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Fog on the Barrow-Downs
Fog on the Barrow-Downs 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

The Lord of the Rings: Tales of Middle Earth (Common)
Fold into Æther (Fold into Aether)
Fold into Æther (Fold into Aether) 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.

Fifth Dawn (Uncommon)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: Folk of the Pines gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Follow the Bodies
Follow the Bodies 2Blue (3)
Sorcery

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)

Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor Commander (Rare)
Follow the Tracks
Follow the Tracks 2Green (3)
Sorcery

Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.

Alchemy Horizons: Baldur's Gate (Common)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
For the Ancestors
For the Ancestors 2Green (3)
Instant

Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Rare)
For the Common Good
For the Common Good Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.

Bloomburrow (Rare)
For the Emperor!
For the Emperor! 3White (4)
Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Warhammer 40,000 Commander (Rare)
For the Family
For the Family Green (1)
Instant

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

Streets of New Capenna (Common)
Forerunner of the Coalition
Forerunner of the Coalition 2Black (3)
Creature — Human Pirate (2/2)

When Forerunner of the Coalition enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.

Whenever another Pirate you control enters, each opponent loses 1 life.

Rivals of Ixalan (Uncommon)
Forerunner of the Empire
Forerunner of the Empire 3Red (4)
Creature — Human Soldier (1/3)

When Forerunner of the Empire enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur you control enters, you may have Forerunner of the Empire deal 1 damage to each creature.

Rivals of Ixalan (Uncommon)
Forerunner of the Heralds
Forerunner of the Heralds 3Green (4)
Creature — Merfolk Scout (3/2)

When Forerunner of the Heralds enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Whenever another Merfolk you control enters, put a +1/+1 counter on Forerunner of the Heralds.

Rivals of Ixalan (Uncommon)
Forerunner of the Legion
Forerunner of the Legion 2White (3)
Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.

Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.

Rivals of Ixalan (Uncommon)
Forging the Anchor
Forging the Anchor 2Blue (3)
Sorcery

Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Uncommon)
Forging the Tyrite Sword
Forging the Tyrite Sword 1RedWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a Treasure token.

III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.

Kaldheim (Uncommon)
Fork in the Road
Fork in the Road 1Green (2)
Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Shadows over Innistrad (Common)
Form of the Approach of the Second Sun
Form of the Approach of the Second Sun 4White (5)
Enchantment

When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.

When you draw yourself, you win the game.

When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

Unfinity (Acorn) (Rare)
Form of the Dinosaur
Form of the Dinosaur 4RedRed (6)
Enchantment

When Form of the Dinosaur enters, your life total becomes 15.

At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.

Rivals of Ixalan (Rare)
Form of the Dragon
Form of the Dragon 4RedRedRed (7)
Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.

At the beginning of each end step, your life total becomes 5.

Creatures without flying can't attack you.

From the Vault: Dragons (Rare)
Other Versions
Ninth Edition (Rare)
Scourge (Rare)
Form of the Mulldrifter (playtest)
Form of the Mulldrifter (playtest) 4Blue (5)
Tribal Enchantment — — Elemental

When CARDNAME enters the battlefield, draw two cards.

You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)

Mystery Booster (Common)
Form of the Squirrel
Form of the Squirrel Green (1)
Enchantment

As Form of the Squirrel enters, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.

Creatures can't attack you.

You have shroud.

You can't cast spells.

Unhinged (Rare)
Forsake the Worldly
Forsake the Worldly 2White (3)
Instant

Exile target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Founding the Third Path
Founding the Third Path 1Blue (2)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.

II — Target player mills four cards.

III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Dominaria United (Uncommon)
Foundry of the Consuls
Foundry of the Consuls (0)
Land

Tap: Add Colorless.

5, Tap, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.

Commander 2018 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Picklock Prankster (Free the Fae)
Picklock Prankster (Free the Fae) 1Blue (2)
Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Wilds of Eldraine (Uncommon)
Freed from the Real
Freed from the Real 2Blue (3)
Enchantment — Aura

Enchant creature

Blue: Tap enchanted creature.

Blue: Untap enchanted creature.

Masters 25 (Uncommon)
Other Versions
Saviors of Kamigawa (Common)
Frenemy of the Guildpact (playtest)
Frenemy of the Guildpact (playtest) 1Green (2)
Creature — — Spirit (3/2)

Protection from enemy-colored multicolored. (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)

Mystery Booster (Common)
From the Ashes
From the Ashes 3Red (4)
Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles.

Commander 2013 Edition (Rare)
From the Catacombs
From the Catacombs 3BlackBlack (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. You take the initiative. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Escape—3BlackBlack, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Commander Legends: Battle for Baldur's Gate (Rare)
From the Rubble
From the Rubble 4WhiteWhite (6)
Enchantment

As From the Rubble enters, choose a creature type.

At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan Commander (Rare)
From Under the Floorboards
From Under the Floorboards 3BlackBlack (5)
Sorcery

Madness Variable ColorlessBlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.

Commander 2019 (Rare)
Other Versions
Shadows over Innistrad (Rare)
Frozen Æther (Frozen Aether)
Frozen Æther (Frozen Aether) 3Blue (4)
Enchantment

Artifacts, creatures, and lands your opponents control enter tapped.

Planar Chaos (Uncommon)
Fruit of the First Tree
Fruit of the First Tree 3Green (4)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

Fate Reforged (Uncommon)
Fuel for the Cause
Fuel for the Cause 2BlueBlue (4)
Instant

Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Mirrodin Besieged (Common)
Fugitive of the Judoon
Fugitive of the Judoon 4Green (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human creature token with ward 2 and a 4/4 white Alien Rhino creature token.

II — Investigate.

III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle.

Doctor Who Commander (Rare)
Fumiko the Lowblood
Fumiko the Lowblood 2RedRed (4)
Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each combat if able.

Ikoria Commander (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Furor of the Bitten
Furor of the Bitten Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

Core Set 2021 (Common)
Other Versions
Innistrad (Common)
Fury of the Horde
Fury of the Horde 5RedRed (7)
Sorcery

You may exile two red cards from your hand rather than pay this spell's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Coldsnap (Rare)
Fuss // Bother (Fuss)
Fuss // Bother (Fuss) 2Red or White (3)
Instant

Put a +1/+1 counter on each attacking creature you control.

Murders at Karlov Manor (Uncommon)
Fynn, the Fangbearer
Fynn, the Fangbearer 1Green (2)
Legendary Creature — Human Warrior (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Kaldheim (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
Gadrak, the Crown-Scourge
Gadrak, the Crown-Scourge 2Red (3)
Legendary Creature — Dragon (5/4)

Flying

Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts.

At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Jumpstart 2022 (Rare)
Other Versions
Core Set 2021 (Rare)
Gadwick, the Wizened
Gadwick, the Wizened Variable ColorlessBlueBlueBlue (3)
Legendary Creature — Human Wizard (3/3)

When Gadwick, the Wizened enters, draw X cards.

Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

Throne of Eldraine (Rare)
Gaea's Anthem
Gaea's Anthem 1GreenGreen (3)
Enchantment

Creatures you control get +1/+1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Rare)
Modern Masters 2017 Edition (Uncommon)
Gallia of the Endless Dance
Gallia of the Endless Dance RedGreen (2)
Legendary Creature — Satyr (2/2)

Haste

Other Satyrs you control get +1/+1 and have haste.

Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.

Theros Beyond Death (Rare)
Gandalf of the Secret Fire
Gandalf of the Secret Fire 1BlueRedWhite (4)
Legendary Creature — Avatar Wizard (3/4)

Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may play it without paying its mana cost.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Gandalf the Grey
Gandalf the Grey 3BlueRed (5)
Legendary Creature — Avatar Wizard (3/4)

Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —

• You may tap or untap target permanent.

• Gandalf the Grey deals 3 damage to each opponent.

• Copy target instant or sorcery spell you control. You may choose new targets for the copy.

• Put Gandalf on top of its owner's library.

The Lord of the Rings: Tales of Middle Earth (Rare)
Gandalf the White
Gandalf the White 3WhiteWhite (5)
Legendary Creature — Avatar Wizard (4/5)

Flash

You may cast legendary spells and artifact spells as though they had flash.

If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Gandalf, Friend of the Shire
Gandalf, Friend of the Shire 3Blue (4)
Legendary Creature — Avatar Wizard (2/4)

Flash

You may cast sorcery spells as though they had flash.

Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Garna, the Bloodflame
Garna, the Bloodflame 3BlackRed (5)
Legendary Creature — Human Warrior (3/3)

Flash

When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.

Dominaria United Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Garruk, the Veil-Cursed
Garruk, the Veil-Cursed (0)
Legendary Planeswalker — Garruk

+1: Create a 1/1 black Wolf creature token with deathtouch.

−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.

−3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Garruk, Wrath of the Wilds
Garruk, Wrath of the Wilds 2GreenGreen (4)
Legendary Planeswalker — — Garruk

+1: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs 1 less to cast."

−1: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield.

−5: Until end of turn, creatures you control get +3/+3 and gain trample.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Gate of the Black Dragon
Gate of the Black Dragon (0)
Land — — Swamp Gate

(Tap: Add Black.)

Gate of the Black Dragon enters the battlefield tapped.

3Black, Tap: Seek a nonland card. Activate only once.

Alchemy Horizons: Baldur's Gate (Uncommon)
Gate to the Æther (Gate to the Aether)
Gate to the Æther (Gate to the Aether) 6 (6)
Artifact

At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.

Mirrodin (Rare)
Gate to the Afterlife
Gate to the Afterlife 3 (3)
Artifact

Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.

2, Tap, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Gate to the Citadel
Gate to the Citadel (0)
Land — — Plains Gate

(Tap: Add White.)

Gate to the Citadel enters the battlefield tapped.

3White, Tap: Seek a nonland card. Activate only once.

Alchemy Horizons: Baldur's Gate (Uncommon)
Gather Courage
Gather Courage Green (1)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets +2/+2 until end of turn.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2015 Core Set (Uncommon)
Guild Kit: Selesnya (Common)
Gather Specimens
Gather Specimens 3BlueBlueBlue (6)
Instant

If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead.

Shards of Alara (Rare)
Gather the Pack
Gather the Pack 1Green (2)
Sorcery

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Magic Origins (Uncommon)
Gather the Townsfolk
Gather the Townsfolk 1White (2)
Sorcery

Create two 1/1 white Human creature tokens.

Fateful hour — If you have 5 or less life, create five of those tokens instead.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Dark Ascension (Common)
Gatherer of Graces
Gatherer of Graces 1Green (2)
Creature — Human Druid (1/2)

Gatherer of Graces gets +1/+1 for each Aura attached to it.

Sacrifice an Aura: Regenerate Gatherer of Graces.

Guildpact (Uncommon)
Gathering Throng
Gathering Throng 2White (3)
Creature — Human Citizen (3/1)

When Gathering Throng enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.

Streets of New Capenna (Common)
Gavel of the Righteous
Gavel of the Righteous 2 (2)
Artifact — Equipment

At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.

Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.

As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.

Equip—Pay 3 or remove a counter from Gavel of the Righteous.

Streets of New Capenna Commander (Rare)
Gaze of the Gorgon
Gaze of the Gorgon 3Black or Green (4)
Instant

(Black or Green can be paid with either Black or Green.)

Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

Ravnica: City of Guilds (Common)
Geist of the Archives
Geist of the Archives 2Blue (3)
Creature — Spirit (0/4)

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Geist of the Lonely Vigil
Geist of the Lonely Vigil 1White (2)
Creature — Spirit Cleric (2/3)

Defender, flying

Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Geist of the Moors
Geist of the Moors 1WhiteWhite (3)
Creature — Spirit (3/1)

Flying

Masters 25 (Common)
Other Versions
Magic 2015 Core Set (Uncommon)
Genesis of the Daleks
Genesis of the Daleks 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.

IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

Doctor Who Commander (Rare)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Geothermal Bog
Geothermal Bog (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Geothermal Bog enters tapped.

Duskmourn: House of Horror Commander (Common)
Other Versions
Dominaria United (Land)
Geothermal Crevice
Geothermal Crevice (0)
Land

Geothermal Crevice enters tapped.

Tap: Add Red.

Tap, Sacrifice Geothermal Crevice: Add BlackGreen.

Invasion (Common)
Geothermal Kami
Geothermal Kami 3Green (4)
Creature — Spirit (4/3)

When Geothermal Kami enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

Kamigawa: Neon Dynasty (Common)
Geralf, the Fleshwright
Geralf, the Fleshwright 2Blue (3)
Legendary Creature — Human Warlock (2/3)

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.

Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

Outlaws of Thunder Junction (Mythic Rare)
Gerrard, Weatherlight Hero
Gerrard, Weatherlight Hero 2RedWhite (4)
Legendary Creature — Human Soldier (3/3)

First strike

When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Commander 2019 (Rare)
Get the Point
Get the Point 3BlackRed (5)
Instant

Destroy target creature. Scry 1.

Ravnica Allegiance (Common)
Get Your Head in the Game
Get Your Head in the Game 2White (3)
Enchantment

Flash

When Get Your Head in the Game enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).

Unfinity (Acorn) (Uncommon)
Geth, Lord of the Vault
Geth, Lord of the Vault 4BlackBlack (6)
Legendary Creature — Phyrexian Zombie (5/5)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Variable ColorlessBlack: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

The Brothers' War Commander (Mythic Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Commander 2019 (Mythic Rare)
Double Masters (Mythic Rare)
Ghirapur Aether Grid
Ghirapur Aether Grid 2Red (3)
Enchantment

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.

March of the Machine Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Ghired, Mirror of the Wilds
Ghired, Mirror of the Wilds RedGreenWhite (3)
Legendary Creature — Human Shaman (3/3)

Haste

Nontoken creatures you control have "Tap: Create a token that's a copy of target token you control that entered this turn."

Outlaws of Thunder Junction (Mythic Rare)
Ghosthelm Courier
Ghosthelm Courier 2Blue (3)
Creature — Human Wizard (2/1)

You may choose not to untap Ghosthelm Courier during your untap step.

2Blue, Tap: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)

Onslaught (Uncommon)
Ghosts of the Damned
Ghosts of the Damned 1BlackBlack (3)
Creature — Spirit (0/2)

Tap: Target creature gets -1/-0 until end of turn.

Masters Edition III (Common)
Other Versions
Legends (Common)
Ghosts of the Innocent
Ghosts of the Innocent 5WhiteWhite (7)
Creature — Spirit (4/5)

If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.

Ravnica: City of Guilds (Rare)
Gideon of the Trials
Gideon of the Trials 1WhiteWhite (3)
Legendary Planeswalker — Gideon (3)

+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Gideon, the Oathsworn
Gideon, the Oathsworn 4WhiteWhite (6)
Legendary Planeswalker — Gideon (4)

Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.

+2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)

−9: Exile Gideon, the Oathsworn and each creature your opponents control.

War of the Spark (Mythic Rare)
Gift of the Deity
Gift of the Deity 4Black or Green (5)
Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Eventide (Common)
Faerie Guidemother (Gift of the Fae)
Faerie Guidemother (Gift of the Fae) 1White (2)
Sorcery — Adventure

Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Gift of the Gargantuan
Gift of the Gargantuan 2Green (3)
Sorcery

Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Jumpstart 2022 (Common)
Other Versions
Shards of Alara (Common)
Gift of the Viper
Gift of the Viper Green (1)
Instant

Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.

Modern Horizons 3 (Common)
Gift of the Woods
Gift of the Woods Green (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

Alliances (Common)
Gifted Aetherborn
Gifted Aetherborn BlackBlack (2)
Creature — Aetherborn Vampire (2/3)

Deathtouch, lifelink

Game Night: Free-For-All (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Jumpstart (Uncommon)
Kaladesh Remastered (Uncommon)
Gimli of the Glittering Caves
Gimli of the Glittering Caves 2Red (3)
Legendary Creature — Dwarf Warrior (1/1)

Double strike

Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli of the Glittering Caves.

Whenever Gimli deals combat damage to a player, create a Treasure token.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Gisa, the Hellraiser
Gisa, the Hellraiser 3BlackBlack (5)
Legendary Creature — Human Warlock (4/4)

Ward—2, Pay 2 life.

Skeletons and Zombies you control get +1/+1 and have menace.

Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Mythic Rare)
Gisela, the Broken Blade
Gisela, the Broken Blade 2WhiteWhite (4)
Legendary Creature — Angel Horror (4/3)

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

From the Vault: Transform (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Glade of the Pump Spells (playtest)
Glade of the Pump Spells (playtest) 2Green (3)
Land

(You have to pay 2Green to play this land as your land drop. It's green.)

When Glade of the Pump Spells enters the battlefield, up to one target creature gets +2/+2 and gains trample until end of turn.

Tap: Add GreenGreen.

Mystery Booster 2: Convention Edition (Rare)
Glaive of the Guildpact
Glaive of the Guildpact 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Guilds of Ravnica (Uncommon)
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