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Rowan's Grim Search
Rowan's Grim Search 2Black (3)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.

You draw two cards and you lose 2 life.

Wilds of Eldraine (Common)
Rowan's Stalwarts
Rowan's Stalwarts 4Red (5)
Creature — Human Knight (5/2)

When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.

Throne of Eldraine (Rare)
Rowan's Talent
Rowan's Talent 2RedRed (4)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "+1: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."

Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

March of the Machine Commander (Rare)
Rowdy Crew
Rowdy Crew 2RedRed (4)
Creature — Human Pirate (3/3)

Trample

When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

Ixalan (Mythic Rare)
Rowdy Research
Rowdy Research 6Blue (7)
Instant

This spell costs 1 less to cast for each creature that attacked this turn.

Draw three cards.

Wilds of Eldraine (Uncommon)
Rowen
Rowen 2GreenGreen (4)
Enchantment

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Visions (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Royal Warden
Royal Warden 3BlackBlack (5)
Artifact Creature — Necron (3/2)

Phalanx Commander — When Royal Warden enters the battlefield, create two tapped 2/2 black Necron Warrior artifact creature tokens.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Rude Awakening
Rude Awakening 4Green (5)
Sorcery

Choose one —

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine 2Green (Choose both if you pay the entwine cost.)

Duel Decks Anthology, Garruk vs. Liliana (Rare)
Other Versions
Fifth Dawn (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Modern Masters (Rare)
Ruin in Their Wake
Ruin in Their Wake 1Green (2)
Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.

Jumpstart 2022 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Ruination Wurm
Ruination Wurm 4RedGreen (6)
Creature — Wurm (7/6)

Gatecrash (Common)
Rule of Law
Rule of Law 2White (3)
Enchantment

Each player can't cast more than one spell each turn.

Core Set 2020 (Uncommon)
Other Versions
Mirrodin (Rare)
Tenth Edition (Uncommon)
Rules Lawyer
Rules Lawyer 3WhiteWhite (5)
Artifact Creature — Cyborg Advisor (1/1)

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

Unstable (Rare)
Rulik Mons, Warren Chief
Rulik Mons, Warren Chief 1RedGreenGreen (4)
Legendary Creature — Goblin (3/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

Dominaria United (Uncommon)
Rumbleweed
Rumbleweed 10Green (11)
Creature — Plant Elemental (8/8)

This spell costs 1 less to cast for each land card in your graveyard.

Vigilance, reach, trample

When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Rummaging Wizard
Rummaging Wizard 3Blue (4)
Creature — Human Wizard (2/2)

2Blue: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Onslaught (Uncommon)
Run Away Together
Run Away Together 1Blue (2)
Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Wilds of Eldraine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Commander Legends (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Game Night: Free-For-All (Common)
Run Out of Town
Run Out of Town 3Blue (4)
Instant

The owner of target nonland permanent puts it on the top or bottom of their library.

Streets of New Capenna (Common)
Run Wild
Run Wild Green (1)
Instant

Until end of turn, target creature gains trample and "Green: Regenerate this creature."

Onslaught (Uncommon)
Runaway Boulder
Runaway Boulder 6 (6)
Artifact

Flash

When Runaway Boulder enters the battlefield, it deals 6 damage to target creature an opponent controls.

Cycling 2 (2, Discard this card: Draw a card.)

The Lost Caverns of Ixalan (Common)
Runaway Carriage
Runaway Carriage 4 (4)
Artifact Creature — Construct (5/6)

Trample

When Runaway Carriage attacks or blocks, sacrifice it at end of combat.

Shadows over Innistrad (Uncommon)
Runaway Growth
Runaway Growth 3Green (4)
Enchantment — — Aura

Starting intensity 1

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional amount of Green equal to Runaway Growth's intensity, then perpetually increase its intensity by 1.

Kamigawa: Neon Dynasty Alchemy (Rare)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Runaway Trash-Bot
Runaway Trash-Bot 3 (3)
Artifact Creature — Construct (0/4)

Trample

Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Rune of Protection: White
Rune of Protection: White 1White (2)
Enchantment

White: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Runebound Wolf
Runebound Wolf 1Red (2)
Creature — Wolf (2/2)

3Red, Tap: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.

Innistrad: Crimson Vow (Uncommon)
Runeclaw Bear
Runeclaw Bear 1Green (2)
Creature — Bear (2/2)

Jumpstart: Historic Horizons (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2015 Core Set (Common)
Runed Crown
Runed Crown 3 (3)
Artifact — Equipment

When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle.

Equipped creature gets +1/+1.

Equip 2

Kaldheim (Uncommon)
Runesword
Runesword 6 (6)
Artifact

3, Tap: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Chronicles (Common)
Other Versions
The Dark (Uncommon)
Runewing
Runewing 3Blue (4)
Creature — Bird (2/2)

Flying

When Runewing dies, draw a card.

Return to Ravnica (Common)
Ruric Thar, the Unbowed
Ruric Thar, the Unbowed 4RedGreen (6)
Legendary Creature — Ogre Warrior (6/6)

Vigilance, reach

Ruric Thar, the Unbowed attacks each combat if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Double Masters 2022 (Rare)
Other Versions
Dragon's Maze (Rare)
Masters 25 (Rare)
Guild Kit: Gruul (Rare)
Rush of Knowledge
Rush of Knowledge 4Blue (5)
Sorcery

Draw cards equal to the highest mana value among permanents you control.

Double Masters (Uncommon)
Other Versions
Scourge (Common)
Commander 2014 (Common)
Rushwood Dryad
Rushwood Dryad 1Green (2)
Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Mercadian Masques (Common)
Rushwood Elemental
Rushwood Elemental GreenGreenGreenGreenGreen (5)
Creature — Elemental (4/4)

Trample

At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.

Mercadian Masques (Rare)
Rushwood Grove
Rushwood Grove (0)
Land

Rushwood Grove enters the battlefield tapped.

Tap: Put a storage counter on Rushwood Grove.

Tap, Remove any number of storage counters from Rushwood Grove: Add Green for each storage counter removed this way.

Mercadian Masques (Uncommon)
Rushwood Herbalist
Rushwood Herbalist 2Green (3)
Creature — Human Spellshaper (2/2)

Green, Tap, Discard a card: Regenerate target creature.

Mercadian Masques (Common)
Rushwood Legate
Rushwood Legate 2Green (3)
Creature — Dryad (2/1)

If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.

Mercadian Masques (Uncommon)
Russet Wolves
Russet Wolves 3Red (4)
Creature — Wolf (3/3)

Dark Ascension (Common)
Rustwing Falcon
Rustwing Falcon White (1)
Creature — Bird (1/2)

Flying

Core Set 2019 (Common)
Ruthless Lawbringer
Ruthless Lawbringer 1WhiteBlack (3)
Creature — Vampire Assassin (3/2)

When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

Outlaws of Thunder Junction (Uncommon)
Ruthless Winnower
Ruthless Winnower 3BlackBlack (5)
Creature — Elf Rogue (4/4)

At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

Kaldheim Commander (Rare)
Saberclaw Golem
Saberclaw Golem 5 (5)
Artifact Creature — Golem (4/2)

Red: Saberclaw Golem gains first strike until end of turn.

Scars of Mirrodin (Common)
Sabertooth Wyvern
Sabertooth Wyvern 4Red (5)
Creature — Drake (3/2)

Flying, first strike

Tempest Remastered (Uncommon)
Other Versions
Exodus (Uncommon)
Sacred White Deer
Sacred White Deer 1Green (2)
Creature — Elk (2/2)

3Green, Tap: You gain 4 life. Activate only if you control a Yanggu planeswalker.

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Sacred Wolf
Sacred Wolf 2Green (3)
Creature — Wolf (3/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Safewright Quest
Safewright Quest Green or White (1)
Sorcery

Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.

Shadowmoor (Common)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sage of the Unknowable
Sage of the Unknowable 1Blue (2)
Creature — Human Wizard (0/4)

Tap: Add Colorless. Spend this mana only to cast a colorless spell or to activate an ability.

Modern Horizons 3 (Common)
Sage Owl
Sage Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Magic 2010 (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Weatherlight (Common)
Tenth Edition (Common)
Sage's Knowledge
Sage's Knowledge 2Blue (3)
Sorcery

Return target sorcery card from your graveyard to your hand.

Portal Three Kingdoms (Common)
Sage's Row Denizen
Sage's Row Denizen 2Blue (3)
Creature — Vedalken Wizard (2/3)

Whenever another blue creature enters the battlefield under your control, target player mills two cards.

Core Set 2020 (Common)
Other Versions
Gatecrash (Common)
Sage's Row Savant
Sage's Row Savant 1Blue (2)
Creature — Vedalken Wizard (2/1)

When Sage's Row Savant enters the battlefield, scry 2.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Jumpstart (Common)
Jumpstart 2022 (Common)
Saheeli's Silverwing
Saheeli's Silverwing 4 (4)
Artifact Creature — Drake (2/3)

Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

War of the Spark (Common)
Sail into the West
Sail into the West 2GreenBlue (4)
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sakashima's Will
Sakashima's Will 3Blue (4)
Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target opponent chooses a creature they control. You gain control of it.

• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

Commander Legends (Rare)
Sally Sparrow
Sally Sparrow 2WhiteBlue (4)
Legendary Creature — Human Detective (2/3)

You may cast creature spells as though they had flash.

Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
Saltwater Stalwart
Saltwater Stalwart 3Blue (4)
Creature — Merfolk Warrior (2/4)

Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.

Jumpstart 2022 (Common)
Other Versions
Battlebond (Common)
Salvaged Manaworker
Salvaged Manaworker 2 (2)
Artifact Creature — Construct (1/3)

1: Add one mana of any color. Activate only once each turn.

Dominaria United (Common)
Samwise Gamgee
Samwise Gamgee GreenWhite (2)
Legendary Creature — Halfling Peasant (2/2)

Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Samwise the Stouthearted
Samwise the Stouthearted 1White (2)
Legendary Creature — Halfling Peasant (2/1)

Flash

When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Sanctuary Lockdown
Sanctuary Lockdown 2White (3)
Enchantment

Humans you control get +1/+1.

2, Tap two untapped Humans you control: Tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Uncommon)
Sanctuary Wall
Sanctuary Wall 1White (2)
Artifact Creature — Wall (0/4)

Defender

2White, Tap: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Murders at Karlov Manor (Uncommon)
Sanctuary Warden
Sanctuary Warden 4WhiteWhite (6)
Creature — Angel Soldier (5/5)

Flying

Sanctuary Warden enters the battlefield with two shield counters on it.

Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

Streets of New Capenna (Mythic Rare)
Sanctum of Calm Waters
Sanctum of Calm Waters 3Blue (4)
Legendary Enchantment — Shrine

At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

Core Set 2021 (Uncommon)
Sanctum Plowbeast
Sanctum Plowbeast 4WhiteBlue (6)
Artifact Creature — Beast (3/6)

Defender

Plainscycling 2, islandcycling 2 (2, Discard this card: Search your library for a Plains or Island card, reveal it, put it into your hand, then shuffle.)

Alara Reborn (Common)
Sanctum Weaver
Sanctum Weaver 1Green (2)
Enchantment Creature — Dryad (0/2)

Tap: Add X mana of any one color, where X is the number of enchantments you control.

Wilds of Eldraine Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Commander Masters (Rare)
Sandsower
Sandsower 3White (4)
Creature — Spirit (1/3)

Tap three untapped creatures you control: Tap target creature.

Modern Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Sandsteppe War Riders
Sandsteppe War Riders 3Green (4)
Creature — Human Warrior (4/4)

Trample

At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

March of the Machine Commander (Rare)
Sandstone Warrior
Sandstone Warrior 2RedRed (4)
Creature — Human Soldier Warrior (1/3)

First strike (This creature deals combat damage before creatures without first strike.)

Red: Sandstone Warrior gets +1/+0 until end of turn.

Tempest Remastered (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Sandswirl Wanderglyph
Sandswirl Wanderglyph (0)
Artifact Creature — Golem (5/3)

Flying

Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.

Each opponent who attacked you or a planeswalker you control this turn can't cast spells.

The Lost Caverns of Ixalan (Rare)
Sandwurm Convergence
Sandwurm Convergence 6GreenGreen (8)
Enchantment

Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.

Commander Masters (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Sanity Gnawers
Sanity Gnawers 1BlackRed (3)
Creature — Rat (1/1)

When Sanity Gnawers enters the battlefield, target player discards a card at random.

Alara Reborn (Uncommon)
Sanwell, Avenger Ace
Sanwell, Avenger Ace 1White (2)
Legendary Creature — Human Pilot (3/1)

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.

Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

The Brothers' War Commander (Rare)
Sarah's Wings (playtest)
Sarah's Wings (playtest) White (1)
Tribal Instant — — Angel

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Mystery Booster (Common)
Sarinth Greatwurm
Sarinth Greatwurm 4RedGreen (6)
Creature — Wurm (7/6)

Trample

Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Mythic Rare)
Sarkhan, Wanderer to Shiv
Sarkhan, Wanderer to Shiv 3Red (4)
Legendary Planeswalker — — Sarkhan

+1: Dragon cards in your hand perpetually gain "This spell costs 1 less to cast", and "You may pay Variable Colorless rather than pay this spell's mana cost, where X is its mana value."

0: Conjure a card named Shivan Dragon into your hand.

−2: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.

Jumpstart: Historic Horizons (Mythic Rare)
Sarkhan's Whelp
Sarkhan's Whelp 2Red (3)
Creature — Dragon (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Saruman the White
Saruman the White 4Blue (5)
Legendary Creature — Avatar Wizard (4/4)

Ward 2

Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Saruman, the White Hand
Saruman, the White Hand 1BlueBlackRed (4)
Legendary Creature — Avatar Wizard (2/5)

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Goblins and Orcs you control have ward 2.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Satoru Umezawa
Satoru Umezawa 1BlueBlack (3)
Legendary Creature — Human Ninja (2/4)

Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.

Each creature card in your hand has ninjutsu 2BlueBlack.

Kamigawa: Neon Dynasty (Rare)
Satyr Wayfinder
Satyr Wayfinder 1Green (2)
Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Modern Horizons 3 Commander (Common)
Other Versions
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Ultimate Masters (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Savage Swipe
Savage Swipe Green (1)
Sorcery

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Modern Horizons (Common)
Savage Twister
Savage Twister Variable ColorlessRedGreen (2)
Sorcery

Savage Twister deals X damage to each creature.

Guild Kit: Gruul (Uncommon)
Other Versions
Mirage (Uncommon)
Guildpact (Uncommon)
Planechase (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2018 (Uncommon)
Savage Ventmaw
Savage Ventmaw 4RedGreen (6)
Creature — Dragon (4/4)

Flying

Whenever Savage Ventmaw attacks, add RedRedRedGreenGreenGreen. Until end of turn, you don't lose this mana as steps and phases end.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2017 (Uncommon)
Battlebond (Uncommon)
Saw in Half
Saw in Half 2Black (3)
Instant

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.

Unfinity (Rare)
Saw It Coming
Saw It Coming 1BlueBlue (3)
Instant

Counter target spell.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Sawback Manticore
Sawback Manticore 3RedGreen (5)
Creature — Manticore (2/4)

4: Sawback Manticore gains flying until end of turn.

1: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.

Mirage (Rare)
Sawblade Scamp
Sawblade Scamp Red (1)
Creature — Phyrexian Beast (1/1)

Haste

Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.

Tap, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.

Phyrexia: All Will Be One (Common)
Sawblade Slinger
Sawblade Slinger 3Green (4)
Creature — Human Archer (4/3)

When Sawblade Slinger enters the battlefield, choose up to one —

• Destroy target artifact an opponent controls.

• Sawblade Slinger fights target Zombie an opponent controls.

Innistrad: Crimson Vow (Uncommon)
Sawhorn Nemesis
Sawhorn Nemesis 3Red (4)
Creature — Dinosaur (2/4)

As Sawhorn Nemesis enters the battlefield, choose a player.

If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.

Modern Horizons 3 Commander (Rare)
Sawtooth Loon
Sawtooth Loon 2WhiteBlue (4)
Creature — Bird (2/2)

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Sawtooth Ogre
Sawtooth Ogre 2RedRed (4)
Creature — Ogre (3/3)

Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.

Weatherlight (Common)
Sawtooth Thresher
Sawtooth Thresher 6 (6)
Artifact Creature — Construct (1/1)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.

Fifth Dawn (Common)
Sawtusk Demolisher
Sawtusk Demolisher 4GreenGreen (6)
Creature — Beast (6/6)

Mutate 3Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.

Historic Anthology 4 (Rare)
Other Versions
Ikoria Commander (Rare)
Scaled Wurm
Scaled Wurm 7Green (8)
Creature — Wurm (7/6)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Scarecrow
Scarecrow 5 (5)
Artifact Creature — Scarecrow (2/2)

6, Tap: Prevent all damage that would be dealt to you this turn by creatures with flying.

Masters Edition IV (Uncommon)
Other Versions
The Dark (Uncommon)
Scarecrow Guide
Scarecrow Guide 2 (2)
Artifact Creature — Scarecrow (2/1)

Reach

1: Add one mana of any color. Activate only once each turn.

Wilds of Eldraine (Common)
Scarwood Bandits
Scarwood Bandits 2GreenGreen (4)
Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2Green, Tap: Unless an opponent pays 2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Scarwood Goblins
Scarwood Goblins RedGreen (2)
Creature — Goblin (2/2)

The Dark (Common)
Scarwood Hag
Scarwood Hag 1Green (2)
Creature — Hag (1/1)

GreenGreenGreenGreen, Tap: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Tap: Target creature loses forestwalk until end of turn.

The Dark (Uncommon)
Scarwood Treefolk
Scarwood Treefolk 3Green (4)
Creature — Treefolk (3/5)

Scarwood Treefolk enters the battlefield tapped.

Time Spiral (Common)
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