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Cursed Totem
Cursed Totem 2 (2)
Artifact

Activated abilities of creatures can't be activated.

Modern Horizons 2 (Rare)
Other Versions
Classic Sixth Edition (Rare)
Mirage (Rare)
Cursed Windbreaker
Cursed Windbreaker 2Blue (3)
Artifact — Equipment

When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Equipped creature has flying.

Equip 3

Duskmourn: House of Horror (Uncommon)
Cursed Wombat
Cursed Wombat BlackGreen (2)
Creature — Nightmare Wombat (2/3)

2BlackGreen: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn."

Modern Horizons 3 (Uncommon)
Curtain of Light
Curtain of Light 1White (2)
Instant

Cast this spell only during combat after blockers are declared.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card.

Saviors of Kamigawa (Common)
Curtains' Call
Curtains' Call 5Black (6)
Instant

Undaunted (This spell costs 1 less to cast for each opponent.)

Destroy two target creatures.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2016 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Commander Masters (Rare)
Custodi Lich
Custodi Lich 3BlackBlack (5)
Creature — Zombie Cleric (4/2)

When Custodi Lich enters, you become the monarch.

Whenever you become the monarch, target player sacrifices a creature.

Streets of New Capenna Commander (Rare)
Other Versions
Conspiracy: Take the Crown (Rare)
Custodi Peacekeeper
Custodi Peacekeeper 2White (3)
Creature — Human Cleric (2/3)

Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper.

White, Tap: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.

Conspiracy: Take the Crown (Common)
Custodi Soulbinders
Custodi Soulbinders 3White (4)
Creature — Human Cleric (0/0)

Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

2White, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Custodi Soulcaller
Custodi Soulcaller 1WhiteWhite (3)
Creature — Human Cleric (1/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.

Conspiracy: Take the Crown (Uncommon)
Custodi Squire
Custodi Squire 4White (5)
Creature — Spirit Cleric (3/3)

Flying

Will of the council — When Custodi Squire enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Commander Masters (Common)
Other Versions
Magic: The Gathering—Conspiracy (Common)
Innistrad: Crimson Vow Commander (Common)
Custodian of the Trove
Custodian of the Trove 3 (3)
Artifact Creature — Golem (2/5)

Defender

Custodian of the Trove enters tapped.

Dragons of Tarkir (Common)
Custody Battle
Custody Battle 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Onslaught (Uncommon)
Customs Depot
Customs Depot 1Blue (2)
Enchantment

Whenever you cast a creature spell, you may pay 1. If you do, draw a card, then discard a card.

Mercadian Masques (Uncommon)
Cut // Ribbons (Cut)
Cut // Ribbons (Cut) 1Red (2)
Sorcery

Cut deals 4 damage to target creature.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Cut a Deal
Cut a Deal 2White (3)
Sorcery

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Bloomburrow Commander (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Cut Down
Cut Down Black (1)
Instant

Destroy target creature with total power and toughness 5 or less.

Dominaria United (Uncommon)
Cut In
Cut In 3Red (4)
Sorcery

Cut In deals 4 damage to target creature.

Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Wilds of Eldraine (Common)
Cut of the Profits
Cut of the Profits Variable ColorlessBlackBlack (2)
Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)

You draw X cards and you lose X life.

Streets of New Capenna (Rare)
Cut Short
Cut Short 2White (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy target planeswalker that was activated this turn or tapped creature.

March of the Machine (Common)
Cut the Earthly Bond
Cut the Earthly Bond Blue (1)
Instant — Arcane

Return target enchanted permanent to its owner's hand.

Saviors of Kamigawa (Common)
Cut the Tethers
Cut the Tethers 2BlueBlue (4)
Sorcery

For each Spirit, return it to its owner's hand unless that player pays 3.

Champions of Kamigawa (Uncommon)
Cut Your Losses
Cut Your Losses 4BlueBlue (6)
Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Target player mills half their library, rounded down.

Streets of New Capenna (Rare)
Cutthroat Centurion
Cutthroat Centurion 2Black (3)
Artifact Creature — Phyrexian Warrior (2/2)

Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.

Phyrexia: All Will Be One (Common)
Cutthroat Contender
Cutthroat Contender Black (1)
Creature — Vampire Warrior (1/1)

Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.

Streets of New Capenna (Common)
Cutthroat il-Dal
Cutthroat il-Dal 3Black (4)
Creature — Human Rogue (4/1)

Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Cutthroat Maneuver
Cutthroat Maneuver 3Black (4)
Instant

Up to two target creatures each get +1/+1 and gain lifelink until end of turn.

Theros (Uncommon)
Cutthroat Negotiator
Cutthroat Negotiator 2BlueRed (4)
Creature — Orc Pirate (4/3)

Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.

March of the Machine Commander (Rare)
Cybermen Squadron
Cybermen Squadron 7 (7)
Artifact Creature — Cyberman (5/5)

Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Doctor Who Commander (Rare)
Cyclical Evolution
Cyclical Evolution 3GreenGreen (5)
Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3—2Green (Rather than cast this card from your hand, you may pay 2Green and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Cyclone Summoner
Cyclone Summoner 5BlueBlue (7)
Creature — Giant Wizard (7/7)

When Cyclone Summoner enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

Kaldheim (Rare)
Cyclonus, Cybertronian Fighter
Cyclonus, Cybertronian Fighter (0)
Legendary Artifact — Vehicle (5/5)

Living metal (During your turn, this Vehicle is also a creature.)

Flying

Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

The Brothers' War Transformers Cards (Mythic Rare)
Cyclonus, the Saboteur
Cyclonus, the Saboteur 2BlueBlack (4)
Legendary Artifact Creature — Robot (2/5)

More Than Meets the Eye 5BlueBlack (You may cast this card converted for 5BlueBlack.)

Flying

Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

The Brothers' War Transformers Cards (Mythic Rare)
Cyclopean Mummy
Cyclopean Mummy 1Black (2)
Creature — Zombie (2/1)

When Cyclopean Mummy dies, exile it.

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Legends (Common)
Cyclops of Eternal Fury
Cyclops of Eternal Fury 4RedRed (6)
Enchantment Creature — Cyclops (5/3)

Creatures you control have haste.

Journey into Nyx (Uncommon)
Cyclops Superconductor
Cyclops Superconductor 1BlueRed (3)
Creature — Cyclops Wizard (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Cyclops Superconductor enters, you get EnergyEnergyEnergy (three energy counters).

When Cyclops Superconductor dies, you may pay EnergyEnergyEnergy. When you do, Cyclops Superconductor deals damage equal to its power to any target.

Modern Horizons 3 (Common)
Cylian Sunsinger
Cylian Sunsinger 1Green (2)
Creature — Elf Shaman (2/2)

RedGreenWhite: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

Conflux (Rare)
Cytoplast Manipulator
Cytoplast Manipulator 2BlueBlue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)
Dack's Duplicate
Dack's Duplicate 2BlueRed (4)
Creature — Shapeshifter (0/0)

You may have Dack's Duplicate enter as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Daggerfang Duo
Daggerfang Duo 2Black (3)
Creature — Rat Squirrel (3/2)

Deathtouch

When Daggerfang Duo enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Bloomburrow (Common)
Daggersail Aeronaut
Daggersail Aeronaut 3Red (4)
Creature — Goblin (3/2)

During your turn, Daggersail Aeronaut has flying.

Core Set 2020 (Common)
Dakmor Ghoul
Dakmor Ghoul 2BlackBlack (4)
Creature — Zombie (2/2)

When Dakmor Ghoul enters, target opponent loses 2 life and you gain 2 life.

Starter 1999 (Uncommon)
Dakmor Plague
Dakmor Plague 3BlackBlack (5)
Sorcery

Dakmor Plague deals 3 damage to each creature and each player.

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Uncommon)
Dalek Squadron
Dalek Squadron 2Black (3)
Artifact Creature — Dalek (3/3)

Menace

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Doctor Who Commander (Uncommon)
Dampen Thought
Dampen Thought 1Blue (2)
Instant — Arcane

Target player mills four cards.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Dampening Pulse
Dampening Pulse 3Blue (4)
Enchantment

Creatures your opponents control get -1/-0.

Battle for Zendikar (Uncommon)
Dance of the Tumbleweeds
Dance of the Tumbleweeds 1Green (2)
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.

+ 3 — Create an X/X green Elemental creature token, where X is the number of lands you control.

Outlaws of Thunder Junction (Common)
Armed // Dangerous (Dangerous)
Armed // Dangerous (Dangerous) 3Green (4)
Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dangerous Wager
Dangerous Wager 1Red (2)
Instant

Discard your hand, then draw two cards.

Avacyn Restored (Common)
Daretti, Ingenious Iconoclast
Daretti, Ingenious Iconoclast 1BlackRed (3)
Legendary Planeswalker — Daretti (3)

+1: Create a 1/1 colorless Construct artifact creature token with defender.

−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.

−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Daring Buccaneer
Daring Buccaneer Red (1)
Creature — Human Pirate (2/2)

As an additional cost to cast this spell, reveal a Pirate card from your hand or pay 2.

Rivals of Ixalan (Uncommon)
Daring Saboteur
Daring Saboteur 1Blue (2)
Creature — Human Pirate (2/1)

2Blue: Daring Saboteur can't be blocked this turn.

Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Rare)
Commander Legends (Uncommon)
Streets of New Capenna Commander (Uncommon)
Daring Sleuth
Daring Sleuth 1Blue (2)
Creature — Human Rogue (2/1)

When you sacrifice a Clue, transform Daring Sleuth.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Daring Thunder-Thief
Daring Thunder-Thief 3Blue (4)
Creature — Turtle Rogue (4/4)

Flash

Daring Thunder-Thief enters tapped.

Outlaws of Thunder Junction (Common)
Dark Inquiry
Dark Inquiry 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Rivals of Ixalan (Common)
Dark Nourishment
Dark Nourishment 4Black (5)
Instant

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Ixalan (Uncommon)
Dark Ritual
Dark Ritual Black (1)
Instant

Add BlackBlackBlack.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Tempest (Common)
Urza's Saga (Common)
Mercadian Masques (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Planechase (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Masters Edition IV (Common)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Tempest Remastered (Common)
Masterpiece Series: Amonkhet Invocations (Special)
Masters 25 (Common)
Strixhaven Mystical Archive (Rare)
Jumpstart: Historic Horizons (Common)
Warhammer 40,000 Commander (Common)
Dark Supplicant
Dark Supplicant Black (1)
Creature — Human Cleric (1/1)

Tap, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.

Legions (Uncommon)
Dark Suspicions
Dark Suspicions 2BlackBlack (4)
Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Planeshift (Rare)
Dark Triumph
Dark Triumph 4Black (5)
Instant

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.

Creatures you control get +2/+0 until end of turn.

Nemesis (Uncommon)
Dark Tutelage
Dark Tutelage 2Black (3)
Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Magic 2011 (Rare)
Darkest Hour
Darkest Hour Black (1)
Enchantment

All creatures are black.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Darkstar Augur
Darkstar Augur 2Black (3)
Creature — Bat Warlock (2/3)

Offspring Black (You may pay an additional Black as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Flying

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Bloomburrow (Rare)
Darksteel Brute
Darksteel Brute 2 (2)
Artifact

Indestructible (Damage and effects that say "destroy" don't destroy this artifact.)

3: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.

Darksteel (Uncommon)
Darksteel Colossus
Darksteel Colossus 11 (11)
Artifact Creature — Golem (11/11)

Trample, indestructible

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Secret Lair Drop (Mythic Rare)
Other Versions
Darksteel (Rare)
Magic 2010 (Mythic Rare)
Darksteel Juggernaut
Darksteel Juggernaut 5 (5)
Artifact Creature — Juggernaut (*/*)

Indestructible

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut attacks each combat if able.

The Brothers' War Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2018 (Rare)
Darksteel Mutation
Darksteel Mutation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Commander Masters (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Daru Cavalier
Daru Cavalier 3White (4)
Creature — Human Soldier (2/2)

First strike

When Daru Cavalier enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.

Onslaught (Common)
Daru Encampment
Daru Encampment (0)
Land

Tap: Add Colorless.

White, Tap: Target Soldier creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Onslaught (Uncommon)
Daru Healer
Daru Healer 2White (3)
Creature — Human Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Daru Lancer
Daru Lancer 4WhiteWhite (6)
Creature — Human Soldier (3/4)

First strike

Morph 2WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Daru Mender
Daru Mender White (1)
Creature — Human Cleric (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Mender is turned face up, regenerate target creature.

Legions (Uncommon)
Daru Sanctifier
Daru Sanctifier 3White (4)
Creature — Human Cleric (1/4)

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Daru Sanctifier is turned face up, destroy target enchantment.

Legions (Common)
Daru Spiritualist
Daru Spiritualist 1White (2)
Creature — Human Cleric (1/1)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

Scourge (Common)
Daru Stinger
Daru Stinger 3White (4)
Creature — Soldier (1/1)

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

Tap: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Legions (Common)
Daru Warchief
Daru Warchief 2WhiteWhite (4)
Creature — Human Soldier (1/1)

Soldier spells you cast cost 1 less to cast.

Soldier creatures you control get +1/+2.

Scourge (Uncommon)
Daryl, Hunter of Walkers
Daryl, Hunter of Walkers 2RedGreen (4)
Legendary Creature — Human Archer (4/4)

At the beginning of your upkeep, target opponent creates three Walker tokens.

Tap: Daryl deals 2 damage to target creature.

Whenever a Zombie an opponent controls dies, draw a card.

Secret Lair Drop (Mythic Rare)
Dashing Bloodsucker
Dashing Bloodsucker 3Black (4)
Creature — Vampire Warrior (2/5)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn.

Duskmourn: House of Horror (Uncommon)
Daughter of Autumn
Daughter of Autumn 2GreenGreen (4)
Legendary Creature — Avatar (2/4)

White: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

Homelands (Rare)
Daunting Defender
Daunting Defender 4White (5)
Creature — Human Cleric (3/3)

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

Onslaught (Common)
Dauntless Aven
Dauntless Aven 2White (3)
Creature — Bird Warrior (2/1)

Flying

Whenever Dauntless Aven attacks, untap target creature you control.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Dauntless Avenger
Dauntless Avenger (0)
Creature — Human Soldier (3/2)

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

Innistrad: Midnight Hunt (Uncommon)
Dauntless Bodyguard
Dauntless Bodyguard White (1)
Creature — Human Knight (2/1)

As Dauntless Bodyguard enters, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Dominaria (Uncommon)
Dauntless Cathar
Dauntless Cathar 2White (3)
Creature — Human Soldier (3/2)

1White, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Masters 25 (Common)
Dauntless Dismantler
Dauntless Dismantler 1White (2)
Creature — Human Artificer (1/4)

Artifacts your opponents control enter tapped.

Variable ColorlessVariable ColorlessWhite, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.

The Lost Caverns of Ixalan (Uncommon)
Dauntless Dourbark
Dauntless Dourbark 3Green (4)
Creature — Treefolk Warrior (*/*)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Lorwyn (Rare)
Dauntless Escort
Dauntless Escort 1GreenWhite (3)
Creature — Rhino Soldier (3/3)

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Double Masters 2022 (Rare)
Other Versions
Alara Reborn (Rare)
Commander 2016 (Rare)
Dauntless Onslaught
Dauntless Onslaught 2White (3)
Instant

Up to two target creatures each get +2/+2 until end of turn.

Jumpstart (Uncommon)
Other Versions
Theros (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Dauntless River Marshal
Dauntless River Marshal 1White (2)
Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.

3Blue: Tap target creature.

Magic 2015 Core Set (Uncommon)
Dauntless Survivor
Dauntless Survivor 1Green (2)
Creature — Human Warrior (1/1)

When Dauntless Survivor enters, put a +1/+1 counter on target creature.

Zendikar Rising (Common)
Dauntless Unity
Dauntless Unity 1White (2)
Instant

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

Zendikar Rising (Common)
Dauthi Cutthroat
Dauthi Cutthroat 1Black (2)
Creature — Dauthi Minion (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black, Tap: Destroy target creature with shadow.

Exodus (Uncommon)
Dauthi Embrace
Dauthi Embrace 2Black (3)
Enchantment

BlackBlack: Target creature gains shadow until end of turn. <I>(It can block or be blocked by only creatures with shadow.)</I>

Tempest (Uncommon)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Dauthi Horror
Dauthi Horror 1Black (2)
Creature — Dauthi Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Tempest (Common)
Tempest Remastered (Common)
Dauthi Jackal
Dauthi Jackal 2Black (3)
Creature — Dauthi Jackal (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

BlackBlack, Sacrifice Dauthi Jackal: Destroy target blocking creature.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Dauthi Marauder
Dauthi Marauder 2Black (3)
Creature — Dauthi Minion (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Dauthi Mercenary
Dauthi Mercenary 2Black (3)
Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1Black: Dauthi Mercenary gets +1/+0 until end of turn.

Vintage Masters (Common)
Other Versions
Tempest (Uncommon)
Dauthi Mindripper
Dauthi Mindripper 3Black (4)
Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Tempest (Uncommon)
Dauthi Slayer
Dauthi Slayer BlackBlack (2)
Creature — Dauthi Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Common)
Time Spiral "Timeshifted" (Special)
Dauthi Trapper
Dauthi Trapper 2Black (3)
Creature — Dauthi Minion (1/1)

Tap: Target creature gains shadow until end of turn. <I>(It can block or be blocked by only creatures with shadow.)</I>

Stronghold (Uncommon)
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