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Hallowed Fountain
Hallowed Fountain (0)
Land — Plains Island

(Tap: Add White or Blue.)

As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Other Versions
Dissension (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Ravnica Allegiance (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Hallowed Ground
Hallowed Ground 1White (2)
Enchantment

WhiteWhite: Return target nonsnow land you control to its owner's hand.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Hallowed Haunting
Hallowed Haunting 2WhiteWhite (4)
Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.

Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

Special Guests (Mythic Rare)
Other Versions
Innistrad: Crimson Vow (Mythic Rare)
Halo Fountain
Halo Fountain 2White (3)
Artifact

White, Tap, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.

WhiteWhite, Tap, Untap two tapped creatures you control: Draw a card.

WhiteWhiteWhiteWhiteWhite, Tap, Untap fifteen tapped creatures you control: You win the game.

Streets of New Capenna (Mythic Rare)
Halo Hunter
Halo Hunter 2BlackBlackBlack (5)
Creature — Demon (6/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Halo Hunter enters, destroy target Angel.

Zendikar (Rare)
Hangar Scrounger
Hangar Scrounger 2Red (3)
Creature — Dwarf Pilot (2/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

March of the Machine (Common)
Harald Unites the Elves
Harald Unites the Elves 2BlackGreen (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.

II — Put a +1/+1 counter on each Elf you control.

III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.

Kaldheim (Rare)
Harbinger of the Hunt
Harbinger of the Hunt 3RedGreen (5)
Creature — Dragon (5/3)

Flying

2Red: Harbinger of the Hunt deals 1 damage to each creature without flying.

2Green: Harbinger of the Hunt deals 1 damage to each other creature with flying.

Dragons of Tarkir (Rare)
Harnfel, Horn of Bounty
Harnfel, Horn of Bounty 4Red (5)
Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Kaldheim (Rare)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Haunted Angel
Haunted Angel 2White (3)
Creature — Angel (3/3)

Flying

When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.

Apocalypse (Uncommon)
Haunted Cadaver
Haunted Cadaver 3Black (4)
Creature — Zombie (2/2)

Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Haunted Cloak
Haunted Cloak 3 (3)
Artifact — Equipment

Equipped creature has vigilance, trample, and haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Commander Legends (Common)
Haunted Crossroads
Haunted Crossroads 2Black (3)
Enchantment

Black: Put target creature card from your graveyard on top of your library.

Mercadian Masques (Uncommon)
Haunted Dead
Haunted Dead 3Black (4)
Creature — Zombie (2/2)

When this creature enters, create a 1/1 white Spirit creature token with flying.

1Black, Discard two cards: Return this card from your graveyard to the battlefield tapped.

Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Haunted Fengraf
Haunted Fengraf (0)
Land

Tap: Add Colorless.

3, Tap, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Shadows of the Past (Common)
Other Versions
Dark Ascension (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Masters 25 (Common)
Commander 2018 (Common)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Haunted House (Haunted House (a))
Haunted House (Haunted House (a)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 3, 6

Unfinity (Rare)
Haunted House (Haunted House (b))
Haunted House (Haunted House (b)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 4, 6

Unfinity (Rare)
Haunted Library
Haunted Library 1White (2)
Enchantment

Whenever a creature an opponent controls dies, you may pay 1. If you do, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Haunted Mire
Haunted Mire (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Haunted Mire enters tapped.

Bloomburrow Commander (Common)
Other Versions
Dominaria United (Land)
Haunted One
Haunted One 2Black (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Haunted Ridge
Haunted Ridge (0)
Land

This land enters tapped unless you control two or more other lands.

Tap: Add Black or Red.

Innistrad Remastered (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Doctor Who Commander (Rare)
Haunted Screen
Haunted Screen 3 (3)
Artifact

Tap: Add White or Black.

Tap, Pay 1 life: Add Green, Blue, or Red.

7: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.

Duskmourn: House of Horror (Uncommon)
Haunter of Nightveil
Haunter of Nightveil 3BlueBlack (5)
Creature — Spirit (3/4)

Creatures your opponents control get -1/-0.

Dragon's Maze (Uncommon)
Haunting Apparition
Haunting Apparition 1BlueBlack (3)
Creature — Spirit (1+*/2)

Flying

As Haunting Apparition enters, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Mirage (Uncommon)
Haunting Echoes
Haunting Echoes 3BlackBlack (5)
Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2011 (Rare)
Other Versions
Odyssey (Rare)
Magic 2010 (Rare)
Haunting Figment
Haunting Figment 1Blue (2)
Creature — Illusion (2/1)

Vigilance

Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Jumpstart 2025 (Common)
Other Versions
Dominaria United (Common)
Haunting Hymn
Haunting Hymn 4BlackBlack (6)
Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

Iconic Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Haunting Misery
Haunting Misery 1BlackBlack (3)
Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.

Weatherlight (Common)
Haunting Voyage
Haunting Voyage 4BlackBlack (6)
Sorcery

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.

Foretell 5BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
Hauntwoods Shrieker
Hauntwoods Shrieker 1GreenGreen (3)
Creature — Beast Mutant (3/3)

Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

1Green: Reveal target face-down permanent. If it's a creature card, you may turn it face up.

Duskmourn: House of Horror (Mythic Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters tapped.

Tap: Add Green.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen.

Commander Anthology (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Hazoret's Undying Fury
Hazoret's Undying Fury 4RedRed (6)
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Hazy Homunculus
Hazy Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Hazy Homunculus can't be blocked as long as defending player controls an untapped land.

Prophecy (Common)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Heliod, God of the Sun
Heliod, God of the Sun 3White (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

2WhiteWhite: Create a 2/1 white Cleric enchantment creature token.

Commander Masters (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, Sun-Crowned
Heliod, Sun-Crowned 2White (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

1White: Another target creature gains lifelink until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod's Punishment
Heliod's Punishment 1White (2)
Enchantment — Aura

Enchant creature

Heliod's Punishment enters with four task counters on it.

Enchanted creature can't attack or block. It loses all abilities and has "Tap: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Theros Beyond Death (Uncommon)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: Hellkite Punisher gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Helpful Hunter
Helpful Hunter 1White (2)
Creature — Cat (1/1)

When this creature enters, draw a card.

Magic: The Gathering Foundations (Common)
Herald of the Sun
Herald of the Sun 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

3White: Put a +1/+1 counter on another target creature with flying.

Jumpstart 2025 (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Heretic's Punishment
Heretic's Punishment 4Red (5)
Enchantment

3Red: Choose any target, then mill three cards. Heretic's Punishment deals damage to that permanent or player equal to the highest mana value among the milled cards.

Innistrad (Rare)
Hero of the Dunes
Hero of the Dunes 3WhiteBlack (5)
Creature — Human Soldier (3/2)

When Hero of the Dunes enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.

Creatures you control with mana value 3 or less get +1/+0.

The Brothers' War (Uncommon)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Return to Ravnica (Uncommon)
Other Versions
Invasion (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
High Ground
High Ground White (1)
Enchantment

Each creature you control can block an additional creature each combat.

Tenth Edition (Uncommon)
Other Versions
Exodus (Uncommon)
High-Society Hunter
High-Society Hunter 3BlackBlack (5)
Creature — Vampire Noble (5/3)

Flying

Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.

Whenever another nontoken creature dies, draw a card.

Magic: The Gathering Foundations (Rare)
Hit // Run (Hit)
Hit // Run (Hit) 1BlackRed (3)
Instant

Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.

Dissension (Uncommon)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Homunculus Horde
Homunculus Horde 3Blue (4)
Creature — Homunculus (2/2)

Whenever you draw your second card each turn, create a token that's a copy of this creature.

Magic: The Gathering Foundations (Rare)
Hook-Haunt Drifter
Hook-Haunt Drifter (0)
Creature — Spirit (1/2)

Flying

If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Hormagaunt Horde
Hormagaunt Horde Variable ColorlessGreen (1)
Creature — Tyranid (1/1)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm — Whenever a land you control enters, you may pay 2Green. If you do, return Hormagaunt Horde from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Hound of Griselbrand
Hound of Griselbrand 2RedRed (4)
Creature — Elemental Dog (2/2)

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Hound of the Farbogs
Hound of the Farbogs 4Black (5)
Creature — Zombie Dog (5/3)

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Shadows over Innistrad (Common)
Hound Tamer
Hound Tamer 2Green (3)
Creature — Human Werewolf (3/3)

Trample

3Green: Put a +1/+1 counter on target creature.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Howl of the Hunt
Howl of the Hunt 2Green (3)
Enchantment — Aura

Flash

Enchant creature

When Howl of the Hunt enters, if enchanted creature is a Wolf or Werewolf, untap that creature.

Enchanted creature gets +2/+2 and has vigilance.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Huatli, Poet of Unity
Huatli, Poet of Unity 2Green (3)
Legendary Creature — Human Warrior Bard (2/3)

When Huatli, Poet of Unity enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

3Red or WhiteRed or White: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Huatli, the Sun's Heart
Huatli, the Sun's Heart 2Green or White (3)
Legendary Planeswalker — Huatli (7)

Each creature you control assigns combat damage equal to its toughness rather than its power.

−3: You gain life equal to the greatest toughness among creatures you control.

War of the Spark (Uncommon)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Hundred-Handed One
Hundred-Handed One 2WhiteWhite (4)
Creature — Giant (3/5)

Vigilance

3WhiteWhiteWhite: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Conspiracy: Take the Crown (Rare)
Other Versions
Theros (Rare)
Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Hundred-Talon Strike
Hundred-Talon Strike White (1)
Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.

Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Hundroog
Hundroog 6Green (7)
Creature — Beast (4/7)

Cycling 3 (3, Discard this card: Draw a card.)

Legions (Common)
Hunger of the Howlpack
Hunger of the Howlpack Green (1)
Instant

Put a +1/+1 counter on target creature.

Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Common)
Magic: The Gathering—Conspiracy (Common)
Hunger of the Nim
Hunger of the Nim 1Black (2)
Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Darksteel (Common)
Hungering Hydra
Hungering Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Hungering Hydra enters with X +1/+1 counters on it.

Hungering Hydra can't be blocked by more than one creature.

Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

Ikoria Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Hungering Yeti
Hungering Yeti 4Red (5)
Creature — Yeti (4/4)

As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)

Fate Reforged (Uncommon)
Hungry Flames
Hungry Flames 2Red (3)
Instant

Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Uncommon)
Jumpstart (Common)
Kaladesh Remastered (Uncommon)
Hungry for More
Hungry for More BlackRed (2)
Sorcery

Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.

Flashback 1BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Hungry Ghoul
Hungry Ghoul 1Black (2)
Creature — Zombie (2/2)

1, Sacrifice another creature: Put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Common)
Hungry Hungry Heifer
Hungry Hungry Heifer 2Green (3)
Creature — Cow (3/3)

At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer.

Unglued (Uncommon)
Hungry Lynx
Hungry Lynx 1Green (2)
Creature — Cat (2/2)

Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)

At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.

Whenever a Rat dies, put a +1/+1 counter on each Cat you control.

Commander 2017 (Rare)
Hungry Megasloth
Hungry Megasloth 2Green (3)
Creature — Sloth Beast (3/3)

Reach (This creature can block creatures with flying.)

2, Tap: Put a +1/+1 counter on Hungry Megasloth.

Jumpstart 2025 (Uncommon)
Hungry Mist
Hungry Mist 2GreenGreen (4)
Creature — Elemental (6/2)

At the beginning of your upkeep, sacrifice Hungry Mist unless you pay GreenGreen.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Hungry Ridgewolf
Hungry Ridgewolf 1Red (2)
Creature — Wolf (2/2)

As long as you control another Wolf or Werewolf, this creature gets +1/+0 and has trample.

Innistrad Remastered (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Hungry Spriggan
Hungry Spriggan 2Green (3)
Creature — Goblin Warrior (1/1)

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Shadowmoor (Common)
Hunt Down
Hunt Down Green (1)
Sorcery

Target creature blocks target creature this turn if able.

Lorwyn (Common)
Hunt for Specimens
Hunt for Specimens 1Black (2)
Sorcery

Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Hunt the Hunter
Hunt the Hunter Green (1)
Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

Theros (Uncommon)
Hunt the Weak
Hunt the Weak 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Kaladesh Remastered (Common)
Other Versions
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Fate Reforged (Common)
Kaladesh (Common)
Iconic Masters (Common)
Rivals of Ixalan (Common)
Hunted Bonebrute
Hunted Bonebrute 2Black (3)
Creature — Skeleton Beast (6/2)

Menace

When Hunted Bonebrute enters, target opponent creates two 1/1 white Dog creature tokens.

When Hunted Bonebrute dies, each opponent loses 3 life.

Disguise 1Black

Murders at Karlov Manor (Rare)
Hunted by The Family
Hunted by The Family 5BlueBlue (7)
Sorcery

Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.

Doctor Who Commander (Rare)
Hunted Dragon
Hunted Dragon 3RedRed (5)
Creature — Dragon (6/6)

Flying, haste

When Hunted Dragon enters, target opponent creates three 2/2 white Knight creature tokens with first strike.

Commander Anthology 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2015 (Rare)
Hunted Ghoul
Hunted Ghoul Black (1)
Creature — Zombie (1/2)

Hunted Ghoul can't block Humans.

Avacyn Restored (Common)
Hunted Horror
Hunted Horror BlackBlack (2)
Creature — Horror (7/7)

Trample

When Hunted Horror enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Hunted Lammasu
Hunted Lammasu 2WhiteWhite (4)
Creature — Lammasu (5/5)

Flying

When Hunted Lammasu enters, target opponent creates a 4/4 black Horror creature token.

Commander 2021 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Hunted Nightmare
Hunted Nightmare 1BlackBlack (3)
Creature — Nightmare (4/5)

Menace

When Hunted Nightmare enters, target opponent puts a deathtouch counter on a creature they control.

Ikoria: Lair of Behemoths (Rare)
Hunted Phantasm
Hunted Phantasm 1BlueBlue (3)
Creature — Spirit (4/6)

Hunted Phantasm can't be blocked.

When Hunted Phantasm enters, target opponent creates five 1/1 red Goblin creature tokens.

Ravnica: City of Guilds (Rare)
Hunted Troll
Hunted Troll 2GreenGreen (4)
Creature — Troll Warrior (8/4)

When Hunted Troll enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.

Green: Regenerate Hunted Troll.

Commander 2013 Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Hunted Witness
Hunted Witness White (1)
Creature — Human (1/1)

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Common)
Hunted Wumpus
Hunted Wumpus 3Green (4)
Creature — Beast (6/6)

When Hunted Wumpus enters, each other player may put a creature card from their hand onto the battlefield.

Battlebond (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Mercadian Masques (Uncommon)
Tenth Edition (Uncommon)
Hunter of Eyeblights
Hunter of Eyeblights 3BlackBlack (5)
Creature — Elf Assassin (3/3)

When Hunter of Eyeblights enters, put a +1/+1 counter on target creature you don't control.

2Black, Tap: Destroy target creature with a counter on it.

Lorwyn (Uncommon)
Hunter Sliver
Hunter Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

Legions (Common)
Hunter's Ambush
Hunter's Ambush 2Green (3)
Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

Magic 2015 Core Set (Common)
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