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Dregscape Zombie
Dregscape Zombie 1Black (2)
Creature — Zombie (2/1)

Unearth Black (Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Shards of Alara (Common)
Planechase (Common)
Archenemy (Common)
Duel Decks: Speed vs. Cunning (Common)
Extremely Slow Zombie
Extremely Slow Zombie 1Black (2)
Creature — Zombie (3/3)

Last strike (This creature deals combat damage after creatures without last strike.)

Unstable (Common)
Gangrenous Zombies
Gangrenous Zombies 1BlackBlack (3)
Creature — Zombie (2/2)

Tap, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Gluttonous Zombie
Gluttonous Zombie 4Black (5)
Creature — Zombie (3/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Onslaught (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Gnawing Zombie
Gnawing Zombie 1Black (2)
Creature — Zombie (1/3)

1Black, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

Modern Masters 2017 Edition (Common)
Other Versions
Magic 2014 Core Set (Uncommon)
Gravebane Zombie
Gravebane Zombie 3Black (4)
Creature — Zombie (3/2)

If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.

Mirage (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Jhessian Zombies
Jhessian Zombies 4BlueBlack (6)
Creature — Zombie (2/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Islandcycling 2, swampcycling 2 (2, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle your library.)

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Alara Reborn (Common)
Lava Zombie
Lava Zombie 1BlackRed (3)
Creature — Zombie (4/3)

When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

2: Lava Zombie gets +1/+0 until end of turn.

Planeshift (Common)
Lifebane Zombie
Lifebane Zombie 1BlackBlack (3)
Creature — Zombie Warrior (3/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

Magic 2014 Core Set (Rare)
Metathran Zombie
Metathran Zombie 1Blue (2)
Creature — Metathran Zombie (1/1)

Black: Regenerate Metathran Zombie.

Invasion (Common)
Mournful Zombie
Mournful Zombie 2Black (3)
Creature — Zombie (2/1)

White, Tap: Target player gains 1 life.

Apocalypse (Common)
Pyre Zombie
Pyre Zombie 1BlackRed (3)
Creature — Zombie (2/1)

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay 1BlackBlack. If you do, return Pyre Zombie to your hand.

1RedRed, Sacrifice Pyre Zombie: It deals 2 damage to any target.

Invasion (Rare)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Starter 2000 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Shivan Zombie
Shivan Zombie BlackRed (2)
Creature — Barbarian Zombie (2/2)

Protection from white

Invasion (Common)
Two-Headed Zombie
Two-Headed Zombie 3Black (4)
Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

Core Set 2019 (Common)
Vodalian Zombie
Vodalian Zombie BlueBlack (2)
Creature — Merfolk Zombie (2/2)

Protection from green

Invasion (Common)
Vulturous Zombie
Vulturous Zombie 3BlackGreen (5)
Creature — Plant Zombie (3/3)

Flying

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Commander Anthology 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology (Rare)
Whipstitched Zombie
Whipstitched Zombie 1Black (2)
Creature — Zombie (2/2)

At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay Black.

Prophecy (Common)
Zombie Apocalypse
Zombie Apocalypse 3BlackBlackBlack (6)
Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Dark Ascension (Rare)
Zombie Assassin
Zombie Assassin 4Black (5)
Creature — Zombie Assassin (3/2)

Tap, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

Odyssey (Common)
Zombie Boa
Zombie Boa 4Black (5)
Creature — Zombie Snake (3/3)

1Black: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.

Apocalypse (Common)
Zombie Brute
Zombie Brute 6Black (7)
Creature — Zombie (5/4)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Trample

Legions (Uncommon)
Zombie Cannibal
Zombie Cannibal Black (1)
Creature — Zombie (1/1)

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Odyssey (Common)
Zombie Cutthroat
Zombie Cutthroat 3BlackBlack (5)
Creature — Zombie (3/4)

Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Common)
Zombie Fanboy
Zombie Fanboy 2Black (3)
Creature — Zombie Gamer (1/1)

As Zombie Fanboy enters the battlefield, choose an artist.

Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy.

Unhinged (Uncommon)
Zombie Goliath
Zombie Goliath 4Black (5)
Creature — Zombie Giant (4/3)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Magic 2010 (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Zombie Infestation
Zombie Infestation 1Black (2)
Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Odyssey (Uncommon)
Archenemy (Uncommon)
Magic 2012 (Uncommon)
Zombie Master
Zombie Master 1BlackBlack (3)
Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "Black: Regenerate this permanent."

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Zombie Mob
Zombie Mob 2BlackBlack (4)
Creature — Zombie (2/0)

Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.

When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.

Mirage (Uncommon)
Zombie Musher
Zombie Musher 3Black (4)
Snow Creature — Zombie (2/3)

Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)

Snow: Regenerate Zombie Musher. (Snow can be paid with one mana from a snow permanent.)

Coldsnap (Common)
Zombie Outlander
Zombie Outlander BlueBlack (2)
Creature — Zombie Scout (2/2)

Protection from green

Conflux (Common)
Zombie Scavengers
Zombie Scavengers 2Black (3)
Creature — Zombie (3/1)

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

Weatherlight (Common)
Zombie token card
Unglued (Uncommon)
Zombie Trailblazer
Zombie Trailblazer BlackBlackBlack (3)
Creature — Zombie Scout (2/2)

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.

Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Torment (Uncommon)