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Untamed Kavu
( 2)
Creature — Kavu
(2/2)
Kicker (You may pay an additional as you cast this spell.) Vigilance, trample If Untamed Kavu was kicked, it enters with three +1/+1 counters on it.
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Untamed Might
( 1)
Instant
Target creature gets +X/+X until end of turn.
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Untamed Pup
( 0)
Creature — Werewolf
(4/4)
Trample Other Wolves and Werewolves you control have trample. : Put a +1/+1 counter on target creature. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Untamed Wilds
( 3)
Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
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Untimely Malfunction
( 2)
Instant
Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.
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Unwanted Remake
( 1)
Instant
Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
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Unworthy Dead
( 2)
Creature — Phyrexian Skeleton
(1/1)
: Regenerate Unworthy Dead.
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Unyaro Bees
( 3)
Creature — Insect
(0/1)
Flying : Unyaro Bees gets +1/+1 until end of turn. , Sacrifice Unyaro Bees: It deals 2 damage to any target.
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Unyaro Griffin
( 4)
Creature — Griffin
(2/2)
Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
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Unyielding Krumar
( 4)
Creature — Orc Warrior
(3/3)
: Unyielding Krumar gains first strike until end of turn.
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Up the Beanstalk
( 2)
Enchantment
When Up the Beanstalk enters and whenever you cast a spell with mana value 5 or greater, draw a card.
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Updraft
( 2)
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Upheaval
( 6)
Sorcery
Return all permanents to their owners' hands.
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Uphill Battle
( 3)
Enchantment
Creatures played by your opponents enter tapped.
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Upriser Renegade
( 2)
Creature — Human Samurai
(1/3)
Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)
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Urabrask
( 4)
Legendary Creature — Phyrexian Praetor
(4/4)
First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add . : Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
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Urabrask the Hidden
( 5)
Legendary Creature — Phyrexian Praetor
(4/4)
Creatures you control have haste. Creatures your opponents control enter tapped.
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Urabrask, Heretic Praetor
( 5)
Legendary Creature — Phyrexian Praetor
(4/4)
Haste At the beginning of your upkeep, exile the top card of your library. You may play it this turn. At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
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Urabrask's Anointer
( 4)
Artifact Creature — Phyrexian Wizard
(4/2)
When Urabrask's Anointer enters, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
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Urabrask's Forge
( 3)
Artifact
At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step.
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Urban Burgeoning
( 1)
Enchantment — Aura
Enchant land Enchanted land has "Untap this land during each other player's untap step."
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Urban Daggertooth
( 4)
Creature — Dinosaur
(4/3)
Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Urban Evolution
( 5)
Sorcery
Draw three cards. You may play an additional land this turn.
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Urban Utopia
( 2)
Enchantment — Aura
Enchant land When Urban Utopia enters, draw a card. Enchanted land has ": Add one mana of any color."
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Urborg Drake
( 3)
Creature — Drake
(2/3)
Flying Urborg Drake attacks each combat if able.
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Urborg Panther
( 3)
Creature — Nightstalker Cat
(2/2)
, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
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Urborg Phantom
( 3)
Creature — Spirit Minion
(3/1)
Urborg Phantom can't block. : Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
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Urborg Scavengers
( 3)
Creature — Spirit
(2/2)
Whenever Urborg Scavengers enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
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Urborg Shambler
( 4)
Creature — Horror
(4/3)
Other black creatures get -1/-1.
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Urborg Stalker
( 4)
Creature — Horror
(2/4)
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.
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Ur-Drago
( 7)
Legendary Creature — Elemental
(4/4)
First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk.
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Uril, the Miststalker
( 5)
Legendary Creature — Beast
(5/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril, the Miststalker gets +2/+2 for each Aura attached to it.
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Uro, Titan of Nature's Wrath
( 3)
Legendary Creature — Elder Giant
(6/6)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Ursapine
( 5)
Creature — Beast
(3/3)
: Target creature gets +1/+1 until end of turn.
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Ursine Champion
( 2)
Creature — Human Berserker
(2/2)
: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn.
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Ursine Fylgja
( 5)
Creature — Spirit Bear
(3/3)
Ursine Fylgja enters with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. : Put a healing counter on Ursine Fylgja.
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Uruk-hai Berserker
( 3)
Creature — Orc Berserker
(3/2)
When Uruk-hai Berserker enters, the Ring tempts you.
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Urza Assembles the Titans
( 5)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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Urza, Academy Headmaster
( 5)
Legendary Planeswalker — Urza
(4)
+1: Head to AskUrza.com and click +1. -1: Head to AskUrza.com and click -1. -6: Head to AskUrza.com and click -6.
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Urza, Chief Artificer
( 6)
Legendary Creature — Human Artificer
(4/5)
Affinity for artifact creatures (This spell costs less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
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Urza, Lord High Artificer
( 4)
Legendary Creature — Human Artificer
(1/4)
When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add . : Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
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Urza, Lord Protector
( 3)
Legendary Creature — Human Artificer
(2/4)
Artifact, instant, and sorcery spells you cast cost less to cast. : If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
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Urza, Planeswalker
( 0)
Legendary Planeswalker — Urza
(7)
You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. +2: Artifact, instant, and sorcery spells you cast this turn cost less to cast. You gain 2 life. +1: Draw two cards, then discard a card. 0: Create two 1/1 colorless Soldier artifact creature tokens. −3: Exile target nonland permanent. −10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
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Urza, Powerstone Prodigy
( 3)
Legendary Creature — Human Artificer
(1/3)
Vigilance , : Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Urza, Prince of Kroog
( 4)
Legendary Creature — Human Artificer
(2/3)
Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
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Urza's Armor
( 6)
Artifact
If a source would deal damage to you, prevent 1 of that damage.
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Urza's Avenger
( 6)
Artifact Creature — Shapeshifter
(4/4)
: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Urza's Bauble
( 0)
Artifact
, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
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Urza's Blueprints
( 6)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Draw a card.
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Urza's Chalice
( 1)
Artifact
Whenever a player casts an artifact spell, you may pay . If you do, you gain 1 life.
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Urza's Command
( 4)
Instant
Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 1, then draw a card.
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Urza's Contact Lenses
( 0)
Artifact
Urza's Contact Lenses enters tapped. Urza's Contact Lenses doesn't untap during your untap step. As long as Urza's Contact Lenses is untapped, all players play with their hands revealed. Clap your hands twice: You may tap or untap Urza's Contact Lenses.
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Urza's Dark Cannonball
( 0)
Stickers
2 — Exalted, exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 3 — Shadow (This creature can block or be blocked only by creatures with shadow.) 2 — 1/5 4 — 7/4
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Urza's Engine
( 5)
Artifact Creature — Juggernaut
(1/5)
Trample : Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) : Attacking creatures banded with Urza's Engine gain trample until end of turn.
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Urza's Filter
( 4)
Artifact
Multicolored spells cost less to cast.
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Urza's Guilt
( 4)
Sorcery
Each player draws two cards, then discards three cards, then loses 4 life.
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Urza's Hot Tub
( 2)
Artifact
, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.
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Urza's Incubator
( 3)
Artifact
As Urza's Incubator enters, choose a creature type. Creature spells of the chosen type cost less to cast.
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Urza's Miter
( 3)
Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay . If you do, draw a card.
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Urza's Rage
( 3)
Instant
Kicker (You may pay an additional as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
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Urza's Rebuff
( 3)
Instant
Choose one — • Counter target spell. • Tap up to two target creatures.
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Urza's Ruinous Blast
( 5)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
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Urza's Saga
( 0)
Enchantment Land — Urza’s Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains ": Add ." II — Urza's Saga gains ", : Create a 0/0 colorless Construct artifact creature token with ‘This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
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Urza's Science Fair Project
( 6)
Artifact Creature — Construct
(4/4)
: Roll a six-sided die. Urza's Science Fair Project gets the indicated result. 1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn.
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Urza's Tome
( 2)
Artifact
, : Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
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Usher of the Fallen
( 1)
Creature — Spirit Warrior
(2/1)
Boast — : Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
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Uthgardt Fury
( 3)
Enchantment
When Uthgardt Fury enters the battlefield, it deals 4 damage to any target. Damage isn't removed from creatures your opponents control during cleanup steps.
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Utopia Mycon
( 1)
Creature — Fungus
(0/2)
At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color.
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Utopia Sprawl
( 1)
Enchantment — Aura
Enchant Forest As Utopia Sprawl enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
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Utopia Tree
( 2)
Creature — Plant
(0/2)
: Add one mana of any color.
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Utopia Vow
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. Enchanted creature has ": Add one mana of any color."
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Utter Insignificance
( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1. : Exile enchanted creature.
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Utvara Hellkite
( 8)
Creature — Dragon
(6/6)
Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
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Utvara Scalper
( 2)
Creature — Goblin Scout
(1/2)
Flying Utvara Scalper attacks each combat if able.
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Uurg, Spawn of Turg
( 3)
Legendary Creature — Frog Beast
(*/5)
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) , Sacrifice a land: You gain 2 life.
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Uvilda, Dean of Perfection
( 3)
Legendary Creature — Djinn Wizard
(2/2)
: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."
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V.A.T.S.
( 4)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
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Vacuumelt
( 3)
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.
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Vadmir, New Blood
( 2)
Legendary Creature — Vampire Rogue
(2/2)
Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
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Vadrik, Astral Archmage
( 3)
Legendary Creature — Human Wizard
(1/2)
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters. Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
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Vadrok, Apex of Thunder
( 3)
Legendary Creature — Elemental Dinosaur Cat
(3/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
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