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"Lifetime" Pass Holder
"Lifetime" Pass Holder Black (1)
Creature — Zombie Guest (2/1)

"Lifetime" Pass Holder enters the battlefield tapped.

When "Lifetime" Pass Holder dies, open an Attraction.

Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.

Unfinity (Rare)
Boldwyr Intimidator
Boldwyr Intimidator 5RedRed (7)
Creature — Giant Warrior (5/5)

Cowards can't block Warriors.

Red: Target creature becomes a Coward until end of turn.

2Red: Target creature becomes a Warrior until end of turn.

Battlebond (Uncommon)
Other Versions
Future Sight (Uncommon)
Morningtide (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Borrowed Time
Borrowed Time 2White (3)
Enchantment

When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.

Innistrad: Midnight Hunt (Uncommon)
Brilliant Ultimatum
Brilliant Ultimatum WhiteWhiteBlueBlueBlueBlackBlack (7)
Sorcery

Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.

Shards of Alara (Rare)
Cast Through Time
Cast Through Time 4BlueBlueBlue (7)
Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Rise of the Eldrazi (Mythic Rare)
Clarion Ultimatum
Clarion Ultimatum GreenGreenWhiteWhiteWhiteBlueBlue (7)
Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

Shards of Alara (Rare)
Crack in Time
Crack in Time 3White (4)
Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

Doctor Who Commander (Rare)
Cruel Ultimatum
Cruel Ultimatum BlueBlueBlackBlackBlackRedRed (7)
Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Shards of Alara (Rare)
Duel Decks: Ajani vs. Nicol Bolas (Rare)
From the Vault: Twenty (Mythic Rare)
Commander 2013 Edition (Rare)
Modern Masters 2017 Edition (Rare)
Archenemy: Nicol Bolas (Rare)
Dark Intimations
Dark Intimations 2BlueBlackRed (5)
Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Decaying Time Loop
Decaying Time Loop 3Red (4)
Instant

Discard all the cards in your hand, then draw that many cards.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Doctor Who Commander (Uncommon)
Dig Through Time
Dig Through Time 6BlueBlue (8)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Ultimate Masters (Rare)
Secret Lair Drop (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Wilds of Eldraine Commander (Rare)
Dorothea, Vengeful Victim
Dorothea, Vengeful Victim WhiteBlue (2)
Legendary Creature — Spirit (4/4)

Flying

When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.

Disturb 1WhiteBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Rare)
Eerie Ultimatum
Eerie Ultimatum WhiteWhiteBlackBlackBlackGreenGreen (7)
Sorcery

Return any number of permanent cards with different names from your graveyard to the battlefield.

Ikoria: Lair of Behemoths (Rare)
Elemental Time Flamingo
Elemental Time Flamingo (0)
Stickers

2 — Exile this permanent: You may cast target nonland card from your graveyard this turn.

4 — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

2 — 1/5

3 — 5/4

Unfinity (Common)
Emergent Ultimatum
Emergent Ultimatum BlackBlackGreenGreenGreenBlueBlue (7)
Sorcery

Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Falling Timber
Falling Timber 2Green (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

Planeshift (Common)
Genesis Ultimatum
Genesis Ultimatum GreenGreenBlueBlueBlueRedRed (7)
Sorcery

Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Ill-Timed Explosion
Ill-Timed Explosion 2BlueRed (4)
Sorcery

Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.

Murders at Karlov Manor (Rare)
Impeccable Timing
Impeccable Timing 1White (2)
Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Amonkhet (Common)
Amonkhet Remastered (Common)
Kaladesh Remastered (Common)
Inspired Ultimatum
Inspired Ultimatum BlueBlueRedRedRedWhiteWhite (7)
Sorcery

Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.

Ikoria: Lair of Behemoths (Rare)
Intimidation
Intimidation 2BlackBlackBlack (5)
Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Mercadian Masques (Uncommon)
Intimidation Bolt
Intimidation Bolt 1RedWhite (3)
Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

Alara Reborn (Uncommon)
Intimidation Campaign
Intimidation Campaign 1BlueBlack (3)
Enchantment

When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Intimidator Initiate
Intimidator Initiate Red (1)
Creature — Goblin Shaman (1/1)

Whenever a player casts a red spell, you may pay 1. If you do, target creature can't block this turn.

Shadowmoor (Common)
Into the Time Vortex
Into the Time Vortex 4Red (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Doctor Who Commander (Rare)
Jhoira's Timebug
Jhoira's Timebug 2 (2)
Artifact Creature — Insect (1/2)

Tap: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Kargan Intimidator
Kargan Intimidator 1Red (2)
Creature — Human Warrior (3/1)

Cowards can't block Warriors.

1: Choose one that hasn't been chosen this turn —

• Kargan Intimidator gets +1/+1 until end of turn.

• Target creature becomes a Coward until end of turn.

• Target Warrior gains trample until end of turn.

Zendikar Rising (Rare)
Maritime Guard
Maritime Guard 1Blue (2)
Creature — Merfolk Soldier (1/3)

Magic Origins (Common)
Other Versions
Magic 2011 (Common)
Minsc & Boo, Timeless Heroes
Minsc & Boo, Timeless Heroes 2RedGreen (4)
Legendary Planeswalker — Minsc (3)

When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

+1: Put three +1/+1 counters on up to one target creature with trample or haste.

−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.

Minsc & Boo, Timeless Heroes can be your commander.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Mistform Ultimus
Mistform Ultimus 3Blue (4)
Legendary Creature — Illusion (3/3)

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

Time Spiral "Timeshifted" (Special)
Other Versions
Legions (Rare)
Once Upon a Time
Once Upon a Time 1Green (2)
Instant

If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.

Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Throne of Eldraine (Rare)
Optical Optimizer
Optical Optimizer (0)
Artifact — Contraption

Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "Tap: Draw a card."

Unstable (Uncommon)
Optimus Prime, Autobot Leader
Optimus Prime, Autobot Leader (0)
Legendary Artifact — Vehicle (6/8)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Trample

Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

The Brothers' War Transformers Cards (Mythic Rare)
Optimus Prime, Hero
Optimus Prime, Hero 3BlueRedWhite (6)
Legendary Artifact Creature — Robot (4/8)

More Than Meets the Eye 2BlueRedWhite (You may cast this card converted for 2BlueRedWhite.)

At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

When Optimus Prime dies, return it to the battlefield converted under its owner's control.

The Brothers' War Transformers Cards (Mythic Rare)
Out of Time
Out of Time 1WhiteWhite (3)
Enchantment

When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.

Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

Doctor Who Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Perpetual Timepiece
Perpetual Timepiece 2 (2)
Artifact

Tap: Mill two cards.

2, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Kaladesh (Uncommon)
Rathi Intimidator
Rathi Intimidator 1BlackBlack (3)
Creature — Phyrexian Horror Mercenary (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2, Tap: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Nemesis (Common)
Ruinous Ultimatum
Ruinous Ultimatum RedRedWhiteWhiteWhiteBlackBlack (7)
Sorcery

Destroy all nonland permanents your opponents control.

Magic The Gathering—Fallout (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Sanctimony
Sanctimony 1White (2)
Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Sands of Time
Sands of Time 4 (4)
Artifact

Each player skips their untap step.

At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.

Visions (Rare)
Seedtime
Seedtime 1Green (2)
Instant

Cast this spell only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn.

Judgment (Rare)
Stall for Time
Stall for Time 2White (3)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Draw a card.

Dominaria United (Common)
Stimulus Package
Stimulus Package 2RedGreen (4)
Enchantment

When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Uncommon)
Stitch in Time
Stitch in Time 1BlueRed (3)
Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
Guild Kit: Izzet (Rare)
Teferi, Master of Time
Teferi, Master of Time 2BlueBlue (4)
Legendary Planeswalker — Teferi (3)

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

−10: Take two extra turns after this one.

Core Set 2021 (Mythic Rare)
Teferi, Time Raveler
Teferi, Time Raveler 1WhiteBlue (3)
Legendary Planeswalker — Teferi (4)

Each opponent can cast spells only any time they could cast a sorcery.

+1: Until your next turn, you may cast sorcery spells as though they had flash.

−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Ravnica Remastered (Mythic Rare)
Other Versions
War of the Spark (Rare)
Teferi, Timebender
Teferi, Timebender 4WhiteBlue (6)
Legendary Planeswalker — Teferi (5)

+2: Untap up to one target artifact or creature.

−3: You gain 2 life and draw two cards.

−9: Take an extra turn after this one.

Dominaria (Mythic Rare)
Teferi, Timeless Voyager
Teferi, Timeless Voyager 4BlueBlue (6)
Legendary Planeswalker — Teferi (4)

+1: Draw a card.

−3: Put target creature on top of its owner's library.

−8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)

Core Set 2021 (Mythic Rare)
Teferi's Time Twist
Teferi's Time Twist 1Blue (2)
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.

War of the Spark (Common)
Telling Time
Telling Time 1Blue (2)
Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Guild Kit: Dimir (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Tenth Edition (Uncommon)
Modern Masters 2015 Edition (Common)
Commander 2018 (Common)
Temple of Cyclical Time
Temple of Cyclical Time (0)
Land

(Transforms from Ojer Pakpatiq, Deepest Epoch.)

Tap: Add Blue. Remove a time counter from Temple of Cyclical Time.

2Blue, Tap: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
The Ultimate Nightmare of Wizards of the Coast® Customer Service
The Ultimate Nightmare of Wizards of the Coast® Customer Service Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

Unglued (Uncommon)
Timber Gorge
Timber Gorge (0)
Land

Timber Gorge enters the battlefield tapped.

Tap: Add Red or Green.

Core Set 2019 (Common)
Other Versions
Oath of the Gatewatch (Uncommon)
Amonkhet (Common)
Dominaria (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Timber Paladin
Timber Paladin 1Green (2)
Artifact Creature — Knight (1/1)

As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3.

As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.

As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

Wilds of Eldraine Commander (Rare)
Timber Protector
Timber Protector 4Green (5)
Creature — Treefolk Warrior (4/6)

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control have indestructible.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Lorwyn (Rare)
Timber Shredder
Timber Shredder (0)
Creature — Werewolf (4/2)

Trample

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Timber Wolves
Timber Wolves Green (1)
Creature — Wolf (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Timbercrown Pathway
Timbercrown Pathway (0)
Land

Tap: Add Green.

Zendikar Rising (Rare)
Timberland Ancient
Timberland Ancient 4GreenGreen (6)
Creature — Treefolk (6/5)

Reach, trample

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Timberland Guide
Timberland Guide 1Green (2)
Creature — Human Scout (1/1)

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

Innistrad: Midnight Hunt (Common)
Other Versions
Avacyn Restored (Common)
Iconic Masters (Common)
Timberland Ruins
Timberland Ruins (0)
Land

Timberland Ruins enters the battlefield tapped.

Tap: Add Green.

Tap, Sacrifice Timberland Ruins: Add one mana of any color.

Odyssey (Common)
Timberline Ridge
Timberline Ridge (0)
Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

Tap: Add Red or Green. Put a depletion counter on Timberline Ridge.

Ice Age (Rare)
Timbermare
Timbermare 3Green (4)
Creature — Elemental Horse (5/5)

Haste

Echo 5Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Timbermare enters the battlefield, tap all other creatures.

Planar Chaos (Rare)
Timbermaw Larva
Timbermaw Larva 3Green (4)
Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

Zendikar (Common)
Timberpack Wolf
Timberpack Wolf 1Green (2)
Creature — Wolf (2/2)

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

Masters 25 (Common)
Other Versions
Magic 2013 (Common)
Magic Origins (Common)
Timberwatch Elf
Timberwatch Elf 2Green (3)
Creature — Elf (1/2)

Tap: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Kaldheim Commander (Common)
Other Versions
Legions (Common)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Eternal Masters (Uncommon)
Commander Anthology (Common)
Time and Tide
Time and Tide BlueBlue (2)
Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

Visions (Uncommon)
Time Beetle
Time Beetle 1Blue (2)
Creature — Alien Insect (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Parallel Universe — Whenever Time Beetle deals combat damage to a player, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Doctor Who Commander (Uncommon)
Time Bomb
Time Bomb 4 (4)
Artifact

At the beginning of your upkeep, put a time counter on Time Bomb.

1, Tap, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Time Ebb
Time Ebb 2Blue (3)
Sorcery

Put target creature on top of its owner's library.

Tempest Remastered (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Portal Second Age (Common)
Magic 2014 Core Set (Common)
Time Elemental
Time Elemental 2Blue (3)
Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

2BlueBlue, Tap: Return target permanent that isn't enchanted to its owner's hand.

Masters Edition (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Time Lord Regeneration
Time Lord Regeneration Blue (1)
Instant

Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."

Doctor Who Commander (Uncommon)
Time Machine
Time Machine 5 (5)
Artifact

Tap: Exile Time Machine and target nontoken creature you own. Return them to the battlefield at the beginning of your upkeep on your turn X in the next game you play with one of your opponents in this game, where X is the mana value of the exiled creature.

Unhinged (Rare)
Time of Heroes
Time of Heroes 1White (2)
Enchantment

Each creature you control with a level counter on it gets +2/+2.

Rise of the Eldrazi (Uncommon)
Time of Ice
Time of Ice 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice.

III — Return all tapped creatures to their owners' hands.

Dominaria (Uncommon)
Time of Need
Time of Need 1Green (2)
Sorcery

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Time Spiral Remastered (Bonus)
Other Versions
Champions of Kamigawa (Uncommon)
Time Out
Time Out 4Blue (5)
Instant

Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Time Reaper
Time Reaper 3BlackBlack (5)
Creature — Alien Horror (4/4)

Flying, haste

Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.

Doctor Who Commander (Rare)
Time Reversal
Time Reversal 3BlueBlue (5)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

Magic 2012 (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)
Time Sidewalk (playtest)
Time Sidewalk (playtest) 4BlueBlueBlueBlue (8)
Sorcery

Take an extra turn after this one.

If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.

Mystery Booster (Common)
Time Sieve
Time Sieve BlueBlack (2)
Artifact

Tap, Sacrifice five artifacts: Take an extra turn after this one.

Double Masters (Rare)
Other Versions
Alara Reborn (Rare)
Time Spiral
Time Spiral 4BlueBlue (6)
Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

Urza's Saga (Rare)
Time Stop
Time Stop 4BlueBlue (6)
Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Tenth Edition (Rare)
Other Versions
Champions of Kamigawa (Rare)
Time Stretch
Time Stretch 8BlueBlue (10)
Sorcery

Target player takes two extra turns after this one.

Dominaria Remastered (Mythic Rare)
Other Versions
Odyssey (Rare)
Tenth Edition (Rare)
Time to Feed
Time to Feed 2Green (3)
Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Jumpstart (Common)
Other Versions
Theros (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Time to Reflect
Time to Reflect White (1)
Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

Amonkhet (Uncommon)
Time Vault
Time Vault 2 (2)
Artifact

Time Vault enters the battlefield tapped.

Time Vault doesn't untap during your untap step.

If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.

Tap: Take an extra turn after this one.

Vintage Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Masters Edition IV (Rare)
Time Walk
Time Walk 1Blue (2)
Sorcery

Take an extra turn after this one.

Vintage Masters (Bonus)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Time Warp
Time Warp 3BlueBlue (5)
Sorcery

Target player takes an extra turn after this one.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Tempest (Rare)
Starter 1999 (Rare)
Magic 2010 (Mythic Rare)
Tempest Remastered (Mythic Rare)
Explorers of Ixalan (Mythic Rare)
Time Wipe
Time Wipe 2WhiteWhiteBlue (5)
Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

Doctor Who Commander (Rare)
Other Versions
War of the Spark (Rare)
Dominaria United Commander (Rare)
March of the Machine Commander (Rare)
Timebender
Timebender Blue (1)
Creature — Human Wizard (1/1)

Morph Blue

When Timebender is turned face up, choose one —

• Remove two time counters from target permanent or suspended card.

• Put two time counters on target permanent with a time counter on it or suspended card.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Timecrafting
Timecrafting Variable ColorlessRed (1)
Instant

Choose one —

• Remove X time counters from target permanent or suspended card.

• Put X time counters on target permanent with a time counter on it or suspended card.

Planar Chaos (Uncommon)
Timeless Dragon
Timeless Dragon 3WhiteWhite (5)
Creature — Dragon (5/5)

Flying

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Eternalize 2WhiteWhite (2WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Modern Horizons 2 (Rare)
Timeless Lotus
Timeless Lotus 5 (5)
Legendary Artifact

Timeless Lotus enters the battlefield tapped.

Tap: Add WhiteBlueBlackRedGreen.

Dominaria United (Mythic Rare)
Timeless Witness
Timeless Witness 2GreenGreen (4)
Creature — Human Shaman (2/1)

When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.

Eternalize 5GreenGreen (5GreenGreen, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

Modern Horizons 2 (Uncommon)
Timely Hordemate
Timely Hordemate 3White (4)
Creature — Human Warrior (3/2)

Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Khans of Tarkir (Uncommon)
Timely Interference
Timely Interference Blue (1)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.

Draw a card.

Dominaria United (Common)
Timely Reinforcements
Timely Reinforcements 2White (3)
Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

Historic Anthology 3 (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Timely Ward
Timely Ward 2White (3)
Enchantment — Aura

You may cast Timely Ward as though it had flash if it targets a commander.

Enchant creature

Enchanted creature has indestructible.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander Legends (Rare)
Timesifter
Timesifter 5 (5)
Artifact

At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.

Mirrodin (Rare)
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