SEARCH:

+Vigor (20)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Amulet of Vigor
Amulet of Vigor 1 (1)
Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Secret Lair Drop (Rare)
Other Versions
Worldwake (Rare)
Crown of Vigor
Crown of Vigor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Onslaught (Common)
Defiler of Vigor
Defiler of Vigor 3GreenGreen (5)
Creature — Phyrexian Wurm (6/6)

Trample

As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost Green less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.

Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

Dominaria United (Rare)
Demonic Vigor
Demonic Vigor Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature dies, return that card to its owner's hand.

Dominaria (Common)
Font of Vigor
Font of Vigor 1White (2)
Enchantment

2White, Sacrifice Font of Vigor: You gain 7 life.

Journey into Nyx (Common)
Force of Vigor
Force of Vigor 2GreenGreen (4)
Instant

If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.

Destroy up to two target artifacts and/or enchantments.

Modern Horizons (Rare)
Go-Shintai of Boundless Vigor
Go-Shintai of Boundless Vigor 1Green (2)
Legendary Enchantment Creature — Shrine (1/1)

Trample

At the beginning of your end step, you may pay 1. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Invigorate
Invigorate 2Green (3)
Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Game Night: Free-For-All (Uncommon)
Other Versions
Mercadian Masques (Common)
Duel Decks: Garruk vs. Liliana (Common)
Magic: The Gathering-Commander (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Eternal Masters (Uncommon)
Masters 25 (Uncommon)
Double Masters (Uncommon)
Invigorated Rampage
Invigorated Rampage 1Red (2)
Instant

Choose one —

• Target creature gets +4/+0 and gains trample until end of turn.

• Two target creatures each get +2/+0 and gain trample until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Invigorating Boon
Invigorating Boon 1Green (2)
Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

Dominaria Remastered (Uncommon)
Other Versions
Onslaught (Uncommon)
Invigorating Falls
Invigorating Falls 2GreenGreen (4)
Sorcery

You gain life equal to the number of creature cards in all graveyards.

Torment (Common)
Invigorating Hot Spring
Invigorating Hot Spring 1RedGreen (3)
Enchantment

Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it.

Modified creatures you control have haste. <i>(Equipment, Auras you control, and counters are modifications.)</i>

Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.

Kamigawa: Neon Dynasty (Uncommon)
Invigorating Surge
Invigorating Surge 2Green (3)
Instant

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

Core Set 2021 (Uncommon)
Pool of Vigorous Growth
Pool of Vigorous Growth 1Green (2)
Artifact

Variable Colorless, Tap, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.

Jumpstart: Historic Horizons (Rare)
Primal Vigor
Primal Vigor 4Green (5)
Enchantment

If one or more tokens would be created, twice that many of those tokens are created instead.

If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.

Commander 2013 Edition (Rare)
Vigor
Vigor 3GreenGreenGreen (6)
Creature — Elemental Incarnation (6/6)

Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Battlebond (Rare)
Other Versions
Lorwyn (Rare)
Vigor Mortis
Vigor Mortis 2BlackBlack (4)
Sorcery

Return target creature card from your graveyard to the battlefield. If Green was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.

Guild Kit: Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Vigorous Charge
Vigorous Charge Green (1)
Instant

Kicker White <i>(You may pay an additional White as you cast this spell.)</i>

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.

Invasion (Common)
Vigorspore Wurm
Vigorspore Wurm 5Green (6)
Creature — Wurm (6/4)

<i>Undergrowth</i> — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Vigorspore Wurm can't be blocked by more than one creature.

Guilds of Ravnica (Common)
Wrap in Vigor
Wrap in Vigor 1Green (2)
Instant

Regenerate each creature you control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Future Sight (Common)

Gatherer works better in the Companion app!

Continue