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Swarming Goblins
Swarming Goblins 4Red (5)
Creature — Goblin (4/3)

When Swarming Goblins enters the battlefield, roll a d20.

1–9 | Create a 1/1 red Goblin creature token.

10–19 | Create two of those tokens.

20 | Create three of those tokens.

Adventures in the Forgotten Realms (Common)
Swarming of Moria
Swarming of Moria 2Red (3)
Sorcery

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Swarmyard
Swarmyard (0)
Land

Tap: Add Colorless.

Tap: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Swashbuckler Extraordinaire
Swashbuckler Extraordinaire 2Red (3)
Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Swashbuckler's Whip
Swashbuckler's Whip 1 (1)
Artifact — Equipment

Equipped creature has reach, "2, Tap: Tap target artifact or creature," and "8, Tap: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Equip 1

The Lost Caverns of Ixalan (Uncommon)
Swashbuckling
Swashbuckling 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

Ixalan (Common)
Swat
Swat 1BlackBlack (3)
Instant

Destroy target creature with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Common)
Other Versions
Urza's Legacy (Common)
Swathcutter Giant
Swathcutter Giant 4RedWhite (6)
Creature — Giant Soldier (5/5)

Vigilance

Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.

Guilds of Ravnica (Uncommon)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Sway of the Stars
Sway of the Stars 8BlueBlue (10)
Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

Betrayers of Kamigawa (Rare)
Sweatworks Brawler
Sweatworks Brawler 3Red (4)
Creature — Human Artificer (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Menace

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Sweep Away
Sweep Away 2Blue (3)
Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

Jumpstart (Common)
Other Versions
Oath of the Gatewatch (Common)
Sweep the Skies
Sweep the Skies Variable ColorlessBlueBlue (2)
Sorcery

Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.

Modern Horizons 2 (Uncommon)
Two-Handed Axe (Sweeping Cleave)
Two-Handed Axe (Sweeping Cleave) 1Red (2)
Instant — Adventure

Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sweet Oblivion
Sweet Oblivion 1Blue (2)
Sorcery

Target player mills four cards.

Escape—3Blue, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Uncommon)
Sweet-Gum Recluse
Sweet-Gum Recluse 4GreenGreen (6)
Creature — Spider (0/3)

Flash

Cascade

Reach

When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander Legends (Rare)
Sweettooth Witch
Sweettooth Witch 2Black (3)
Creature — Human Warlock (3/2)

When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2, Sacrifice a Food: Target player loses 2 life.

Wilds of Eldraine (Common)
Swell of Courage
Swell of Courage 3WhiteWhite (5)
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—Variable ColorlessWhiteWhite (Variable ColorlessWhiteWhite, Discard this card: Put X +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Morningtide (Uncommon)
Swell of Growth
Swell of Growth 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

Battle for Zendikar (Common)
Swelter
Swelter 3Red (4)
Sorcery

Swelter deals 2 damage to each of two target creatures.

Judgment (Uncommon)
Sweltering Suns
Sweltering Suns 1RedRed (3)
Sorcery

Sweltering Suns deals 3 damage to each creature.

Cycling 3 (3, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Swerve
Swerve BlueRed (2)
Instant

Change the target of target spell with a single target.

Shards of Alara (Uncommon)
Murderous Rider (Swift End)
Murderous Rider (Swift End) 1BlackBlack (3)
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Swift Justice
Swift Justice White (1)
Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Return to Ravnica (Common)
Swift Kick
Swift Kick 3Red (4)
Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Swift Maneuver
Swift Maneuver 1White (2)
Instant

Prevent the next 2 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Common)
Swift Reckoning
Swift Reckoning 1White (2)
Sorcery

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)

Destroy target tapped creature.

Ultimate Masters (Uncommon)
Other Versions
Magic Origins (Uncommon)
Swift Reconfiguration
Swift Reconfiguration White (1)
Enchantment — Aura

Flash

Enchant creature or Vehicle

Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Kamigawa: Neon Dynasty Commander (Rare)
Swift Response
Swift Response 1White (2)
Instant

Destroy target tapped creature.

Commander Masters (Common)
Other Versions
Core Set 2021 (Common)
Swift Silence
Swift Silence 2WhiteBlueBlue (5)
Instant

Counter all other spells. Draw a card for each spell countered this way.

Dissension (Rare)
Swift Spinner
Swift Spinner 3Green (4)
Creature — Spider (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Twining Twins (Swift Spiral)
Twining Twins (Swift Spiral) 1White (2)
Instant — Adventure

Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Wilds of Eldraine (Rare)
Swift Warden
Swift Warden 1GreenGreen (3)
Creature — Merfolk Warrior (3/3)

Flash

When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Uncommon)
Swift Warkite
Swift Warkite 4BlackRed (6)
Creature — Dragon (4/4)

Flying

When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

Dragons of Tarkir (Uncommon)
Swiftblade Vindicator
Swiftblade Vindicator RedWhite (2)
Creature — Human Soldier (1/1)

Double strike, vigilance, trample

Double Masters (Rare)
Other Versions
Guilds of Ravnica (Rare)
Swiftfoot Boots
Swiftfoot Boots 2 (2)
Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip 1

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Masters 25 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
The Brothers' War Commander (Uncommon)
The Brothers' War Retro Artifacts (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Swiftgear Drake
Swiftgear Drake 5 (5)
Artifact Creature — Drake (2/4)

Flying, haste

When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.

The Brothers' War (Common)
Swiftwater Cliffs
Swiftwater Cliffs (0)
Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

Tap: Add Blue or Red.

March of the Machine (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander 2016 (Common)
Duel Decks: Mind vs. Might (Common)
Commander 2017 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Kamigawa: Neon Dynasty (Land)
Warhammer 40,000 Commander (Common)
Swimmer in Nightmares
Swimmer in Nightmares 2Blue (3)
Creature — Nightmare Merfolk (1/4)

Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.

Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.

Theros Beyond Death (Uncommon)
Swindler's Scheme
Swindler's Scheme 2Blue (3)
Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Streets of New Capenna Commander (Rare)
Swinging Ship (Swinging Ship (a))
Swinging Ship (Swinging Ship (a)) (0)
Artifact — Attraction

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Lights — 2, 6

Unfinity (Rare)
Swinging Ship (Swinging Ship (b))
Swinging Ship (Swinging Ship (b)) (0)
Artifact — Attraction

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Lights — 4, 6

Unfinity (Rare)
Swirl the Mists
Swirl the Mists 2BlueBlue (4)
Enchantment

As Swirl the Mists enters the battlefield, choose a color word.

All instances of color words in the text of spells and permanents are changed to the chosen color word.

Champions of Kamigawa (Rare)
Swirling Sandstorm
Swirling Sandstorm 3Red (4)
Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

Judgment (Common)
Swirling Spriggan
Swirling Spriggan 2GreenGreen (4)
Creature — Goblin Shaman (3/3)

Green or BlueGreen or Blue: Target creature you control becomes the color or colors of your choice until end of turn.

Eventide (Uncommon)
Swirling Torrent
Swirling Torrent 5Blue (6)
Sorcery

Choose one or both —

• Put target creature on top of its owner's library.

• Return target creature to its owner's hand.

Ravnica Allegiance (Uncommon)
Switcheroo
Switcheroo 4Blue (5)
Sorcery

Exchange control of two target creatures.

Core Set 2019 (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Battlebond (Uncommon)
Swooping Lookout
Swooping Lookout White (1)
Artifact Creature — Phyrexian Construct (1/2)

Flying, vigilance

Phyrexia: All Will Be One (Uncommon)
Swooping Protector
Swooping Protector 3White (4)
Creature — Bird Citizen (2/1)

Flash

Flying

Swooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Streets of New Capenna (Uncommon)
Swooping Pteranodon
Swooping Pteranodon 3RedWhite (5)
Creature — Dinosaur (3/3)

Flying, haste

Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

Jurassic World Collection Cards (Rare)
Swooping Talon
Swooping Talon 4WhiteWhite (6)
Creature — Bird Soldier (2/6)

Flying

1: Swooping Talon loses flying until end of turn.

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Uncommon)
Sword Coast Sailor
Sword Coast Sailor 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sword Coast Serpent
Sword Coast Serpent 5BlueBlue (7)
Creature — Serpent Dragon (6/6)

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Sword Dancer
Sword Dancer 1White (2)
Creature — Human Rebel (1/2)

WhiteWhite: Target attacking creature gets -1/-0 until end of turn.

Prophecy (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Historic Anthology 4 (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Scars of Mirrodin (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Dungeons & Dragons
Sword of Dungeons & Dragons 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.

Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.

Equip 2

Unsanctioned (Mythic Rare)
Other Versions
Unstable (Mythic Rare)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Fire and Ice
Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Forge and Frontier
Sword of Forge and Frontier 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip 2

Phyrexia: All Will Be One (Mythic Rare)
Sword of Hearth and Home
Sword of Hearth and Home 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sword of Hours
Sword of Hours 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms Commander (Uncommon)
Sword of Kaldra
Sword of Kaldra 4 (4)
Legendary Artifact — Equipment

Equipped creature gets +5/+5.

Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Promo set for Gatherer (Rare)
Other Versions
Mirrodin (Rare)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Once and Future
Sword of Once and Future 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip 2

March of the Machine (Mythic Rare)
Sword of Sinew and Steel
Sword of Sinew and Steel 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.

Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.

Equip 2

Modern Horizons (Mythic Rare)
Sword of the Ages
Sword of the Ages 6 (6)
Artifact

Sword of the Ages enters the battlefield tapped.

Tap, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Sword of the Animist
Sword of the Animist 2 (2)
Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 2

Commander Masters (Rare)
Other Versions
Magic Origins (Rare)
Archenemy: Nicol Bolas (Rare)
Commander 2017 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Sword of the Chosen
Sword of the Chosen 2 (2)
Legendary Artifact

Tap: Target legendary creature gets +2/+2 until end of turn.

Dominaria United Commander (Rare)
Other Versions
Stronghold (Rare)
Sword of the Meek
Sword of the Meek 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2.

Equip 2

Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Future Sight (Uncommon)
Double Masters (Rare)
Sword of the Paruns
Sword of the Paruns 4 (4)
Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

3: You may tap or untap equipped creature.

Equip 3

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Sword of the Realms
Sword of the Realms 1White (2)
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip 1White

Kaldheim (Mythic Rare)
Sword of Truth and Justice
Sword of Truth and Justice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip 2

Modern Horizons (Mythic Rare)
Sword of Vengeance
Sword of Vengeance 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip 3

Game Night: Free-For-All (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Sword of War and Peace
Sword of War and Peace 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Wealth and Power
Sword of Wealth and Power 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip 2

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sword-Point Diplomacy
Sword-Point Diplomacy 2Black (3)
Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Ixalan (Rare)
Swords to Plowshares
Swords to Plowshares White (1)
Instant

Exile target creature. Its controller gains life equal to its power.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ice Age (Uncommon)
Battle Royale Box Set (Uncommon)
Masters Edition II (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Masters Edition IV (Uncommon)
From the Vault: Twenty (Mythic Rare)
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Iconic Masters (Uncommon)
Masters 25 (Uncommon)
Battlebond (Uncommon)
Secret Lair Drop (Rare)
Commander Legends (Uncommon)
Strixhaven Mystical Archive (Rare)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
The Brothers' War Commander (Uncommon)
Dominaria Remastered (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Sword-Swallowing Seraph
Sword-Swallowing Seraph 4WhiteWhite (6)
Creature — Angel Performer (4/4)

Flying, vigilance

When Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own.

1White, Tap: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery.

Unfinity (Uncommon)
Swordsworn Cavalier
Swordsworn Cavalier 1White (2)
Creature — Human Knight (3/1)

Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.

March of the Machine (Common)
Swordwise Centaur
Swordwise Centaur GreenGreen (2)
Creature — Centaur Warrior (3/2)

Born of the Gods (Common)
Sworn Companions
Sworn Companions 2White (3)
Sorcery

Create two 1/1 white Soldier creature tokens with lifelink.

Guilds of Ravnica (Common)
Sworn Defender
Sworn Defender 2WhiteWhite (4)
Creature — Human Knight (1/3)

1: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.

Alliances (Rare)
Sworn Guardian
Sworn Guardian 1Blue (2)
Creature — Merfolk Warrior (1/3)

Arena Base Set (Common)
Other Versions
Rivals of Ixalan (Common)
Sworn to the Legion
Sworn to the Legion 4WhiteWhite (6)
Enchantment

When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team. (When a creature with double team attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Whenever you cast a creature spell, it perpetually gains double team.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Sylvan Awakening
Sylvan Awakening 2Green (3)
Sorcery

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

Dominaria (Rare)
Symbiotic Wurm
Symbiotic Wurm 5GreenGreenGreen (8)
Creature — Wurm (7/7)

When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.

Vintage Masters (Uncommon)
Other Versions
Onslaught (Rare)
Magic: The Gathering-Commander (Rare)
Syr Alin, the Lion's Claw
Syr Alin, the Lion's Claw 3WhiteWhite (5)
Legendary Creature — Human Knight (4/4)

First strike

Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Syr Cadian, Knight Owl
Syr Cadian, Knight Owl 3WhiteWhite (5)
Legendary Creature — Bird Knight (4/4)

Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)

White: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.

Black: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise.

Unsanctioned (Rare)
Syr Gwyn, Hero of Ashvale
Syr Gwyn, Hero of Ashvale 3RedWhiteBlack (6)
Legendary Creature — Human Knight (5/5)

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight 0.

Throne of Eldraine (Mythic Rare)
Szat's Will
Szat's Will 4Black (5)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Each opponent sacrifices a creature they control with the greatest power.

• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.

Commander Legends (Rare)
T-45 Power Armor
T-45 Power Armor 2 (2)
Artifact — Equipment

When T-45 Power Armor enters the battlefield, you get EnergyEnergy (two energy counters).

Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.

At the beginning of your upkeep, you may pay Energy. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.

Equip 3

Magic The Gathering—Fallout (Rare)
Taii Wakeen, Perfect Shot
Taii Wakeen, Perfect Shot RedWhite (2)
Legendary Creature — Human Mercenary (2/3)

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.

Variable Colorless, Tap: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.

Outlaws of Thunder Junction (Rare)
Tail Swipe
Tail Swipe Green (1)
Instant

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Dominaria United (Uncommon)
Tainted Well
Tainted Well 2Black (3)
Enchantment — Aura

Enchant land

When Tainted Well enters the battlefield, draw a card.

Enchanted land is a Swamp.

Invasion (Common)
Tainted Wood
Tainted Wood (0)
Land

Tap: Add Colorless.

Tap: Add Black or Green. Activate only if you control a Swamp.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Torment (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander 2021 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Commander Masters (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Taj-Nar Swordsmith
Taj-Nar Swordsmith 3White (4)
Creature — Cat Soldier (2/3)

When Taj-Nar Swordsmith enters the battlefield, you may pay Variable Colorless. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.

Commander 2017 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Tajuru Pathwarden
Tajuru Pathwarden 4Green (5)
Creature — Elf Warrior Ally (5/4)

Vigilance, trample

Jumpstart: Historic Horizons (Common)
Other Versions
Oath of the Gatewatch (Common)
Tajuru Stalwart
Tajuru Stalwart 2Green (3)
Creature — Elf Scout Ally (0/1)

Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Common)
Tajuru Warcaller
Tajuru Warcaller 3GreenGreen (5)
Creature — Elf Warrior Ally (2/1)

Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Take Down
Take Down Green (1)
Sorcery

Choose one —

• Take Down deals 4 damage to target creature with flying.

• Take Down deals 1 damage to each creature with flying.

Kaladesh (Common)
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