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Longtusk Cub
Longtusk Cub 1Green (2)
Creature — Cat (2/2)

Whenever Longtusk Cub deals combat damage to a player, you get EnergyEnergy (two energy counters).

Pay EnergyEnergy: Put a +1/+1 counter on Longtusk Cub.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Longtusk Stalker
Longtusk Stalker Green (1)
Creature — — Cat (1/1)

Whenever Longtusk Stalker enters the battlefield or attacks, you get Energy.

Pay EnergyEnergy: Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0.

Jumpstart: Historic Horizons (Uncommon)
Lookout's Dispersal
Lookout's Dispersal 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Pirate.

Counter target spell unless its controller pays 4.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
Looming Altisaur
Looming Altisaur 3White (4)
Creature — Dinosaur (1/7)

Ixalan (Common)
Looming Hoverguard
Looming Hoverguard 4BlueBlue (6)
Creature — Drone (3/3)

Flying

When Looming Hoverguard enters, put target artifact on top of its owner's library.

Mirrodin (Uncommon)
Loot Dispute
Loot Dispute 3Red (4)
Enchantment

When Loot Dispute enters, you take the initiative and create a Treasure token.

Whenever you attack the player who has the initiative, create a Treasure token.

Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Lord Magnus
Lord Magnus 3GreenWhiteWhite (6)
Legendary Creature — Human Druid (4/3)

First strike

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Legends (Uncommon)
Lord of Shatterskull Pass
Lord of Shatterskull Pass 3Red (4)
Creature — Minotaur Shaman (3/3)

Level up 1Red (1Red: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Rise of the Eldrazi (Rare)
Lord of the Accursed
Lord of the Accursed 2Black (3)
Creature — Zombie (2/3)

Other Zombies you control get +1/+1.

1Black, Tap: All Zombies gain menace until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Game Night (Uncommon)
Game Night 2019 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Game Night: Free-For-All (Uncommon)
Lord of the Ulvenwald
Lord of the Ulvenwald (0)
Creature — Werewolf (3/3)

Other Wolves and Werewolves you control get +1/+1.

Whenever Lord of the Ulvenwald attacks, add Red or Green. Until end of turn, you don't lose this mana as steps and phases end.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Lord of the Undead
Lord of the Undead 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.

1Black, Tap: Return target Zombie card from your graveyard to your hand.

Magic The Gathering—Fallout (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Planeshift (Rare)
Tenth Edition (Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Lord Skitter's Butcher
Lord Skitter's Butcher 2Black (3)
Creature — Rat Peasant (2/3)

When Lord Skitter's Butcher enters, choose one —

• Create a 1/1 black Rat creature token with "This creature can't block."

• You may sacrifice another creature. If you do, scry 2, then draw a card.

• Creatures you control gain menace until end of turn.

Wilds of Eldraine (Uncommon)
Lorehold Campus
Lorehold Campus (0)
Land

Lorehold Campus enters tapped.

Tap: Add Red or White.

4, Tap: Scry 1.

Strixhaven: School of Mages (Common)
Lose Focus
Lose Focus 1Blue (2)
Instant

Replicate Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Counter target spell unless its controller pays 2.

Modern Horizons 2 (Common)
Lost Auramancers
Lost Auramancers 2WhiteWhite (4)
Creature — Human Wizard (3/3)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Lost Hours
Lost Hours 1Black (2)
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.

Future Sight (Common)
Lost in Thought
Lost in Thought 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

Judgment (Common)
Lost Soul
Lost Soul 1BlackBlack (3)
Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Lothlórien Lookout
Lothlórien Lookout 1Green (2)
Creature — Elf Scout (1/3)

Whenever Lothlórien Lookout attacks, scry 1.

The Lord of the Rings: Tales of Middle Earth (Common)
Lotho, Corrupt Shirriff
Lotho, Corrupt Shirriff WhiteBlack (2)
Legendary Creature — Halfling Rogue (2/1)

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lord of the Rings: Tales of Middle Earth (Rare)
Lotus Bloom
Lotus Bloom (0)
Artifact

Suspend 3—0 (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Tap, Sacrifice Lotus Bloom: Add three mana of any one color.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Modern Masters (Rare)
Lotus Blossom
Lotus Blossom 2 (2)
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

Tap, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

Dominaria Remastered (Rare)
Other Versions
Urza's Saga (Rare)
Lotus Cobra
Lotus Cobra 1Green (2)
Creature — Snake (2/1)

Landfall — Whenever a land you control enters, add one mana of any color.

Bloomburrow Commander (Rare)
Other Versions
Zendikar (Mythic Rare)
Iconic Masters (Rare)
Zendikar Rising (Rare)
Lotus Field
Lotus Field (0)
Land

Hexproof

Lotus Field enters tapped.

When Lotus Field enters, sacrifice two lands.

Tap: Add three mana of any one color.

Core Set 2020 (Rare)
Lotus Guardian
Lotus Guardian 7 (7)
Artifact Creature — Dragon (4/4)

Flying

Tap: Add one mana of any color.

Invasion (Rare)
Lotus Path Djinn
Lotus Path Djinn 3Blue (4)
Creature — Djinn Monk (2/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Fate Reforged (Common)
Lotus Petal
Lotus Petal 0 (0)
Artifact

Tap, Sacrifice Lotus Petal: Add one mana of any color.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Tempest (Common)
From the Vault: Exiled (Mythic Rare)
Tempest Remastered (Uncommon)
Lotus Ring
Lotus Ring 3 (3)
Artifact — Equipment

Indestructible

Equipped creature gets +3/+3 and has vigilance and "Tap, Sacrifice this creature: Add three mana of any one color."

Equip 3

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Lotus Vale
Lotus Vale (0)
Land

If Lotus Vale would enter, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add three mana of any one color.

Weatherlight (Rare)
Lotus-Eye Mystics
Lotus-Eye Mystics 3White (4)
Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand.

Ultimate Masters (Common)
Other Versions
Fate Reforged (Uncommon)
Lounge
Lounge (0)
Land

Lounge enters tapped.

Tap: Add Black or Green.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Louvaq, the Aberrant (playtest)
Louvaq, the Aberrant (playtest) 2GreenBlue (4)
Legendary Creature — — Mutant (3/4)

Protection from modified creatures. (Modified creatures have a power, toughness, or ability different than their printed version.)

At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.

Mystery Booster (Common)
Lovestruck Beast
Lovestruck Beast 2Green (3)
Creature — Beast Noble (5/5)

Lovestruck Beast can't attack unless you control a 1/1 creature.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Loxodon Punisher
Loxodon Punisher 3White (4)
Creature — Elephant Soldier (2/2)

Loxodon Punisher gets +2/+2 for each Equipment attached to it.

Mirrodin (Rare)
Loyal Guardian
Loyal Guardian 4Green (5)
Creature — Rhino (4/4)

Trample

Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Commander Masters (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Loyal Pegasus
Loyal Pegasus White (1)
Creature — Pegasus (2/1)

Flying

Loyal Pegasus can't attack or block alone.

Core Set 2020 (Uncommon)
Other Versions
Born of the Gods (Common)
Battlebond (Uncommon)
Loyal Subordinate
Loyal Subordinate 2Black (3)
Creature — Zombie (3/1)

Menace (This creature can't be blocked except by two or more creatures.)

Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Commander Masters (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Loyal Unicorn
Loyal Unicorn 3White (4)
Creature — Unicorn (3/4)

Vigilance

Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Commander Masters (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Loyal Warhound
Loyal Warhound 1White (2)
Creature — Dog (3/1)

Vigilance

When Loyal Warhound enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Bloomburrow Commander (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Lu Bu, Master-at-Arms
Lu Bu, Master-at-Arms 5Red (6)
Legendary Creature — Human Soldier Warrior (4/3)

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Lu Meng, Wu General
Lu Meng, Wu General 3BlueBlue (5)
Legendary Creature — Human Soldier (4/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Lu Su, Wu Advisor
Lu Su, Wu Advisor 3BlueBlue (5)
Legendary Creature — Human Advisor (1/2)

Tap: Draw a card. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Lu Xun, Scholar General
Lu Xun, Scholar General 2BlueBlue (4)
Legendary Creature — Human Soldier (1/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Commander Anthology (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Uncommon)
Commander 2013 Edition (Rare)
Lucent Liminid
Lucent Liminid 3WhiteWhite (5)
Enchantment Creature — Elemental (3/3)

Flying

Future Sight (Common)
Lucid Dreams
Lucid Dreams 3BlueBlue (5)
Sorcery

Draw X cards, where X is the number of card types among cards in your graveyard.

Modern Horizons 2 (Uncommon)
Lucille
Lucille 1Black (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has menace.

Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token.

Equip 4

Secret Lair Drop (Mythic Rare)
Lucius the Eternal
Lucius the Eternal 3BlackRed (5)
Legendary Creature — Astartes Warrior (5/3)

Haste

Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control.

Warhammer 40,000 Commander (Rare)
Luck Bobblehead
Luck Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

1, Tap: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Magic The Gathering—Fallout (Uncommon)
Lucky Clover
Lucky Clover 2 (2)
Artifact

Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.

Throne of Eldraine (Uncommon)
Lucky Offering
Lucky Offering White (1)
Sorcery

Destroy target artifact with mana value 3 or less. You gain 3 life.

Kamigawa: Neon Dynasty (Common)
Ludevic, Necro-Alchemist
Ludevic, Necro-Alchemist 1BlueRed (3)
Legendary Creature — Human Wizard (1/4)

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Ludevic, Necrogenius
Ludevic, Necrogenius BlueBlack (2)
Legendary Creature — Human Wizard (2/3)

Whenever Ludevic, Necrogenius enters or attacks, mill a card.

Variable ColorlessBlueBlueBlackBlack, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.

Innistrad: Midnight Hunt (Rare)
Ludevic's Abomination
Ludevic's Abomination (0)
Creature — Lizard Horror (13/13)

Trample

Innistrad (Rare)
Ludevic's Test Subject
Ludevic's Test Subject 1Blue (2)
Creature — Lizard Egg (0/3)

Defender

1Blue: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Innistrad (Rare)
Lukka, Bound to Ruin
Lukka, Bound to Ruin 2RedPhyrexian Red GreenGreen (5)
Legendary Planeswalker — Lukka (5)

Compleated (Phyrexian Red Green can be paid with Red, Green, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Add RedGreen. Spend this mana only to cast creature spells or activate abilities of creatures.

−1: Create a 3/3 green Phyrexian Beast creature token with toxic 1.

−4: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you control as you activate this ability.

Phyrexia: All Will Be One (Mythic Rare)
Lukka, Coppercoat Outcast
Lukka, Coppercoat Outcast 3RedRed (5)
Legendary Planeswalker — Lukka (5)

+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."

−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

−7: Each creature you control deals damage equal to its power to each opponent.

Ikoria: Lair of Behemoths (Mythic Rare)
Lukka, Wayward Bonder
Lukka, Wayward Bonder 4RedRed (6)
Legendary Planeswalker — Lukka (5)

+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.

−2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.

−7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."

Strixhaven: School of Mages (Mythic Rare)
Lull
Lull 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Masters 25 (Common)
Lullmage Mentor
Lullmage Mentor 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.

Tap seven untapped Merfolk you control: Counter target spell.

Zendikar (Rare)
Lullmage's Domination
Lullmage's Domination Variable ColorlessBlueBlueBlue (3)
Sorcery

This spell costs 3 less to cast if it targets a creature whose controller has eight or more cards in their graveyard.

Gain control of target creature with mana value X.

Zendikar Rising (Uncommon)
Lullmage's Familiar
Lullmage's Familiar 1GreenBlue (3)
Creature — Beast (2/4)

Tap: Add Green or Blue.

Whenever you cast a kicked spell, you gain 2 life.

Zendikar Rising (Uncommon)
Lulu, Loyal Hollyphant
Lulu, Loyal Hollyphant 3White (4)
Legendary Creature — Elephant Angel (3/2)

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Lumbering Battlement
Lumbering Battlement 4White (5)
Creature — Beast (4/5)

Vigilance

When Lumbering Battlement enters, exile any number of other nontoken creatures you control until it leaves the battlefield.

Lumbering Battlement gets +2/+2 for each card exiled with it.

Ravnica Allegiance (Rare)
Lumbering Falls
Lumbering Falls (0)
Land

Lumbering Falls enters tapped.

Tap: Add Green or Blue.

2GreenBlue: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Modern Horizons 3 Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Lumbering Laundry
Lumbering Laundry 5 (5)
Artifact Creature — Golem (4/5)

2: Until end of turn, you may look at face-down creatures you don't control any time.

Disguise 5 (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Uncommon)
Lumbering Lightshield
Lumbering Lightshield 1White (2)
Creature — — Illusion (1/4)

When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs 1 more to cast."

Jumpstart: Historic Horizons (Common)
Lumbering Megasloth
Lumbering Megasloth 10GreenGreen (12)
Creature — Sloth Mutant (8/8)

This spell costs 1 less to cast for each counter among players and permanents.

Trample

Lumbering Megasloth enters tapped.

Magic The Gathering—Fallout (Uncommon)
Lumbering Satyr
Lumbering Satyr 2GreenGreen (4)
Creature — Satyr Beast (5/4)

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Mercadian Masques (Uncommon)
Lumberknot
Lumberknot 2GreenGreen (4)
Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Planechase Anthology (Uncommon)
Other Versions
Innistrad (Uncommon)
Planechase 2012 Edition (Uncommon)
Lumengrid Augur
Lumengrid Augur 3Blue (4)
Creature — Vedalken Wizard (2/2)

1, Tap: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.

Mirrodin (Rare)
Lumengrid Drake
Lumengrid Drake 3Blue (4)
Creature — Drake (2/2)

Flying

Metalcraft — When Lumengrid Drake enters, if you control three or more artifacts, return target creature to its owner's hand.

Scars of Mirrodin (Common)
Lumengrid Gargoyle
Lumengrid Gargoyle 6 (6)
Artifact Creature — Gargoyle (4/4)

Flying

Commander Legends (Common)
Other Versions
Mirrodin Besieged (Uncommon)
Lumengrid Sentinel
Lumengrid Sentinel 2Blue (3)
Creature — Human Wizard (1/2)

Flying

Whenever an artifact you control enters, you may tap target permanent.

Jumpstart 2022 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Lumengrid Warden
Lumengrid Warden 1Blue (2)
Creature — Human Wizard (1/3)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Luminarch Ascension
Luminarch Ascension 1White (2)
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

1White: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Masters 25 (Rare)
Other Versions
Zendikar (Rare)
Luminarch Aspirant
Luminarch Aspirant 1White (2)
Creature — Human Cleric (1/1)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Streets of New Capenna Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Luminesce
Luminesce White (1)
Instant

Prevent all damage that black sources and red sources would deal this turn.

Tenth Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Luminous Angel
Luminous Angel 4WhiteWhiteWhite (7)
Creature — Angel (4/4)

Flying

At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Duel Decks Anthology, Divine vs. Demonic (Rare)
Other Versions
Mirrodin (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Luminous Bonds
Luminous Bonds 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Guilds of Ravnica (Common)
Other Versions
Rivals of Ixalan (Common)
Core Set 2019 (Common)
Luminous Broodmoth
Luminous Broodmoth 2WhiteWhite (4)
Creature — Insect (3/4)

Flying

Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

Bloomburrow Commander (Mythic Rare)
Other Versions
Ikoria: Lair of Behemoths (Mythic Rare)
Luminous Guardian
Luminous Guardian 3White (4)
Creature — Human Nomad (1/4)

White: Luminous Guardian gets +0/+1 until end of turn.

2: Luminous Guardian can block an additional creature this turn.

Odyssey (Uncommon)
Luminous Phantom
Luminous Phantom (0)
Creature — Spirit Cleric (1/1)

Flying

Whenever another creature you control leaves the battlefield, you gain 1 life.

If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Luminous Wake
Luminous Wake 2White (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Lumithread Field
Lumithread Field 1White (2)
Enchantment

Creatures you control get +0/+1.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Future Sight (Common)
Lumra, Bellow of the Woods
Lumra, Bellow of the Woods 4GreenGreen (6)
Legendary Creature — Elemental Bear (*/*)

Vigilance, reach

Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.

When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Bloomburrow (Mythic Rare)
Lunar Avenger
Lunar Avenger 7 (7)
Artifact Creature — Golem (2/2)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Fifth Dawn (Uncommon)
Lunar Convocation
Lunar Convocation WhiteBlack (2)
Enchantment

At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.

At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.

1Black, Pay 2 life: Draw a card.

Bloomburrow (Rare)
Lunar Force
Lunar Force 2Blue (3)
Enchantment

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

Eldritch Moon (Uncommon)
Lunar Frenzy
Lunar Frenzy Variable ColorlessRed (1)
Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Lunar Hatchling
Lunar Hatchling 4GreenBlue (6)
Creature — Alien Beast (6/6)

Flying, trample

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Escape—4GreenBlue, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Lunar Mystic
Lunar Mystic 2BlueBlue (4)
Creature — Human Wizard (2/2)

Whenever you cast an instant spell, you may pay 1. If you do, draw a card.

Ikoria Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Lunar Rejection
Lunar Rejection 1Blue (2)
Instant

Cleave 3Blue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target Wolf or Werewolf creature to its owner's hand.

Draw a card.

Innistrad: Crimson Vow (Uncommon)
Lunarch Inquisitors
Lunarch Inquisitors (0)
Creature — Human Cleric (4/4)

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

Shadows over Innistrad (Uncommon)
Lunarch Mantle
Lunarch Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1, Sacrifice a permanent: This creature gains flying until end of turn."

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Masters 25 (Common)
Lunarch Veteran
Lunarch Veteran White (1)
Creature — Human Cleric (1/1)

Whenever another creature you control enters, you gain 1 life.

Disturb 1White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Lunge
Lunge 2Red (3)
Instant

Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.

Mercadian Masques (Common)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
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