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Geth's Verdict
( 2)
Instant
Target player sacrifices a creature of their choice and loses 1 life.
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Gev, Scaled Scorch
( 2)
Legendary Creature — Lizard Mercenary
(3/2)
Ward—Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent.
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Ghalta and Mavren
( 7)
Legendary Creature — Dinosaur Vampire
(12/12)
Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
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Ghastly Discovery
( 3)
Sorcery
Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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Ghave, Guru of Spores
( 5)
Legendary Creature — Fungus Shaman
(0/0)
Ghave, Guru of Spores enters with five +1/+1 counters on it. , Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. , Sacrifice a creature: Put a +1/+1 counter on target creature.
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Ghired, Conclave Exile
( 5)
Legendary Creature — Human Shaman
(2/5)
When Ghired, Conclave Exile enters, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)
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Ghitu Lavarunner
( 1)
Creature — Human Wizard
(1/2)
As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and as soon as it comes under your control.)
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Ghor-Clan Savage
( 5)
Creature — Centaur Berserker
(2/3)
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
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Ghost Council of Orzhova
( 4)
Legendary Creature — Spirit
(4/4)
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. , Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Ghost Vacuum
( 1)
Artifact
: Exile target card from a graveyard. , , Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.
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Ghoulcaller's Harvest
( 2)
Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Giant Beaver
( 4)
Creature — Beaver Mount
(4/4)
Vigilance Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Gideon's Avenger
( 3)
Creature — Human Soldier
(2/2)
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.
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Gideon's Intervention
( 4)
Enchantment
As Gideon's Intervention enters, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
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Gideon's Resolve
( 5)
Enchantment
When Gideon's Resolve enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1.
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Gift of Orzhova
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
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Gift of the Viper
( 1)
Instant
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
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Gifts Ungiven
( 4)
Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
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Giltgrove Stalker
( 2)
Creature — Merfolk Warrior
(2/1)
Giltgrove Stalker can't be blocked by creatures with power 2 or less.
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Giltspire Avenger
( 3)
Creature — Human Soldier
(2/2)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) : Destroy target creature that dealt damage to you this turn.
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Gimli of the Glittering Caves
( 3)
Legendary Creature — Dwarf Warrior
(1/1)
Double strike Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli of the Glittering Caves. Whenever Gimli deals combat damage to a player, create a Treasure token.
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Gimli, Mournful Avenger
( 3)
Legendary Creature — Dwarf Warrior
(3/2)
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn. Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
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Gimme Five
( 1)
Instant
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
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Gishath, Sun's Avatar
( 8)
Legendary Creature — Dinosaur Avatar
(7/6)
Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
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Gitrog, Horror of Zhava
( 4)
Legendary Creature — — Frog Horror
(6/6)
Menace At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. Whenever a land enters the battlefield under your control, it perpetually gains ", , Sacrifice this land: Draw a card."
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Give // Take (Give)
( 3)
Sorcery
Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
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Give In to Violence
( 2)
Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
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Give No Ground
( 4)
Instant
Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
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Giver of Runes
( 1)
Creature — Kor Cleric
(1/2)
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
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Glacial Crevasses
( 3)
Enchantment
Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
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Glacial Revelation
( 3)
Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
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Gladecover Scout
( 1)
Creature — Elf Scout
(1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Gladehart Cavalry
( 7)
Creature — Elf Knight
(6/6)
When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
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Glaive of the Guildpact
( 2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Gleaming Overseer
( 3)
Creature — Zombie Wizard
(1/4)
When Gleaming Overseer enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.
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Glenn, the Voice of Calm
( 3)
Legendary Creature — Human Advisor
(1/3)
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Glenn deals combat damage to a player, draw cards equal to his power.
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Glidedive Duo
( 5)
Creature — Bat Lizard
(3/3)
Flying When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life.
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Glimmervoid
( 0)
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. : Add one mana of any color.
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Glint Weaver
( 7)
Creature — Spider
(3/3)
Reach When Glint Weaver enters, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control.
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Glint-Sleeve Artisan
( 3)
Creature — Dwarf Artificer
(2/2)
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
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Glint-Sleeve Siphoner
( 2)
Creature — Human Rogue
(2/1)
Menace Whenever Glint-Sleeve Siphoner enters or attacks, you get (an energy counter). At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.
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Glintwing Invoker
( 5)
Creature — Human Wizard Mutant
(3/3)
: Glintwing Invoker gets +3/+3 and gains flying until end of turn.
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Glissa's Retriever
( 6)
Creature — Phyrexian Beast
(6/6)
Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.) Glissa's Retriever can't be blocked by creatures with power 2 or less. Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.
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Gloryscale Viashino
( 4)
Creature — Lizard Soldier
(3/3)
Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.
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Gnarled Grovestrider
( 0)
Creature — Treefolk
(3/6)
Vigilance Other creatures you control have vigilance.
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Gnawing Vermin
( 1)
Creature — Rat
(1/1)
When Gnawing Vermin enters, target player mills two cards. When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn.
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Gnostro, Voice of the Crags
( 4)
Legendary Creature — Chimera
(3/3)
: Choose one. X is the number of spells you've cast this turn. • Scry X. • Gnostro, Voice of the Crags deals X damage to target creature. • You gain X life.
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Goblin Caves
( 3)
Enchantment — Aura
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
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Goblin Cruciverbalist
( 3)
Creature — Goblin Wizard Guest
(1/4)
Haste When Goblin Cruciverbalist enters, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever Goblin Cruciverbalist attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.
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Goblin Festival
( 2)
Enchantment
: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
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Goblin Gaveleer
( 1)
Creature — Goblin Warrior
(1/1)
Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
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Goblin Javelineer
( 1)
Creature — Goblin Warrior
(1/1)
Haste Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it.
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Goblin Motivator
( 1)
Creature — Goblin Warrior
(1/1)
: Target creature gains haste until end of turn. (It can attack and this turn.)
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Goblin Piledriver
( 2)
Creature — Goblin Warrior
(1/2)
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
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Goblin Vandal
( 1)
Creature — Goblin Rogue
(1/1)
Whenever Goblin Vandal attacks and isn't blocked, you may pay . If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.
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Goblin Wardriver
( 2)
Creature — Goblin Warrior
(2/2)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
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Goddric, Cloaked Reveler
( 3)
Legendary Creature — Human Noble
(3/3)
Haste Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and ": Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
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God-Favored General
( 2)
Creature — Human Soldier
(1/1)
Inspired — Whenever God-Favored General becomes untapped, you may pay . If you do, create two 1/1 white Soldier enchantment creature tokens.
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Goldberry, River-Daughter
( 2)
Legendary Creature — Nymph
(1/3)
: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. , : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
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Goldvein Hydra
( 1)
Creature — Hydra
(0/0)
Vigilance, trample, haste Goldvein Hydra enters with X +1/+1 counters on it. When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
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Goldvein Pick
( 2)
Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Golgari Grave-Troll
( 5)
Creature — Troll Skeleton
(0/0)
Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard. , Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
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Goma Fada Vanguard
( 2)
Creature — Human Warrior
(2/2)
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
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Gore Vassal
( 3)
Creature — Phyrexian Dog
(2/1)
Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.
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Gorging Vulture
( 3)
Creature — Bird
(2/2)
Flying When Gorging Vulture enters, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)
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Goryo's Vengeance
( 2)
Instant — Arcane
Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Go-Shintai of Boundless Vigor
( 2)
Legendary Enchantment Creature — Shrine
(1/1)
Trample At the beginning of your end step, you may pay . When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
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Govern the Guildless
( 6)
Sorcery
Gain control of target monocolored creature. Forecast — , Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)
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Graceful Reprieve
( 2)
Instant
When target creature dies this turn, return that card to the battlefield under its owner's control.
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Graf Harvest
( 1)
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.) , Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
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Graf Reaver
( 2)
Creature — Zombie Warrior
(3/3)
Exploit (When this creature enters, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
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Grakmaw, Skyclave Ravager
( 3)
Legendary Creature — Hydra Horror
(0/0)
Grakmaw, Skyclave Ravager enters with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
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Grand Arbiter Augustin IV
( 4)
Legendary Creature — Human Advisor
(2/3)
White spells you cast cost less to cast. Blue spells you cast cost less to cast. Spells your opponents cast cost more to cast.
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Grandmother Ravi Sengir
( 0)
Legendary Creature — Human Wizard
(3/3)
Flying Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life.
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Graphic Violence
( 3)
Instant
All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
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Gratuitous Violence
( 5)
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
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Grave Betrayal
( 7)
Enchantment
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
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Grave Birthing
( 3)
Instant
Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." Draw a card.
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Grave Bramble
( 3)
Creature — Plant
(3/4)
Defender, protection from Zombies
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Grave Choice
( 3)
Instant
Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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Grave Consequences
( 2)
Instant
Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.
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Grave Defiler
( 4)
Creature — Zombie
(2/1)
When Grave Defiler enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. : Regenerate Grave Defiler.
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Grave Endeavor
( 7)
Instant
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
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Grave Exchange
( 6)
Sorcery
Return target creature card from your graveyard to your hand. Target player sacrifices a creature of their choice.
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Grave Pact
( 4)
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
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Grave Peril
( 2)
Enchantment
When a nonblack creature enters, sacrifice Grave Peril. If you do, destroy that creature.
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Grave Scrabbler
( 4)
Creature — Zombie
(2/2)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When Grave Scrabbler enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
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Grave Servitude
( 2)
Enchantment — Aura
You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +3/-1 and is black.
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Grave Sifter
( 6)
Creature — Elemental Beast
(5/7)
When Grave Sifter enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.
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Grave Strength
( 2)
Sorcery
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
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