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Hauntwoods Shrieker
Hauntwoods Shrieker 1GreenGreen (3)
Creature — Beast Mutant (3/3)

Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

1Green: Reveal target face-down permanent. If it's a creature card, you may turn it face up.

Duskmourn: House of Horror (Mythic Rare)
Devouring Sugarmaw (Have for Dinner)
Devouring Sugarmaw (Have for Dinner) 1White (2)
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters tapped.

Tap: Add Green.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen.

Commander Anthology (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Havenwood Wurm
Havenwood Wurm 6Green (7)
Creature — Wurm (5/6)

Flash (You may cast this spell any time you could cast an instant.)

Trample

Jumpstart 2022 (Common)
Other Versions
Time Spiral (Common)
Havoc Sower
Havoc Sower 3Black (4)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

1Colorless: Havoc Sower gets +2/+1 until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Uncommon)
Hawkeater Moth
Hawkeater Moth 3Green (4)
Creature — Insect (1/2)

Flying

Shroud (This creature can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
Haytham Kenway
Haytham Kenway 2WhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Protection from Assassins

Other Knights you control get +2/+2 and have protection from Assassins.

When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

Assassin's Creed (Rare)
Haywire Mite
Haywire Mite 1 (1)
Artifact Creature — Insect (1/1)

When Haywire Mite dies, you gain 2 life.

Green, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
The Brothers' War (Uncommon)
Bloomburrow Commander (Uncommon)
Hazel's Brewmaster
Hazel's Brewmaster 3Black (4)
Creature — Squirrel Warlock (3/4)

Menace

Whenever Hazel's Brewmaster enters or attacks, exile up to one target card from a graveyard and create a Food token.

Foods you control have all activated abilities of all creature cards exiled with Hazel's Brewmaster.

Bloomburrow Commander (Rare)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Headwater Sentries
Headwater Sentries 3Blue (4)
Creature — Merfolk Warrior (2/5)

Ixalan (Common)
Healer's Hawk
Healer's Hawk White (1)
Creature — Bird (1/1)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic: The Gathering Foundations (Common)
Other Versions
Guilds of Ravnica (Common)
Jumpstart (Common)
Heart Warden
Heart Warden 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

2, Sacrifice Heart Warden: Draw a card.

Urza's Destiny (Common)
Heart Wolf
Heart Wolf 3Red (4)
Creature — Wolf (2/2)

First strike

Tap: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

Homelands (Rare)
Heart-Piercer Bow
Heart-Piercer Bow 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Core Set 2020 (Common)
Jumpstart 2022 (Common)
Heartwarming Redemption
Heartwarming Redemption 2RedWhite (4)
Instant

Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

War of the Spark (Uncommon)
Heartwood Dryad
Heartwood Dryad 1Green (2)
Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Heartwood Giant
Heartwood Giant 3GreenGreen (5)
Creature — Giant (4/4)

Tap, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Heartwood Shard
Heartwood Shard 3 (3)
Artifact

3, Tap or Green, Tap: Target creature gains trample until end of turn.

Mirrodin (Uncommon)
Heartwood Storyteller
Heartwood Storyteller 1GreenGreen (3)
Creature — Treefolk (2/3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Heartwood Treefolk
Heartwood Treefolk 2GreenGreen (4)
Creature — Treefolk (3/4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tempest (Uncommon)
Heat Wave
Heat Wave 2Red (3)
Enchantment

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Visions (Uncommon)
Heavyweight Demolisher
Heavyweight Demolisher 7 (7)
Artifact Creature — Construct (8/6)

Menace

At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay 3.

Unearth 6RedRed (6RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Hedge Whisperer
Hedge Whisperer Green (1)
Creature — Elf Druid Detective (0/3)

You may choose not to untap Hedge Whisperer during your untap step.

3Green, Tap, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Hedgewitch's Mask
Hedgewitch's Mask White (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equipped creature can't be blocked by creatures with power 4 or greater.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Midnight Hunt (Common)
Hedron Crawler
Hedron Crawler 2 (2)
Artifact Creature — Construct (0/1)

Tap: Add Colorless. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heightened Awareness
Heightened Awareness 3BlueBlue (5)
Enchantment

As Heightened Awareness enters, discard your hand.

At the beginning of your draw step, draw an additional card.

Prophecy (Rare)
Heir of the Wilds
Heir of the Wilds 1Green (2)
Creature — Human Warrior (2/2)

Deathtouch

Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Khans of Tarkir (Uncommon)
Heliod, Sun-Crowned
Heliod, Sun-Crowned 2White (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

1White: Another target creature gains lifelink until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, the Radiant Dawn
Heliod, the Radiant Dawn 2WhiteWhite (4)
Legendary Enchantment Creature — God (4/4)

When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.

3Phyrexian Blue: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

March of the Machine (Rare)
Heliod, the Warped Eclipse
Heliod, the Warped Eclipse (0)
Legendary Enchantment Creature — Phyrexian God (4/6)

You may cast spells as though they had flash.

Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.

March of the Machine (Rare)
Hell Swarm
Hell Swarm Black (1)
Instant

All creatures get -1/-0 until end of turn.

Legends (Common)
Hellkite Whelp
Hellkite Whelp 4Red (5)
Creature — Dragon (3/3)

Flying

Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.

Guilds of Ravnica (Uncommon)
Helm of Awakening
Helm of Awakening 2 (2)
Artifact

Spells cost 1 less to cast.

Dominaria Remastered (Rare)
Other Versions
Visions (Uncommon)
Henge Walker
Henge Walker 3 (3)
Artifact Creature — Golem (2/2)

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters with a +1/+1 counter on it.

Throne of Eldraine (Common)
Hengegate Pathway
Hengegate Pathway (0)
Land

Tap: Add White.

Kaldheim (Rare)
Henry Wu, InGen Geneticist
Henry Wu, InGen Geneticist BlackGreenBlue (3)
Legendary Creature — Human Scientist (1/4)

Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters, you may sacrifice a creature.)

Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token.

Jurassic World Collection Cards (Rare)
Herald of Eternal Dawn
Herald of Eternal Dawn 4WhiteWhiteWhite (7)
Creature — Angel (6/6)

Flash (You may cast this spell any time you could cast an instant.)

Flying

You can't lose the game and your opponents can't win the game.

Magic: The Gathering Foundations (Mythic Rare)
Herald of War
Herald of War 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

Whenever Herald of War attacks, put a +1/+1 counter on it.

Angel spells and Human spells you cast cost 1 less to cast for each +1/+1 counter on Herald of War.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Hero of Leina Tower
Hero of Leina Tower Green (1)
Creature — Human Warrior (1/1)

Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay Variable Colorless. If you do, put X +1/+1 counters on Hero of Leina Tower.

Ultimate Masters (Uncommon)
Other Versions
Born of the Gods (Rare)
Hero of the Winds
Hero of the Winds 3White (4)
Creature — Human Soldier (1/4)

Flying

Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Hero's Downfall
Hero's Downfall 1BlackBlack (3)
Instant

Destroy target creature or planeswalker.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Theros (Rare)
Innistrad: Crimson Vow (Uncommon)
Dominaria United Commander (Uncommon)
Hew the Entwood
Hew the Entwood 3RedRed (5)
Sorcery

Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Hewed Stone Retainers
Hewed Stone Retainers 3 (3)
Artifact Creature — Golem (4/4)

Cast this spell only if you've cast another spell this turn.

Ugin's Fate promos (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Hexgold Hoverwings
Hexgold Hoverwings 3White (4)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature has flying.

Creatures you control that are equipped get +1/+0.

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Hexplate Wallbreaker
Hexplate Wallbreaker 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3Red

Phyrexia: All Will Be One Commander (Rare)
Hickory Woodlot
Hickory Woodlot (0)
Land

Hickory Woodlot enters tapped with two depletion counters on it.

Tap, Remove a depletion counter from Hickory Woodlot: Add GreenGreen. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Mercadian Masques (Common)
Hideous Fleshwheeler
Hideous Fleshwheeler (0)
Creature — Phyrexian Rat (4/5)

Menace (This creature can't be blocked except by two or more creatures.)

When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.

March of the Machine (Uncommon)
Highland Weald
Highland Weald (0)
Snow Land

Highland Weald enters tapped.

Tap: Add Red or Green.

Coldsnap (Uncommon)
High-Rise Sawjack
High-Rise Sawjack 2Green (3)
Creature — Elf Citizen (2/3)

Reach (This creature can block creatures with flying.)

Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.

Streets of New Capenna (Common)
Highway Robber
Highway Robber 2BlackBlack (4)
Creature — Human Mercenary (2/2)

When Highway Robber enters, target opponent loses 2 life and you gain 2 life.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ninth Edition (Common)
Mercadian Masques (Common)
Tenth Edition (Common)
Highway Robbery
Highway Robbery 1Red (2)
Sorcery

You may discard a card or sacrifice a land. If you do, draw two cards.

Plot 1Red (You may pay 1Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Higure, the Still Wind
Higure, the Still Wind 3BlueBlue (5)
Legendary Creature — Human Ninja (3/4)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.

2: Target Ninja creature can't be blocked this turn.

Planechase Anthology (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hinata, Dawn-Crowned
Hinata, Dawn-Crowned 1BlueRedWhite (4)
Legendary Creature — Kirin Spirit (4/4)

Flying, trample

Spells you cast cost 1 less to cast for each target.

Spells your opponents cast cost 1 more to cast for each target.

Kamigawa: Neon Dynasty (Rare)
Hired Claw
Hired Claw Red (1)
Creature — Lizard Mercenary (1/2)

Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent.

1Red: Put a +1/+1 counter on Hired Claw. Activate only if an opponent lost life this turn and only once each turn.

Bloomburrow (Rare)
Historian's Wisdom
Historian's Wisdom 2Green (3)
Enchantment — Aura

Enchant artifact or creature

When Historian's Wisdom enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +2/+1.

Kamigawa: Neon Dynasty (Uncommon)
Hitchclaw Recluse
Hitchclaw Recluse 2Green (3)
Creature — Spider (1/4)

Reach

Guilds of Ravnica (Common)
Other Versions
Magic Origins (Common)
Hivespine Wolverine
Hivespine Wolverine 3GreenGreen (5)
Creature — Elemental Wolverine (5/4)

When Hivespine Wolverine enters, choose one —

• Put a +1/+1 counter on target creature you control.

• Hivespine Wolverine fights target creature token.

• Destroy target artifact or enchantment.

Bloomburrow (Uncommon)
Hixus, Prison Warden
Hixus, Prison Warden 3WhiteWhite (5)
Legendary Creature — Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

Magic Origins (Rare)
Hoarder's Overflow
Hoarder's Overflow 1Red (2)
Enchantment

When Hoarder's Overflow enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

1Red, Sacrifice Hoarder's Overflow: Discard your hand, then draw cards equal to the number of stash counters on Hoarder's Overflow.

Bloomburrow (Uncommon)
Holistic Wisdom
Holistic Wisdom 1GreenGreen (3)
Enchantment

2, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, battle, creature, enchantment, kindred, instant, land, planeswalker, and sorcery are card types.)

Odyssey (Rare)
Hollow Dogs
Hollow Dogs 4Black (5)
Creature — Phyrexian Zombie Dog (3/3)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Beatdown Box Set (Common)
Other Versions
Seventh Edition (Common)
Ninth Edition (Common)
Urza's Saga (Common)
Starter 1999 (Common)
Hollow Marauder
Hollow Marauder 6Black (7)
Creature — Specter Rogue (4/2)

This spell costs 1 less to cast for each creature card in your graveyard.

Flying

When Hollow Marauder enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

Outlaws of Thunder Junction (Uncommon)
Hollow One
Hollow One 5 (5)
Artifact Creature — Golem (4/4)

This spell costs 2 less to cast for each card you've cycled or discarded this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Hour of Devastation (Rare)
Time Spiral Remastered (Bonus)
Amonkhet Remastered (Rare)
Hollow Scavenger
Hollow Scavenger 2Green (3)
Creature — Wolf (3/2)

1, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn.

Wilds of Eldraine (Common)
Hollow Specter
Hollow Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Whenever Hollow Specter deals combat damage to a player, you may pay Variable Colorless. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.

Legions (Rare)
Hollow Trees
Hollow Trees (0)
Land

Hollow Trees enters tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Hollow Trees: Add Green for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Hollow Warrior
Hollow Warrior 4 (4)
Artifact Creature — Golem Warrior (4/4)

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)

Prophecy (Uncommon)
Hollowborn Barghest
Hollowborn Barghest 5BlackBlack (7)
Creature — Demon Dog (7/6)

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.

Shadowmoor (Rare)
Hollowhead Sliver
Hollowhead Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Tap, Discard a card: Draw a card."

Commander Masters (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Hollowhenge Beast
Hollowhenge Beast 3GreenGreen (5)
Creature — Beast (5/5)

Dark Ascension (Common)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Hollowhenge Overlord
Hollowhenge Overlord 4GreenGreen (6)
Creature — Wolf (4/4)

Flash

At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow Commander (Rare)
Hollowhenge Scavenger
Hollowhenge Scavenger 3GreenGreen (5)
Creature — Elemental (4/5)

Morbid — When Hollowhenge Scavenger enters, if a creature died this turn, you gain 5 life.

Shadows of the Past (Common)
Other Versions
Innistrad (Uncommon)
Hollowhenge Spirit
Hollowhenge Spirit 3White (4)
Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters, remove target attacking or blocking creature from combat.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Hollowhenge Wrangler
Hollowhenge Wrangler 3GreenGreen (5)
Creature — — Elemental (6/6)

When Hollowhenge Wrangler enters the battlefield, seek a land card.

Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

Innistrad: Midnight Hunt Alchemy (Rare)
Hollowsage
Hollowsage 3Black (4)
Creature — Merfolk Wizard (2/2)

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Shadowmoor (Uncommon)
Holy Cow
Holy Cow 2White (3)
Creature — Ox Angel (2/2)

Flash

Flying

When Holy Cow enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Homarid Spawning Bed
Homarid Spawning Bed BlueBlue (2)
Enchantment

1BlueBlue, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Homeward Path
Homeward Path (0)
Land

Tap: Add Colorless.

Tap: Each player gains control of all creatures they own.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Honden of Life's Web
Honden of Life's Web 4Green (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honor's Reward
Honor's Reward 2White (3)
Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Fate Reforged (Uncommon)
Honor-Worn Shaku
Honor-Worn Shaku 3 (3)
Artifact

Tap: Add Colorless.

Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Commander Masters (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Dominaria United Commander (Uncommon)
Hooded Brawler
Hooded Brawler 2Green (3)
Creature — Snake Warrior (3/2)

You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Hoodwink
Hoodwink 1Blue (2)
Instant

Return target artifact, enchantment, or land to its owner's hand.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Mercadian Masques (Common)
Hordewing Skaab
Hordewing Skaab 4Blue (5)
Creature — Zombie Horror (3/3)

Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Innistrad: Midnight Hunt Commander (Rare)
Horned Loch-Whale
Horned Loch-Whale 4BlueBlue (6)
Creature — Whale (6/6)

Flash

Ward 2

Horned Loch-Whale enters tapped unless it's your turn.

Wilds of Eldraine (Rare)
Hornswoggle
Hornswoggle 2Blue (3)
Instant

Counter target creature spell. You create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Rivals of Ixalan (Uncommon)
Horobi, Death's Wail
Horobi, Death's Wail 2BlackBlack (4)
Legendary Creature — Spirit (4/4)

Flying

Whenever a creature becomes the target of a spell or ability, destroy that creature.

March of the Machine Multiverse Legends (Rare)
Other Versions
Champions of Kamigawa (Rare)
Horobi's Whisper
Horobi's Whisper 1BlackBlack (3)
Instant — Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Common)
Horribly Awry
Horribly Awry 1Blue (2)
Instant

Devoid (This card has no color.)

Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Battle for Zendikar (Uncommon)
Horrid Shadowspinner
Horrid Shadowspinner 1BlueBlack (3)
Creature — Horror (2/3)

Lifelink

Whenever Horrid Shadowspinner attacks, you may draw cards equal to its power. If you do, discard that many cards.

Modern Horizons 3 (Uncommon)
Hoverguard Sweepers
Hoverguard Sweepers 6BlueBlue (8)
Creature — Drone (5/6)

Flying

When Hoverguard Sweepers enters, you may return up to two target creatures to their owners' hands.

Commander 2014 (Rare)
Other Versions
Fifth Dawn (Rare)
How Is This a Par Three?!
How Is This a Par Three?! 2BlueBlue (4)
Enchantment

Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.

Unfinity (Acorn) (Rare)
How to Keep an Izzet Mage Busy (playtest)
How to Keep an Izzet Mage Busy (playtest) Blue or Red (1)
Sorcery

Return CARDNAME to its owner's hand.

Mystery Booster (Common)
Howl from Beyond
Howl from Beyond Variable ColorlessBlack (1)
Instant

Target creature gets +X/+0 until end of turn.

Dominaria Remastered (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Masters Edition IV (Common)
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