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Mausoleum Wanderer
Mausoleum Wanderer Blue (1)
Creature — Spirit (1/1)

Flying

Whenever another Spirit you control enters, Mausoleum Wanderer gets +1/+1 until end of turn.

Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays Variable Colorless, where X is Mausoleum Wanderer's power.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Mechanized Warfare
Mechanized Warfare 1RedRed (3)
Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

The Brothers' War (Rare)
Memorial to War
Memorial to War (0)
Land

Memorial to War enters tapped.

Tap: Add Red.

4Red, Tap, Sacrifice Memorial to War: Destroy target land.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Merfolk Branchwalker
Merfolk Branchwalker 1Green (2)
Creature — Merfolk Scout (2/1)

When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Merrow Wavebreakers
Merrow Wavebreakers 4Blue (5)
Creature — Merfolk Soldier (3/3)

1Blue, Untap: Merrow Wavebreakers gains flying until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Merry, Warden of Isengard
Merry, Warden of Isengard 1GreenWhite (3)
Legendary Creature — Halfling Advisor (1/4)

Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.)

Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Meteor Swarm
Meteor Swarm Variable ColorlessRedRedRed (3)
Sorcery

Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.

Adventures in the Forgotten Realms (Rare)
Might of the Old Ways
Might of the Old Ways 1Green (2)
Instant

Target creature gets +2/+2 until end of turn.

Coven — Then if you control three or more creatures with different powers, draw a card.

Innistrad: Midnight Hunt (Common)
Minamo, School at Water's Edge
Minamo, School at Water's Edge (0)
Legendary Land

Tap: Add Blue.

Blue, Tap: Untap target legendary permanent.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Mind Warp
Mind Warp Variable Colorless3Black (4)
Sorcery

Look at target player's hand and choose X cards from it. That player discards those cards.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Mindwarper
Mindwarper 2BlackBlack (4)
Creature — Spirit (0/0)

Mindwarper enters with three +1/+1 counters on it.

2Black, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.

Stronghold (Rare)
Minion of the Wastes
Minion of the Wastes 3BlackBlackBlack (6)
Creature — Minion (*/*)

Trample

As Minion of the Wastes enters, pay any amount of life.

Minion of the Wastes's power and toughness are each equal to the life paid as it entered.

Tempest (Rare)
Minotaur Warrior
Minotaur Warrior 2Red (3)
Creature — Minotaur Warrior (2/3)

Portal (Common)
Mirari's Wake
Mirari's Wake 3GreenWhite (5)
Enchantment

Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana of any type that land produced.

Commander Masters (Mythic Rare)
Other Versions
Judgment (Rare)
Commander's Arsenal (Rare)
Magic: The Gathering—Conspiracy (Mythic Rare)
Commander 2017 (Mythic Rare)
Modern Horizons 2 (Mythic Rare)
Historic Anthology 3 (Rare)
Mirri, Cat Warrior
Mirri, Cat Warrior 1GreenGreen (3)
Legendary Creature — Cat Warrior (2/3)

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Tenth Edition (Rare)
Mirror Wall
Mirror Wall 3Blue (4)
Creature — Wall (3/4)

Defender (This creature can't attack.)

White: Mirror Wall can attack this turn as though it didn't have defender.

Judgment (Common)
Mishra, Tamer of Mak Fawa
Mishra, Tamer of Mak Fawa 3BlackRed (5)
Legendary Creature — Human Artificer (4/4)

Permanents you control have "Ward—Sacrifice a permanent."

Each artifact card in your graveyard has unearth 1BlackRed. (1BlackRed: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Mishra's War Machine
Mishra's War Machine 7 (7)
Artifact Creature — Juggernaut (5/5)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.

Antiquities (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Mistform Wakecaster
Mistform Wakecaster 4Blue (5)
Creature — Illusion (2/3)

Flying

1: Mistform Wakecaster becomes the creature type of your choice until end of turn.

2BlueBlue, Tap: Choose a creature type. Each creature you control becomes that type until end of turn.

Legions (Uncommon)
Mistform Wall
Mistform Wall 2Blue (3)
Creature — Illusion Wall (1/4)

Mistform Wall has defender as long as it's a Wall.

1: Mistform Wall becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Warchief
Mistform Warchief 2Blue (3)
Creature — Illusion (1/3)

Creature spells you cast that share a creature type with Mistform Warchief cost 1 less to cast.

Tap: Mistform Warchief becomes the creature type of your choice until end of turn.

Scourge (Uncommon)
Mistgate Pathway
Mistgate Pathway (0)
Land

Tap: Add Blue.

Kaldheim (Rare)
Mistwalker
Mistwalker 2Blue (3)
Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)

Flying

1Blue: Mistwalker gets +1/-1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Mistway Spy
Mistway Spy Blue (1)
Creature — Merfolk Detective (1/1)

Flying

Disguise 1Blue (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.

Murders at Karlov Manor (Uncommon)
Mnemonic Wall
Mnemonic Wall 4Blue (5)
Creature — Wall (0/4)

Defender

When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Theros (Common)
Commander 2013 Edition (Common)
Conspiracy: Take the Crown (Common)
Moaning Wall
Moaning Wall 2Black (3)
Creature — Zombie Wall (0/5)

Defender

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Mogg War Marshal
Mogg War Marshal 1Red (2)
Creature — Goblin Warrior (1/1)

Echo 1Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token.

Dominaria Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Elves vs. Goblins (Common)
Modern Masters (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Eternal Masters (Common)
Time Spiral Remastered (Common)
Mogis's Warhound
Mogis's Warhound 1Red (2)
Enchantment Creature — Dog (2/2)

Bestow 2Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each combat if able.

Enchanted creature gets +2/+2 and attacks each combat if able.

Journey into Nyx (Uncommon)
Monoxa, Midway Manager
Monoxa, Midway Manager 2BlackRed (4)
Legendary Creature — Vampire Employee (3/3)

Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.

6: Roll a six-sided die.

Unfinity (Uncommon)
Mons's Goblin Waiters
Mons's Goblin Waiters Red (1)
Creature — Goblin Waiter (1/1)

Sacrifice a creature or land: Add Half a Red.

Unhinged (Common)
Monstrous War-Leech
Monstrous War-Leech 3Black (4)
Creature — Leech Horror (*/*)

Kicker Blue (You may pay an additional Blue as you cast this spell.)

As Monstrous War-Leech enters, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.)

Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.

Dominaria United (Uncommon)
Moonlit Wake
Moonlit Wake 2White (3)
Enchantment

Whenever a creature dies, you gain 1 life.

Mercadian Masques (Uncommon)
Most Wanted
Most Wanted 2Green (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/+1.

When enchanted creature dies, create two Treasure tokens.

Streets of New Capenna (Common)
Murkwater Pathway
Murkwater Pathway (0)
Land

Tap: Add Black.

Zendikar Rising (Rare)
Museum Nightwatch
Museum Nightwatch 3White (4)
Creature — Centaur Soldier (3/2)

When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token.

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Mushroom Watchdogs
Mushroom Watchdogs 1Green (2)
Creature — Dog (2/2)

Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Common)
Mystic of the Hidden Way
Mystic of the Hidden Way 4Blue (5)
Creature — Human Monk (3/2)

Mystic of the Hidden Way can't be blocked.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Common)
Other Versions
Khans of Tarkir (Common)
Ugin's Fate promos (Common)
Nacatl War-Pride
Nacatl War-Pride 3GreenGreenGreen (6)
Creature — Cat Warrior (3/3)

Nacatl War-Pride must be blocked by exactly one creature if able.

Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

Future Sight (Uncommon)
Nahiri's Warcrafting
Nahiri's Warcrafting 1RedRed (3)
Sorcery

Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

March of the Machine (Rare)
Narset of the Ancient Way
Narset of the Ancient Way 1BlueRedWhite (4)
Legendary Planeswalker — Narset (4)

+1: You gain 2 life. Add Blue, Red, or White. Spend this mana only to cast a noncreature spell.

−2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.

−6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."

Commander Masters (Mythic Rare)
Other Versions
Ikoria: Lair of Behemoths (Mythic Rare)
Nature's Way
Nature's Way 1Green (2)
Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Jumpstart (Uncommon)
Needleverge Pathway
Needleverge Pathway (0)
Land

Tap: Add Red.

Zendikar Rising (Rare)
Nemata, Primeval Warden
Nemata, Primeval Warden 2BlackGreen (4)
Legendary Creature — Treefolk (3/4)

Reach

If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.

Green, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn.

1Black, Sacrifice two Saprolings: Draw a card.

Dominaria United (Rare)
Nessian Game Warden
Nessian Game Warden 3GreenGreen (5)
Creature — Beast (4/5)

When Nessian Game Warden enters, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Journey into Nyx (Uncommon)
Nessian Wanderer
Nessian Wanderer 1Green (2)
Creature — Satyr Scout (1/3)

Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Netherese Puzzle-Ward
Netherese Puzzle-Ward 3Blue (4)
Enchantment

Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.

Perfect Illumination — Whenever you roll a die's highest natural result, draw a card.

Adventures in the Forgotten Realms Commander (Rare)
Nexus Wardens
Nexus Wardens 2Green (3)
Creature — Satyr Archer (1/4)

Reach

Constellation — Whenever an enchantment you control enters, you gain 2 life.

Theros Beyond Death (Common)
Nezumi Shadow-Watcher
Nezumi Shadow-Watcher Black (1)
Creature — Rat Warrior (1/1)

Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.

Betrayers of Kamigawa (Uncommon)
Nicol Bolas, Planeswalker
Nicol Bolas, Planeswalker 4BlueBlackBlackRed (8)
Legendary Planeswalker — Bolas (5)

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Conflux (Mythic Rare)
Duel Decks: Ajani vs. Nicol Bolas (Mythic Rare)
Magic 2013 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Night Brushwagg Ringmaster
Night Brushwagg Ringmaster (0)
Stickers

2 — Menace

3 — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2 — 2/3

6 — 10/10

Unfinity (Common)
Nikya of the Old Ways
Nikya of the Old Ways 3RedGreen (5)
Legendary Creature — Centaur Druid (5/5)

You can't cast noncreature spells.

Whenever you tap a land for mana, add one mana of any type that land produced.

Ravnica Allegiance (Rare)
Nimrodel Watcher
Nimrodel Watcher 1Blue (2)
Creature — Elf Scout (2/1)

Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Nissa, Steward of Elements
Nissa, Steward of Elements Variable ColorlessGreenBlue (2)
Legendary Planeswalker — Nissa (X)

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Ikoria Commander (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Nissa, Worldwaker
Nissa, Worldwaker 3GreenGreen (5)
Legendary Planeswalker — Nissa (3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Archenemy: Nicol Bolas (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Nissa's Renewal
Nissa's Renewal 5Green (6)
Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Commander 2021 (Rare)
Other Versions
Battle for Zendikar (Rare)
Zendikar Rising Commander (Rare)
No Way Out
No Way Out 2Black (3)
Sorcery

Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Nobilis of War
Nobilis of War Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White (5)
Creature — Spirit Avatar (3/4)

Flying

Attacking creatures you control get +2/+0.

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Norin the Wary
Norin the Wary Red (1)
Legendary Creature — Human Warrior (2/1)

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

Time Spiral (Rare)
Norwood Warrior
Norwood Warrior 2Green (3)
Creature — Elf Warrior (2/2)

Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.

Portal Second Age (Common)
Not on My Watch
Not on My Watch 1White (2)
Instant

Exile target attacking creature.

Murders at Karlov Manor (Uncommon)
Notorious Sliver War
Notorious Sliver War (0)
Stickers

2 — 5: Creatures you control get +1/+1 until end of turn.

3 — Protection from creatures with two or more creature types

2 — 3/3

5 — 9/6

Unfinity (Common)
Oakgnarl Warrior
Oakgnarl Warrior 5GreenGreen (7)
Creature — Treefolk Warrior (5/7)

Vigilance, trample

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Lorwyn (Common)
Ogre Warrior
Ogre Warrior 3Red (4)
Creature — Ogre Warrior (3/3)

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Starter 2000 (Common)
Okina Nightwatch
Okina Nightwatch 4Green (5)
Creature — Human Monk (4/3)

As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.

Saviors of Kamigawa (Common)
Olivia, Mobilized for War
Olivia, Mobilized for War 1BlackRed (3)
Legendary Creature — Vampire Knight (3/3)

Flying

Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Ondu War Cleric
Ondu War Cleric 1White (2)
Creature — Human Cleric Ally (2/2)

Cohort — Tap, Tap an untapped Ally you control: You gain 2 life.

Oath of the Gatewatch (Common)
Onward // Victory (Onward)
Onward // Victory (Onward) 2Red (3)
Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Oona's Gatewarden
Oona's Gatewarden Blue or Black (1)
Creature — Faerie Soldier (2/1)

Defender, flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Open the Way
Open the Way Variable ColorlessGreenGreen (2)
Sorcery

X can't be greater than the number of players in the game.

Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Rare)
Orbs of Warding
Orbs of Warding 5 (5)
Artifact

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

If a creature would deal damage to you, prevent 1 of that damage.

Magic Origins (Rare)
Orchard Warden
Orchard Warden 4GreenGreen (6)
Creature — Treefolk Shaman (4/6)

Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.

Morningtide (Uncommon)
Ornery Tumblewagg
Ornery Tumblewagg 2Green (3)
Creature — Brushwagg Mount (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Orochi Eggwatcher
Orochi Eggwatcher 2Green (3)
Creature — Snake Shaman (1/1)

2Green, Tap: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.

Champions of Kamigawa (Uncommon)
Oswald Fiddlebender
Oswald Fiddlebender 1White (2)
Legendary Creature — Gnome Artificer (2/2)

Magical Tinkering — White, Tap, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Adventures in the Forgotten Realms (Rare)
Otawara, Soaring City
Otawara, Soaring City (0)
Legendary Land

Tap: Add Blue.

Channel — 3Blue, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Out of the Way
Out of the Way 3Blue (4)
Instant

This spell costs 2 less to cast if it targets a green permanent.

Return target nonland permanent an opponent controls to its owner's hand.

Draw a card.

Streets of New Capenna (Uncommon)
Pain's Reward
Pain's Reward 2Black (3)
Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Saviors of Kamigawa (Rare)
Pale Wayfarer
Pale Wayfarer 5WhiteWhite (7)
Creature — Spirit Giant (4/4)

2WhiteWhite, Untap: Target creature gains protection from the color of its controller's choice until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Panther Warriors
Panther Warriors 4Green (5)
Creature — Cat Warrior (6/3)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Parallax Wave
Parallax Wave 2WhiteWhite (4)
Enchantment

Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Parallax Wave: Exile target creature.

When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.

Vintage Masters (Rare)
Other Versions
Nemesis (Rare)
Parapet Watchers
Parapet Watchers 2Blue (3)
Creature — Kithkin Soldier (2/2)

White or Blue: Parapet Watchers gets +0/+1 until end of turn.

Shadowmoor (Common)
Pardic Wanderer
Pardic Wanderer 6 (6)
Artifact Creature — Golem (5/5)

Trample

Dominaria (Common)
Part the Waterveil
Part the Waterveil 4BlueBlue (6)
Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6—6BlueBlueBlue (If you cast this spell for 6BlueBlueBlue, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Mythic Rare)
Part Water
Part Water Variable ColorlessVariable ColorlessBlue (1)
Sorcery

X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)

Legends (Uncommon)
Passageway Seer
Passageway Seer 3Black (4)
Creature — Tiefling Warlock (2/2)

Lifelink

When Passageway Seer enters, you take the initiative.

At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Passwall Adept
Passwall Adept 1Blue (2)
Creature — Human Wizard (1/3)

2Blue: Target creature can't be blocked this turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Pathway Arrows
Pathway Arrows 1 (1)
Artifact — Equipment

Equipped creature has "2, Tap: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip 2

Battle for Zendikar (Uncommon)
Peacewalker Colossus
Peacewalker Colossus 3 (3)
Artifact — Vehicle (6/6)

1White: Another target Vehicle you control becomes an artifact creature until end of turn.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Jumpstart 2022 (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Pentarch Ward
Pentarch Ward 2White (3)
Enchantment — Aura

Enchant creature

As Pentarch Ward enters, choose a color.

When Pentarch Ward enters, draw a card.

Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

Iconic Masters (Common)
Other Versions
Time Spiral (Common)
Phantom Warrior
Phantom Warrior 1BlueBlue (3)
Creature — Illusion Warrior (2/2)

Phantom Warrior can't be blocked.

Core Set 2020 (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Rare)
Portal (Rare)
Magic 2010 (Uncommon)
Magic 2014 Core Set (Uncommon)
Battlebond (Uncommon)
Pheres-Band Warchief
Pheres-Band Warchief 3Green (4)
Creature — Centaur Warrior (3/3)

Vigilance, trample

Other Centaur creatures you control get +1/+1 and have vigilance and trample.

Journey into Nyx (Rare)
Phyrexian Awakening
Phyrexian Awakening 2White (3)
Enchantment

When Phyrexian Awakening enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Phyrexians you control have vigilance.

March of the Machine (Uncommon)
Phyrexian Midway Bamboozle
Phyrexian Midway Bamboozle (0)
Stickers

2 — Whenever this creature attacks, you get Ticket.

3 — Undying (When this permanent dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

2 — 4/2

5 — 6/9

Unfinity (Common)
Phyrexian Swarmlord
Phyrexian Swarmlord 4GreenGreen (6)
Creature — Phyrexian Insect Horror (4/4)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
New Phyrexia (Rare)
Phyrexian Walker
Phyrexian Walker 0 (0)
Artifact Creature — Phyrexian Construct (0/3)

Visions (Common)
Phyrexian War Beast
Phyrexian War Beast 3 (3)
Artifact Creature — Phyrexian Beast (3/4)

When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.

Masters Edition (Uncommon)
Other Versions
Alliances (Common)
Phyrexian Warhorse
Phyrexian Warhorse 3Black (4)
Creature — Phyrexian Horse (3/3)

Kicker White (You may pay an additional White as you cast this spell.)

When Phyrexian Warhorse enters, if it was kicked, create a 1/1 white Soldier creature token.

1, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn.

Dominaria United (Common)
Pillar of War
Pillar of War 3 (3)
Artifact Creature — Golem (3/3)

Defender

As long as Pillar of War is enchanted, it can attack as though it didn't have defender.

Born of the Gods (Uncommon)
Pillardrop Warden
Pillardrop Warden 3Red (4)
Creature — Spirit Dwarf (1/5)

Reach

2, Tap, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery.

Strixhaven: School of Mages (Common)
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