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Manticore of the Gauntlet
Manticore of the Gauntlet 4Red (5)
Creature — Manticore (5/4)

When Manticore of the Gauntlet enters, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.

Amonkhet (Common)
Mantle of Leadership
Mantle of Leadership 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.

Planar Chaos (Uncommon)
Mantle of the Ancients
Mantle of the Ancients 3WhiteWhite (5)
Enchantment — Aura

Enchant creature you control

When Mantle of the Ancients enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.

Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Wilds of Eldraine Commander (Rare)
Mantle of the Wolf
Mantle of the Wolf 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

Theros Beyond Death (Rare)
Mantle of Tides
Mantle of Tides Blue (1)
Artifact — Equipment

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Mantle of Webs
Mantle of Webs 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)

Magic Origins (Common)
Marker Beetles
Marker Beetles 1GreenGreen (3)
Creature — Insect (2/3)

When Marker Beetles dies, target creature gets +1/+1 until end of turn.

2, Sacrifice Marker Beetles: Draw a card.

Urza's Destiny (Common)
Matzalantli, the Great Door
Matzalantli, the Great Door 3 (3)
Legendary Artifact

Tap: Draw a card, then discard a card.

4, Tap: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)

The Lost Caverns of Ixalan (Rare)
Mavren Fein, Dusk Apostle
Mavren Fein, Dusk Apostle 2White (3)
Legendary Creature — Vampire Cleric (2/2)

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Maze's Mantle
Maze's Mantle 2Green (3)
Enchantment — Aura

Flash

Enchant creature

When Maze's Mantle enters, if enchanted creature has toxic, that creature gains hexproof until end of turn.

Enchanted creature gets +2/+2.

Phyrexia: All Will Be One (Common)
Mercadian Atlas
Mercadian Atlas 5 (5)
Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

Mercadian Masques (Rare)
Midnight Crusader Shuttle
Midnight Crusader Shuttle 4 (4)
Artifact — Vehicle (3/4)

Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.

Crew 2

Doctor Who Commander (Uncommon)
Millicent, Restless Revenant
Millicent, Restless Revenant 5WhiteBlue (7)
Legendary Creature — Spirit Soldier (4/4)

This spell costs 1 less to cast for each Spirit you control.

Flying

Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Mythic Rare)
Mirran Mettle
Mirran Mettle Green (1)
Instant

Target creature gets +2/+2 until end of turn.

Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.

Mirrodin Besieged (Common)
Mistford River Turtle
Mistford River Turtle 3Blue (4)
Creature — Turtle (1/5)

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.

Throne of Eldraine (Common)
Mortician Beetle
Mortician Beetle Black (1)
Creature — Insect (1/1)

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

Modern Masters 2017 Edition (Common)
Other Versions
Rise of the Eldrazi (Rare)
Murasa Sproutling
Murasa Sproutling 2Green (3)
Creature — Plant Elemental (3/3)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Murasa Sproutling enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.

Zendikar Rising (Uncommon)
Myr Battlesphere
Myr Battlesphere 7 (7)
Artifact Creature — Myr Construct (4/7)

When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

Modern Horizons 3 Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Nacatl Hunt-Pride
Nacatl Hunt-Pride 5White (6)
Creature — Cat Warrior (5/4)

Vigilance

Red, Tap: Target creature can't block this turn.

Green, Tap: Target creature blocks this turn if able.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Conflux (Uncommon)
Nacatl Outlander
Nacatl Outlander RedGreen (2)
Creature — Cat Scout (2/2)

Protection from blue

Conflux (Common)
Nacatl Savage
Nacatl Savage 1Green (2)
Creature — Cat Warrior (2/1)

Protection from artifacts

Conflux (Common)
Nacatl War-Pride
Nacatl War-Pride 3GreenGreenGreen (6)
Creature — Cat Warrior (3/3)

Nacatl War-Pride must be blocked by exactly one creature if able.

Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

Future Sight (Uncommon)
Naya Battlemage
Naya Battlemage 2Green (3)
Creature — Human Shaman (2/2)

Red, Tap: Target creature gets +2/+0 until end of turn.

White, Tap: Tap target creature.

Shards of Alara (Uncommon)
Nazgûl Battle-Mace
Nazgûl Battle-Mace 5 (5)
Artifact — Equipment

Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)

Equip 3

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Nema Siltlurker
Nema Siltlurker 4Green (5)
Creature — Lizard (3/5)

Rise of the Eldrazi (Common)
Nessian Hornbeetle
Nessian Hornbeetle 1Green (2)
Creature — Insect (2/2)

At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Jumpstart (Uncommon)
Jumpstart 2022 (Uncommon)
Nettle Drone
Nettle Drone 2Red (3)
Creature — Eldrazi Drone (3/1)

Devoid (This card has no color.)

Tap: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.

Battle for Zendikar (Common)
Nettle Guard
Nettle Guard 1White (2)
Creature — Mouse Soldier (3/1)

Valiant — Whenever Nettle Guard becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn.

1, Sacrifice Nettle Guard: Destroy target artifact or enchantment.

Bloomburrow (Common)
Nettle Sentinel
Nettle Sentinel Green (1)
Creature — Elf Warrior (2/2)

Nettle Sentinel doesn't untap during your untap step.

Whenever you cast a green spell, you may untap Nettle Sentinel.

Masters 25 (Common)
Other Versions
Eventide (Common)
Nettle Swine
Nettle Swine 3Green (4)
Creature — Boar (4/3)

Avacyn Restored (Common)
Nettlecyst
Nettlecyst 3 (3)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip 2

Murders at Karlov Manor Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
March of the Machine Commander (Rare)
Nettletooth Djinn
Nettletooth Djinn 3Green (4)
Creature — Djinn (4/4)

At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.

Mirage (Uncommon)
Nettlevine Blight
Nettlevine Blight 4BlackBlack (6)
Enchantment — Aura

Enchant creature or land

Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."

Lorwyn (Rare)
Nettling Curse
Nettling Curse 2Black (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

1Red: Enchanted creature attacks this turn if able.

Dissension (Common)
Nettling Imp
Nettling Imp 2Black (3)
Creature — Imp (1/1)

Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Nettling Nuisance
Nettling Nuisance 2Black (3)
Creature — Faerie Rogue (3/1)

Flying

Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

Wilds of Eldraine Commander (Rare)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nim Deathmantle
Nim Deathmantle 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 4. If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip 4

Double Masters 2022 (Rare)
Other Versions
Scars of Mirrodin (Rare)
Nurturing Bristleback
Nurturing Bristleback 5GreenGreen (7)
Creature — Dinosaur (5/5)

When Nurturing Bristleback enters, create a 3/3 green Dinosaur creature token.

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Nurturing Peatland
Nurturing Peatland (0)
Land

Tap, Pay 1 life: Add Black or Green.

1, Tap, Sacrifice Nurturing Peatland: Draw a card.

Assassin's Creed (Rare)
Other Versions
Modern Horizons (Rare)
Obsidian Battle-Axe
Obsidian Battle-Axe 3 (3)
Kindred Artifact — Warrior Equipment

Equipped creature gets +2/+1 and has haste.

Whenever a Warrior creature enters, you may attach Obsidian Battle-Axe to it.

Equip 3

Morningtide (Uncommon)
Oggyar Battle-Seer
Oggyar Battle-Seer 3BlueRed (5)
Creature — Ogre Shaman (3/4)

Haste

Tap: Scry 1.

Strixhaven: School of Mages (Common)
Ogre Battlecaster
Ogre Battlecaster 2Red (3)
Creature — Ogre Shaman (3/3)

First strike

Whenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying RedRed in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.

Jumpstart 2022 (Rare)
Ogre Battledriver
Ogre Battledriver 2RedRed (4)
Creature — Ogre Warrior (3/3)

Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and Tap this turn.)

Arena Base Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Olivia, Opulent Outlaw
Olivia, Opulent Outlaw 1RedWhiteBlack (4)
Legendary Creature — Vampire Assassin (3/3)

Flying, lifelink

Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

3, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Mythic Rare)
Orcish Settlers
Orcish Settlers 1Red (2)
Creature — Orc (1/1)

Variable ColorlessVariable ColorlessRed, Tap, Sacrifice Orcish Settlers: Destroy X target lands.

Weatherlight (Uncommon)
Otherworld Atlas
Otherworld Atlas 4 (4)
Artifact

Tap: Put a charge counter on Otherworld Atlas.

Tap: Each player draws a card for each charge counter on Otherworld Atlas.

Avacyn Restored (Rare)
Outland Boar
Outland Boar 2RedGreen (4)
Creature — Boar (4/4)

Outland Boar can't be blocked by creatures with power 2 or less.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Outland Colossus
Outland Colossus 3GreenGreen (5)
Creature — Giant (6/6)

Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)

Outland Colossus can't be blocked by more than one creature.

Magic Origins (Rare)
Outland Liberator
Outland Liberator 1Green (2)
Creature — Human Werewolf (2/2)

1, Sacrifice Outland Liberator: Destroy target artifact or enchantment.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Outlaw Medic
Outlaw Medic 1White (2)
Creature — Human Rogue (1/3)

Lifelink

When Outlaw Medic dies, draw a card.

Outlaws of Thunder Junction (Common)
Outlaw Stitcher
Outlaw Stitcher 3Blue (4)
Creature — Human Warlock (1/4)

When Outlaw Stitcher enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.

Plot 4Blue (You may pay 4Blue and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Outlaws' Fury
Outlaws' Fury 2Red (3)
Instant

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction (Common)
Outlaws' Merriment
Outlaws' Merriment 1RedWhiteWhite (4)
Enchantment

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.

• 3/1 Human Warrior with trample and haste.

• 2/1 Human Cleric with lifelink and haste.

• 1/2 Human Rogue with haste and "When this creature enters, it deals 1 damage to any target."

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Overgrown Battlement
Overgrown Battlement 1Green (2)
Creature — Wall (0/4)

Defender

Tap: Add Green for each creature you control with defender.

Streets of New Capenna Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Iconic Masters (Uncommon)
Jumpstart (Uncommon)
Pantlaza, Sun-Favored
Pantlaza, Sun-Favored 2RedGreenWhite (5)
Legendary Creature — Dinosaur (4/4)

Whenever Pantlaza, Sun-Favored or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Paradise Mantle
Paradise Mantle 0 (0)
Artifact — Equipment

Equipped creature has "Tap: Add one mana of any color."

Equip 1

Modern Masters (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Parnesse, the Subtle Brush
Parnesse, the Subtle Brush 2BlueBlackRed (5)
Legendary Creature — Vampire Wizard (4/4)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.

Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.

Streets of New Capenna Commander (Mythic Rare)
Path of Mettle
Path of Mettle RedWhite (2)
Legendary Enchantment

When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.

Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.

Rivals of Ixalan (Rare)
Patient Turtle (playtest)
Patient Turtle (playtest) 2GreenGreen (4)
Creature — — Turtle (3/3)

CARDNAME enters the battlefield with two +1/+1 counters on it if you didn't go first this game.

Mystery Booster (Common)
Phyrexian Atlas
Phyrexian Atlas 3 (3)
Artifact

Tap: Add one mana of any color.

Corrupted — Whenever Phyrexian Atlas becomes tapped, each opponent who has three or more poison counters loses 1 life.

Phyrexia: All Will Be One (Common)
Phyrexian Battleflies
Phyrexian Battleflies Black (1)
Creature — Phyrexian Insect (0/1)

Flying

Black: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Pincher Beetles
Pincher Beetles 2Green (3)
Creature — Insect (3/1)

Shroud (This creature can't be the target of spells or abilities.)

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Tenth Edition (Common)
Pirate's Cutlass
Pirate's Cutlass 3 (3)
Artifact — Equipment

When this Equipment enters, attach it to target Pirate you control.

Equipped creature gets +2/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic: The Gathering Foundations (Common)
Other Versions
Ixalan (Common)
Jumpstart (Common)
Commander Legends (Common)
Plague Beetle
Plague Beetle Black (1)
Creature — Insect (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Urza's Legacy (Common)
Planar Atlas
Planar Atlas 2 (2)
Artifact

Planar Atlas enters tapped.

When Planar Atlas enters, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.

Tap: Add Colorless.

Jumpstart 2022 (Uncommon)
Printlifter Ooze
Printlifter Ooze 1Green (2)
Creature — Ooze (2/2)

Deathtouch

Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters with X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise 3Green

Murders at Karlov Manor Commander (Rare)
Psychic Battle
Psychic Battle 3BlueBlue (5)
Enchantment

Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.

Invasion (Rare)
Pyromancer's Gauntlet
Pyromancer's Gauntlet 5 (5)
Artifact

If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

Magic 2014 Core Set (Rare)
Quarry Beetle
Quarry Beetle 4Green (5)
Creature — Insect (4/5)

When Quarry Beetle enters, you may return target land card from your graveyard to the battlefield.

Jumpstart 2022 (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Queue of Beetles (playtest)
Queue of Beetles (playtest) 3Red (4)
Creature — — Insect (3/3)

Haste

The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.)

Mystery Booster (Common)
Raging Battle Mouse
Raging Battle Mouse 1Red (2)
Creature — Mouse (2/1)

The second spell you cast each turn costs 1 less to cast.

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

Wilds of Eldraine (Rare)
Rahilda, Feral Outlaw
Rahilda, Feral Outlaw (0)
Legendary Creature — — Werewolf (2/2)

Double strike

When Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Rally to Battle
Rally to Battle 3White (4)
Instant

Creatures you control get +1/+3 until end of turn. Untap them.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Rattleback Apothecary
Rattleback Apothecary 2Black (3)
Creature — Gorgon Warlock (3/2)

Deathtouch

Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Rattleblaze Scarecrow
Rattleblaze Scarecrow 6 (6)
Artifact Creature — Scarecrow (5/3)

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Rattleblaze Scarecrow has haste as long as you control a red creature.

Shadowmoor (Common)
Rattlechains
Rattlechains 1Blue (2)
Creature — Spirit (2/1)

Flash

Flying

When Rattlechains enters, target Spirit gains hexproof until end of turn.

You may cast Spirit spells as though they had flash.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Jumpstart (Rare)
Innistrad: Crimson Vow Commander (Rare)
Rattleclaw Mystic
Rattleclaw Mystic 1Green (2)
Creature — Human Shaman (2/1)

Tap: Add Green, Blue, or Red.

Morph 2 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add GreenBlueRed.

Khans of Tarkir (Rare)
Relentless Advance
Relentless Advance 3Blue (4)
Sorcery

Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Relentless Assault
Relentless Assault 2RedRed (4)
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Visions (Rare)
Tenth Edition (Rare)
Starter 1999 (Rare)
Portal Second Age (Rare)
Portal Three Kingdoms (Rare)
Planechase (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Commander Legends (Rare)
Relentless Dead
Relentless Dead BlackBlack (2)
Creature — Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay Black. If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay Variable Colorless. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Relentless Hunter
Relentless Hunter 1RedGreen (3)
Creature — Human Warrior (3/3)

1RedGreen: Relentless Hunter gets +1/+1 and gains trample until end of turn.

Battlebond (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Relentless Pursuit
Relentless Pursuit 2Green (3)
Sorcery

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Relentless Raptor
Relentless Raptor RedWhite (2)
Creature — Dinosaur (3/3)

Vigilance

Relentless Raptor attacks or blocks each combat if able.

Rivals of Ixalan (Uncommon)
Relentless Rats
Relentless Rats 1BlackBlack (3)
Creature — Rat (2/2)

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.

Special Guests (Mythic Rare)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Masters 25 (Common)
Time Spiral Remastered (Bonus)
Relentless Rohirrim
Relentless Rohirrim 3Red (4)
Creature — Human Knight (4/3)

When Relentless Rohirrim enters, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Relentless Skaabs
Relentless Skaabs 3BlueBlue (5)
Creature — Zombie (4/4)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Restless Anchorage
Restless Anchorage (0)
Land

Restless Anchorage enters tapped.

Tap: Add White or Blue.

1WhiteBlue: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.

Whenever Restless Anchorage attacks, create a Map token.

The Lost Caverns of Ixalan (Rare)
Restless Apparition
Restless Apparition White or BlackWhite or BlackWhite or Black (3)
Creature — Spirit (2/2)

White or BlackWhite or BlackWhite or Black: Restless Apparition gets +3/+3 until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Restless Bivouac
Restless Bivouac (0)
Land

Restless Bivouac enters tapped.

Tap: Add Red or White.

1RedWhite: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.

Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Rare)
Restless Bloodseeker
Restless Bloodseeker 1Black (2)
Creature — Vampire (1/3)

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.

Innistrad: Crimson Vow (Uncommon)
Restless Bones
Restless Bones 2Black (3)
Creature — Skeleton (1/1)

3Black, Tap: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

1Black: Regenerate Restless Bones.

Guildpact (Common)
Restless Cottage
Restless Cottage (0)
Land

Restless Cottage enters tapped.

Tap: Add Black or Green.

2BlackGreen: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.

Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.

Wilds of Eldraine (Rare)
Restless Dead
Restless Dead 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Restless Dead.

Mirage (Common)
Restless Dreams
Restless Dreams Black (1)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target creature cards from your graveyard to your hand.

Torment (Common)
Restless Fortress
Restless Fortress (0)
Land

Restless Fortress enters tapped.

Tap: Add White or Black.

2WhiteBlack: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.

Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

Wilds of Eldraine (Rare)
Restless Prairie
Restless Prairie (0)
Land

Restless Prairie enters tapped.

Tap: Add Green or White.

2GreenWhite: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.

Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

The Lost Caverns of Ixalan (Rare)
Restless Reef
Restless Reef (0)
Land

Restless Reef enters tapped.

Tap: Add Blue or Black.

2BlueBlack: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.

Whenever Restless Reef attacks, target player mills four cards.

The Lost Caverns of Ixalan (Rare)
Restless Ridgeline
Restless Ridgeline (0)
Land

Restless Ridgeline enters tapped.

Tap: Add Red or Green.

2RedGreen: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.

Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

The Lost Caverns of Ixalan (Rare)
Restless Spire
Restless Spire (0)
Land

Restless Spire enters tapped.

Tap: Add Blue or Red.

BlueRed: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.

Whenever Restless Spire attacks, scry 1.

Wilds of Eldraine (Rare)
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