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Shivan Fire
Shivan Fire Red (1)
Instant

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead.

Dominaria (Common)
Shivan Gorge
Shivan Gorge (0)
Legendary Land

Tap: Add Colorless.

2Red, Tap: Shivan Gorge deals 1 damage to each opponent.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Urza's Saga (Rare)
From the Vault: Realms (Mythic Rare)
Dominaria United Commander (Rare)
Shivan Harvest
Shivan Harvest 1Red (2)
Enchantment

1Red, Sacrifice a creature: Destroy target nonbasic land.

Invasion (Uncommon)
Shivan Hellkite
Shivan Hellkite 5RedRed (7)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Red: Shivan Hellkite deals 1 damage to any target.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Urza's Saga (Rare)
Tenth Edition (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Shivan Meteor
Shivan Meteor 3RedRed (5)
Sorcery

Shivan Meteor deals 13 damage to target creature.

Suspend 2—1RedRed (Rather than cast this card from your hand, you may pay 1RedRed and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Shivan Oasis
Shivan Oasis (0)
Land

Shivan Oasis enters tapped.

Tap: Add Red or Green.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Invasion (Uncommon)
Planechase (Uncommon)
Shivan Phoenix
Shivan Phoenix 4RedRed (6)
Creature — Phoenix (3/4)

Flying

When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.

Urza's Legacy (Rare)
Shivan Raptor
Shivan Raptor 2Red (3)
Creature — Dinosaur (3/1)

First strike, haste

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Shivan Reef
Shivan Reef (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Red. Shivan Reef deals 1 damage to you.

Bloomburrow Commander (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Tenth Edition (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Dominaria United (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Shivan Sand-Mage
Shivan Sand-Mage 2RedRed (4)
Creature — Lizard Shaman (3/2)

When Shivan Sand-Mage enters, choose one —

• Remove two time counters from target permanent or suspended card.

• Put two time counters on target permanent with a time counter on it or suspended card.

Suspend 4—Red

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Shivan Wumpus
Shivan Wumpus 3Red (4)
Creature — Beast (6/6)

Trample

When Shivan Wumpus enters, any player may sacrifice a land of their choice. If a player does, put Shivan Wumpus on top of its owner's library.

Planar Chaos (Rare)
Shivan Wurm
Shivan Wurm 3RedGreen (5)
Creature — Wurm (7/7)

Trample

When Shivan Wurm enters, return a red or green creature you control to its owner's hand.

Vintage Masters (Rare)
Other Versions
Planeshift (Rare)
Shivan Zombie
Shivan Zombie BlackRed (2)
Creature — Phyrexian Barbarian Zombie (2/2)

Protection from white

Invasion (Common)
Shiv's Embrace
Shiv's Embrace 2RedRed (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Red: Enchanted creature gets +1/+0 until end of turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Magic 2014 Core Set (Uncommon)
Shoreline Salvager
Shoreline Salvager 3Black (4)
Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

Worldwake (Uncommon)
Shoving Match
Shoving Match 2Blue (3)
Instant

Until end of turn, all creatures gain "Tap: Tap target creature."

Mercadian Masques (Uncommon)
Show of Valor
Show of Valor 1White (2)
Instant

Target creature gets +2/+4 until end of turn.

Core Set 2020 (Common)
Other Versions
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Shriekdiver
Shriekdiver 2Black (3)
Creature — Zombie Bird Warrior (2/1)

Flying

1: Shriekdiver gains haste until end of turn.

War of the Spark (Common)
Shriekwood Devourer
Shriekwood Devourer 5GreenGreen (7)
Creature — Treefolk (7/5)

Trample

Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures.

Duskmourn: House of Horror Commander (Rare)
Shrine of Piercing Vision
Shrine of Piercing Vision 2 (2)
Artifact

At the beginning of your upkeep and whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.

Tap, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.

New Phyrexia (Uncommon)
Shrivel
Shrivel 1Black (2)
Sorcery

All creatures get -1/-1 until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic 2014 Core Set (Common)
Shriveling Rot
Shriveling Rot 2BlackBlack (4)
Instant

Choose one —

• Until end of turn, whenever a creature is dealt damage, destroy it.

• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.

Entwine 2Black (Choose both if you pay the entwine cost.)

Darksteel (Rare)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Shu Grain Caravan
Shu Grain Caravan 2White (3)
Creature — Human Soldier (2/2)

When Shu Grain Caravan enters, you gain 2 life.

Portal Three Kingdoms (Common)
Sibling Rivalry
Sibling Rivalry 3Red (4)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Sidewinder Sliver
Sidewinder Sliver White (1)
Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sidisi, Undead Vizier
Sidisi, Undead Vizier 3BlackBlack (5)
Legendary Creature — Zombie Snake (4/6)

Deathtouch

Exploit (When this creature enters, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

Dragons of Tarkir (Rare)
Siege Veteran
Siege Veteran 2White (3)
Creature — Human Soldier (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Rare)
Sigarda's Vanguard
Sigarda's Vanguard 4White (5)
Creature — Angel (3/3)

Flash

Flying

Whenever Sigarda's Vanguard enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.

Innistrad: Midnight Hunt Commander (Rare)
Sigardian Evangel
Sigardian Evangel 1White (2)
Creature — — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.

When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Sigardian Savior
Sigardian Savior 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

When Sigardian Savior enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

Innistrad: Midnight Hunt (Mythic Rare)
Sigil of Valor
Sigil of Valor 2 (2)
Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Magic Origins (Uncommon)
Sigiled Sword of Valeron
Sigiled Sword of Valeron 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.

Equip 3

March of the Machine Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Sigrid, God-Favored
Sigrid, God-Favored 1WhiteWhite (3)
Legendary Creature — Human Warrior (2/2)

Flash

First strike, protection from God creatures

When Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

Kaldheim (Rare)
Sigurd, Jarl of Ravensthorpe
Sigurd, Jarl of Ravensthorpe RedGreenWhite (3)
Legendary Creature — Human Warrior (3/3)

Vigilance, trample, lifelink

Boast — 1: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)

Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.

Assassin's Creed (Rare)
Silence the Believers
Silence the Believers 2BlackBlack (4)
Instant

Strive — This spell costs 2Black more to cast for each target beyond the first.

Exile any number of target creatures and all Auras attached to them.

Journey into Nyx (Rare)
Silent Gravestone
Silent Gravestone 1 (1)
Artifact

Cards in graveyards can't be the targets of spells or abilities.

4, Tap: Exile Silent Gravestone and all cards from all graveyards. Draw a card.

Rivals of Ixalan (Rare)
Silent Observer
Silent Observer 3Blue (4)
Creature — Spirit (1/5)

Flying

Shadows over Innistrad (Common)
Silkweaver Elite
Silkweaver Elite 2Green (3)
Creature — Elf Archer (2/2)

Reach (This creature can block creatures with flying.)

Revolt — When Silkweaver Elite enters, if a permanent you controlled left the battlefield this turn, draw a card.

Aether Revolt (Common)
Silumgar Scavenger
Silumgar Scavenger 4Black (5)
Creature — Zombie Bird (2/3)

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

Double Masters (Common)
Other Versions
Modern Horizons (Common)
Silundi Vision
Silundi Vision 2Blue (3)
Instant

Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Uncommon)
Silvanus's Invoker
Silvanus's Invoker 2Green (3)
Creature — Dragon Druid (3/2)

Conjure Elemental — 8: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Common)
Silvar, Devourer of the Free
Silvar, Devourer of the Free 3BlackRed (5)
Legendary Creature — Cat Nightmare (4/2)

Partner with Trynn, Champion of Freedom (When this creature enters, target player may put Trynn into their hand from their library, then shuffle.)

Menace

Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.

Ikoria Commander (Mythic Rare)
Silver Bolt
Silver Bolt 1 (1)
Artifact

3, Tap, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.

Innistrad: Midnight Hunt (Common)
Silver Deputy
Silver Deputy 2 (2)
Artifact Creature — Mercenary (1/2)

When Silver Deputy enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.

Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction (Common)
Silver Drake
Silver Drake 1WhiteBlue (3)
Creature — Drake (3/3)

Flying

When Silver Drake enters, return a white or blue creature you control to its owner's hand.

Planeshift (Common)
Silver Erne
Silver Erne 3Blue (4)
Creature — Bird (2/2)

Flying, trample

Ice Age (Uncommon)
Silver Knight
Silver Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike, protection from red

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Scourge (Uncommon)
Silver Myr
Silver Myr 2 (2)
Artifact Creature — Myr (1/1)

Tap: Add Blue.

Kamigawa: Neon Dynasty Commander (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Scars of Mirrodin (Common)
Silver Raven
Silver Raven Blue (1)
Artifact Creature — Bird (1/1)

Flying

When Silver Raven enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Adventures in the Forgotten Realms (Common)
Silver Scrutiny
Silver Scrutiny Variable ColorlessBlueBlue (2)
Sorcery

You may cast Silver Scrutiny as though it had flash if X is 3 or less.

Draw X cards.

Dominaria United (Rare)
Silver Seraph
Silver Seraph 5WhiteWhiteWhite (8)
Creature — Angel (6/6)

Flying

Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

Judgment (Rare)
Silver Shroud Costume
Silver Shroud Costume 2 (2)
Artifact — Equipment

Flash

When Silver Shroud Costume enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Equipped creature can't be blocked.

Equip 3

Magic The Gathering—Fallout (Uncommon)
Silver Wyvern
Silver Wyvern 3BlueBlue (5)
Creature — Drake (4/3)

Flying

Blue: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Silverback Ape
Silverback Ape 3GreenGreen (5)
Creature — Ape (5/5)

Starter 1999 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Silverback Elder
Silverback Elder 2GreenGreenGreen (5)
Creature — Ape Shaman (5/7)

Whenever you cast a creature spell, choose one —

• Destroy target artifact or enchantment.

• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

• You gain 4 life.

Dominaria United (Mythic Rare)
Silverback Shaman
Silverback Shaman 3GreenGreen (5)
Creature — Ape Shaman (5/4)

Trample

When Silverback Shaman dies, draw a card.

Jumpstart 2022 (Common)
Other Versions
Core Set 2020 (Common)
Commander Legends (Common)
Silverbeak Griffin
Silverbeak Griffin WhiteWhite (2)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Core Set 2019 (Common)
Silverblade Paladin
Silverblade Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

Commander 2014 (Rare)
Other Versions
Avacyn Restored (Rare)
Silverbluff Bridge
Silverbluff Bridge (0)
Artifact Land

Silverbluff Bridge enters tapped.

Indestructible

Tap: Add Blue or Red.

Magic The Gathering—Fallout (Common)
Other Versions
Modern Horizons 2 (Common)
The Brothers' War Commander (Common)
Silverchase Fox
Silverchase Fox 1White (2)
Creature — Fox (2/2)

1White, Sacrifice Silverchase Fox: Exile target enchantment.

Battlebond (Common)
Other Versions
Innistrad (Common)
Magic: The Gathering—Conspiracy (Common)
Silverclad Ferocidons
Silverclad Ferocidons 5RedRed (7)
Creature — Dinosaur (8/5)

Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent of their choice.

Rivals of Ixalan (Rare)
Silverclaw Griffin
Silverclaw Griffin 3WhiteWhite (5)
Creature — Griffin (3/2)

Flying, first strike

Dark Ascension (Common)
Silvercoat Lion
Silvercoat Lion 1White (2)
Creature — Cat (2/2)

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Silverflame Ritual
Silverflame Ritual 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control.

Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Throne of Eldraine (Common)
Silverflame Squire
Silverflame Squire 1White (2)
Creature — Human Soldier (2/1)

Throne of Eldraine (Common)
Silver-Fur Master
Silver-Fur Master BlueBlack (2)
Creature — Rat Ninja (2/2)

Ninjutsu BlueBlack (BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Ninjutsu abilities you activate cost 1 less to activate.

Other Ninja and Rogue creatures you control get +1/+1.

Kamigawa: Neon Dynasty (Uncommon)
Silverfur Partisan
Silverfur Partisan 2Green (3)
Creature — Wolf Warrior (2/2)

Trample

Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Rare)
Silvergill Adept
Silvergill Adept 1Blue (2)
Creature — Merfolk Wizard (2/1)

As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay 3.

When Silvergill Adept enters, draw a card.

Rivals of Ixalan (Uncommon)
Other Versions
Lorwyn (Uncommon)
Silvergill Douser
Silvergill Douser 1Blue (2)
Creature — Merfolk Wizard (1/1)

Tap: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

Lorwyn (Common)
Silverglade Elemental
Silverglade Elemental 4Green (5)
Creature — Elemental (4/4)

When Silverglade Elemental enters, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

Planechase (Common)
Other Versions
Mercadian Masques (Common)
Silverglade Pathfinder
Silverglade Pathfinder 1Green (2)
Creature — Dryad Spellshaper (1/1)

1Green, Tap, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Mercadian Masques (Uncommon)
Silver-Inlaid Dagger
Silver-Inlaid Dagger 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip 2

Innistrad (Uncommon)
Silverpelt Werewolf
Silverpelt Werewolf (0)
Creature — Werewolf (4/5)

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

Dark Ascension (Uncommon)
Silverquill Apprentice
Silverquill Apprentice WhiteBlack (2)
Creature — Human Warlock (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.

Strixhaven: School of Mages (Uncommon)
Silverquill Campus
Silverquill Campus (0)
Land

Silverquill Campus enters tapped.

Tap: Add White or Black.

4, Tap: Scry 1.

March of the Machine Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Silverquill Command
Silverquill Command 2WhiteBlack (4)
Sorcery

Choose two —

• Target creature gets +3/+3 and gains flying until end of turn.

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• Target player draws a card and loses 1 life.

• Target opponent sacrifices a creature of their choice.

Strixhaven: School of Mages (Rare)
Silverquill Lecturer
Silverquill Lecturer 4White (5)
Creature — Kor Wizard (3/3)

Creature spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)

Modern Horizons 3 Commander (Rare)
Silverquill Pledgemage
Silverquill Pledgemage 1White or BlackWhite or Black (3)
Creature — Vampire Cleric (3/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.

Strixhaven: School of Mages (Common)
Silverquill Silencer
Silverquill Silencer WhiteBlack (2)
Creature — Human Cleric (3/2)

As Silverquill Silencer enters, choose a nonland card name.

Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.

Strixhaven: School of Mages (Rare)
Silverskin Armor
Silverskin Armor 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and is an artifact in addition to its other types.

Equip 2

Mirrodin Besieged (Uncommon)
Silversmote Ghoul
Silversmote Ghoul 2Black (3)
Creature — Zombie Vampire (3/1)

At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.

1Black, Sacrifice Silversmote Ghoul: Draw a card.

Commander 2021 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Silverstorm Samurai
Silverstorm Samurai 4WhiteWhite (6)
Creature — Fox Samurai (3/3)

Flash

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Betrayers of Kamigawa (Common)
Silverstrike
Silverstrike 3White (4)
Instant

Destroy target attacking creature. You gain 3 life.

Shadows over Innistrad (Uncommon)
Silverwing Squadron
Silverwing Squadron 5White (6)
Creature — Human Knight (*/*)

Flying, vigilance

Silverwing Squadron's power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Silvos, Rogue Elemental
Silvos, Rogue Elemental 3GreenGreenGreen (6)
Legendary Creature — Elemental (8/5)

Trample

Green: Regenerate Silvos, Rogue Elemental.

Eternal Masters (Rare)
Other Versions
Onslaught (Rare)
Vintage Masters (Rare)
Sinew Sliver
Sinew Sliver 1White (2)
Creature — Sliver (1/1)

All Sliver creatures get +1/+1.

Commander Masters (Common)
Other Versions
Planar Chaos (Common)
Time Spiral Remastered (Common)
Singer of Swift Rivers
Singer of Swift Rivers 1GreenBlue (3)
Creature — Merfolk Shaman (3/2)

Flash

When Singer of Swift Rivers enters, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

You may cast Merfolk spells as though they had flash.

The Lost Caverns of Ixalan Commander (Rare)
Sinuous Vermin
Sinuous Vermin 1Black (2)
Creature — Rat Horror (2/2)

3BlackBlack: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)

Jumpstart 2022 (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Sire of Seven Deaths
Sire of Seven Deaths 7 (7)
Creature — Eldrazi (7/7)

First strike, vigilance

Menace, trample

Reach, lifelink

Ward—Pay 7 life.

Magic: The Gathering Foundations (Mythic Rare)
Siren Reaver
Siren Reaver 3Blue (4)
Creature — Siren Pirate (3/2)

Raid — This spell costs 1 less to cast if you attacked this turn.

Flying

Rivals of Ixalan (Uncommon)
Sivitri Scarzam
Sivitri Scarzam 5BlueBlack (7)
Legendary Creature — Human (6/4)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Sivitri, Dragon Master
Sivitri, Dragon Master 2BlueBlack (4)
Legendary Planeswalker — Sivitri (4)

+1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures.

−3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

−7: Destroy all non-Dragon creatures.

Sivitri, Dragon Master can be your commander.

Dominaria United Commander (Mythic Rare)
Sivriss, Nightmare Speaker
Sivriss, Nightmare Speaker 3Black (4)
Legendary Creature — Snake Cleric Warlock (3/3)

Tap, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sivvi's Ruse
Sivvi's Ruse 2WhiteWhite (4)
Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn to creatures you control.

Nemesis (Uncommon)
Sivvi's Valor
Sivvi's Valor 2White (3)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

All damage that would be dealt to target creature this turn is dealt to you instead.

Nemesis (Rare)
Skeletal Vampire
Skeletal Vampire 4BlackBlack (6)
Creature — Vampire Skeleton (3/3)

Flying

When Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying.

3BlackBlack, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.

Sacrifice a Bat: Regenerate Skeletal Vampire.

Guild Kit: Orzhov (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Modern Masters (Rare)
Duel Decks Anthology, Garruk vs. Liliana (Rare)
Commander 2017 (Rare)
Skeleton Scavengers
Skeleton Scavengers 2Black (3)
Creature — Skeleton (0/0)

Skeleton Scavengers enters with a +1/+1 counter on it.

Pay 1 for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.

Stronghold (Rare)
Skemfar Avenger
Skemfar Avenger 1Black (2)
Creature — Elf Berserker (3/1)

Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.

Kaldheim (Rare)
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