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Spreading Insurrection
Spreading Insurrection 4Red (5)
Sorcery

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Horizons 2 (Uncommon)
Spreading Plague
Spreading Plague 4Black (5)
Enchantment

Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.

Invasion (Rare)
Spreading Rot
Spreading Rot 4Black (5)
Sorcery

Destroy target land. Its controller loses 2 life.

Ixalan (Common)
Spreading Seas
Spreading Seas 1Blue (2)
Enchantment — Aura

Enchant land

When Spreading Seas enters, draw a card.

Enchanted land is an Island.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Zendikar (Common)
Spring Cleaning
Spring Cleaning 1Green (2)
Instant

Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Spring of Eternal Peace
Spring of Eternal Peace 3GreenGreen (5)
Sorcery

You gain 8 life.

Portal Three Kingdoms (Common)
Spring Splasher
Spring Splasher 1Blue (2)
Creature — Frog Beast (2/1)

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

Outlaws of Thunder Junction (Common)
Springheart Nantuko
Springheart Nantuko 1Green (2)
Enchantment Creature — Insect Monk (1/1)

Bestow 1Green

Enchanted creature gets +1/+1.

Landfall — Whenever a land you control enters, you may pay 1Green if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

Modern Horizons 3 (Rare)
Springjack Knight
Springjack Knight 2White (3)
Creature — Kithkin Knight (2/1)

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Springjack Pasture
Springjack Pasture (0)
Land

Tap: Add Colorless.

4, Tap: Create a 0/1 white Goat creature token.

Tap, Sacrifice X Goats: Add X mana of any one color. You gain X life.

Commander 2013 Edition (Rare)
Other Versions
Eventide (Rare)
Springjack Shepherd
Springjack Shepherd 3White (4)
Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

Eventide (Uncommon)
Springjaw Trap
Springjaw Trap 1 (1)
Artifact

Flash

4, Tap, Sacrifice Springjaw Trap: It deals 3 damage to any target.

Ikoria: Lair of Behemoths (Common)
Spring-Leaf Avenger
Spring-Leaf Avenger 3GreenGreen (5)
Creature — Insect Ninja (6/5)

Ninjutsu 3Green (3Green, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Springleaf Drum
Springleaf Drum 1 (1)
Artifact

Tap, Tap an untapped creature you control: Add one mana of any color.

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Lorwyn (Common)
Born of the Gods (Uncommon)
Double Masters (Uncommon)
Spring-Loaded Sawblades
Spring-Loaded Sawblades 1White (2)
Artifact

Flash

When Spring-Loaded Sawblades enters, it deals 5 damage to target tapped creature an opponent controls.

Craft with artifact 3White (3White, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Springmane Cervin
Springmane Cervin 2Green (3)
Creature — Elk (3/2)

When Springmane Cervin enters, you gain 2 life.

Strixhaven: School of Mages (Common)
Springmantle Cleric
Springmantle Cleric 4Green (5)
Creature — Elf Cleric (2/3)

Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it.

Zendikar Rising (Uncommon)
Springsage Ritual
Springsage Ritual 3Green (4)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Eldritch Moon (Common)
Sprinting Warbrute
Sprinting Warbrute 4Red (5)
Creature — Ogre Berserker (5/4)

Sprinting Warbrute attacks each combat if able.

Dash 3Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Sprite Dragon
Sprite Dragon BlueRed (2)
Creature — Faerie Dragon (1/1)

Flying, haste

Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Sprout Swarm
Sprout Swarm 1Green (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 green Saproling creature token.

Future Sight (Common)
Sproutback Trudge
Sproutback Trudge 7GreenGreen (9)
Creature — Fungus Beast (9/7)

This spell costs Variable Colorless less to cast, where X is the amount of life you gained this turn.

Trample

At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.

Commander 2021 (Rare)
Sprouting Phytohydra
Sprouting Phytohydra 4Green (5)
Creature — Plant Hydra (0/2)

Defender (This creature can't attack.)

Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.

Dissension (Rare)
Sprouting Renewal
Sprouting Renewal 2Green (3)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose one —

• Create a 2/2 green and white Elf Knight creature token with vigilance.

• Destroy target artifact or enchantment.

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Uncommon)
Sprouting Thrinax
Sprouting Thrinax BlackRedGreen (3)
Creature — Lizard (3/3)

When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.

Double Masters 2022 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Spur Grappler
Spur Grappler 2Red (3)
Creature — Beast (2/1)

Spur Grappler gets +2/+1 as long as you control no untapped lands.

Prophecy (Common)
Spurnmage Advocate
Spurnmage Advocate White (1)
Creature — Human Nomad (1/1)

Tap: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Spuzzem Strategist (playtest)
Spuzzem Strategist (playtest) 3Green (4)
Creature — — Spuzzem Advisor (4/4)

You make all choices for Spuzzems you control.

Mystery Booster 2: Convention Edition (Rare)
Spyglass Siren
Spyglass Siren Blue (1)
Creature — Siren Pirate (1/1)

Flying

When Spyglass Siren enters, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Uncommon)
Spymaster's Vault
Spymaster's Vault (0)
Land

Spymaster's Vault enters tapped unless you control a Swamp.

Tap: Add Black.

Black, Tap: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Modern Horizons 3 (Rare)
Squad Captain
Squad Captain 4White (5)
Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Squad Captain enters with a +1/+1 counter on it for each other creature you control.

Commander Legends (Common)
Other Versions
Core Set 2020 (Common)
Squad Commander
Squad Commander 3White (4)
Creature — Kor Warrior (3/3)

When Squad Commander enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising (Rare)
Squad Rallier
Squad Rallier 3White (4)
Creature — Human Scout (3/4)

2White: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Magic: The Gathering Foundations (Common)
Squadron Hawk
Squadron Hawk 1White (2)
Creature — Bird (1/1)

Flying

When Squadron Hawk enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.

Masters 25 (Common)
Other Versions
Magic 2011 (Common)
Eternal Masters (Common)
Squall
Squall 2Green (3)
Sorcery

Squall deals 2 damage to each creature with flying.

Masters Edition IV (Uncommon)
Other Versions
Seventh Edition (Common)
Mercadian Masques (Common)
Starter 1999 (Common)
Squall Drifter
Squall Drifter 1White (2)
Snow Creature — Elemental (1/1)

Flying

White, Tap: Tap target creature.

Coldsnap (Common)
Squall Line
Squall Line Variable ColorlessGreenGreen (2)
Instant

Squall Line deals X damage to each creature with flying and each player.

Time Spiral (Rare)
Squallmonger
Squallmonger 3Green (4)
Creature — Monger (3/3)

2: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Squandered Resources
Squandered Resources BlackGreen (2)
Enchantment

Sacrifice a land: Add one mana of any type the sacrificed land could produce.

Visions (Rare)
Square Up
Square Up 1Green or Blue (2)
Instant

Target creature has base power and toughness 4/4 until end of turn.

Strixhaven: School of Mages (Common)
Squash
Squash 4Red (5)
Instant

This spell costs 3 less to cast if you control a Giant.

Squash deals 6 damage to target creature or planeswalker.

Kaldheim (Common)
Cheeky House-Mouse (Squeak By)
Cheeky House-Mouse (Squeak By) White (1)
Sorcery — Adventure

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

Wilds of Eldraine (Uncommon)
Squeaking Pie Grubfellows
Squeaking Pie Grubfellows 3Black (4)
Creature — Goblin Shaman (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

Morningtide (Common)
Squeaking Pie Sneak
Squeaking Pie Sneak 1Black (2)
Creature — Goblin Rogue (2/2)

As an additional cost to cast this spell, reveal a Goblin card from your hand or pay 3.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Lorwyn (Uncommon)
Squealing Devil
Squealing Devil 1Red (2)
Creature — Devil (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Squealing Devil enters, you may pay Variable Colorless. If you do, target creature gets +X/+0 until end of turn.

When Squealing Devil enters, sacrifice it unless Black was spent to cast it.

Dissension (Uncommon)
Squee, Dubious Monarch
Squee, Dubious Monarch 2Red (3)
Legendary Creature — Goblin Noble (2/2)

Haste

Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

You may cast Squee, Dubious Monarch from your graveyard by paying 3Red and exiling four other cards from your graveyard rather than paying its mana cost.

Dominaria United (Rare)
Squee, Goblin Nabob
Squee, Goblin Nabob 2Red (3)
Legendary Creature — Goblin (1/1)

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Tenth Edition (Rare)
Modern Masters (Rare)
Ultimate Masters (Rare)
Commander 2019 (Rare)
Commander Masters (Uncommon)
Squee, the Immortal
Squee, the Immortal 1RedRed (3)
Legendary Creature — Goblin (2/1)

You may cast Squee, the Immortal from your graveyard or from exile.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Streets of New Capenna Commander (Rare)
Squee's Embrace
Squee's Embrace RedWhite (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, return that card to its owner's hand.

Apocalypse (Common)
Squidnapper (playtest)
Squidnapper (playtest) 3BlueBlue (5)
Creature — — Squid Pirate (3/4)

When CARDNAME enters the battlefield, gain control of target creature an opponent controls until CARDNAME leaves the battlefield or that player pays the ransom.

Ransom — 6 and 2 life

Mystery Booster (Common)
Squirming Mass
Squirming Mass 1Black (2)
Creature — Horror (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Urza's Destiny (Common)
Squirrel Dealer
Squirrel Dealer Green (1)
Creature — Raccoon Lizard Bird (1/1)

When Squirrel Dealer enters, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token.

Unstable (Common)
Squirrel Farm
Squirrel Farm 2Green (3)
Enchantment

1Green: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Squirrel Sanctuary
Squirrel Sanctuary Green (1)
Enchantment

When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.

Whenever a nontoken creature you control dies, you may pay 1. If you do, return Squirrel Sanctuary to its owner's hand.

Modern Horizons 2 (Uncommon)
Squirrel Squatters
Squirrel Squatters 3GreenGreen (5)
Creature — Squirrel (4/4)

When Squirrel Squatters enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.

Unfinity (Uncommon)
Squirrel Stack (Squirrel Stack (a))
Squirrel Stack (Squirrel Stack (a)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 2, 3, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (b))
Squirrel Stack (Squirrel Stack (b)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 2, 4, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (c))
Squirrel Stack (Squirrel Stack (c)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 2, 5, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (d))
Squirrel Stack (Squirrel Stack (d)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 3, 4, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (e))
Squirrel Stack (Squirrel Stack (e)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 3, 5, 6

Unfinity (Acorn) (Uncommon)
Squirrel Stack (Squirrel Stack (f))
Squirrel Stack (Squirrel Stack (f)) (0)
Artifact — Attraction

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize

Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Lights — 4, 5, 6

Unfinity (Acorn) (Uncommon)
Squirrel token card
Unglued (Uncommon)
Squirrel Wrangler
Squirrel Wrangler 2GreenGreen (4)
Creature — Human Druid (2/2)

1Green, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.

1Green, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

Jumpstart: Historic Horizons (Rare)
Other Versions
Prophecy (Rare)
Squishy Sphinx Ninja
Squishy Sphinx Ninja (0)
Stickers

2 — Ward 2 (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

4 — Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

3 — 5/3

5 — 7/7

Unfinity (Common)
Sram, Senior Edificer
Sram, Senior Edificer 1White (2)
Legendary Creature — Dwarf Advisor (2/2)

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

March of the Machine Multiverse Legends (Rare)
Other Versions
Aether Revolt (Rare)
Commander Legends (Rare)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Sram's Expertise
Sram's Expertise 2WhiteWhite (4)
Sorcery

Create three 1/1 colorless Servo artifact creature tokens.

You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Stab
Stab Black (1)
Instant

Target creature gets -2/-2 until end of turn.

Magic: The Gathering Foundations (Common)
Stab Wound
Stab Wound 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Ravnica Remastered (Uncommon)
Other Versions
Return to Ravnica (Common)
Duel Decks: Jace vs. Vraska (Common)
Magic 2015 Core Set (Uncommon)
Guild Kit: Orzhov (Uncommon)
Jumpstart (Uncommon)
Wilds of Eldraine Enchanting Tales (Uncommon)
Stabbing Pain
Stabbing Pain Black (1)
Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

Magic 2011 (Common)
Stabilizer
Stabilizer 2 (2)
Artifact

Players can't cycle cards.

Scourge (Rare)
Nezumi Shortfang (Stabwhisker the Odious)
Nezumi Shortfang (Stabwhisker the Odious) 1Black (2)
Legendary Creature — Rat Shaman (3/3)

At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.

Champions of Kamigawa (Rare)
Stack of Paperwork (playtest)
Stack of Paperwork (playtest) White (1)
Enchantment

When CARDNAME enters the battlefield, draw a card.

Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.)

Mystery Booster (Common)
Stadium Vendors
Stadium Vendors 3Red (4)
Creature — Goblin (3/3)

When Stadium Vendors enters, choose a player. That player adds two mana of any one color they choose.

Battlebond (Common)
Staff of Compleation
Staff of Compleation 3 (3)
Artifact

Tap, Pay 1 life: Destroy target permanent you own.

Tap, Pay 2 life: Add one mana of any color.

Tap, Pay 3 life: Proliferate.

Tap, Pay 4 life: Draw a card.

5: Untap Staff of Compleation.

Phyrexia: All Will Be One (Mythic Rare)
Staff of Domination
Staff of Domination 3 (3)
Artifact

1: Untap Staff of Domination.

2, Tap: You gain 1 life.

3, Tap: Untap target creature.

4, Tap: Tap target creature.

5, Tap: Draw a card.

The Brothers' War Retro Artifacts (Mythic Rare)
Other Versions
Fifth Dawn (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander Legends (Rare)
Staff of Eden, Vault's Key
Staff of Eden, Vault's Key 6 (6)
Legendary Artifact

When Staff of Eden, Vault's Key enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.

Tap: Draw a card for each permanent you control but don't own.

Assassin's Creed (Mythic Rare)
Staff of Nin
Staff of Nin 6 (6)
Artifact

At the beginning of your upkeep, draw a card.

Tap: Staff of Nin deals 1 damage to any target.

Commander Anthology 2018 (Rare)
Other Versions
Magic 2013 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Staff of the Ages
Staff of the Ages 3 (3)
Artifact

Creatures with landwalk abilities can be blocked as though they didn't have those abilities.

Ice Age (Rare)
Staff of the Death Magus
Staff of the Death Magus 3 (3)
Artifact

Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Flame Magus
Staff of the Flame Magus 3 (3)
Artifact

Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Letter Magus
Staff of the Letter Magus 3 (3)
Artifact

As Staff of the Letter Magus enters, choose a consonant other than N, R, S, or T.

Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.

Unstable (Uncommon)
Staff of the Mind Magus
Staff of the Mind Magus 3 (3)
Artifact

Whenever you cast a blue spell or an Island you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Storyteller
Staff of the Storyteller 1White (2)
Artifact

When Staff of the Storyteller enters, create a 1/1 white Spirit creature token with flying.

Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.

White, Tap, Remove a story counter from Staff of the Storyteller: Draw a card.

Phyrexia: All Will Be One Commander (Rare)
Staff of the Sun Magus
Staff of the Sun Magus 3 (3)
Artifact

Whenever you cast a white spell or a Plains you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of the Wild Magus
Staff of the Wild Magus 3 (3)
Artifact

Whenever you cast a green spell or a Forest you control enters, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Staff of Titania
Staff of Titania 2 (2)
Artifact — Equipment

Equipped creature gets +X/+X, where X is the number of Forests you control.

Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)

Equip 3

The Brothers' War Commander (Rare)
Staff of Zegon
Staff of Zegon 4 (4)
Artifact

3, Tap: Target creature gets -2/-0 until end of turn.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Experimental Lab // Staff Room (Staff Room)
Experimental Lab // Staff Room (Staff Room) 2Green (3)
Enchantment — Room

Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Stag Beetle
Stag Beetle 3GreenGreen (5)
Creature — Insect (0/0)

Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Onslaught (Rare)
Stagecoach Security
Stagecoach Security 4White (5)
Creature — Human Soldier (4/5)

When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Plot 3White (You may pay 3White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Staggering Insight
Staggering Insight WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Theros Beyond Death (Uncommon)
Staggering Size
Staggering Size 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

The Lost Caverns of Ixalan (Common)
Staggershock
Staggershock 2Red (3)
Instant

Staggershock deals 2 damage to any target.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Double Masters 2022 (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Iconic Masters (Uncommon)
Stain the Mind
Stain the Mind 4Black (5)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Magic 2015 Core Set (Rare)
Stalactite Stalker
Stalactite Stalker Black (1)
Creature — Goblin Rogue (1/1)

Menace

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.)

2Black, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power.

The Lost Caverns of Ixalan (Rare)
Stalked Researcher
Stalked Researcher 1Blue (2)
Creature — Human Wizard (3/3)

Defender

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn't have defender.

Duskmourn: House of Horror (Common)
Stalker Hag
Stalker Hag Black or GreenBlack or GreenBlack or Green (3)
Creature — Hag (3/2)

Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)

Eventide (Uncommon)
Stalking Assassin
Stalking Assassin 1BlueBlack (3)
Creature — Human Assassin (1/1)

3Blue, Tap: Tap target creature.

3Black, Tap: Destroy target tapped creature.

Invasion (Rare)
Stalking Bloodsucker
Stalking Bloodsucker 4BlackBlack (6)
Creature — Vampire (4/4)

Flying

1Black, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

Odyssey (Rare)
Stalking Drone
Stalking Drone 1Green (2)
Creature — Eldrazi Drone (2/2)

Devoid (This card has no color.)

Colorless: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. (Colorless represents colorless mana.)

Jumpstart 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
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