|
Talons of Falkenrath
( 2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has ": This creature gets +2/+0 until end of turn."
|
|
|
Talons of Wildwood
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) : Return Talons of Wildwood from your graveyard to your hand.
|
|
|
Talrand, Sky Summoner
( 4)
Legendary Creature — Merfolk Wizard
(2/2)
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
|
|
|
Talruum Champion
( 5)
Creature — Minotaur
(3/3)
First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
|
|
|
Talruum Piper
( 5)
Creature — Minotaur
(3/3)
All creatures with flying able to block Talruum Piper do so.
|
|
|
Talus Paladin
( 4)
Creature — Human Knight Ally
(2/3)
Whenever Talus Paladin or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
|
|
|
Tamanoa
( 3)
Creature — Spirit
(2/4)
Whenever a noncreature source you control deals damage, you gain that much life.
|
|
|
Tameshi, Reality Architect
( 3)
Legendary Creature — Moonfolk Wizard
(2/3)
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. , Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
|
|
|
Tamiyo Meets the Story Circle
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -2/-0 until end of turn. II — Discard any number of cards, then investigate twice for each card discarded this way. III — Shuffle up to three target cards from your graveyard into your library.
|
|
|
Tamiyo, Collector of Tales
( 4)
Legendary Planeswalker — Tamiyo
(5)
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. −3: Return target card from your graveyard to your hand.
|
|
|
Tamiyo, Field Researcher
( 4)
Legendary Planeswalker — Tamiyo
(4)
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
|
|
|
Tamiyo, Inquisitive Student
( 1)
Legendary Creature — Moonfolk Wizard
(0/3)
Flying Whenever Tamiyo, Inquisitive Student attacks, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.
|
|
|
Tamiyo, Seasoned Scholar
( 0)
Legendary Planeswalker — Tamiyo
(2)
+2: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn. −3: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color. −7: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size."
|
|
|
Tamiyo, the Moon Sage
( 5)
Legendary Planeswalker — Tamiyo
(4)
+1: Tap target permanent. It doesn't untap during its controller's next untap step. −2: Draw a card for each tapped creature target player controls. −8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
|
|
|
Tamiyo's Compleation
( 4)
Enchantment — Aura
Flash Enchant artifact, creature, or planeswalker When Tamiyo's Compleation enters, tap enchanted permanent. If it's an Equipment, unattach it. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
|
|
|
Tamiyo's Immobilizer
( 4)
Artifact
Tamiyo's Immobilizer enters with four oil counters on it. , Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature.
|
|
|
Tamiyo's Journal
( 5)
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") , Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
|
|
|
Tamiyo's Safekeeping
( 1)
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life.(A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
|
|
|
Tana, the Bloodsower
( 4)
Legendary Creature — Elf Druid
(2/2)
Trample Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)
|
|
|
Tanazir Quandrix
( 5)
Legendary Creature — Elder Dragon
(4/4)
Flying, trample When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
|
|
|
Tandem Lookout
( 3)
Creature — Human Scout
(2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
|
|
|
Tandem Tactics
( 2)
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
|
|
|
Tandem Takedown
( 3)
Instant
Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
|
|
|
Tangle
( 2)
Instant
Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.
|
|
|
Tangle Angler
( 4)
Creature — Phyrexian Horror
(1/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Target creature blocks Tangle Angler this turn if able.
|
|
|
Tangle Asp
( 2)
Creature — Snake
(1/2)
Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
|
|
|
Tangle Golem
( 7)
Artifact Creature — Golem
(5/4)
Affinity for Forests (This spell costs less to cast for each Forest you control.)
|
|
|
Tangle Hulk
( 5)
Artifact Creature — Phyrexian Beast
(5/3)
: Regenerate Tangle Hulk.
|
|
|
Tangle Kelp
( 1)
Enchantment — Aura
Enchant creature When Tangle Kelp enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.
|
|
|
Tangle Spider
( 6)
Creature — Spider
(3/4)
Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.)
|
|
|
Tangle Tumbler
( 3)
Artifact — Vehicle
(6/6)
Vigilance , : Put a +1/+1 counter on target creature. Tap two untapped tokens you control: Tangle Tumbler becomes an artifact creature until end of turn.
|
|
|
Tangle Wire
( 3)
Artifact
Fading 4 <I>(This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
|
|
|
Tangleclaw Werewolf
( 4)
Creature — Werewolf Horror
(2/4)
Tangleclaw Werewolf can block an additional creature each combat. : Transform Tangleclaw Werewolf.
|
|
|
Tangled Colony
( 2)
Creature — Rat
(3/2)
Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.
|
|
|
Tangled Islet
( 0)
Land — Forest Island
(: Add or .) Tangled Islet enters tapped.
|
|
|
Tangled Skyline
( 5)
Enchantment
When Tangled Skyline enters, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have reach.
|
|
|
Tanglepool Bridge
( 0)
Artifact Land
Tanglepool Bridge enters tapped. Indestructible : Add or .
|
|
|
Tangleroot
( 3)
Artifact
Whenever a player casts a creature spell, that player adds .
|
|
|
Tanglesap
( 2)
Instant
Prevent all combat damage that would be dealt this turn by creatures without trample.
|
|
|
Tanglespan Bridgeworks
( 0)
Land
As Tanglespan Bridgeworks enters, you may pay 3 life. If you don't, it enters tapped. : Add .
|
|
|
Tanglespan Lookout
( 3)
Creature — Satyr
(2/3)
Whenever an Aura you control enters, draw a card.
|
|
|
Tangletrap
( 2)
Instant
Choose one — • Tangletrap deals 5 damage to target creature with flying. • Destroy target artifact.
|
|
|
Tangletrove Kelp
( 7)
Artifact Creature — Clue Plant
(6/6)
Ward At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. , Sacrifice Tangletrove Kelp: Draw a card.
|
|
|
Tanglewalker
( 3)
Creature — Dryad
(2/2)
Each creature you control can't be blocked as long as defending player controls an artifact land.
|
|
|
Tangleweave Armor
( 4)
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. Equip
|
|
|
Taniwha
( 5)
Legendary Creature — Serpent
(7/7)
Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)
|
|
|
Tanuki Transplanter
( 4)
Artifact Creature — Equipment Dog
(2/4)
Whenever Tanuki Transplanter or equipped creature attacks, add an amount of equal to its power. Until end of turn, you don't lose this mana as steps and phases end. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
|
|
Taoist Hermit
( 3)
Creature — Human Mystic
(2/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
|
|
Taoist Mystic
( 3)
Creature — Human Mystic
(2/2)
Taoist Mystic can't be blocked by creatures with horsemanship.
|
|
|
Tapestry of the Ages
( 4)
Artifact
, : Draw a card. Activate only if you've cast a noncreature spell this turn.
|
|
|
Tapping at the Window
( 2)
Sorcery
Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Tar Fiend
( 6)
Creature — Elemental
(4/4)
Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) When Tar Fiend enters, target player discards a card for each creature it devoured.
|
|
|
Tar Pit Warrior
( 3)
Creature — Cyclops Warrior
(3/4)
When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
|
|
|
Tar Pitcher
( 4)
Creature — Goblin Shaman
(2/2)
, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target.
|
|
|
Tar Snare
( 3)
Instant
Target creature gets -3/-2 until end of turn.
|
|
|
Taranika, Akroan Veteran
( 3)
Legendary Creature — Human Soldier
(3/3)
Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
|
|
|
TARDIS
( 2)
Artifact — Vehicle
(2/4)
Flying Whenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
|
Tarfire
( 1)
Kindred Instant — Goblin
Tarfire deals 2 damage to any target.
|
|
|
Targ Nar, Demon-Fang Gnoll
( 2)
Legendary Creature — Gnoll
(2/2)
Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. : Double Targ Nar's power and toughness until end of turn.
|
|
|
Target Minotaur
( 2)
Creature — Minotaur Warrior
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
|
Targeting Rocket
( 0)
Artifact — Contraption
Whenever you crank Targeting Rocket, target creature blocks this turn if able.
|
|
|
Tariel, Reckoner of Souls
( 7)
Legendary Creature — Angel
(4/7)
Flying, vigilance : Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
|
|
|
Tariff
( 2)
Sorcery
Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
|
|
|
Tarmogoyf
( 2)
Creature — Lhurgoyf
(*/1+*)
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
|
|
|
Tarnation Vista
( 0)
Land
Tarnation Vista enters tapped. As it enters, choose a color. : Add one mana of the chosen color. , : For each color among monocolored permanents you control, add one mana of that color.
|
|
|
Tarnished Citadel
( 0)
Land
: Add . : Add one mana of any color. Tarnished Citadel deals 3 damage to you.
|
|
|
Tarox Bladewing
( 5)
Legendary Creature — Dragon
(4/3)
Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
|
|
|
Tarpan
( 1)
Creature — Horse
(1/1)
When Tarpan dies, you gain 1 life.
|
|
|
Tarrian's Journal
( 2)
Legendary Artifact
, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery. , , Discard your hand: Transform Tarrian's Journal.
|
|
|
Tarrian's Soulcleaver
( 1)
Legendary Artifact — Equipment
Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip
|
|
|
Tasha, the Witch Queen
( 5)
Legendary Planeswalker — Tasha
(4)
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. +1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. −3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. Tasha, the Witch Queen can be your commander.
|
|
|
Tasha, Unholy Archmage
( 4)
Legendary Planeswalker — — Tasha
+1: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature. −2: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward . −6: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards onto the battlefield under your control. That player puts the rest into their graveyard.
|
|
|
Tasha's Hideous Laughter
( 3)
Sorcery
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
|
|
|
Tasigur's Cruelty
( 6)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .) Each opponent discards two cards.
|
|
|
Task Force
( 3)
Creature — Human Rebel
(1/3)
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
|
|
|
Task Mage Assembly
( 3)
Enchantment
When there are no creatures on the battlefield, sacrifice Task Mage Assembly. : Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.
|
|
|
Taste for Mayhem
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
|
|
|
Taste of Blood
( 1)
Sorcery
Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
|
|
|
Tato Farmer
( 3)
Creature — Zombie Mutant Peasant
(1/4)
Landfall — Whenever a land you control enters, you may get two rad counters. : Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.
|
|
|
Tatsumasa, the Dragon's Fang
( 6)
Legendary Artifact — Equipment
Equipped creature gets +5/+5. , Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. Equip
|
|
|
Tatsunari, Toad Rider
( 3)
Legendary Creature — Human Ninja
(3/3)
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." : Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.
|
|
|
Tattered Apparition
( 4)
Creature — Shade
(2/2)
Flying : Tattered Apparition gets +1/+1 until end of turn.
|
|
|
Tattered Drake
( 5)
Creature — Zombie Drake
(2/2)
Flying : Regenerate Tattered Drake.
|
|
|
Tattered Haunter
( 2)
Creature — Spirit
(2/1)
Flying Tattered Haunter can block only creatures with flying.
|
|
|
Tattered Mummy
( 2)
Creature — Zombie Jackal
(1/2)
When Tattered Mummy dies, each opponent loses 2 life.
|
|
|