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Hand of Cruelty
Hand of Cruelty BlackBlack (2)
Creature — Human Samurai (2/2)

Protection from white

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Hand of Emrakul
Hand of Emrakul 9 (9)
Creature — Eldrazi (7/7)

You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Rise of the Eldrazi (Common)
Hand of Justice
Hand of Justice 5White (6)
Creature — Avatar (2/6)

Tap, Tap three untapped white creatures you control: Destroy target creature.

Masters Edition (Rare)
Other Versions
Fallen Empires (Rare)
Hand of Silumgar
Hand of Silumgar 1Black (2)
Creature — Human Warrior (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Battlebond (Common)
Other Versions
Dragons of Tarkir (Common)
Handcuffs
Handcuffs 3BlackBlack (5)
Enchantment

As Handcuffs enters, choose a player.

When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.

Unglued (Uncommon)
Hangar Scrounger
Hangar Scrounger 2Red (3)
Creature — Dwarf Pilot (2/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

March of the Machine (Common)
Hanged Executioner
Hanged Executioner 2White (3)
Creature — Spirit (1/1)

Flying

When Hanged Executioner enters, create a 1/1 white Spirit creature token with flying.

3White, Exile Hanged Executioner: Exile target creature.

Bloomburrow Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Hankyu
Hankyu 1 (1)
Artifact — Equipment

Equipped creature has "Tap: Put an aim counter on Hankyu" and "Tap, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way."

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Uncommon)
Hanna's Custody
Hanna's Custody 2White (3)
Enchantment

All artifacts have shroud. (They can't be the targets of spells or abilities.)

Tempest (Rare)
Happy Dead Squirrel
Happy Dead Squirrel (0)
Stickers

2 — Tap: Add ColorlessColorless. Spend this mana only to cast noncreature spells.

3 — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

2 — 3/2

4 — 4/7

Unfinity (Common)
Harabaz Druid
Harabaz Druid 1Green (2)
Creature — Human Druid Ally (0/1)

Tap: Add X mana of any one color, where X is the number of Allies you control.

Worldwake (Rare)
Harald Unites the Elves
Harald Unites the Elves 2BlackGreen (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.

II — Put a +1/+1 counter on each Elf you control.

III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.

Kaldheim (Rare)
Harbin, Vanguard Aviator
Harbin, Vanguard Aviator WhiteBlue (2)
Legendary Creature — Human Soldier (3/2)

Flying

Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

The Brothers' War (Rare)
Harbinger of the Hunt
Harbinger of the Hunt 3RedGreen (5)
Creature — Dragon (5/3)

Flying

2Red: Harbinger of the Hunt deals 1 damage to each creature without flying.

2Green: Harbinger of the Hunt deals 1 damage to each other creature with flying.

Dragons of Tarkir (Rare)
Harbor Guardian
Harbor Guardian 2WhiteBlue (4)
Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)

Whenever Harbor Guardian attacks, defending player may draw a card.

Mirage (Uncommon)
Hard-Hitting Question
Hard-Hitting Question Green (1)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Murders at Karlov Manor (Uncommon)
Hardy Outlander
Hardy Outlander 1Green (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Harmless Assault
Harmless Assault 2WhiteWhite (4)
Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

Rise of the Eldrazi (Common)
Harmonious Archon
Harmonious Archon 4WhiteWhite (6)
Creature — Archon (4/5)

Flying

Non-Archon creatures have base power and toughness 3/3.

When Harmonious Archon enters, create two 1/1 white Human creature tokens.

Phyrexia: All Will Be One Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Harmonious Emergence
Harmonious Emergence 3Green (4)
Enchantment — Aura

Enchant land you control

Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Harmony of Nature
Harmony of Nature 2Green (3)
Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Portal Second Age (Uncommon)
Harnessed Snubhorn
Harnessed Snubhorn 3White (4)
Creature — Dinosaur (2/5)

Vigilance

Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.

March of the Machine: The Aftermath (Uncommon)
Harnfel, Horn of Bounty
Harnfel, Horn of Bounty 4Red (5)
Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Kaldheim (Rare)
Harold and Bob, First Numens
Harold and Bob, First Numens 2Green (3)
Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach

When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ‘Tap: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

Magic The Gathering—Fallout (Rare)
Harper Recruiter
Harper Recruiter 2White (3)
Creature — Human Warrior (3/1)

Flying

Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Rare)
Harried Spearguard
Harried Spearguard Red (1)
Creature — Human Soldier (1/1)

Haste

When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Common)
Harrowing Journey
Harrowing Journey 4Black (5)
Sorcery

Target player draws three cards and loses 3 life.

Dark Ascension (Uncommon)
Harsh Judgment
Harsh Judgment 2WhiteWhite (4)
Enchantment

As Harsh Judgment enters, choose a color.

If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

Invasion (Rare)
Harsh Justice
Harsh Justice 2White (3)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
Harsh Scrutiny
Harsh Scrutiny Black (1)
Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

Kaladesh (Uncommon)
Harsh Sustenance
Harsh Sustenance 1WhiteBlack (3)
Instant

Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.

Fate Reforged (Common)
Haru-Onna
Haru-Onna 3Green (4)
Creature — Spirit (2/1)

When Haru-Onna enters, draw a card.

Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Haruspex
Haruspex 3Green (4)
Creature — Tyranid (2/2)

Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.

Devouring Monster — Tap, Remove X +1/+1 counters from Haruspex: Add X mana of any one color.

Warhammer 40,000 Commander (Rare)
Harvest Wurm
Harvest Wurm 1Green (2)
Creature — Wurm (3/2)

When Harvest Wurm enters, sacrifice it unless you return a basic land card from your graveyard to your hand.

Weatherlight (Common)
Harvester Druid
Harvester Druid 1Green (2)
Creature — Human Druid (1/1)

Tap: Add one mana of any color that a land you control could produce.

Judgment (Common)
Harvester of Souls
Harvester of Souls 4BlackBlack (6)
Creature — Demon (5/5)

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

Time Spiral Remastered (Bonus)
Other Versions
Avacyn Restored (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Conspiracy: Take the Crown (Rare)
Archenemy: Nicol Bolas (Rare)
Jumpstart (Rare)
Harvestguard Alseids
Harvestguard Alseids 2White (3)
Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment you control enters, prevent all damage that would be dealt to target creature this turn.

Journey into Nyx (Common)
Hatchet Bully
Hatchet Bully 3Red (4)
Creature — Goblin Warrior (3/3)

2Red, Tap, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

Eventide (Uncommon)
Hateful Eidolon
Hateful Eidolon Black (1)
Enchantment Creature — Spirit (1/2)

Lifelink

Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

Theros Beyond Death (Uncommon)
Haughty Djinn
Haughty Djinn 1BlueBlue (3)
Creature — Djinn (*/4)

Flying

Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.

Instant and sorcery spells you cast cost 1 less to cast.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria United (Rare)
Hauken's Insight
Hauken's Insight (0)
Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.

Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

Innistrad: Crimson Vow (Mythic Rare)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Haunted Angel
Haunted Angel 2White (3)
Creature — Angel (3/3)

Flying

When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.

Apocalypse (Uncommon)
Haunted Cadaver
Haunted Cadaver 3Black (4)
Creature — Zombie (2/2)

Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Haunted Cloak
Haunted Cloak 3 (3)
Artifact — Equipment

Equipped creature has vigilance, trample, and haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Commander Legends (Common)
Haunted Crossroads
Haunted Crossroads 2Black (3)
Enchantment

Black: Put target creature card from your graveyard on top of your library.

Mercadian Masques (Uncommon)
Haunted Dead
Haunted Dead 3Black (4)
Creature — Zombie (2/2)

When Haunted Dead enters, create a 1/1 white Spirit creature token with flying.

1Black, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Haunted Fengraf
Haunted Fengraf (0)
Land

Tap: Add Colorless.

3, Tap, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Shadows of the Past (Common)
Other Versions
Dark Ascension (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Masters 25 (Common)
Commander 2018 (Common)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Haunted House (Haunted House (a))
Haunted House (Haunted House (a)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 3, 6

Unfinity (Rare)
Haunted House (Haunted House (b))
Haunted House (Haunted House (b)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 4, 6

Unfinity (Rare)
Haunted Library
Haunted Library 1White (2)
Enchantment

Whenever a creature an opponent controls dies, you may pay 1. If you do, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Haunted Mire
Haunted Mire (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Haunted Mire enters tapped.

Bloomburrow Commander (Common)
Other Versions
Dominaria United (Land)
Haunted One
Haunted One 2Black (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Haunted Ridge
Haunted Ridge (0)
Land

Haunted Ridge enters tapped unless you control two or more other lands.

Tap: Add Black or Red.

Doctor Who Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Haunted Screen
Haunted Screen 3 (3)
Artifact

Tap: Add White or Black.

Tap, Pay 1 life: Add Green, Blue, or Red.

7: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.

Duskmourn: House of Horror (Uncommon)
Haunter of Nightveil
Haunter of Nightveil 3BlueBlack (5)
Creature — Spirit (3/4)

Creatures your opponents control get -1/-0.

Dragon's Maze (Uncommon)
Haunting Apparition
Haunting Apparition 1BlueBlack (3)
Creature — Spirit (1+*/2)

Flying

As Haunting Apparition enters, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Mirage (Uncommon)
Haunting Echoes
Haunting Echoes 3BlackBlack (5)
Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2011 (Rare)
Other Versions
Odyssey (Rare)
Magic 2010 (Rare)
Haunting Figment
Haunting Figment 1Blue (2)
Creature — Illusion (2/1)

Vigilance

Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Dominaria United (Common)
Haunting Hymn
Haunting Hymn 4BlackBlack (6)
Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

Iconic Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Haunting Misery
Haunting Misery 1BlackBlack (3)
Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.

Weatherlight (Common)
Haunting Voyage
Haunting Voyage 4BlackBlack (6)
Sorcery

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.

Foretell 5BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
Hauntwoods Shrieker
Hauntwoods Shrieker 1GreenGreen (3)
Creature — Beast Mutant (3/3)

Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

1Green: Reveal target face-down permanent. If it's a creature card, you may turn it face up.

Duskmourn: House of Horror (Mythic Rare)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Havengul Lich
Havengul Lich 3BlueBlack (5)
Creature — Zombie Wizard (4/4)

1: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Commander 2017 (Mythic Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Havengul Skaab
Havengul Skaab 5Blue (6)
Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

Avacyn Restored (Common)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters tapped.

Tap: Add Green.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen.

Commander Anthology (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Havenwood Wurm
Havenwood Wurm 6Green (7)
Creature — Wurm (5/6)

Flash (You may cast this spell any time you could cast an instant.)

Trample

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Hazardous Blast
Hazardous Blast 3Red (4)
Sorcery

Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Phyrexia: All Will Be One (Common)
Hazardous Conditions
Hazardous Conditions 2BlackGreen (4)
Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Hazduhr the Abbot
Hazduhr the Abbot 3WhiteWhite (5)
Legendary Creature — Human Cleric (2/5)

Variable Colorless, Tap: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

Homelands (Rare)
Hazel's Nocturne
Hazel's Nocturne 3Black (4)
Instant

Return up to two target creature cards from your graveyard to your hand. Each opponent loses 2 life and you gain 2 life.

Bloomburrow (Uncommon)
Hazmat Suit (Used)
Hazmat Suit (Used) 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.

Unstable (Common)
Hazoret's Monument
Hazoret's Monument 3 (3)
Legendary Artifact

Red creature spells you cast cost 1 less to cast.

Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

Dominaria United Commander (Uncommon)
Other Versions
Amonkhet (Uncommon)
Amonkhet Remastered (Uncommon)
Hazoret's Undying Fury
Hazoret's Undying Fury 4RedRed (6)
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Hazy Homunculus
Hazy Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Hazy Homunculus can't be blocked as long as defending player controls an untapped land.

Prophecy (Common)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Headlong Rush
Headlong Rush 1Red (2)
Instant

Attacking creatures gain first strike until end of turn.

Urza's Saga (Common)
Headstrong Brute
Headstrong Brute 2Red (3)
Creature — Orc Pirate (3/3)

Headstrong Brute can't block.

Headstrong Brute has menace as long as you control another Pirate.

Ixalan (Common)
Healing Technique
Healing Technique 3Green (4)
Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)

Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

Commander 2021 (Rare)
Heartflame Duelist
Heartflame Duelist 1White (2)
Creature — Human Knight (3/1)

Instant and sorcery spells you control have lifelink.

Wilds of Eldraine (Rare)
Heartflame Duelist (Heartflame Slash)
Heartflame Duelist (Heartflame Slash) 2Red (3)
Instant — Adventure

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Hearth Elemental
Hearth Elemental 5Red (6)
Creature — Elemental (4/5)

This spell costs Variable Colorless less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Wilds of Eldraine (Uncommon)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Magic: The Gathering—Conspiracy (Rare)
Heartless Summoning
Heartless Summoning 1Black (2)
Enchantment

Creature spells you cast cost 2 less to cast.

Creatures you control get -1/-1.

Innistrad (Rare)
Lovestruck Beast (Heart's Desire)
Lovestruck Beast (Heart's Desire) Green (1)
Sorcery — Adventure

Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Heartstabber Mosquito
Heartstabber Mosquito 3Black (4)
Creature — Insect (2/2)

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Flying

When Heartstabber Mosquito enters, if it was kicked, destroy target creature.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Helbrute
Helbrute 3BlackRed (5)
Artifact Creature — Astartes Dreadnought (5/4)

Haste

Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.

Warhammer 40,000 Commander (Rare)
Heliod, God of the Sun
Heliod, God of the Sun 3White (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

2WhiteWhite: Create a 2/1 white Cleric enchantment creature token.

Commander Masters (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, Sun-Crowned
Heliod, Sun-Crowned 2White (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

1White: Another target creature gains lifelink until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod's Punishment
Heliod's Punishment 1White (2)
Enchantment — Aura

Enchant creature

Heliod's Punishment enters with four task counters on it.

Enchanted creature can't attack or block. It loses all abilities and has "Tap: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Theros Beyond Death (Uncommon)
Helionaut
Helionaut 2White (3)
Creature — Human Soldier (1/2)

Flying

1, Tap: Add one mana of any color.

Apocalypse (Common)
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