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Thriss, Nantuko Primus
Thriss, Nantuko Primus 5GreenGreen (7)
Legendary Creature — Insect Druid (5/5)

Green, Tap: Target creature gets +5/+5 until end of turn.

Judgment (Rare)
Thriving Heath
Thriving Heath (0)
Land

Thriving Heath enters tapped. As it enters, choose a color other than white.

Tap: Add White or one mana of the chosen color.

Duskmourn: House of Horror Commander (Common)
Other Versions
Jumpstart (Common)
Adventures in the Forgotten Realms Commander (Common)
Streets of New Capenna Commander (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Common)
Ravnica Clue Edition (Common)
Bloomburrow Commander (Common)
Thriving Rats
Thriving Rats 1Black (2)
Creature — Rat (1/2)

When Thriving Rats enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Rats attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Skyclaw
Thriving Skyclaw 2RedRed (4)
Creature — Cat Dragon (3/2)

Flying

When Thriving Skyclaw enters, you get EnergyEnergyEnergy (three energy counters).

Whenever Thriving Skyclaw attacks, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Throat Slitter
Throat Slitter 4Black (5)
Creature — Rat Ninja (2/2)

Ninjutsu 2Black (2Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.

Planechase Anthology (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Planechase 2012 Edition (Uncommon)
Throat Wolf (playtest)
Throat Wolf (playtest) 1RedRed (3)
Summon Wolf (3/1)

You may cast CARDNAME during an opponent's combat phase.

Firstest strike (This creature deals combat damage to creatures before creatures with first strike.)

After each opponent's first combat phase of each turn, there is an additional combat phase. Only CARDNAME can attack during that combat phase.

Mystery Booster (Common)
Throatseeker
Throatseeker 2Black (3)
Creature — Vampire Ninja (3/2)

Unblocked attacking Ninjas you control have lifelink.

Modern Horizons (Uncommon)
Throes of Chaos
Throes of Chaos 3Red (4)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Doctor Who Commander (Uncommon)
Thromok the Insatiable
Thromok the Insatiable 3RedGreen (5)
Legendary Creature — Hellion (0/0)

Devour X, where X is the number of creatures devoured this way (As this enters, you may sacrifice any number of creatures. This creature enters with X +1/+1 counters on it for each of those creatures.)

Planechase Anthology (Mythic Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Throne of Death
Throne of Death Black (1)
Legendary Artifact

At the beginning of your upkeep, mill a card.

2Black, Tap, Exile a creature card from your graveyard: Draw a card.

Kaldheim (Rare)
Throne of Eldraine
Throne of Eldraine 5 (5)
Legendary Artifact

As Throne of Eldraine enters, choose a color.

Tap: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.

3, Tap: Draw two cards. Spend only mana of the chosen color to activate this ability.

Wilds of Eldraine Commander (Rare)
Throne of Makindi
Throne of Makindi (0)
Land

Tap: Add Colorless.

1, Tap: Put a charge counter on Throne of Makindi.

Tap, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.

Zendikar Rising (Rare)
Throne of the God-Pharaoh
Throne of the God-Pharaoh 2 (2)
Legendary Artifact

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Throne of the Grim Captain
Throne of the Grim Captain 2 (2)
Legendary Artifact

Tap: Mill two cards.

Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire 4 (4, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Rare)
Throne Warden
Throne Warden 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.

Conspiracy: Take the Crown (Common)
Through the Breach
Through the Breach 4Red (5)
Instant — Arcane

You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.

Splice onto Arcane 2RedRed (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Ultimate Box Toppers (Special)
Other Versions
Champions of Kamigawa (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Rare)
Ondu Knotmaster (Throw a Line)
Ondu Knotmaster (Throw a Line) WhiteBlack (2)
Sorcery — Adventure

Distribute two +1/+1 counters among one or two target creatures. (Then exile this card. You may cast the creature later from exile.)

Modern Horizons 3 (Uncommon)
Throw from the Saddle
Throw from the Saddle 1Green (2)
Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

Outlaws of Thunder Junction (Common)
Thrull Champion
Thrull Champion 4Black (5)
Creature — Thrull (2/2)

Thrull creatures get +1/+1.

Tap: Gain control of target Thrull for as long as you control Thrull Champion.

Masters Edition (Rare)
Other Versions
Fallen Empires (Rare)
Thrull Parasite
Thrull Parasite Black (1)
Creature — Thrull (1/1)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Tap, Pay 2 life: Remove a counter from target nonland permanent.

Gatecrash (Uncommon)
Thrull Retainer
Thrull Retainer Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Thrull Retainer: Regenerate enchanted creature.

Masters Edition (Common)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Thrull Wizard
Thrull Wizard 2Black (3)
Creature — Thrull Wizard (1/1)

1Black: Counter target black spell unless that spell's controller pays Black or 3.

Fallen Empires (Uncommon)
Thrun, Breaker of Silence
Thrun, Breaker of Silence 3GreenGreen (5)
Legendary Creature — Troll Shaman (5/5)

This spell can't be countered.

Trample

Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control.

During your turn, Thrun has indestructible.

Phyrexia: All Will Be One (Rare)
Thrun, the Last Troll
Thrun, the Last Troll 2GreenGreen (4)
Legendary Creature — Troll Shaman (4/4)

This spell can't be countered.

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

1Green: Regenerate Thrun, the Last Troll.

Mirrodin Besieged (Mythic Rare)
Thunder Dragon
Thunder Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Thunder Dragon enters, it deals 3 damage to each creature without flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Starter 1999 (Rare)
From the Vault: Dragons (Rare)
Masters Edition IV (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Thunder Drake
Thunder Drake 3Blue (4)
Creature — Elemental Drake (2/3)

Flying

Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Thunder Lasso
Thunder Lasso 2White (3)
Artifact — Equipment

When Thunder Lasso enters, attach it to target creature you control.

Equipped creature gets +1/+1.

Whenever equipped creature attacks, tap target creature defending player controls.

Equip 2

Outlaws of Thunder Junction (Uncommon)
Thunder Salvo
Thunder Salvo 1Red (2)
Instant

Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.

Outlaws of Thunder Junction (Common)
Thunder Wall
Thunder Wall 1BlueBlue (3)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Flying

Blue: Thunder Wall gets +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Thunderblade Charge
Thunderblade Charge 1RedRed (3)
Sorcery

Thunderblade Charge deals 3 damage to any target.

Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay 2RedRedRed. If you do, you may cast it without paying its mana cost.

Future Sight (Rare)
Thunderbreak Regent
Thunderbreak Regent 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

Jumpstart: Historic Horizons (Rare)
Other Versions
Dragons of Tarkir (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Thunderclap
Thunderclap 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Thunderclap deals 3 damage to target creature.

Mercadian Masques (Common)
Thunderclap Drake
Thunderclap Drake 1Blue (2)
Creature — Drake (2/1)

Flying

Instant and sorcery spells you cast cost 1 less to cast.

2Blue, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

Outlaws of Thunder Junction Commander (Rare)
Thunderclap Wyvern
Thunderclap Wyvern 2WhiteBlue (4)
Creature — Drake (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Other creatures you control with flying get +1/+1.

Kaldheim Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Eternal Masters (Uncommon)
Thundercloud Elemental
Thundercloud Elemental 5BlueBlue (7)
Creature — Elemental (3/4)

Flying

3Blue: Tap all creatures with toughness 2 or less.

3Blue: All other creatures lose flying until end of turn.

Scourge (Uncommon)
Thundercloud Shaman
Thundercloud Shaman 3RedRed (5)
Creature — Giant Shaman (4/4)

When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature.

Commander Anthology 2018 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Masters (Uncommon)
Commander 2015 (Uncommon)
Thunderfoot Baloth
Thunderfoot Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander Anthology (Rare)
Streets of New Capenna Commander (Rare)
Thunderhawk Gunship
Thunderhawk Gunship 6 (6)
Artifact — Vehicle (6/6)

Flying

When Thunderhawk Gunship enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.

Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn.

Crew 2

Warhammer 40,000 Commander (Rare)
Thunderhead Squadron
Thunderhead Squadron 5Blue (6)
Creature — Human Knight (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

March of the Machine (Common)
Thunderheads
Thunderheads 2Blue (3)
Instant

Replicate 2Blue (When you cast this spell, copy it for each time you paid its replicate cost.)

Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.

Guild Kit: Izzet (Uncommon)
Other Versions
Guildpact (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Thunderherd Migration
Thunderherd Migration 1Green (2)
Sorcery

As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay 1.

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Game Night 2019 (Uncommon)
Thundering Ceratok
Thundering Ceratok 4Green (5)
Creature — Rhino (4/5)

Trample

When Thundering Ceratok enters, other creatures you control gain trample until end of turn.

War of the Spark (Common)
Thundering Chariot
Thundering Chariot 4 (4)
Artifact — Vehicle (3/3)

First strike, trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Theros Beyond Death (Uncommon)
Thundering Falls
Thundering Falls (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Thundering Falls enters tapped.

When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Thundering Giant
Thundering Giant 3RedRed (5)
Creature — Giant (4/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Welcome Deck 2017 (Common)
Other Versions
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Beatdown Box Set (Uncommon)
Modern Masters (Common)
Magic 2015 Core Set (Common)
Thundering Mightmare
Thundering Mightmare 4Green (5)
Creature — Horse Spirit (3/3)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

Innistrad: Crimson Vow Commander (Rare)
Thundering Raiju
Thundering Raiju 2RedRed (4)
Creature — Spirit (3/3)

Haste

Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Rare)
Thundering Sparkmage
Thundering Sparkmage 3Red (4)
Creature — Human Wizard (2/2)

When Thundering Sparkmage enters, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Thundering Spineback
Thundering Spineback 5GreenGreen (7)
Creature — Dinosaur (5/5)

Other Dinosaurs you control get +1/+1.

5Green: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Game Night 2019 (Uncommon)
Jumpstart (Uncommon)
Thundering Tanadon
Thundering Tanadon 4Phyrexian GreenPhyrexian Green (6)
Artifact Creature — Phyrexian Beast (5/4)

(Phyrexian Green can be paid with either Green or 2 life.)

Trample

New Phyrexia (Common)
Thunderkin Awakener
Thunderkin Awakener 1Red (2)
Creature — Elemental Shaman (1/2)

Haste

Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.

Core Set 2020 (Rare)
Thundermare
Thundermare 5Red (6)
Creature — Elemental Horse (5/5)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermare enters, tap all other creatures.

Portal (Rare)
Other Versions
Ninth Edition (Rare)
Weatherlight (Rare)
Thundermaw Hellkite
Thundermaw Hellkite 3RedRed (5)
Creature — Dragon (5/5)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermaw Hellkite enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Iconic Masters (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Thunderous Orator
Thunderous Orator 1White (2)
Creature — Kor Wizard (2/2)

Vigilance

Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

Strixhaven: School of Mages (Uncommon)
Thunderous Snapper
Thunderous Snapper Green or BlueGreen or BlueGreen or BlueGreen or Blue (4)
Creature — Turtle Hydra (4/4)

Whenever you cast a spell with mana value 5 or greater, draw a card.

Throne of Eldraine (Uncommon)
Thunderous Wrath
Thunderous Wrath 4RedRed (6)
Instant

Thunderous Wrath deals 5 damage to any target.

Miracle Red (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Uncommon)
Thunderscape Apprentice
Thunderscape Apprentice Red (1)
Creature — Human Wizard (1/1)

Black, Tap: Target player loses 1 life.

Green, Tap: Target creature gets +1/+1 until end of turn.

Invasion (Common)
Thunderscape Battlemage
Thunderscape Battlemage 2Red (3)
Creature — Human Wizard (2/2)

Kicker 1Black and/or Green (You may pay an additional 1Black and/or Green as you cast this spell.)

When Thunderscape Battlemage enters, if it was kicked with its 1Black kicker, target player discards two cards.

When Thunderscape Battlemage enters, if it was kicked with its Green kicker, destroy target enchantment.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Thunderscape Familiar
Thunderscape Familiar 1Red (2)
Creature — Kavu (1/1)

First strike

Black spells and green spells you cast cost 1 less to cast.

Planeshift (Common)
Thunderscape Master
Thunderscape Master 2RedRed (4)
Creature — Human Wizard (2/2)

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

Invasion (Rare)
Thunderstaff
Thunderstaff 3 (3)
Artifact

As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.

2, Tap: Attacking creatures get +1/+0 until end of turn.

Commander Anthology (Uncommon)
Other Versions
Darksteel (Uncommon)
Archenemy (Uncommon)
Commander 2013 Edition (Uncommon)
Thunder-Thrash Elder
Thunder-Thrash Elder 2Red (3)
Creature — Lizard Warrior (1/1)

Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.)

Planechase Anthology (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Planechase 2012 Edition (Uncommon)
Thundertrap Trainer
Thundertrap Trainer 1Blue (2)
Creature — Otter Wizard (1/2)

Offspring 4 (You may pay an additional 4 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Bloomburrow (Rare)
Thunderwave
Thunderwave 2RedRed (4)
Sorcery

Roll a d20.

1–9 | Thunderwave deals 3 damage to each creature.

10–19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.

20 | Thunderwave deals 6 damage to each creature your opponents control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Thunderwolf Cavalry
Thunderwolf Cavalry 4White (5)
Creature — Astartes Warrior (4/4)

First strike

Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Warhammer 40,000 Commander (Uncommon)
Thwart
Thwart 2BlueBlue (4)
Instant

You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.

Counter target spell.

Mercadian Masques (Uncommon)
Thwart the Enemy
Thwart the Enemy 2Green (3)
Instant

Prevent all damage that would be dealt this turn by creatures your opponents control.

Ikoria: Lair of Behemoths (Common)
Thwart the Grave
Thwart the Grave 4BlackBlack (6)
Sorcery

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Tiamat
Tiamat 2WhiteBlueBlackRedGreen (7)
Legendary Creature — Dragon God (7/7)

Flying

When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.

Adventures in the Forgotten Realms (Mythic Rare)
Tiamat's Fanatics
Tiamat's Fanatics 4Red (5)
Creature — Dragon Warrior (4/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Common)
Tiana, Ship's Caretaker
Tiana, Ship's Caretaker 3RedWhite (5)
Legendary Creature — Angel Artificer (3/3)

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

Dominaria Remastered (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Legends (Uncommon)
Tibalt the Chaotic (playtest)
Tibalt the Chaotic (playtest) 1RedRed (3)
Legendary Planeswalker — — Tibalt

+1: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.

−3: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.

−6: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.

Mystery Booster (Common)
Tibalt, Cosmic Impostor
Tibalt, Cosmic Impostor 5BlackRed (7)
Legendary Planeswalker — Tibalt (5)

As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."

+2: Exile the top card of each player's library.

−3: Exile target artifact or creature.

−8: Exile all graveyards. Add RedRedRed.

Kaldheim (Mythic Rare)
Tibalt, Rakish Instigator
Tibalt, Rakish Instigator 2Red (3)
Legendary Planeswalker — Tibalt (5)

Your opponents can't gain life.

−2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

War of the Spark (Uncommon)
Tibalt, the Fiend-Blooded
Tibalt, the Fiend-Blooded RedRed (2)
Legendary Planeswalker — Tibalt (2)

+1: Draw a card, then discard a card at random.

−4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.

−6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Duel Decks: Sorin vs. Tibalt (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Tibalt, Wicked Tormentor
Tibalt, Wicked Tormentor 3RedRed (5)
Legendary Planeswalker — — Tibalt

+1: Add RedRed. Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card.

+1: Tibalt, Wicked Tormentor deals 3 damage to target creature or planeswalker unless its controller has Tibalt deal 3 damage to them. If they do, you may discard a card. If you do, draw a card.

−X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Tibalt's Rager
Tibalt's Rager 1Red (2)
Creature — Devil (1/2)

When Tibalt's Rager dies, it deals 1 damage to any target.

1Red: Tibalt's Rager gets +2/+0 until end of turn.

Jumpstart (Uncommon)
Other Versions
War of the Spark (Uncommon)
Tibalt's Trickery
Tibalt's Trickery 1Red (2)
Instant

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Kaldheim (Rare)
Tibor and Lumia
Tibor and Lumia 2BlueRed (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a blue spell, target creature gains flying until end of turn.

Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Ticket Booth // Tunnel of Hate (Ticket Booth)
Ticket Booth // Tunnel of Hate (Ticket Booth) 2Red (3)
Enchantment — Room

When you unlock this door, manifest dread.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Ticketomaton
Ticketomaton 3 (3)
Artifact Creature — Robot (2/2)

When Ticketomaton enters, you get Ticket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Tidal Barracuda
Tidal Barracuda 3Blue (4)
Creature — Fish (3/4)

Any player may cast spells as though they had flash.

Your opponents can't cast spells during your turn.

Ikoria Commander (Rare)
Tidal Bore
Tidal Bore 1Blue (2)
Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

You may tap or untap target creature.

Mercadian Masques (Common)
Tidal Control
Tidal Control 1BlueBlue (3)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Pay 2 life or 2: Counter target red or green spell. Any player may activate this ability.

Alliances (Rare)
Tidal Courier
Tidal Courier 3Blue (4)
Creature — Merfolk (1/2)

When Tidal Courier enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.

3Blue: Tidal Courier gains flying until end of turn.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Apocalypse (Uncommon)
Tidal Flats
Tidal Flats Blue (1)
Enchantment

BlueBlue: For each attacking creature without flying, its controller may pay 1. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.

Fallen Empires (Common)
Tidal Force
Tidal Force 5BlueBlueBlue (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

Commander 2013 Edition (Rare)
Tidal Influence
Tidal Influence 2Blue (3)
Enchantment

Cast this spell only if no permanents named Tidal Influence are on the battlefield.

Tidal Influence enters with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Tidal Influence.

As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.

As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.

Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.

Fallen Empires (Uncommon)
Tidal Kraken
Tidal Kraken 5BlueBlueBlue (8)
Creature — Kraken (6/6)

Tidal Kraken can't be blocked.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Tidal Surge
Tidal Surge 1Blue (2)
Sorcery

Tap up to three target creatures without flying.

Portal Second Age (Common)
Other Versions
Classic Sixth Edition (Common)
Stronghold (Common)
Portal (Common)
Tidal Terror
Tidal Terror 4BlueBlue (6)
Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Tidal Visionary
Tidal Visionary Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target creature becomes the color of your choice until end of turn.

Invasion (Common)
Tidal Warrior
Tidal Warrior Blue (1)
Creature — Merfolk Warrior (1/1)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Stronghold (Common)
Tidal Wave
Tidal Wave 2Blue (3)
Instant

Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Mirage (Uncommon)
Eternal Masters (Common)
Tide of War
Tide of War 4RedRed (6)
Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Champions of Kamigawa (Rare)
Tide Shaper
Tide Shaper Blue (1)
Creature — Merfolk Wizard (1/1)

Kicker 1 (You may pay an additional 1 as you cast this spell.)

When Tide Shaper enters, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.

Tide Shaper gets +1/+1 as long as an opponent controls an Island.

Modern Horizons 2 (Uncommon)
Tidebinder Mage
Tidebinder Mage BlueBlue (2)
Creature — Merfolk Wizard (2/2)

When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Tidecaller Mentor
Tidecaller Mentor 1BlueBlack (3)
Creature — Rat Wizard (3/3)

Menace

Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Bloomburrow (Uncommon)
Tidechannel Pathway
Tidechannel Pathway (0)
Land

Tap: Add Blue.

Kaldheim (Rare)
Tideforce Elemental
Tideforce Elemental 2Blue (3)
Creature — Elemental (2/1)

Blue, Tap: You may tap or untap another target creature.

Landfall — Whenever a land you control enters, you may untap Tideforce Elemental.

Worldwake (Uncommon)
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