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Balduvian Atrocity
Balduvian Atrocity 2Black (3)
Creature — Phyrexian Berserker (2/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Menace

When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United (Uncommon)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Balduvian Bears
Balduvian Bears 1Green (2)
Creature — Bear (2/2)

Ice Age (Common)
Balduvian Berserker
Balduvian Berserker 2Red (3)
Creature — Kor Berserker (1/3)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Balduvian Berserker dies, it deals damage equal to its power to any target.

Dominaria United (Uncommon)
Balduvian Conjurer
Balduvian Conjurer 1Blue (2)
Creature — Human Wizard (0/2)

Tap: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Balduvian Fallen
Balduvian Fallen 3Black (4)
Creature — Zombie (3/5)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each Black or Red spent this way.

Coldsnap (Uncommon)
Balduvian Frostwaker
Balduvian Frostwaker 2Blue (3)
Creature — Human Wizard (1/1)

Blue, Tap: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

Coldsnap (Uncommon)
Balduvian Horde
Balduvian Horde 2RedRed (4)
Creature — Human Barbarian (5/5)

When Balduvian Horde enters, sacrifice it unless you discard a card at random.

Masters 25 (Common)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Balduvian Hydra
Balduvian Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/1)

Balduvian Hydra enters with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

RedRedRed: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Balduvian Rage
Balduvian Rage Variable ColorlessRed (1)
Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Double Masters (Common)
Other Versions
Coldsnap (Uncommon)
Balduvian Shaman
Balduvian Shaman Blue (1)
Creature — Human Cleric Shaman (1/1)

Tap: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Ice Age (Common)
Balduvian Trading Post
Balduvian Trading Post (0)
Land

If Balduvian Trading Post would enter, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessRed.

1, Tap: Balduvian Trading Post deals 1 damage to target attacking creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Balduvian Warlord
Balduvian Warlord 3Red (4)
Creature — Human Barbarian (3/2)

Tap: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.

Coldsnap (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Alliances (Common)
Bamboo Grove Archer
Bamboo Grove Archer 1Green (2)
Enchantment Creature — Snake Archer (3/3)

Defender, reach

Channel — 4Green, Discard Bamboo Grove Archer: Destroy target creature with flying.

Kamigawa: Neon Dynasty (Common)
Banding Sliver (playtest)
Banding Sliver (playtest) 3WhiteWhite (5)
Creature — — Sliver (3/3)

All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mystery Booster (Common)
Bane of the Living
Bane of the Living 2BlackBlack (4)
Creature — Insect (4/3)

Morph Variable ColorlessBlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

Commander 2019 (Rare)
Other Versions
Legions (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Bane's Invoker
Bane's Invoker 1White (2)
Creature — Human Cleric (2/2)

Wind Walk — 8: Up to two target creatures each get +2/+2 and gain flying until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Banish to Another Universe
Banish to Another Universe 4White (5)
Enchantment

Affinity for historic permanents (This spell costs 1 less to cast for each artifact, legendary, and/or Saga permanent you control.)

When Banish to Another Universe enters, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.

Doctor Who Commander (Uncommon)
Baral and Kari Zev
Baral and Kari Zev 1BlueRed (3)
Legendary Creature — Human (2/4)

First strike, menace

Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

March of the Machine (Rare)
Barbed Servitor
Barbed Servitor 3Black (4)
Artifact Creature — Construct (1/1)

Indestructible

When Barbed Servitor enters, suspect it. (It has menace and can't block.)

Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.

Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

Murders at Karlov Manor (Rare)
Barbed Sliver
Barbed Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures have "2: This creature gets +1/+0 until end of turn."

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Barkform Harvester
Barkform Harvester 3 (3)
Artifact Creature — Shapeshifter (2/3)

Changeling (This card is every creature type.)

Reach

2: Put target card from your graveyard on the bottom of your library.

Bloomburrow (Common)
Barkweave Crusher
Barkweave Crusher 3Green (4)
Creature — Elemental Warrior (2/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Baron Von Count
Baron Von Count 1BlackRed (3)
Legendary Creature — Human Villain (3/3)

Baron Von Count enters with a doom counter on "5."

Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.

When the doom counter moves from "1," destroy target player and put that doom counter on "5."

Unstable (Mythic Rare)
Barony Vampire
Barony Vampire 2Black (3)
Creature — Vampire (3/2)

Core Set 2020 (Common)
Other Versions
Magic 2011 (Common)
Basal Sliver
Basal Sliver 2Black (3)
Creature — Sliver (2/2)

All Slivers have "Sacrifice this permanent: Add BlackBlack."

Time Spiral (Common)
Basalt Ravager
Basalt Ravager 3Red (4)
Creature — Giant Wizard (4/2)

When Basalt Ravager enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

Kaldheim (Uncommon)
Basri, Devoted Paladin
Basri, Devoted Paladin 4WhiteWhite (6)
Legendary Planeswalker — Basri (4)

+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.

−1: Whenever a creature attacks this turn, put a +1/+1 counter on it.

−6: Creatures you control get +2/+2 and gain flying until end of turn.

Core Set 2021 (Mythic Rare)
Bastion Inventor
Bastion Inventor 5Blue (6)
Creature — Vedalken Artificer (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Aether Revolt (Common)
Battering Sliver
Battering Sliver 5Red (6)
Creature — Sliver (4/4)

All Sliver creatures have trample.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Battle at the Helvault
Battle at the Helvault 4WhiteWhite (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.

III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

Commander Masters (Rare)
Battle of Hoover Dam
Battle of Hoover Dam 3White (4)
Enchantment

As Battle of Hoover Dam enters, choose NCR or Legion.

• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.

Magic The Gathering—Fallout (Rare)
Battle Sliver
Battle Sliver 4Red (5)
Creature — Sliver (3/3)

Sliver creatures you control get +2/+0.

Magic 2014 Core Set (Uncommon)
Battlefield Improvisation
Battlefield Improvisation 1White (2)
Instant

Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.

Assassin's Creed (Common)
Battlefield Scavenger
Battlefield Scavenger 1Red (2)
Creature — Jackal Rogue (2/2)

You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, you may discard a card. If you do, draw a card.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Battlewise Aven
Battlewise Aven 3White (4)
Creature — Bird Soldier (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

Judgment (Common)
Battlewise Valor
Battlewise Valor 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Bazaar Krovod
Bazaar Krovod 4White (5)
Creature — Beast (2/5)

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

Return to Ravnica (Uncommon)
Stormkeld Vanguard (Bear Down)
Stormkeld Vanguard (Bear Down) 1Green (2)
Sorcery — Adventure

Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Bearer of Overwhelming Truths
Bearer of Overwhelming Truths (0)
Creature — Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Bearer of the Heavens
Bearer of the Heavens 7Red (8)
Creature — Giant (10/10)

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

Journey into Nyx (Rare)
Beastcaller Savant
Beastcaller Savant 1Green (2)
Creature — Elf Shaman Ally (1/1)

Haste

Tap: Add one mana of any color. Spend this mana only to cast a creature spell.

Battle for Zendikar (Rare)
Bedevil
Bedevil BlackBlackRed (3)
Instant

Destroy target artifact, creature, or planeswalker.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Outlaws of Thunder Junction Breaking News (Rare)
Bedlam Reveler
Bedlam Reveler 6RedRed (8)
Creature — Devil Horror (3/4)

This spell costs 1 less to cast for each instant and sorcery card in your graveyard.

Prowess

When Bedlam Reveler enters, discard your hand, then draw three cards.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Time Spiral Remastered (Bonus)
Double Masters 2022 (Rare)
Begin the Invasion
Begin the Invasion Variable ColorlessWhiteBlueBlackRedGreen (5)
Sorcery

Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.

March of the Machine Commander (Mythic Rare)
Behemoth of Vault 0
Behemoth of Vault 0 6 (6)
Artifact Creature — Robot (6/6)

Trample

When Behemoth of Vault 0 enters, you get EnergyEnergyEnergyEnergy (four energy counters).

When Behemoth of Vault 0 dies, you may pay an amount of Energy equal to target nonland permanent's mana value. When you do, destroy that permanent.

Magic The Gathering—Fallout (Uncommon)
Behold the Multiverse
Behold the Multiverse 3Blue (4)
Instant

Scry 2, then draw two cards.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Belbe, Corrupted Observer
Belbe, Corrupted Observer BlackGreen (2)
Legendary Creature — Phyrexian Zombie Elf (2/2)

At the beginning of each postcombat main phase, the active player adds ColorlessColorless for each of your opponents who lost life this turn. (Damage causes loss of life.)

Commander Legends (Rare)
Reason // Believe (Believe)
Reason // Believe (Believe) 4Green (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Belligerent Sliver
Belligerent Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Beloved Beggar
Beloved Beggar 1White (2)
Creature — Human Peasant (0/4)

Disturb 4WhiteWhite (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Beloved Chaplain
Beloved Chaplain 1White (2)
Creature — Human Cleric (1/1)

Protection from creatures

Odyssey (Uncommon)
Beloved Princess
Beloved Princess White (1)
Creature — Human Noble (1/1)

Lifelink

Beloved Princess can't be blocked by creatures with power 3 or greater.

Throne of Eldraine (Common)
Benalish Cavalry
Benalish Cavalry 1White (2)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Benalish Veteran
Benalish Veteran 2White (3)
Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

Magic 2012 (Common)
Benevolent Ancestor
Benevolent Ancestor 2White (3)
Creature — Spirit (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Iconic Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Benevolent Blessing
Benevolent Blessing 1White (2)
Enchantment — Aura

Flash

Enchant creature

As Benevolent Blessing enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Commander Legends (Common)
Benevolent Bodyguard
Benevolent Bodyguard White (1)
Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Eternal Masters (Common)
Other Versions
Judgment (Common)
Vintage Masters (Common)
Benevolent Geist
Benevolent Geist (0)
Creature — Spirit Wizard (2/2)

Flying

Noncreature spells you control can't be countered.

If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Rare)
Benevolent Hydra
Benevolent Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (1/1)

Benevolent Hydra enters with X +1/+1 counters on it.

If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.

Tap, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

Jumpstart 2022 (Rare)
Benevolent Offering
Benevolent Offering 3White (4)
Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2014 (Rare)
Benevolent Unicorn
Benevolent Unicorn 1White (2)
Creature — Unicorn (1/2)

If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.

Mirage (Common)
Bereaved Survivor
Bereaved Survivor 2White (3)
Creature — Human Peasant (2/1)

When another creature you control dies, transform Bereaved Survivor.

Innistrad: Midnight Hunt (Uncommon)
Bereavement
Bereavement 1Black (2)
Enchantment

Whenever a green creature dies, its controller discards a card.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Betrayal at the Vault
Betrayal at the Vault 4GreenGreen (6)
Instant

Target creature you control deals damage equal to its power to each of two other target creatures.

Outlaws of Thunder Junction (Uncommon)
Beyeen Veil
Beyeen Veil 1Blue (2)
Instant

Creatures your opponents control get -2/-0 until end of turn.

Zendikar Rising (Uncommon)
Bhaal's Invoker
Bhaal's Invoker 2Red (3)
Creature — Dragon Shaman (4/2)

Scorching Ray — 8: Bhaal's Invoker deals 4 damage to each opponent.

Commander Legends: Battle for Baldur's Gate (Common)
Biovisionary
Biovisionary 1GreenBlue (3)
Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Gatecrash (Rare)
Bitter Revelation
Bitter Revelation 3Black (4)
Sorcery

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.

Commander Legends (Common)
Other Versions
Khans of Tarkir (Common)
Black Vise
Black Vise 1 (1)
Artifact

As Black Vise enters, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Masters Edition III (Rare)
From the Vault: Relics (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Blackcleave Cliffs
Blackcleave Cliffs (0)
Land

Blackcleave Cliffs enters tapped unless you control two or fewer other lands.

Tap: Add Black or Red.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Phyrexia: All Will Be One (Rare)
Outlaws of Thunder Junction Commander (Rare)
Blackcleave Goblin
Blackcleave Goblin 3Black (4)
Creature — Phyrexian Goblin Zombie (2/1)

Haste

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Blade of Selves
Blade of Selves 2 (2)
Artifact — Equipment

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Equip 4

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Blade Sliver
Blade Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures get +1/+0.

Commander Masters (Uncommon)
Other Versions
Legions (Uncommon)
Bladeback Sliver
Bladeback Sliver 1Red (2)
Creature — Sliver (2/2)

Hellbent — As long as you have no cards in hand, Sliver creatures you control have "Tap: This creature deals 1 damage to target player or planeswalker."

Modern Horizons (Common)
Blades of Velis Vel
Blades of Velis Vel 1Red (2)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Common)
Blatant Thievery
Blatant Thievery 4BlueBlueBlue (7)
Sorcery

For each opponent, gain control of target permanent that player controls.

Explorers of Ixalan (Rare)
Other Versions
Onslaught (Rare)
Commander 2015 (Rare)
Blazemire Verge
Blazemire Verge (0)
Land

Tap: Add Black.

Tap: Add Red. Activate only if you control a Swamp or a Mountain.

Duskmourn: House of Horror (Rare)
Blazing Salvo
Blazing Salvo Red (1)
Instant

Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Odyssey (Common)
Blazing Volley
Blazing Volley Red (1)
Sorcery

Blazing Volley deals 1 damage to each creature your opponents control.

Ikoria: Lair of Behemoths (Common)
Other Versions
Amonkhet (Common)
Bleak Coven Vampires
Bleak Coven Vampires 3BlackBlack (5)
Creature — Vampire Warrior (4/3)

Metalcraft — When Bleak Coven Vampires enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

Scars of Mirrodin (Common)
Blessed Reversal
Blessed Reversal 1White (2)
Instant

You gain 3 life for each creature attacking you.

Portal (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Legacy (Rare)
Blex, Vexing Pest
Blex, Vexing Pest 2Green (3)
Legendary Creature — Pest (3/2)

Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.

When Blex, Vexing Pest dies, you gain 4 life.

Strixhaven: School of Mages (Mythic Rare)
Blitzwing, Adaptive Assailant
Blitzwing, Adaptive Assailant (0)
Legendary Artifact — Vehicle (3/5)

Living metal (During your turn, this Vehicle is also a creature.)

At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.

Whenever Blitzwing deals combat damage to a player, convert it.

The Brothers' War Transformers Cards (Mythic Rare)
Blood Baron of Vizkopa
Blood Baron of Vizkopa 3WhiteBlack (5)
Creature — Vampire (4/4)

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Iconic Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Commander 2017 (Mythic Rare)
Blood Divination
Blood Divination 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Blood Operative
Blood Operative 1BlackBlack (3)
Creature — Vampire Assassin (3/1)

Lifelink

When Blood Operative enters, you may exile target card from a graveyard.

Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

Guilds of Ravnica (Rare)
Blood Scrivener
Blood Scrivener 1Black (2)
Creature — Zombie Wizard (2/1)

If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

Dragon's Maze (Rare)
Blood Servitor
Blood Servitor 3 (3)
Artifact Creature — Construct (2/2)

When Blood Servitor enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Blood Vassal
Blood Vassal 2Black (3)
Creature — Thrull (2/2)

Sacrifice Blood Vassal: Add BlackBlack.

Urza's Saga (Common)
Bloodbond Vampire
Bloodbond Vampire 2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Explorers of Ixalan (Uncommon)
Jumpstart (Uncommon)
Bloodfell Caves
Bloodfell Caves (0)
Land

This land enters tapped.

When this land enters, you gain 1 life.

Tap: Add Black or Red.

Magic: The Gathering Foundations (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Eternal Masters (Common)
Commander 2017 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Kamigawa: Neon Dynasty (Land)
March of the Machine (Land)
Duskmourn: House of Horror Commander (Common)
Bloodfire Kavu
Bloodfire Kavu 2RedRed (4)
Creature — Kavu (2/2)

Red, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Apocalypse (Uncommon)
Bloodhaze Wolverine
Bloodhaze Wolverine 1Red (2)
Creature — Wolverine (2/1)

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Bloodlord of Vaasgoth
Bloodlord of Vaasgoth 3BlackBlack (5)
Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Innistrad: Crimson Vow Commander (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Commander 2017 (Mythic Rare)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Bloodrage Vampire
Bloodrage Vampire 2Black (3)
Creature — Vampire (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Magic 2012 (Common)
Bloodrite Invoker
Bloodrite Invoker 2Black (3)
Creature — Vampire Shaman (3/1)

8: Target player loses 3 life and you gain 3 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
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