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Rishadan Airship
Rishadan Airship 2Blue (3)
Creature — Human Pirate (3/1)

Flying

Rishadan Airship can block only creatures with flying.

Jumpstart (Common)
Other Versions
Mercadian Masques (Common)
Rishadan Brigand
Rishadan Brigand 4Blue (5)
Creature — Human Pirate (3/2)

Flying

When Rishadan Brigand enters, each opponent sacrifices a permanent unless they pay 3.

Rishadan Brigand can block only creatures with flying.

Mercadian Masques (Rare)
Rishadan Cutpurse
Rishadan Cutpurse 2Blue (3)
Creature — Human Pirate (1/1)

When Rishadan Cutpurse enters, each opponent sacrifices a permanent unless they pay 1.

Mercadian Masques (Common)
Rishadan Dockhand
Rishadan Dockhand Blue (1)
Creature — Merfolk (1/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1, Tap: Tap target land.

Modern Horizons 2 (Rare)
Rishadan Footpad
Rishadan Footpad 3Blue (4)
Creature — Human Pirate (2/2)

When Rishadan Footpad enters, each opponent sacrifices a permanent unless they pay 2.

Mercadian Masques (Uncommon)
Rishadan Pawnshop
Rishadan Pawnshop 2 (2)
Artifact

2, Tap: Shuffle target nontoken permanent you control into its owner's library.

Mercadian Masques (Rare)
Rishadan Port
Rishadan Port (0)
Land

Tap: Add Colorless.

1, Tap: Tap target land.

Masters 25 (Rare)
Other Versions
Mercadian Masques (Rare)
Rishkar, Peema Renegade
Rishkar, Peema Renegade 2Green (3)
Legendary Creature — Elf Druid (2/2)

When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has "Tap: Add Green."

Bloomburrow Commander (Rare)
Other Versions
Aether Revolt (Rare)
Jumpstart (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Double Masters 2022 (Rare)
March of the Machine Commander (Rare)
Commander Masters (Uncommon)
Rishkar's Expertise
Rishkar's Expertise 4GreenGreen (6)
Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Modern Horizons 3 Commander (Rare)
Other Versions
Aether Revolt (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Rising Miasma
Rising Miasma 3Black (4)
Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3—5BlackBlack (If you cast this spell for 5BlackBlack, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Rising of the Day
Rising of the Day 2Red (3)
Enchantment

Creatures you control have haste.

Legendary creatures you control get +1/+0.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Rising Populace
Rising Populace 2White (3)
Creature — Human (2/2)

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Rising Waters
Rising Waters 3Blue (4)
Enchantment

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Nemesis (Rare)
Risk Factor
Risk Factor 2Red (3)
Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Rare)
Risona, Asari Commander
Risona, Asari Commander 1RedWhite (3)
Legendary Creature — Human Samurai (3/3)

Haste

Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.

Whenever combat damage is dealt to you, remove an indestructible counter from Risona.

Kamigawa: Neon Dynasty (Rare)
Rite of Flame
Rite of Flame Red (1)
Sorcery

Add RedRed, then add Red for each card named Rite of Flame in each graveyard.

Coldsnap (Common)
Rite of Harmony
Rite of Harmony GreenWhite (2)
Instant

Whenever a creature or enchantment you control enters this turn, draw a card.

Flashback 2GreenWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Rite of Passage
Rite of Passage 2Green (3)
Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Fifth Dawn (Rare)
Rite of Replication
Rite of Replication 2BlueBlue (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Commander 2021 (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Rite of the Raging Storm
Rite of the Raging Storm 3RedRed (5)
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology 2018 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Rites of Initiation
Rites of Initiation Red (1)
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Vintage Masters (Uncommon)
Other Versions
Odyssey (Common)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Rites of Refusal
Rites of Refusal 1Blue (2)
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

Odyssey (Common)
Rith, Liberated Primeval
Rith, Liberated Primeval 2RedGreenWhite (5)
Legendary Creature — Dragon (5/5)

Flying, ward 2

Other Dragons you control have ward 2.

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

Dominaria United (Mythic Rare)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Unholy Annex // Ritual Chamber (Ritual Chamber)
Unholy Annex // Ritual Chamber (Ritual Chamber) 3BlackBlack (5)
Enchantment — Room

When you unlock this door, create a 6/6 black Demon creature token with flying.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Ritual Guardian
Ritual Guardian 2White (3)
Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

Innistrad: Midnight Hunt (Common)
Ritual of Hope
Ritual of Hope 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Innistrad: Midnight Hunt (Uncommon)
Ritual of Rejuvenation
Ritual of Rejuvenation 2White (3)
Instant

You gain 4 life.

Draw a card.

Ixalan (Common)
Ritual of Restoration
Ritual of Restoration White (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Ritual of Soot
Ritual of Soot 2BlackBlack (4)
Sorcery

Destroy all creatures with mana value 3 or less.

Guilds of Ravnica (Rare)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ritual of Subdual
Ritual of Subdual 4GreenGreen (6)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rivalry
Rivalry 2Red (3)
Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.

Urza's Legacy (Rare)
Rivals' Duel
Rivals' Duel 3Red (4)
Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Planechase Anthology (Uncommon)
Other Versions
Morningtide (Uncommon)
Planechase 2012 Edition (Uncommon)
Rivaz of the Claw
Rivaz of the Claw 1BlackRed (3)
Legendary Creature — Lizard Warlock (3/3)

Menace

Tap: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

Dominaria United (Rare)
River Bear
River Bear 3Green (4)
Creature — Bear (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Portal Second Age (Uncommon)
Other Versions
Ninth Edition (Uncommon)
River Boa
River Boa 1Green (2)
Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Green: Regenerate River Boa.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Visions (Common)
Battle Royale Box Set (Uncommon)
Zendikar (Uncommon)
River Darter
River Darter 2Blue (3)
Creature — Merfolk Warrior (2/3)

River Darter can't be blocked by Dinosaurs.

Rivals of Ixalan (Common)
River Delta
River Delta (0)
Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

Tap: Add Blue or Black. Put a depletion counter on River Delta.

Ice Age (Rare)
River Herald Guide
River Herald Guide 2Green (3)
Creature — Merfolk Scout (3/1)

Vigilance

When River Herald Guide enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
River Herald Scout
River Herald Scout 1Blue (2)
Creature — Merfolk Scout (1/2)

When River Herald Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
River Heralds' Boon
River Heralds' Boon 1Green (2)
Instant

Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.

Ixalan (Common)
River Kaijin
River Kaijin 2Blue (3)
Creature — Spirit (1/4)

Champions of Kamigawa (Common)
River of Tears
River of Tears (0)
Land

Tap: Add Blue. If you played a land this turn, add Black instead.

Murders at Karlov Manor Commander (Rare)
Other Versions
Future Sight (Rare)
Iconic Masters (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
Doctor Who Commander (Rare)
River Sneak
River Sneak 1Blue (2)
Creature — Merfolk Warrior (1/1)

River Sneak can't be blocked.

Whenever another Merfolk you control enters, River Sneak gets +1/+1 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
River Song's Diary
River Song's Diary 3 (3)
Artifact

Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.

At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.

Doctor Who Commander (Rare)
Riverfall Mimic
Riverfall Mimic 1Blue or Red (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

Eventide (Common)
Riverglide Pathway
Riverglide Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
River's Favor
River's Favor Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Arena Base Set (Common)
River's Grasp
River's Grasp 3Blue or Black (4)
Sorcery

If Blue was spent to cast this spell, return up to one target creature to its owner's hand. If Black was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if BlueBlack was spent.)

Shadowmoor (Uncommon)
Riverwheel Aerialists
Riverwheel Aerialists 5Blue (6)
Creature — Djinn Monk (4/5)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Riverwise Augur
Riverwise Augur 3Blue (4)
Creature — Merfolk Wizard (2/2)

When Riverwise Augur enters, draw three cards, then put two cards from your hand on top of your library in any order.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Riveteers Ascendancy
Riveteers Ascendancy BlackRedGreen (3)
Enchantment

Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.

Streets of New Capenna (Rare)
Riveteers Charm
Riveteers Charm BlackRedGreen (3)
Instant

Choose one —

• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.

• Exile the top three cards of your library. Until your next end step, you may play those cards.

• Exile target player's graveyard.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Riveteers Initiate
Riveteers Initiate 1Red (2)
Creature — Lizard Citizen (2/2)

1Black or Green: Riveteers Initiate gains deathtouch until end of turn.

Streets of New Capenna (Common)
Riveteers Provocateur
Riveteers Provocateur BlackRed (2)
Creature — — Viashino Warrior (3/1)

Menace

When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost.

Blitz BlackRed (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Alchemy (Rare)
Rix Maadi Guildmage
Rix Maadi Guildmage BlackRed (2)
Creature — Human Shaman (2/2)

BlackRed: Target blocking creature gets -1/-1 until end of turn.

BlackRed: Target player who lost life this turn loses 1 life.

Return to Ravnica (Uncommon)
Rix Maadi Reveler
Rix Maadi Reveler 1Red (2)
Creature — Human Shaman (2/2)

Spectacle 2BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Rix Maadi Reveler enters, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.

Ravnica Allegiance (Rare)
Rix Maadi, Dungeon Palace
Rix Maadi, Dungeon Palace (0)
Land

Tap: Add Colorless.

1BlackRed, Tap: Each player discards a card. Activate only as a sorcery.

Commander 2019 (Uncommon)
Other Versions
Dissension (Uncommon)
RMS Titanic
RMS Titanic 3Red (4)
Legendary Artifact — Vehicle (7/1)

Flying, trample

When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Doctor Who Commander (Rare)
Road // Ruin (Road)
Road // Ruin (Road) 2Green (3)
Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 2 (Uncommon)
Road of Return
Road of Return GreenGreen (2)
Sorcery

Choose one —

• Return target permanent card from your graveyard to your hand.

• Put your commander into your hand from the command zone.

Entwine 2 (Choose both if you pay the entwine cost.)

Commander 2019 (Rare)
Roadside Reliquary
Roadside Reliquary (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Roalesk, Apex Hybrid
Roalesk, Apex Hybrid 2GreenGreenBlue (5)
Legendary Creature — Human Mutant (4/5)

Flying, trample

When Roalesk, Apex Hybrid enters, put two +1/+1 counters on another target creature you control.

When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

Streets of New Capenna Commander (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Roaming Ghostlight
Roaming Ghostlight 3BlueBlue (5)
Creature — Spirit (3/2)

Flying

When Roaming Ghostlight enters, return up to one target non-Spirit creature to its owner's hand.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Roaming Throne
Roaming Throne 4 (4)
Artifact Creature — Golem (4/4)

Ward 2

As Roaming Throne enters, choose a creature type.

Roaming Throne is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

The Lost Caverns of Ixalan (Rare)
Roar of Challenge
Roar of Challenge 2Green (3)
Sorcery

All creatures able to block target creature this turn do so.

Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Jumpstart 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Roar of Jukai
Roar of Jukai 2Green (3)
Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Roar of Reclamation
Roar of Reclamation 5WhiteWhite (7)
Sorcery

Each player returns all artifact cards from their graveyard to the battlefield.

Fifth Dawn (Rare)
Roar of Resistance
Roar of Resistance 1Red (2)
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1Red. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Phyrexia: All Will Be One Commander (Rare)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Roar of the Fifth People
Roar of the Fifth People (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create two 3/3 green Dinosaur creature tokens.

II — Roar of the Fifth People gains "Creatures you control have ‘Tap: Add Red, Green, or White.'"

III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

IV — Dinosaurs you control gain double strike and trample until end of turn.

The Lost Caverns of Ixalan (Mythic Rare)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Roar of the Wurm
Roar of the Wurm 6Green (7)
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Historic Anthology 3 (Uncommon)
Other Versions
Odyssey (Uncommon)
Vintage Masters (Uncommon)
Eternal Masters (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Roaring Earth
Roaring Earth 1Green (2)
Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.

Channel — Variable ColorlessGreenGreen, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.

Kamigawa: Neon Dynasty (Uncommon)
Roaring Furnace // Steaming Sauna (Roaring Furnace)
Roaring Furnace // Steaming Sauna (Roaring Furnace) 1Red (2)
Enchantment — Room

When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Roaring Primadox
Roaring Primadox 3Green (4)
Creature — Beast (4/4)

At the beginning of your upkeep, return a creature you control to its owner's hand.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Roaring Slagwurm
Roaring Slagwurm 5GreenGreen (7)
Creature — Wurm (6/4)

Whenever Roaring Slagwurm attacks, tap all artifacts.

Darksteel (Rare)
Roast
Roast 1Red (2)
Sorcery

Roast deals 5 damage to target creature without flying.

Dragons of Tarkir (Uncommon)
Rob the Archives
Rob the Archives 1Red (2)
Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)

Exile the top two cards of your library. You may play those cards this turn.

Streets of New Capenna (Uncommon)
Crystal Dragon (Rob the Hoard)
Crystal Dragon (Rob the Hoard) 1White (2)
Sorcery — Adventure

Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Robaran Mercenaries
Robaran Mercenaries 3White (4)
Creature — Human Mercenary (3/4)

Vigilance

Robaran Mercenaries has all activated abilities of all legendary creatures you control.

Dominaria United Commander (Rare)
Robe of Stars
Robe of Stars 1White (2)
Artifact — Equipment

Equipped creature gets +0/+3.

Astral Projection — 1White: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Equip 1

Adventures in the Forgotten Realms Commander (Rare)
Robe of the Archmagi
Robe of the Archmagi 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you draw that many cards.

Equip 4

Equip Shaman, Warlock, or Wizard 1

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Robobrain War Mind
Robobrain War Mind 3Blue (4)
Artifact Creature — Robot (*/5)

Robobrain War Mind's power is equal to the number of cards in your hand.

When Robobrain War Mind enters, you get an amount of Energy (energy counters) equal to the number of artifact creatures you control.

Whenever Robobrain War Mind attacks, you may pay EnergyEnergyEnergy. If you do, draw a card.

Magic The Gathering—Fallout (Uncommon)
Robo-Piñata
Robo-Piñata 2White (3)
Artifact Creature — Clown Robot (2/1)

When Robo-Piñata dies, choose one —

• You get TicketTicket.

• You may put a sticker on a nonland permanent you own.

Unfinity (Common)
Roc Charger
Roc Charger 2White (3)
Creature — Bird (1/3)

Flying

Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Roc Hatchling
Roc Hatchling Red (1)
Creature — Bird (0/1)

Roc Hatchling enters with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Weatherlight (Uncommon)
Rocco, Cabaretti Caterer
Rocco, Cabaretti Caterer Variable ColorlessRedGreenWhite (3)
Legendary Creature — Elf Druid (3/1)

When Rocco, Cabaretti Caterer enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Streets of New Capenna (Uncommon)
Rock Badger
Rock Badger 4Red (5)
Creature — Badger Beast (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Tenth Edition (Common)
Other Versions
Mercadian Masques (Uncommon)
Rock Basilisk
Rock Basilisk 4RedGreen (6)
Creature — Basilisk (4/5)

Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mirage (Rare)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Star
Rock Star 4Red (5)
Creature — Elemental Performer (4/5)

Reach

When Rock Star enters, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.

Unfinity (Acorn) (Common)
Rockcaster Platoon
Rockcaster Platoon 5WhiteWhite (7)
Creature — Rhino Soldier (5/7)

4Green: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Shards of Alara (Uncommon)
Rocket Launcher
Rocket Launcher 4 (4)
Artifact

2: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.

Antiquities (Uncommon)
Other Versions
Revised Edition (Rare)
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