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Scytheclaw
Scytheclaw 5 (5)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip 3

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Zendikar Rising Commander (Rare)
March of the Machine Commander (Rare)
Scytheclaw Raptor
Scytheclaw Raptor 2Red (3)
Creature — Dinosaur (4/3)

Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.

The Lost Caverns of Ixalan (Uncommon)
Seal of the Guildpact
Seal of the Guildpact 5 (5)
Artifact

As Seal of the Guildpact enters, choose two colors.

Each spell you cast costs 1 less to cast for each of the chosen colors it is.

Ravnica Remastered (Rare)
Other Versions
Commander 2015 (Rare)
Search the City
Search the City 4Blue (5)
Enchantment

When Search the City enters, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Return to Ravnica (Rare)
Search the Premises
Search the Premises 3White (4)
Enchantment

Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Season of Gathering
Season of Gathering 4GreenGreen (6)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.

Paw PrintPaw Print — Choose artifact or enchantment. Destroy all permanents of the chosen type.

Paw PrintPaw PrintPaw Print — Draw cards equal to the greatest power among creatures you control.

Bloomburrow (Mythic Rare)
Season of the Bold
Season of the Bold 3RedRed (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Create a tapped Treasure token.

Paw PrintPaw Print — Exile the top two cards of your library. Until the end of your next turn, you may play them.

Paw PrintPaw PrintPaw Print — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature.

Bloomburrow (Mythic Rare)
Season of the Burrow
Season of the Burrow 3WhiteWhite (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Create a 1/1 white Rabbit creature token.

Paw PrintPaw Print — Exile target nonland permanent. Its controller draws a card.

Paw PrintPaw PrintPaw Print — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.

Bloomburrow (Mythic Rare)
Season of the Witch
Season of the Witch BlackBlackBlack (3)
Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.

At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

The Dark (Rare)
Seat of the Synod
Seat of the Synod (0)
Artifact Land

Tap: Add Blue.

Jumpstart 2022 (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Commander 2016 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander 2018 (Common)
The Brothers' War Commander (Common)
Secrets of the Dead
Secrets of the Dead 2Blue (3)
Enchantment

Whenever you cast a spell from your graveyard, draw a card.

Commander 2019 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Secrets of the Golden City
Secrets of the Golden City 1BlueBlue (3)
Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

Rivals of Ixalan (Common)
Secrets of the Key
Secrets of the Key Blue (1)
Instant

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Flashback 3Blue

Innistrad: Midnight Hunt (Common)
Secure the Scene
Secure the Scene 4White (5)
Sorcery

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.

Core Set 2021 (Common)
Secure the Wastes
Secure the Wastes Variable ColorlessWhite (1)
Instant

Create X 1/1 white Warrior creature tokens.

Magic The Gathering—Fallout (Rare)
Other Versions
Dragons of Tarkir (Rare)
March of the Machine Commander (Rare)
Sedris, the Traitor King
Sedris, the Traitor King 3BlueBlackRed (6)
Legendary Creature — Zombie Warrior (5/5)

Each creature card in your graveyard has unearth 2Black. (2Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
See the Truth
See the Truth 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Core Set 2021 (Rare)
See the Unwritten
See the Unwritten 4GreenGreen (6)
Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Khans of Tarkir (Mythic Rare)
Seed the Land
Seed the Land 2GreenGreen (4)
Enchantment

Whenever a land enters, its controller creates a 1/1 green Snake creature token.

Saviors of Kamigawa (Rare)
Questing Druid (Seek the Beast)
Questing Druid (Seek the Beast) 1Red (2)
Instant — Adventure

Exile the top two cards of your library. Until your next end step, you may play those cards.

Wilds of Eldraine (Rare)
Seek the Horizon
Seek the Horizon 3Green (4)
Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Return to Ravnica (Uncommon)
Khans of Tarkir (Uncommon)
Seek the Wilds
Seek the Wilds 1Green (2)
Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Game Night (Common)
Other Versions
Battle for Zendikar (Common)
Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Double Masters 2022 (Common)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Common)
Seer of the Last Tomorrow
Seer of the Last Tomorrow 2Blue (3)
Creature — Snake Cleric (1/4)

Blue, Tap, Discard a card: Target player mills three cards.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Sefris of the Hidden Ways
Sefris of the Hidden Ways WhiteBlueBlack (3)
Legendary Creature — Human Wizard (2/3)

Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Seize the Day
Seize the Day 3Red (4)
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Rare)
Other Versions
Odyssey (Rare)
Seize the Initiative
Seize the Initiative White (1)
Instant

Target creature gets +1/+1 and gains first strike until end of turn.

Scars of Mirrodin (Common)
Seize the Secrets
Seize the Secrets 2Blue (3)
Sorcery

This spell costs 1 less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Draw two cards.

Outlaws of Thunder Junction (Common)
Seize the Soul
Seize the Soul 2BlackBlack (4)
Instant

Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Guildpact (Rare)
Seize the Spoils
Seize the Spoils 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Game Night: Free-For-All (Common)
Other Versions
Kaldheim (Common)
Seize the Spotlight
Seize the Spotlight 2Red (3)
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Seize the Storm
Seize the Storm 4Red (5)
Sorcery

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."

Flashback 6Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds 1GreenGreen (3)
Legendary Creature — Elf Scout (2/3)

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.

Green, Tap: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Jumpstart (Mythic Rare)
Commander Masters (Mythic Rare)
Sengir, the Dark Baron
Sengir, the Dark Baron 4BlackBlack (6)
Legendary Creature — Vampire Noble (4/4)

Flying

Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Sentinel of the Eternal Watch
Sentinel of the Eternal Watch 5White (6)
Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)

At the beginning of combat on each opponent's turn, tap target creature that player controls.

Magic Origins (Uncommon)
Sentinel of the Nameless City
Sentinel of the Nameless City 2Green (3)
Creature — Merfolk Warrior Scout (3/4)

Vigilance

Whenever Sentinel of the Nameless City enters or attacks, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Sentinel of the Pearl Trident
Sentinel of the Pearl Trident 4Blue (5)
Creature — Merfolk Soldier (3/3)

Flash

When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Sentry of the Underworld
Sentry of the Underworld 3WhiteBlack (5)
Creature — Griffin Skeleton (3/3)

Flying, vigilance

WhiteBlack, Pay 3 life: Regenerate Sentry of the Underworld.

Theros (Uncommon)
Seraph of the Masses
Seraph of the Masses 5WhiteWhite (7)
Creature — Angel (*/*)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

March of the Machine Commander (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Seraph of the Scales
Seraph of the Scales 2WhiteBlack (4)
Creature — Angel (4/3)

Flying

White: Seraph of the Scales gains vigilance until end of turn.

Black: Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Seraph of the Suns
Seraph of the Suns 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Amonkhet (Uncommon)
Seraph of the Sword
Seraph of the Sword 3White (4)
Creature — Angel (3/3)

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

Magic 2014 Core Set (Rare)
Serpent of the Endless Sea
Serpent of the Endless Sea 4Blue (5)
Creature — Serpent (*/*)

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.

Magic 2010 (Common)
Serra the Benevolent
Serra the Benevolent 2WhiteWhite (4)
Legendary Planeswalker — Serra (4)

+2: Creatures you control with flying get +1/+1 until end of turn.

−3: Create a 4/4 white Angel creature token with flying and vigilance.

−6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."

Modern Horizons (Mythic Rare)
Servant of the Conduit
Servant of the Conduit 1Green (2)
Creature — Elf Druid (2/2)

When Servant of the Conduit enters, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Add one mana of any color.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Servant of the Scale
Servant of the Scale Green (1)
Creature — Human Soldier (0/0)

Servant of the Scale enters with a +1/+1 counter on it.

When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

Jumpstart 2022 (Common)
Other Versions
Dragons of Tarkir (Common)
Jumpstart: Historic Horizons (Common)
Servant of the Stinger
Servant of the Stinger 1Black (2)
Creature — Human Warlock (1/3)

Deathtouch

Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Seshiro the Anointed
Seshiro the Anointed 4GreenGreen (6)
Legendary Creature — Snake Monk (3/4)

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

Champions of Kamigawa (Rare)
Settle the Score
Settle the Score 2BlackBlack (4)
Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

Jumpstart (Uncommon)
Other Versions
Dominaria (Uncommon)
Settle the Wilds
Settle the Wilds 1GreenGreen (3)
Sorcery

Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Settle the Wreckage
Settle the Wreckage 2WhiteWhite (4)
Instant

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

Ixalan (Rare)
Sever the Bloodline
Sever the Bloodline 3Black (4)
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Rare)
Commander 2015 (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology (Rare)
Streets of New Capenna Commander (Rare)
Sevinne, the Chronoclasm
Sevinne, the Chronoclasm 2BlueRedWhite (5)
Legendary Creature — Human Wizard (2/2)

Prevent all damage that would be dealt to Sevinne, the Chronoclasm.

Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Commander 2019 (Mythic Rare)
Shabraz, the Skyshark
Shabraz, the Skyshark 3WhiteBlue (5)
Legendary Creature — Shark Bird (3/3)

Partner with Brallin, Skyshark Rider

Flying

Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life.

White or Blue: Target Human gains flying until end of turn.

Ikoria Commander (Mythic Rare)
Shadow in the Warp
Shadow in the Warp 1RedGreen (3)
Enchantment

The first creature spell you cast each turn costs 2 less to cast.

Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.

Warhammer 40,000 Commander (Rare)
Shadow of the Enemy
Shadow of the Enemy 3BlackBlackBlack (6)
Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Shadow of the Grave
Shadow of the Grave 1Black (2)
Instant

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Shadow of the Second Sun
Shadow of the Second Sun 4BlueBlue (6)
Enchantment — Aura

Enchant player

At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)

Modern Horizons 3 (Mythic Rare)
Shadows of the Past
Shadows of the Past 1Black (2)
Enchantment

Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4Black: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Magic Origins (Uncommon)
Shake the Foundations
Shake the Foundations 2Red (3)
Instant

Shake the Foundations deals 1 damage to each creature without flying.

Draw a card.

Rivals of Ixalan (Uncommon)
Shaman of the Great Hunt
Shaman of the Great Hunt 3Red (4)
Creature — Orc Shaman (4/2)

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious — 2Green or BlueGreen or Blue: Draw a card for each creature you control with power 4 or greater.

Fate Reforged (Mythic Rare)
Shaman of the Pack
Shaman of the Pack 1BlackGreen (3)
Creature — Elf Shaman (3/2)

When Shaman of the Pack enters, target opponent loses life equal to the number of Elves you control.

Kaldheim Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Eternal Masters (Uncommon)
Shape of the Wiitigo
Shape of the Wiitigo 3GreenGreenGreen (6)
Enchantment — Aura

Enchant creature

When Shape of the Wiitigo enters, put six +1/+1 counters on enchanted creature.

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Coldsnap (Rare)
Shape the Sands
Shape the Sands Green (1)
Instant

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

Dragons of Tarkir (Common)
Shard of the Nightbringer
Shard of the Nightbringer 5BlackBlackBlack (8)
Creature — C’tan (8/8)

Flying

Drain Life — When Shard of the Nightbringer enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.

Warhammer 40,000 Commander (Rare)
Shard of the Void Dragon
Shard of the Void Dragon 4BlackBlackBlack (7)
Creature — C’tan (7/7)

Flying

Spear of the Void Dragon — Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.

Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.

Warhammer 40,000 Commander (Rare)
Share the Spoils
Share the Spoils 1Red (2)
Enchantment

When Share the Spoils enters and whenever an opponent loses the game, exile the top card of each player's library.

During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.

Adventures in the Forgotten Realms Commander (Rare)
Sharkey, Tyrant of the Shire
Sharkey, Tyrant of the Shire 2BlueBlack (4)
Legendary Creature — Avatar Rogue (2/4)

Activated abilities of lands your opponents control can't be activated unless they're mana abilities.

Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.

Mana of any type can be spent to activate Sharkey's abilities.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sharuum the Hegemon
Sharuum the Hegemon 3WhiteBlueBlack (6)
Legendary Artifact Creature — Sphinx (5/5)

Flying

When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield.

The Brothers' War Commander (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2016 (Mythic Rare)
Double Masters (Rare)
Shatter the Oath
Shatter the Oath 3BlackBlack (5)
Sorcery

Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Shatter the Sky
Shatter the Sky 2WhiteWhite (4)
Sorcery

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Theros Beyond Death (Rare)
Shatter the Source
Shatter the Source 5Red (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose one —

• Shatter the Source deals 6 damage to target creature, planeswalker, or battle.

• Destroy target artifact.

March of the Machine (Common)
Shattergang Brothers
Shattergang Brothers 1BlackRedGreen (4)
Legendary Creature — Goblin Artificer (3/3)

2Black, Sacrifice a creature: Each other player sacrifices a creature.

2Red, Sacrifice an artifact: Each other player sacrifices an artifact.

2Green, Sacrifice an enchantment: Each other player sacrifices an enchantment.

Double Masters 2022 (Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Shatterskull, the Hammer Pass
Shatterskull, the Hammer Pass (0)
Land

As Shatterskull, the Hammer Pass enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Red.

Zendikar Rising (Mythic Rare)
Shaun, Father of Synths
Shaun, Father of Synths 3BlueRed (5)
Legendary Creature — Human Scientist (3/4)

Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.

When Shaun leaves the battlefield, exile all Synth tokens you control.

Magic The Gathering—Fallout (Rare)
Shell of the Last Kappa
Shell of the Last Kappa 3 (3)
Legendary Artifact

3, Tap: Exile target instant or sorcery spell that targets you. (The spell has no effect.)

3, Tap, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.

Champions of Kamigawa (Rare)
Sheoldred, the Apocalypse
Sheoldred, the Apocalypse 2BlackBlack (4)
Legendary Creature — Phyrexian Praetor (4/5)

Deathtouch

Whenever you draw a card, you gain 2 life.

Whenever an opponent draws a card, they lose 2 life.

Dominaria United (Mythic Rare)
Shepherd of the Clouds
Shepherd of the Clouds 4White (5)
Creature — Pegasus (4/3)

Flying, vigilance

When Shepherd of the Clouds enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

Outlaws of Thunder Junction (Uncommon)
Shepherd of the Cosmos
Shepherd of the Cosmos 4WhiteWhite (6)
Creature — Angel Warrior (3/3)

Flying

When Shepherd of the Cosmos enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Foretell 3White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Shepherd of the Flock
Shepherd of the Flock 1White (2)
Creature — Human Peasant (3/1)

Throne of Eldraine (Uncommon)
Shepherd of the Lost
Shepherd of the Lost 4White (5)
Creature — Angel (3/3)

Flying, first strike, vigilance

Zendikar (Uncommon)
Shield of the Ages
Shield of the Ages 2 (2)
Artifact

2: Prevent the next 1 damage that would be dealt to you this turn.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Shield of the Avatar
Shield of the Avatar 1 (1)
Artifact — Equipment

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Shield of the Oversoul
Shield of the Oversoul 2Green or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Shadowmoor (Common)
Shield of the Realm
Shield of the Realm 2 (2)
Artifact — Equipment

If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip 1

Dominaria (Uncommon)
Shield of the Righteous
Shield of the Righteous WhiteBlue (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip 2

Alara Reborn (Uncommon)
Shielded Aether Thief
Shielded Aether Thief 1Blue (2)
Creature — Vedalken Rogue (0/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever Shielded Aether Thief blocks, you get Energy (an energy counter).

Tap, Pay EnergyEnergyEnergy: Draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Shimatsu the Bloodcloaked
Shimatsu the Bloodcloaked 3Red (4)
Legendary Creature — Demon Spirit (0/0)

As Shimatsu the Bloodcloaked enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it.

Champions of Kamigawa (Rare)
Shinka, the Bloodsoaked Keep
Shinka, the Bloodsoaked Keep (0)
Legendary Land

Tap: Add Red.

Red, Tap: Target legendary creature gains first strike until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Shoot the Sheriff
Shoot the Sheriff 1Black (2)
Instant

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Outlaws of Thunder Junction (Uncommon)
Showdown of the Skalds
Showdown of the Skalds 2RedWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.

II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

Kaldheim (Rare)
Shrine of the Forsaken Gods
Shrine of the Forsaken Gods (0)
Land

Tap: Add Colorless.

Tap: Add ColorlessColorless. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Commander 2019 (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Siani, Eye of the Storm
Siani, Eye of the Storm 3Blue (4)
Legendary Creature — Djinn Monk (3/2)

Flying

Whenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Sight of the Scalelords
Sight of the Scalelords 4Green (5)
Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Dragons of Tarkir (Uncommon)
Sigil of the Empty Throne
Sigil of the Empty Throne 3WhiteWhite (5)
Enchantment

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Conflux (Rare)
Planechase 2012 Edition (Rare)
Magic Origins (Rare)
Commander 2015 (Rare)
Planechase Anthology (Rare)
Commander 2018 (Rare)
Time Spiral Remastered (Bonus)
Historic Anthology 2 (Rare)
Jumpstart 2022 (Rare)
Commander Masters (Rare)
Sigil of the Nayan Gods
Sigil of the Nayan Gods 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling Green or White (Green or White, Discard this card: Draw a card.)

Alara Reborn (Common)
Sigil of the New Dawn
Sigil of the New Dawn 3White (4)
Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may pay 1White. If you do, return that card to your hand.

Ultimate Masters (Uncommon)
Other Versions
Onslaught (Rare)
Signal the Clans
Signal the Clans RedGreen (2)
Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Gatecrash (Rare)
Silence the Believers
Silence the Believers 2BlackBlack (4)
Instant

Strive — This spell costs 2Black more to cast for each target beyond the first.

Exile any number of target creatures and all Auras attached to them.

Journey into Nyx (Rare)
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