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Tattermunge Duo
Tattermunge Duo 2Red or Green (3)
Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Shadowmoor (Common)
Tattermunge Maniac
Tattermunge Maniac Red or Green (1)
Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

Shadowmoor (Uncommon)
Tattermunge Witch
Tattermunge Witch 1Red or Green (2)
Creature — Goblin Shaman (2/1)

RedGreen: Each blocked creature gets +1/+0 and gains trample until end of turn.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
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