains flying until end of turn.

Exodus (Common)
Whiptongue Hydra
Whiptongue Hydra 5Green (6)
Creature — Lizard Hydra (4/4)

Reach

When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2018 (Rare)
Whir of Invention
Whir of Invention Variable ColorlessBlueBlueBlue (3)
Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Whirler Virtuoso
Whirler Virtuoso 1BlueRed (3)
Creature — Vedalken Artificer (2/3)

When Whirler Virtuoso enters, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Create a 1/1 colorless Thopter artifact creature token with flying.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Whirling Catapult
Whirling Catapult 4 (4)
Artifact

2, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Whirling Strike
Whirling Strike 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike and trample until end of turn.

The Brothers' War (Common)
Whirlwind Adept
Whirlwind Adept 4Blue (5)
Creature — Djinn Monk (4/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Ultimate Masters (Common)
Other Versions
Khans of Tarkir (Common)
Whirlwind of Thought
Whirlwind of Thought 1BlueRedWhite (4)
Enchantment

Whenever you cast a noncreature spell, draw a card.

March of the Machine Commander (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Whisper Agent
Whisper Agent 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (3/2)

Flash

When Whisper Agent enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Whisper of the Dross
Whisper of the Dross Black (1)
Instant

Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Whisper, Blood Liturgist
Whisper, Blood Liturgist 3Black (4)
Legendary Creature — Human Cleric (2/2)

Tap, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Whisperer of the Wilds
Whisperer of the Wilds 1Green (2)
Creature — Human Shaman (0/2)

Tap: Add Green.

Ferocious — Tap: Add GreenGreen. Activate only if you control a creature with power 4 or greater.

Double Masters (Common)
Other Versions
Fate Reforged (Common)
Whispering Snitch
Whispering Snitch 1Black (2)
Creature — Vampire Rogue (1/3)

Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Whispering Specter
Whispering Specter 1BlackBlack (3)
Creature — Phyrexian Specter (1/1)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have.

New Phyrexia (Uncommon)
Whispers of the Muse
Whispers of the Muse Blue (1)
Instant

Buyback 5 (You may pay an additional 5 as you cast this spell. If you do, put this card into your hand as it resolves.)

Draw a card.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Time Spiral "Timeshifted" (Special)
Whispersteel Dagger
Whispersteel Dagger 2Black (3)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.

Equip 3

Zendikar Rising Commander (Rare)
Whisperwood Elemental
Whisperwood Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
White Dragon
White Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

Cold Breath — When White Dragon enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Adventures in the Forgotten Realms (Uncommon)
White Glove Gourmand
White Glove Gourmand 2WhiteBlack (4)
Creature — Human Noble (2/2)

When White Glove Gourmand enters, create two 1/1 white Human Soldier creature tokens.

At the beginning of your end step, if another Human died under your control this turn, create a Food token.

Magic The Gathering—Fallout (Uncommon)
White Knight
White Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Legions (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Masters Edition IV (Uncommon)
White Mana Battery
White Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on White Mana Battery.

Tap, Remove any number of charge counters from White Mana Battery: Add White, then add an additional White for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
White Orchid Phantom
White Orchid Phantom WhiteWhite (2)
Creature — Spirit Knight (2/2)

Flying, first strike

When White Orchid Phantom enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 3 (Rare)
White Plume Adventurer
White Plume Adventurer 2White (3)
Creature — Orc Cleric (3/3)

When White Plume Adventurer enters, you take the initiative.

At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Commander Legends: Battle for Baldur's Gate (Rare)
White Scarab
White Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by white creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

Ice Age (Uncommon)
White Shield Crusader
White Shield Crusader WhiteWhite (2)
Creature — Human Knight (2/1)

Protection from black

White: White Shield Crusader gains flying until end of turn.

WhiteWhite: White Shield Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
White Sun's Twilight
White Sun's Twilight Variable ColorlessWhiteWhite (2)
Sorcery

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

Phyrexia: All Will Be One (Rare)
White Sun's Zenith
White Sun's Zenith Variable ColorlessWhiteWhiteWhite (3)
Instant

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2014 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
White Ward
White Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from white. This effect doesn't remove White Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Whitemane Lion
Whitemane Lion 1White (2)
Creature — Cat (2/2)

Flash

When Whitemane Lion enters, return a creature you control to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Planar Chaos (Common)
Duel Decks: Venser vs. Koth (Common)
Commander 2014 (Common)
Eternal Masters (Common)
Masters 25 (Common)
Time Spiral Remastered (Common)
Whiteout
Whiteout 1Green (2)
Instant

All creatures lose flying until end of turn.

Sacrifice a snow land: Return Whiteout from your graveyard to your hand.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Whitesun's Passage
Whitesun's Passage 1White (2)
Instant

You gain 5 life.

Scars of Mirrodin (Common)
Whitewater Naiads
Whitewater Naiads 3BlueBlue (5)
Enchantment Creature — Nymph (4/4)

Constellation — Whenever Whitewater Naiads or another enchantment you control enters, target creature can't be blocked this turn.

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Who/What/When/Where/Why (Who // What // When // Where // Why)
Who/What/When/Where/Why (Who // What // When // Where // Why) (0)
Instant

Who

oXoW

Instant

Target player gains X life.

//

What

o2oR

Instant

Destroy target artifact.

//

When

o2oU

Instant

Counter target creature spell.

//

Where

o3oB

Instant

Destroy target land.

//

Why

o1oG

Instant

Destroy target enchantment.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Wibbly-wobbly, Timey-wimey
Wibbly-wobbly, Timey-wimey 1Blue (2)
Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Draw a card.

Doctor Who Commander (Common)
Wick, the Whorled Mind
Wick, the Whorled Mind 3Black (4)
Legendary Creature — Rat Warlock (2/4)

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.

BlueBlackRed, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.

Bloomburrow (Rare)
Wicked Pact
Wicked Pact 1BlackBlack (3)
Sorcery

Destroy two target nonblack creatures. You lose 5 life.

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Wicked Visitor
Wicked Visitor 1Black (2)
Creature — Nightmare (2/2)

Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Wilds of Eldraine (Common)
Wicker Witch
Wicker Witch 3 (3)
Artifact Creature — Scarecrow (3/1)

Shadows over Innistrad (Common)
Wickerfolk Thresher
Wickerfolk Thresher 3Green (4)
Artifact Creature — Scarecrow (5/4)

Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Duskmourn: House of Horror (Uncommon)
Wick's Patrol
Wick's Patrol 4BlackBlack (6)
Creature — Rat Warlock (5/3)

When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

Bloomburrow (Uncommon)
Widespread Brutality
Widespread Brutality 1BlackRedRed (4)
Sorcery

Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Widespread Thieving
Widespread Thieving 2Red (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you cast a multicolored spell, create a Treasure token. Then you may pay WhiteBlueBlackRedGreen. If you do, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Widget Contraption
Widget Contraption (0)
Artifact — Contraption

Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Derelict Attic // Widow's Walk (Widow's Walk)
Derelict Attic // Widow's Walk (Widow's Walk) 3Black (4)
Enchantment — Room

Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Wielding the Green Dragon
Wielding the Green Dragon 1Green (2)
Sorcery

Target creature gets +4/+4 until end of turn.

Portal Three Kingdoms (Common)
Wight
Wight 1Black (2)
Creature — Zombie Soldier (3/2)

Wight enters tapped.

Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.

Adventures in the Forgotten Realms (Rare)
Wight of Precinct Six
Wight of Precinct Six 1Black (2)
Creature — Zombie (1/1)

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Jumpstart (Common)
Other Versions
Gatecrash (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Common)
Wight of the Reliquary
Wight of the Reliquary BlackGreen (2)
Creature — Zombie Knight (2/2)

Vigilance

Wight of the Reliquary gets +1/+1 for each creature card in your graveyard.

Tap, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 3 (Rare)
Wiitigo
Wiitigo 3GreenGreenGreen (6)
Creature — Yeti (0/0)

Wiitigo enters with six +1/+1 counters on it.

At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Wild Aesthir
Wild Aesthir 2White (3)
Creature — Bird (1/1)

Flying, first strike

WhiteWhite: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Wild Beastmaster
Wild Beastmaster 2Green (3)
Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Wild Cantor
Wild Cantor Red or Green (1)
Creature — Human Druid (1/1)

(Red or Green can be paid with either Red or Green.)

Sacrifice Wild Cantor: Add one mana of any color.

Ravnica Remastered (Common)
Other Versions
Guildpact (Common)
Wild Celebrants
Wild Celebrants 3RedRed (5)
Creature — Satyr (5/3)

When Wild Celebrants enters, you may destroy target artifact.

Commander Legends (Common)
Other Versions
Theros (Common)
Wild Ceratok
Wild Ceratok 3Green (4)
Creature — Rhino (4/3)

Guilds of Ravnica (Common)
Wild Elephant
Wild Elephant 3Green (4)
Creature — Elephant (3/3)

Trample

Mirage (Common)
Wild Evocation
Wild Evocation 5Red (6)
Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Magic 2011 (Rare)
Wild Growth
Wild Growth Green (1)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

Magic The Gathering—Fallout (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Beatdown Box Set (Common)
Commander 2018 (Common)
Adventures in the Forgotten Realms Commander (Common)
Dominaria Remastered (Common)
Murders at Karlov Manor Commander (Common)
Wild Instincts
Wild Instincts 3Green (4)
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Magic Origins (Common)
Wild Leotau
Wild Leotau 2GreenGreen (4)
Creature — Cat (5/4)

At the beginning of your upkeep, sacrifice Wild Leotau unless you pay Green.

Conflux (Common)
Wild Mammoth
Wild Mammoth 2Green (3)
Creature — Elephant (3/4)

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

Nemesis (Uncommon)
Wild Might
Wild Might 1Green (2)
Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays 2.

Prophecy (Common)
Wild Nacatl
Wild Nacatl Green (1)
Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Shards of Alara (Common)
Wild Onslaught
Wild Onslaught 3Green (4)
Instant

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.

Dominaria (Uncommon)
Wild Ricochet
Wild Ricochet 2RedRed (4)
Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

Commander Legends (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Magic 2014 Core Set (Rare)
Commander 2013 Edition (Rare)
Wild Wasteland
Wild Wasteland 2Red (3)
Enchantment

Skip your draw step.

At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.

Magic The Gathering—Fallout (Rare)
Wilderness Elemental
Wilderness Elemental 1RedGreen (3)
Creature — Elemental (*/3)

Trample

Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

Commander 2016 (Uncommon)
Other Versions
Coldsnap (Uncommon)
Wilderness Hypnotist
Wilderness Hypnotist 2BlueBlue (4)
Creature — Merfolk Wizard (1/3)

Tap: Target red or green creature gets -2/-0 until end of turn.

Eventide (Common)
Wilderness Reclamation
Wilderness Reclamation 3Green (4)
Enchantment

At the beginning of your end step, untap all lands you control.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Ikoria Commander (Uncommon)
Ravnica Remastered (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Wildest Dreams
Wildest Dreams Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Wildfield Borderpost
Wildfield Borderpost 1GreenWhite (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Wildfield Borderpost enters tapped.

Tap: Add Green or White.

Alara Reborn (Common)
Wildfire Elemental
Wildfire Elemental 2RedRed (4)
Creature — Elemental (3/3)

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Core Set 2020 (Common)
Wildfire Eternal
Wildfire Eternal 3Red (4)
Creature — Zombie Jackal Cleric (1/4)

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)

Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Hour of Devastation (Rare)
Wildgrowth Walker
Wildgrowth Walker 1Green (2)
Creature — Elemental (1/3)

Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.

Ixalan (Uncommon)
Wildheart Invoker
Wildheart Invoker 2GreenGreen (4)
Creature — Elf Shaman (4/3)

8: Target creature gets +5/+5 and gains trample until end of turn.

Commander Legends (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Masters 25 (Common)
Duel Decks: Elves vs. Inventors (Common)
Jumpstart (Common)
Wildwood Escort
Wildwood Escort 4Green (5)
Creature — Elf Warrior (3/3)

When Wildwood Escort enters, return target creature or battle card from your graveyard to your hand.

If Wildwood Escort would die, exile it instead.

March of the Machine (Common)
Wildwood Geist
Wildwood Geist 4Green (5)
Creature — Spirit (3/3)

During your turn, Wildwood Geist gets +2/+2.

Avacyn Restored (Common)
Wildwood Mentor
Wildwood Mentor 2Green (3)
Creature — Treefolk (1/1)

Whenever a token you control enters, put a +1/+1 counter on Wildwood Mentor.

Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

Wilds of Eldraine (Rare)
Wildwood Patrol
Wildwood Patrol 2Green (3)
Creature — Centaur Scout (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Arena Base Set (Common)
Wildwood Rebirth
Wildwood Rebirth 1Green (2)
Instant

Return target creature card from your graveyard to your hand.

Gatecrash (Common)
Wildwood Tracker
Wildwood Tracker Green (1)
Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Throne of Eldraine (Common)
Wilfred Mott
Wilfred Mott 3White (4)
Legendary Creature — Human Soldier (2/4)

Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Wilhelt, the Rotcleaver
Wilhelt, the Rotcleaver 2BlueBlack (4)
Legendary Creature — Zombie Warrior (3/3)

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Will Kenrith
Will Kenrith 4BlueBlue (6)
Legendary Planeswalker — Will (4)

+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.

−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost 2 less to cast.

−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."

Partner with Rowan Kenrith

Will Kenrith can be your commander.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Will of the All-Hunter
Will of the All-Hunter 1White (2)
Instant

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Will of the Naga
Will of the Naga 4BlueBlue (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Fate Reforged (Common)
Will, Scholar of Frost
Will, Scholar of Frost 4Blue (5)
Legendary Planeswalker — Will (4)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Up to one target creature has base power and toughness 0/2 until your next turn.

−3: Draw two cards.

−7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Willing Test Subject
Willing Test Subject 2Green (3)
Creature — Spider Monkey Scientist (2/2)

Reach

Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.

6: Roll a six-sided die.

Unstable (Common)
Will-o'-the-Wisp
Will-o'-the-Wisp Black (1)
Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Black: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Masters 25 (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Ninth Edition (Rare)
Willow Geist
Willow Geist Green (1)
Creature — Treefolk Spirit (1/1)

Trample

Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.

When Willow Geist dies, you gain life equal to its power.

Innistrad: Midnight Hunt (Rare)
Willow Priestess
Willow Priestess 2GreenGreen (4)
Creature — Faerie Druid (2/2)

Tap: You may put a Faerie permanent card from your hand onto the battlefield.

2Green: Target green creature gains protection from black until end of turn.

Masters Edition III (Uncommon)
Other Versions
Homelands (Rare)
Willow Satyr
Willow Satyr 2GreenGreen (4)
Creature — Satyr (1/1)

You may choose not to untap Willow Satyr during your untap step.

Tap: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Wilt
Wilt 1Green (2)
Instant

Destroy target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Wilt-Leaf Cavaliers
Wilt-Leaf Cavaliers Green or WhiteGreen or WhiteGreen or White (3)
Creature — Elf Knight (3/4)

Vigilance

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Wilt-Leaf Liege
Wilt-Leaf Liege 1Green or WhiteGreen or WhiteGreen or White (4)
Creature — Elf Knight (4/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters 2015 Edition (Rare)
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