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Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)

Flying

Masters 25 (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Geist Snatch
Geist Snatch 2BlueBlue (4)
Instant

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

Avacyn Restored (Common)
Geist Trappers
Geist Trappers 4Green (5)
Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Avacyn Restored (Common)
Geistblast
Geistblast 2Red (3)
Instant

Geistblast deals 2 damage to any target.

2Blue, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Shadows over Innistrad (Uncommon)
Geistcatcher's Rig
Geistcatcher's Rig 6 (6)
Artifact Creature — Construct (4/5)

When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.

Innistrad (Uncommon)
Geistchanneler
Geistchanneler 1Blue (2)
Creature — — Human Wizard (1/3)

When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs 2 less to cast."

Innistrad: Midnight Hunt Alchemy (Rare)
Geistflame
Geistflame Red (1)
Instant

Geistflame deals 1 damage to any target.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Innistrad (Common)
Geistflame Reservoir
Geistflame Reservoir 2Red (3)
Artifact

Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

1Red, Tap, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

1Red, Tap: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Rare)
Geist-Fueled Scarecrow
Geist-Fueled Scarecrow 4 (4)
Artifact Creature — Scarecrow (4/4)

Creature spells you cast cost 1 more to cast.

Eldritch Moon (Uncommon)
Geist-Honored Monk
Geist-Honored Monk 3WhiteWhite (5)
Creature — Human Monk (*/*)

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

Kaldheim Commander (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Geistlight Snare
Geistlight Snare 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Spirit. It also costs 1 less to cast if you control an enchantment.

Counter target spell unless its controller pays 3.

Innistrad: Crimson Vow (Uncommon)
Geistpack Alpha
Geistpack Alpha 3Green (4)
Creature — — Wolf (5/4)

Trample

When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Rare)
Geistwave
Geistwave 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.

Innistrad: Midnight Hunt (Common)
Gelatinous Cube
Gelatinous Cube 2BlackBlack (4)
Creature — Ooze (4/3)

Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.

Dissolve — Variable ColorlessBlack: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.

Adventures in the Forgotten Realms (Rare)
Gelatinous Genesis
Gelatinous Genesis Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Create X X/X green Ooze creature tokens.

Double Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Rare)
Gelectrode
Gelectrode 1BlueRed (3)
Creature — Weird (0/1)

Tap: Gelectrode deals 1 damage to any target.

Whenever you cast an instant or sorcery spell, you may untap Gelectrode.

Guild Kit: Izzet (Uncommon)
Other Versions
Guildpact (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Gemcutter Buccaneer
Gemcutter Buccaneer 3Red (4)
Creature — Orc Pirate Artificer (1/3)

Whenever Gemcutter Buccaneer or another Pirate enters the battlefield under your control, create a tapped Treasure token.

Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate 1, and equip 3.

The Lost Caverns of Ixalan Commander (Rare)
Gempalm Incinerator
Gempalm Incinerator 2Red (3)
Creature — Goblin (2/1)

Cycling 1Red (1Red, Discard this card: Draw a card.)

When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

Dominaria Remastered (Uncommon)
Other Versions
Legions (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Historic Anthology 3 (Uncommon)
Gempalm Polluter
Gempalm Polluter 5Black (6)
Creature — Zombie (4/3)

Cycling BlackBlack (BlackBlack, Discard this card: Draw a card.)

When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.

Historic Anthology 3 (Common)
Other Versions
Legions (Common)
Gempalm Strider
Gempalm Strider 1Green (2)
Creature — Elf (2/2)

Cycling 2GreenGreen (2GreenGreen, Discard this card: Draw a card.)

When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Legions (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Gemstone Array
Gemstone Array 4 (4)
Artifact

2: Put a charge counter on Gemstone Array.

Remove a charge counter from Gemstone Array: Add one mana of any color.

Fifth Dawn (Uncommon)
Gemstone Caverns
Gemstone Caverns (0)
Legendary Land

If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

Tap: Add Colorless. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Time Spiral (Rare)
Time Spiral Remastered (Mythic Rare)
Gemstone Mine
Gemstone Mine (0)
Land

Gemstone Mine enters the battlefield with three mining counters on it.

Tap, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

Dominaria Remastered (Rare)
Other Versions
Weatherlight (Uncommon)
Time Spiral "Timeshifted" (Special)
General Kudro of Drannith
General Kudro of Drannith 1WhiteBlack (3)
Legendary Creature — Human Soldier (3/3)

Other Humans you control get +1/+1.

Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.

2, Sacrifice two Humans: Destroy target creature with power 4 or greater.

Ikoria: Lair of Behemoths (Mythic Rare)
General Marhault Elsdragon
General Marhault Elsdragon 2RedGreen (4)
Legendary Creature — Elf Warrior (4/4)

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

Dominaria United Commander (Uncommon)
General Tazri
General Tazri 4White (5)
Legendary Creature — Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.

WhiteBlueBlackRedGreen: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

Oath of the Gatewatch (Mythic Rare)
General's Kabuto
General's Kabuto 4 (4)
Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Rare)
Generated Horizons (playtest)
Generated Horizons (playtest) 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, create a Forest land token.

Mystery Booster (Common)
Generator Servant
Generator Servant 1Red (2)
Creature — Elemental (2/1)

Tap, Sacrifice Generator Servant: Add ColorlessColorless. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and Tap as soon as it comes under your control.)

Ultimate Masters (Common)
Other Versions
Magic 2015 Core Set (Common)
Generous Ent
Generous Ent 5Green (6)
Creature — Treefolk (5/7)

Reach

When Generous Ent enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Forestcycling 1 (1, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth (Common)
Generous Gift
Generous Gift 2White (3)
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dominaria United Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Common)
Wilds of Eldraine Commander (Uncommon)
Generous Patron
Generous Patron 2Green (3)
Creature — Elf Advisor (1/4)

When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Whenever you put one or more counters on a creature you don't control, draw a card.

Battlebond (Rare)
Generous Stray
Generous Stray 2Green (3)
Creature — Cat (1/2)

When Generous Stray enters the battlefield, draw a card.

Arena Base Set (Common)
Other Versions
Guilds of Ravnica (Common)
Generous Visitor
Generous Visitor Green (1)
Creature — Spirit (1/1)

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

Kamigawa: Neon Dynasty (Uncommon)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Genesis Storm
Genesis Storm 4GreenGreen (6)
Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.

Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Commander 2018 (Rare)
Genesis Ultimatum
Genesis Ultimatum GreenGreenBlueBlueBlueRedRed (7)
Sorcery

Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Genestealer Locus
Genestealer Locus 3Blue (4)
Creature — Tyranid Human (3/3)

Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.

Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.

Warhammer 40,000 Commander (Uncommon)
Genestealer Patriarch
Genestealer Patriarch 4Blue (5)
Creature — Tyranid (4/4)

Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.

Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.

Warhammer 40,000 Commander (Rare)
Genetic Recombinator
Genetic Recombinator (0)
Artifact — Contraption

Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.

Unstable (Uncommon)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genku, Future Shaper
Genku, Future Shaper 2WhiteBlue (4)
Legendary Creature — Moonfolk Wizard (2/5)

Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.

• 2/2 white Fox with vigilance.

• 1/2 blue Moonfolk with flying.

• 1/1 black Rat with lifelink.

3WhiteBlue: Put a +1/+1 counter on each creature you control.

Modern Horizons 3 (Rare)
Geode Grotto
Geode Grotto (0)
Land — Cave

(Transforms from Dowsing Device.)

Tap: Add Red.

2Red, Tap: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

The Lost Caverns of Ixalan (Uncommon)
Geology Enthusiast
Geology Enthusiast 3BlueBlue (5)
Creature — Human Artificer (2/5)

At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

6: Draw a card and put a +1/+1 counter on Geology Enthusiast.

The Brothers' War (Rare)
Geomancer's Gambit
Geomancer's Gambit 2Red (3)
Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Draw a card.

Modern Horizons (Common)
Geometric Nexus
Geometric Nexus 2 (2)
Artifact

Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.

6, Tap, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.

Commander 2021 (Rare)
Geometric Weird (playtest)
Geometric Weird (playtest) Red (1)
Creature — — Weird (1/1)

At the beginning of each end step, you may have CARDNAME's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.

Mystery Booster (Common)
Geothermal Bog
Geothermal Bog (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Geothermal Bog enters the battlefield tapped.

Dominaria United (Land)
Geothermal Crevice
Geothermal Crevice (0)
Land

Geothermal Crevice enters the battlefield tapped.

Tap: Add Red.

Tap, Sacrifice Geothermal Crevice: Add BlackGreen.

Invasion (Common)
Geothermal Kami
Geothermal Kami 3Green (4)
Creature — Spirit (4/3)

When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

Kamigawa: Neon Dynasty (Common)
Geralf, the Fleshwright
Geralf, the Fleshwright 2Blue (3)
Legendary Creature — Human Warlock (2/3)

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.

Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

Outlaws of Thunder Junction (Mythic Rare)
Geralf, Visionary Stitcher
Geralf, Visionary Stitcher 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Zombies you control have flying.

Blue, Tap, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Innistrad: Crimson Vow (Rare)
Geralf's Masterpiece
Geralf's Masterpiece 3BlueBlue (5)
Creature — Zombie Horror (7/7)

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

3Blue, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Gerrard, Weatherlight Hero
Gerrard, Weatherlight Hero 2RedWhite (4)
Legendary Creature — Human Soldier (3/3)

First strike

When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Commander 2019 (Rare)
Gerrard's Battle Cry
Gerrard's Battle Cry White (1)
Enchantment

2White: Creatures you control get +1/+1 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Gerrard's Hourglass Pendant
Gerrard's Hourglass Pendant 1 (1)
Legendary Artifact

Flash

If a player would begin an extra turn, that player skips that turn instead.

4, Tap, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

Dominaria United Commander (Rare)
Gerrard's Verdict
Gerrard's Verdict WhiteBlack (2)
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Get a Leg Up
Get a Leg Up Green (1)
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

Murders at Karlov Manor (Uncommon)
Get a Life
Get a Life White (1)
Instant

Target player and each of that player's teammates exchange life totals.

Unglued (Uncommon)
Get Lost
Get Lost 1White (2)
Instant

Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Get the Point
Get the Point 3BlackRed (5)
Instant

Destroy target creature. Scry 1.

Ravnica Allegiance (Common)
Get Your Head in the Game
Get Your Head in the Game 2White (3)
Enchantment

Flash

When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).

Unfinity (Acorn) (Uncommon)
Getaway Car
Getaway Car 3 (3)
Artifact — Vehicle (4/3)

Haste

Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.

Crew 1

Streets of New Capenna (Rare)
Getaway Glamer
Getaway Glamer White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

+ 2 — Destroy target creature if no other creature has greater power.

Outlaws of Thunder Junction (Uncommon)
Geth, Lord of the Vault
Geth, Lord of the Vault 4BlackBlack (6)
Legendary Creature — Phyrexian Zombie (5/5)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Variable ColorlessBlack: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

The Brothers' War Commander (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Commander 2019 (Mythic Rare)
Double Masters (Mythic Rare)
Geth, Thane of Contracts
Geth, Thane of Contracts 1BlackBlack (3)
Legendary Creature — Phyrexian Zombie (3/4)

Other creatures you control get -1/-1.

1BlackBlack, Tap: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.

Phyrexia: All Will Be One (Rare)
Geth's Grimoire
Geth's Grimoire 4 (4)
Artifact

Whenever an opponent discards a card, you may draw a card.

Darksteel (Uncommon)
Geth's Summons
Geth's Summons 2BlackBlack (4)
Sorcery

Return up to one target creature card from your graveyard to the battlefield.

Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.

Phyrexia: All Will Be One Commander (Rare)
Geth's Verdict
Geth's Verdict BlackBlack (2)
Instant

Target player sacrifices a creature and loses 1 life.

New Phyrexia (Common)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Ghalta and Mavren
Ghalta and Mavren 3GreenGreenWhiteWhite (7)
Legendary Creature — Dinosaur Vampire (12/12)

Trample

Whenever you attack, choose one —

• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.

• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

March of the Machine (Rare)
Ghalta, Primal Hunger
Ghalta, Primal Hunger 10GreenGreen (12)
Legendary Creature — Elder Dinosaur (12/12)

This spell costs Variable Colorless less to cast, where X is the total power of creatures you control.

Trample

Special Guests (Rare)
Other Versions
Rivals of Ixalan (Rare)
Game Night (Rare)
Game Night 2019 (Rare)
Jumpstart (Rare)
Commander Masters (Rare)
Ghalta, Stampede Tyrant
Ghalta, Stampede Tyrant 5GreenGreenGreen (8)
Legendary Creature — Elder Dinosaur (12/12)

Trample

When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield.

The Lost Caverns of Ixalan (Mythic Rare)
Ghastbark Twins
Ghastbark Twins 5GreenGreen (7)
Creature — Treefolk (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ghastbark Twins can block an additional creature each combat.

Core Set 2019 (Uncommon)
Ghastlord of Fugue
Ghastlord of Fugue Blue or BlackBlue or BlackBlue or BlackBlue or BlackBlue or Black (5)
Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.

Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

Shadowmoor (Rare)
Ghastly Conscription
Ghastly Conscription 5BlackBlack (7)
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Commander 2016 (Mythic Rare)
Ghastly Death Tyrant
Ghastly Death Tyrant 4BlackBlack (6)
Creature — Beholder Skeleton (6/5)

When Ghastly Death Tyrant enters the battlefield, choose one —

• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value.

• Death Ray — Creatures you control gain deathtouch until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Ghastly Demise
Ghastly Demise Black (1)
Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Commander Legends (Common)
Other Versions
Odyssey (Common)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Ghastly Gloomhunter
Ghastly Gloomhunter 1Black (2)
Creature — Zombie Bat (1/1)

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

Flying, lifelink

If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.

Zendikar Rising (Common)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Ghastly Mimicry
Ghastly Mimicry (0)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Ghastly Remains
Ghastly Remains BlackBlackBlack (3)
Creature — Zombie (0/0)

Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I>

At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay BlackBlackBlack. If you do, return Ghastly Remains to your hand.

Legions (Rare)
Ghirapur Aether Grid
Ghirapur Aether Grid 2Red (3)
Enchantment

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.

March of the Machine Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Ghirapur Gearcrafter
Ghirapur Gearcrafter 2Red (3)
Creature — Human Artificer (2/1)

When Ghirapur Gearcrafter enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Magic Origins (Common)
Ghired, Mirror of the Wilds
Ghired, Mirror of the Wilds RedGreenWhite (3)
Legendary Creature — Human Shaman (3/3)

Haste

Nontoken creatures you control have "Tap: Create a token that's a copy of target token you control that entered the battlefield this turn."

Outlaws of Thunder Junction (Mythic Rare)
Ghitu Amplifier
Ghitu Amplifier 1Red (2)
Creature — Human Wizard (1/2)

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand.

Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

Dominaria United (Common)
Ghitu Chronicler
Ghitu Chronicler 1Red (2)
Creature — Human Wizard (1/3)

Kicker 3Red (You may pay an additional 3Red as you cast this spell.)

When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Dominaria (Common)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters the battlefield tapped.

Tap: Add Red.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Ghitu Fire
Ghitu Fire Variable ColorlessRed (1)
Sorcery

You may cast Ghitu Fire as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Ghitu Fire deals X damage to any target.

Invasion (Rare)
Ghitu Firebreathing
Ghitu Firebreathing 1Red (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Ghitu Firebreathing to its owner's hand.

Time Spiral (Common)
Ghitu Fire-Eater
Ghitu Fire-Eater 2Red (3)
Creature — Human Nomad (2/2)

Tap, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ghitu Journeymage
Ghitu Journeymage 2Red (3)
Creature — Human Wizard (3/2)

When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.

Dominaria (Common)
Ghitu Lavarunner
Ghitu Lavarunner Red (1)
Creature — Human Wizard (1/2)

As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.

Dominaria (Common)
Ghitu Slinger
Ghitu Slinger 2Red (3)
Creature — Human Nomad (2/2)

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.

Eternal Masters (Uncommon)
Other Versions
Urza's Legacy (Common)
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