+Wheel (24)
Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.
: Roll a six-sided die.
Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Visit — Choose target creature that hasn't been phased out with Ferris Wheel. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.
Lights — 4, 5, 6
, , Sacrifice Flamecast Wheel: It deals 3 damage to target creature.
Trample, haste
When Fleetwheel Cruiser enters, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Vigilance
: Add one mana of any color. Activate only if Flywheel Racer is a creature.
Revolt — Greenwheel Liberator enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
Menace (This creature can't be blocked except by two or more creatures.)
When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.
, , Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
Menace
When Nezumi Freewheeler enters, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
: Transform Nezumi Freewheeler. Activate only as a sorcery. ( can be paid with either or 2 life.)
When Rakdos Firewheeler enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
: Add one mana of any color.
, : Tap target creature.
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
You get (three energy counters), then you may pay any amount of .
Each player may exile their hand and draw a number of cards equal to the amount of paid this way. If seven or more was paid this way, you may play cards you own exiled this way until the end of your next turn.
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
, : Target player mills X cards.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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