+Turtle (7)

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Angler Turtle
Angler Turtle 5BlueBlue (7)
Creature — Turtle (5/7)


Creatures your opponents control attack each combat if able.

Gift Pack (Rare)
Armored Whirl Turtle
Armored Whirl Turtle 2Blue (3)
Creature — Turtle (0/5)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Giant Turtle
Giant Turtle 1GreenGreen (3)
Creature — Turtle (2/4)

Giant Turtle can't attack if it attacked during your last turn.

Legends (Common)
Horned Turtle
Horned Turtle 2Blue (3)
Creature — Turtle (1/4)

Tempest Remastered (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Portal (Common)
Magic 2010 (Common)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Turtleshell Changeling
Turtleshell Changeling 3Blue (4)
Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)

1Blue: Switch Turtleshell Changeling's power and toughness until end of turn.

Lorwyn (Uncommon)
Wormfang Turtle
Wormfang Turtle 2Blue (3)
Creature — Nightmare Turtle Beast (2/4)

When Wormfang Turtle enters the battlefield, exile a land you control.

When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Uncommon)