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Pillarverge Pathway
Pillarverge Pathway (0)
Land

Tap: Add White.

Zendikar Rising (Rare)
Pine Walker
Pine Walker 3GreenGreen (5)
Creature — Elemental (5/5)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Whenever Pine Walker or another creature you control is turned face up, untap that creature.

Khans of Tarkir (Uncommon)
Pious Warrior
Pious Warrior 3White (4)
Creature — Human Rebel Warrior (2/3)

Whenever Pious Warrior is dealt combat damage, you gain that much life.

Mercadian Masques (Common)
Pious Wayfarer
Pious Wayfarer White (1)
Creature — Human Scout (1/2)

Constellation — Whenever an enchantment you control enters, target creature gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Piper of the Swarm
Piper of the Swarm 1Black (2)
Creature — Human Warlock (1/3)

Rats you control have menace.

1Black, Tap: Create a 1/1 black Rat creature token.

2BlackBlack, Tap, Sacrifice three Rats: Gain control of target creature.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Pippin, Warden of Isengard
Pippin, Warden of Isengard BlackGreen (2)
Legendary Creature — Halfling Advisor (2/2)

Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle.)

1, Tap: Create a Food token.

Tap, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Pitchstone Wall
Pitchstone Wall 2Red (3)
Creature — Wall (2/5)

Defender (This creature can't attack.)

Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.

Torment (Uncommon)
Plain Walker (playtest)
Plain Walker (playtest) 2White (3)
Creature — — Kithkin Rogue (2/3)

Plainswalk

Planeswalkerwalk (This creature can't be blocked as long as defending player controls a planeswalker.)

Whenever Plain Walker deals combat damage to a player or planeswalker, planeswalk. (If you're playing Planechase, proceed to the next plane.)

Mystery Booster 2: Convention Edition (Rare)
Planeswalkerificate (playtest)
Planeswalkerificate (playtest) 2RedRed (4)
Enchantment — — Aura

Enchant creature you control

Enchanted creature is a planeswalker in addition to its other types. Its toughness becomes its loyalty. (You change its toughness to activate loyalty abilities. Damage lowers toughness. Toughness doesn't heal at end of turn.) It can't block and gains the following abilities —

+1: Add RedRed.

−1: Exile the top card of your library. You may play it this turn.

−X: This planeswalker deals X damage to any target.

Mystery Booster 2: Convention Edition (Rare)
Planeswalker's Favor
Planeswalker's Favor 2Green (3)
Enchantment

3Green: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.

Planeshift (Rare)
Planeswalker's Fury
Planeswalker's Fury 2Red (3)
Enchantment

3Red: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.

Planeshift (Rare)
Planeswalker's Mirth
Planeswalker's Mirth 2White (3)
Enchantment

3White: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.

Planeshift (Rare)
Planeswalker's Mischief
Planeswalker's Mischief 2Blue (3)
Enchantment

3Blue: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.

Planeshift (Rare)
Planeswalker's Scorn
Planeswalker's Scorn 2Black (3)
Enchantment

3Black: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.

Planeshift (Rare)
Plated Rootwalla
Plated Rootwalla 4Green (5)
Creature — Lizard (3/3)

2Green: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn.

Battle Royale Box Set (Common)
Other Versions
Exodus (Common)
Pokey, the Scallywagg (playtest)
Pokey, the Scallywagg (playtest) BlueRed (2)
Legendary Creature — — Brushwagg Pirate (2/2)

Menace

If you would flip a coin, you may instead roll a d20. 1−10 is tails and 11−20 is heads. (It counts as rolling a die, not flipping a coin.)

If you would roll a d20, you may instead flip a coin. Tails is 1 and heads is 20. (It counts as flipping a coin, not rolling a die.)

Mystery Booster 2: Convention Edition (Rare)
Polliwallop
Polliwallop 3Green (4)
Instant

This spell costs 1 less to cast for each Frog you control.

Target creature you control deals damage equal to twice its power to target creature you don't control.

Bloomburrow (Common)
Poxwalkers
Poxwalkers 2Black (3)
Creature — Zombie (3/1)

Deathtouch

Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return Poxwalkers from your graveyard to the battlefield tapped.

Warhammer 40,000 Commander (Rare)
Predation Steward
Predation Steward 1Green (2)
Creature — Phyrexian Elf Warrior (2/2)

Predation Steward enters with two oil counters on it.

2Green, Tap, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.

Phyrexia: All Will Be One (Common)
Pre-War Formalwear
Pre-War Formalwear 2White (3)
Artifact — Equipment

When Pre-War Formalwear enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.

Equipped creature gets +2/+2 and has vigilance.

Equip 3

Magic The Gathering—Fallout (Rare)
Priest of the Wakening Sun
Priest of the Wakening Sun White (1)
Creature — Human Cleric (1/1)

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.

3WhiteWhite, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

Ixalan (Rare)
Prismatic Ward
Prismatic Ward 1White (2)
Enchantment — Aura

Enchant creature

As Prismatic Ward enters, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Prismatic Wardrobe
Prismatic Wardrobe White (1)
Sorcery

Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.

Unglued (Common)
Prismwake Merrow
Prismwake Merrow 2Blue (3)
Creature — Merfolk Wizard (2/1)

Flash

When Prismwake Merrow enters, target permanent becomes the color or colors of your choice until end of turn.

Shadowmoor (Common)
Prize Wall
Prize Wall 1Blue (2)
Creature — Wall (0/4)

Defender

Blue, Tap: You get Ticket.

4Blue, Tap: You may put a sticker on a nonland permanent you own. Activate only as a sorcery.

Unfinity (Common)
Professor's Warning
Professor's Warning Black (1)
Instant

Choose one —

• Put a +1/+1 counter on target creature.

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Strixhaven: School of Mages (Common)
Pulse of Llanowar
Pulse of Llanowar 3Green (4)
Enchantment

If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.

Invasion (Uncommon)
Put Away
Put Away 2BlueBlue (4)
Instant

Counter target spell. You may shuffle up to one target card from your graveyard into your library.

Shadowmoor (Common)
Putrid Warrior
Putrid Warrior WhiteBlack (2)
Creature — Zombie Soldier Warrior (2/2)

Whenever Putrid Warrior deals damage, choose one —

• Each player loses 1 life.

• Each player gains 1 life.

Apocalypse (Common)
Pyromancer's Swath
Pyromancer's Swath 2Red (3)
Enchantment

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

At the beginning of each end step, discard your hand.

Modern Masters (Rare)
Other Versions
Future Sight (Rare)
Quest for Renewal
Quest for Renewal 1Green (2)
Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.

As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

Worldwake (Uncommon)
Quicksilver Wall
Quicksilver Wall 2Blue (3)
Creature — Wall (1/6)

Defender (This creature can't attack.)

4: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.

Prophecy (Uncommon)
Radha, Coalition Warlord
Radha, Coalition Warlord 2RedGreen (4)
Legendary Creature — Elf Warrior (3/3)

Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria United (Uncommon)
Raff, Weatherlight Stalwart
Raff, Weatherlight Stalwart WhiteBlue (2)
Legendary Creature — Human Wizard (1/3)

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

3WhiteWhite: Creatures you control get +1/+1 and gain vigilance until end of turn.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria United (Uncommon)
Rahilda, Wanted Cutthroat
Rahilda, Wanted Cutthroat 1Red (2)
Legendary Creature — — Human Werewolf (2/2)

First strike

When Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Raiders' Wake
Raiders' Wake 3Black (4)
Enchantment

Whenever an opponent discards a card, that player loses 2 life.

Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.

Ixalan (Uncommon)
Railway Brawler
Railway Brawler 3GreenGreen (5)
Creature — Rhino Warrior (5/5)

Reach, trample

Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Mythic Rare)
Rampaging War Mammoth
Rampaging War Mammoth 5RedRed (7)
Creature — Elephant (9/7)

Trample

Cycling Variable Colorless2Red (Variable Colorless2Red, Discard this card: Draw a card.)

When you cycle Rampaging War Mammoth, destroy up to X target artifacts.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Ranar the Ever-Watchful
Ranar the Ever-Watchful 2WhiteBlue (4)
Legendary Creature — Spirit Warrior (2/3)

Flying, vigilance

The first card you foretell each turn costs 0 to foretell.

Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.

Kaldheim Commander (Mythic Rare)
Rassilon, the War President
Rassilon, the War President 3BlueBlack (5)
Legendary Creature — Time Lord Noble (3/4)

At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled.

Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

Doctor Who Commander (Rare)
Ravages of War
Ravages of War 3White (4)
Sorcery

Destroy all lands.

Magic The Gathering—Fallout (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition II (Rare)
Raven Clan War-Axe
Raven Clan War-Axe 1RedWhite (3)
Artifact — Equipment

When Raven Clan War-Axe enters, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.

Equipped creature gets +2/+0 and has trample.

Equip 2

Assassin's Creed (Rare)
Ravnica at War
Ravnica at War 3White (4)
Sorcery

Exile all multicolored permanents.

War of the Spark (Rare)
Realmwalker
Realmwalker 2Green (3)
Creature — Shapeshifter (2/3)

Changeling (This card is every creature type.)

As Realmwalker enters, choose a creature type.

You may look at the top card of your library any time.

You may cast creature spells of the chosen type from the top of your library.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Kaldheim (Rare)
Commander Masters (Rare)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Reckless Waif
Reckless Waif Red (1)
Creature — Human Rogue Werewolf (1/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

Innistrad (Uncommon)
Reclaim the Wastes
Reclaim the Wastes Green (1)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Zendikar Rising (Common)
Red Ward
Red Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Reinforced Bulwark
Reinforced Bulwark 3 (3)
Artifact Creature — Wall (0/4)

Defender

Tap: Prevent the next 1 damage that would be dealt to you this turn.

Rise of the Eldrazi (Common)
Reki, the History of Kamigawa
Reki, the History of Kamigawa 2Green (3)
Legendary Creature — Human Shaman (1/2)

Whenever you cast a legendary spell, draw a card.

Saviors of Kamigawa (Rare)
Relic Ward
Relic Ward 1White (2)
Enchantment — Aura

You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant artifact

Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Visions (Uncommon)
Rem Karolus, Stalwart Slayer
Rem Karolus, Stalwart Slayer 1RedWhite (3)
Legendary Creature — Human Knight (2/3)

Flying, haste

If a spell would deal damage to you or another permanent you control, prevent that damage.

If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Innistrad: Midnight Hunt (Rare)
Renegade Warlord
Renegade Warlord 4Red (5)
Creature — Human Soldier (3/3)

First strike

Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Renegade's Getaway
Renegade's Getaway 2Black (3)
Instant

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

Aether Revolt (Common)
Renewal
Renewal 2Green (3)
Sorcery

As an additional cost to cast this spell, sacrifice a land.

Search your library for a basic land card, put that card onto the battlefield, then shuffle.

Draw a card at the beginning of the next turn's upkeep.

Homelands (Common)
Reservoir Walker
Reservoir Walker 5 (5)
Artifact Creature — Construct (3/3)

When Reservoir Walker enters, you gain 3 life and get EnergyEnergyEnergy (three energy counters).

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Resilient Wanderer
Resilient Wanderer 2WhiteWhite (4)
Creature — Human Nomad (2/3)

First strike

Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.

Odyssey (Uncommon)
Resistance Skywarden
Resistance Skywarden 3RedRed (5)
Creature — Ogre Rebel (5/5)

Menace (This creature can't be blocked except by two or more creatures.)

Reach (This creature can block creatures with flying.)

Phyrexia: All Will Be One (Uncommon)
Resolute Watchdog
Resolute Watchdog White (1)
Creature — Dog (1/3)

Defender

1, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Ravnica Allegiance (Uncommon)
Resounding Wave
Resounding Wave 2Blue (3)
Instant

Return target permanent to its owner's hand.

Cycling 5WhiteBlueBlack (5WhiteBlueBlack, Discard this card: Draw a card.)

When you cycle Resounding Wave, return two target permanents to their owners' hands.

Shards of Alara (Common)
Retributive Wand
Retributive Wand 3 (3)
Artifact

3, Tap: Retributive Wand deals 1 damage to any target.

When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target.

Core Set 2020 (Uncommon)
Reward the Faithful
Reward the Faithful White (1)
Instant

Any number of target players each gain life equal to the highest mana value among permanents you control.

Scourge (Uncommon)
Rewards of Diversity
Rewards of Diversity 2White (3)
Enchantment

Whenever an opponent casts a multicolored spell, you gain 4 life.

Invasion (Uncommon)
Rhonas's Stalwart
Rhonas's Stalwart 1Green (2)
Creature — Human Warrior (2/2)

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Rhox War Monk
Rhox War Monk GreenWhiteBlue (3)
Creature — Rhino Monk (3/4)

Lifelink

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Rhythmic Water Vortex
Rhythmic Water Vortex 3BlueBlue (5)
Sorcery

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Righteous War
Righteous War 1WhiteBlack (3)
Enchantment

White creatures you control have protection from black.

Black creatures you control have protection from white.

Visions (Rare)
Rimewall Protector
Rimewall Protector 1BlueBlue (3)
Creature — — Giant Wizard (3/4)

Ward 1

When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward 1.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Ring of Renewal
Ring of Renewal 5 (5)
Artifact

5, Tap: Discard a card at random, then draw two cards.

Masters Edition IV (Rare)
Other Versions
Fallen Empires (Rare)
Ringwarden Owl
Ringwarden Owl 3BlueBlue (5)
Creature — Bird (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Magic Origins (Common)
Rising Waters
Rising Waters 3Blue (4)
Enchantment

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Nemesis (Rare)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Riverglide Pathway
Riverglide Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
Robobrain War Mind
Robobrain War Mind 3Blue (4)
Artifact Creature — Robot (*/5)

Robobrain War Mind's power is equal to the number of cards in your hand.

When Robobrain War Mind enters, you get an amount of Energy (energy counters) equal to the number of artifact creatures you control.

Whenever Robobrain War Mind attacks, you may pay EnergyEnergyEnergy. If you do, draw a card.

Magic The Gathering—Fallout (Uncommon)
Rofellos, Llanowar Emissary
Rofellos, Llanowar Emissary GreenGreen (2)
Legendary Creature — Elf Druid (2/1)

Tap: Add Green for each Forest you control.

Vintage Masters (Rare)
Other Versions
Urza's Destiny (Rare)
Roiling Waters
Roiling Waters 5BlueBlue (7)
Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

Oath of the Gatewatch (Uncommon)
Ronin Warclub
Ronin Warclub 3 (3)
Artifact — Equipment

Equipped creature gets +2/+1.

Whenever a creature you control enters, attach Ronin Warclub to that creature.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Rootwalla
Rootwalla 2Green (3)
Creature — Lizard (2/2)

1Green: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

Welcome Deck 2017 (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Magic 2014 Core Set (Common)
Tempest Remastered (Common)
Rootwater Alligator
Rootwater Alligator 3Green (4)
Creature — Crocodile (3/2)

Sacrifice a Forest: Regenerate Rootwater Alligator.

Exodus (Common)
Rootwater Commando
Rootwater Commando 2Blue (3)
Creature — Merfolk (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tenth Edition (Common)
Other Versions
Nemesis (Common)
Rootwater Depths
Rootwater Depths (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Black. Rootwater Depths doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Rootwater Diver
Rootwater Diver Blue (1)
Creature — Merfolk (1/1)

Tap, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.

Tempest (Uncommon)
Rootwater Hunter
Rootwater Hunter 2Blue (3)
Creature — Merfolk (1/1)

Tap: Rootwater Hunter deals 1 damage to any target.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Tempest (Common)
Tempest Remastered (Uncommon)
Rootwater Matriarch
Rootwater Matriarch 2BlueBlue (4)
Creature — Merfolk (2/3)

Tap: Gain control of target creature for as long as that creature is enchanted.

Tenth Edition (Rare)
Other Versions
Tempest (Rare)
Rootwater Mystic
Rootwater Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue: Look at the top card of target player's library.

Exodus (Common)
Rootwater Shaman
Rootwater Shaman 2Blue (3)
Creature — Merfolk Shaman (2/2)

You may cast Aura spells with enchant creature as though they had flash.

Tempest (Rare)
Rootwater Thief
Rootwater Thief 1Blue (2)
Creature — Merfolk Rogue (1/2)

Blue: Rootwater Thief gains flying until end of turn.

Whenever Rootwater Thief deals combat damage to a player, you may pay 2. If you do, search that player's library for a card and exile it, then the player shuffles.

Nemesis (Rare)
Rowan Kenrith
Rowan Kenrith 4RedRed (6)
Legendary Planeswalker — Rowan (4)

+2: During target player's next turn, each creature that player controls attacks if able.

−2: Rowan Kenrith deals 3 damage to each tapped creature target player controls.

−8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."

Partner with Will Kenrith

Rowan Kenrith can be your commander.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Rowan Treefolk
Rowan Treefolk 3Green (4)
Creature — Treefolk (3/4)

Portal (Common)
Rowan, Fearless Sparkmage
Rowan, Fearless Sparkmage 3RedRed (5)
Legendary Planeswalker — Rowan (5)

+1: Up to one target creature gets +3/+0 and gains first strike until end of turn.

−2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

−9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Throne of Eldraine (Mythic Rare)
Rowan, Scholar of Sparks
Rowan, Scholar of Sparks 2Red (3)
Legendary Planeswalker — Rowan (2)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.

−4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay 2. If you do, copy that spell. You may choose new targets for the copy."

Strixhaven: School of Mages (Mythic Rare)
Rowan, Scion of War
Rowan, Scion of War 1BlackRed (3)
Legendary Creature — Human Wizard (4/2)

Menace

Tap: Spells you cast this turn that are black and/or red cost Variable Colorless less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.

Wilds of Eldraine (Mythic Rare)
Rowan's Battleguard
Rowan's Battleguard 3Red (4)
Creature — Human Knight (3/3)

First strike

As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.

Throne of Eldraine (Uncommon)
Rowan's Grim Search
Rowan's Grim Search 2Black (3)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.

You draw two cards and you lose 2 life.

Wilds of Eldraine (Common)
Rowan's Stalwarts
Rowan's Stalwarts 4Red (5)
Creature — Human Knight (5/2)

When Rowan's Stalwarts enters, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.

Throne of Eldraine (Rare)
Rowan's Talent
Rowan's Talent 2RedRed (4)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "+1: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."

Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

March of the Machine Commander (Rare)
Royal Warden
Royal Warden 3BlackBlack (5)
Artifact Creature — Necron (3/2)

Phalanx Commander — When Royal Warden enters, create two tapped 2/2 black Necron Warrior artifact creature tokens.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Rude Awakening
Rude Awakening 4Green (5)
Sorcery

Choose one —

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine 2Green (Choose both if you pay the entwine cost.)

Duel Decks Anthology, Garruk vs. Liliana (Rare)
Other Versions
Fifth Dawn (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Modern Masters (Rare)
Ruin in Their Wake
Ruin in Their Wake 1Green (2)
Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle.

Jumpstart 2022 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Rulik Mons, Warren Chief
Rulik Mons, Warren Chief 1RedGreenGreen (4)
Legendary Creature — Goblin (3/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

Dominaria United (Uncommon)
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