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Weird Angel Flame
Weird Angel Flame (0)
Stickers

2 — Heroic — Whenever you cast a spell that targets this permanent, put two +1/+1 counters on it.

3 — Protection from even mana values

2 — 2/3

5 — 7/8

Unfinity (Common)
Weird Harvest
Weird Harvest Variable ColorlessGreenGreen (2)
Sorcery

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Weirded Vampire
Weirded Vampire 3Black (4)
Creature — Vampire Horror (3/3)

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Weirding Shaman
Weirding Shaman 1Black (2)
Creature — Goblin Shaman (2/1)

3Black, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.

Morningtide (Rare)
Flaxen Intruder (Welcome Home)
Flaxen Intruder (Welcome Home) 5GreenGreen (7)
Sorcery — Adventure

Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Welcoming Vampire
Welcoming Vampire 2White (3)
Creature — Vampire (2/3)

Flying

Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Welder Automaton
Welder Automaton 2 (2)
Artifact Creature — Construct (2/1)

3Red: Welder Automaton deals 1 damage to each opponent.

Game Night (Common)
Other Versions
Aether Revolt (Common)
Weldfast Engineer
Weldfast Engineer 1BlackRed (3)
Creature — Human Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Weldfast Monitor
Weldfast Monitor 3 (3)
Artifact Creature — Lizard (3/2)

Red: Weldfast Monitor gains menace until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Weldfast Wingsmith
Weldfast Wingsmith 3Blue (4)
Creature — Human Artificer (3/3)

Whenever an artifact you control enters, Weldfast Wingsmith gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Kaladesh Remastered (Common)
Welding Jar
Welding Jar 0 (0)
Artifact

Sacrifice Welding Jar: Regenerate target artifact.

Double Masters (Uncommon)
Other Versions
Mirrodin (Common)
Welding Sparks
Welding Sparks 2Red (3)
Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Legends (Common)
Kaladesh Remastered (Common)
Welkin Hawk
Welkin Hawk 1White (2)
Creature — Bird (1/1)

Flying

When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.

Exodus (Common)
Alive // Well (Well)
Alive // Well (Well) White (1)
Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Well of Ideas
Well of Ideas 5Blue (6)
Enchantment

When Well of Ideas enters, draw two cards.

At the beginning of each other player's draw step, that player draws an additional card.

At the beginning of your draw step, draw two additional cards.

Double Masters (Rare)
Other Versions
Commander 2014 (Rare)
Well of Lost Dreams
Well of Lost Dreams 4 (4)
Artifact

Whenever you gain life, you may pay Variable Colorless, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Darksteel (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Commander 2021 (Rare)
The Brothers' War Retro Artifacts (Rare)
Wellgabber Apothecary
Wellgabber Apothecary 4White (5)
Creature — Merfolk Cleric (2/3)

1White: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.

Lorwyn (Common)
Well-Laid Plans
Well-Laid Plans 2Blue (3)
Enchantment

Prevent all damage that would be dealt to a creature by another creature if they share a color.

Invasion (Rare)
Werebear
Werebear 1Green (2)
Creature — Human Bear Druid (1/1)

Tap: Add Green.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Eternal Masters (Common)
Werefox Bodyguard
Werefox Bodyguard 1WhiteWhite (3)
Creature — Elf Fox Knight (2/2)

Flash

When Werefox Bodyguard enters, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield.

1White, Sacrifice Werefox Bodyguard: You gain 2 life.

Wilds of Eldraine (Rare)
Werewolf Mage Lightning
Werewolf Mage Lightning (0)
Stickers

2 — Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on this creature.

4 — Whenever a creature blocks this creature, that creature gets -4/-4 until end of turn.

2 — 4/1

3 — 3/5

Unfinity (Common)
Werewolf of Ancient Hunger
Werewolf of Ancient Hunger (0)
Creature — Werewolf (*/*)

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Werewolf Pack Leader
Werewolf Pack Leader GreenGreen (2)
Creature — Human Werewolf (3/3)

Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.

3Green: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

Adventures in the Forgotten Realms (Rare)
Werewolf Ransacker
Werewolf Ransacker (0)
Creature — Werewolf (5/4)

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Dark Ascension (Uncommon)
Western Paladin
Western Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target white creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Westgate Regent
Westgate Regent 3BlackBlack (5)
Creature — Vampire (4/4)

Flying

Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)

Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.

Adventures in the Forgotten Realms (Rare)
Westvale Abbey
Westvale Abbey (0)
Land

Tap: Add Colorless.

5, Tap, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.

5, Tap, Sacrifice five creatures: Transform Westvale Abbey, then untap it.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Westvale Cult Leader
Westvale Cult Leader (0)
Creature — Human Cleric (*/*)

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.

At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

Jumpstart: Historic Horizons (Rare)
Other Versions
Shadows over Innistrad (Rare)
Wet Willie of the Damned
Wet Willie of the Damned 2BlackBlack (4)
Sorcery

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

Unhinged (Common)
Wetland Sambar
Wetland Sambar 1Blue (2)
Creature — Elk (2/1)

Khans of Tarkir (Common)
Whack
Whack 3Black (4)
Sorcery

This spell costs 3 less to cast if it targets a white creature.

Target creature gets -4/-4 until end of turn.

Streets of New Capenna (Uncommon)
Whalebone Glider
Whalebone Glider 2 (2)
Artifact

2, Tap: Target creature with power 3 or less gains flying until end of turn.

Ice Age (Uncommon)
Whammy Burn (playtest)
Whammy Burn (playtest) Red (1)
Instant

Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, CARDNAME deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.)

Mystery Booster (Common)
Wharf Infiltrator
Wharf Infiltrator 1Blue (2)
Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay 2. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
What Must Be Done
What Must Be Done 3WhiteWhite (5)
Sorcery

Choose one —

• Let the World Burn — Destroy all artifacts and creatures.

• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

Assassin's Creed (Rare)
Wheel and Deal
Wheel and Deal 3Blue (4)
Instant

Any number of target opponents each discard their hands, then draw seven cards.

Draw a card.

Onslaught (Rare)
Wheel of Fate
Wheel of Fate (0)
Sorcery

Suspend 4—1Red (Rather than cast this card from your hand, pay 1Red and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
Commander 2016 (Rare)
Wheel of Potential
Wheel of Potential 2Red (3)
Sorcery

You get EnergyEnergyEnergy (three energy counters), then you may pay any amount of Energy.

Each player may exile their hand and draw a number of cards equal to the amount of Energy paid this way. If seven or more Energy was paid this way, you may play cards you own exiled this way until the end of your next turn.

Modern Horizons 3 (Rare)
Wheel of Sun and Moon
Wheel of Sun and Moon Green or WhiteGreen or White (2)
Enchantment — Aura

Enchant player

If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.

Shadowmoor (Rare)
Whelming Wave
Whelming Wave 2BlueBlue (4)
Sorcery

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Commander Legends (Rare)
Other Versions
Born of the Gods (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Jumpstart (Rare)
When Fluffy Bunnies Attack
When Fluffy Bunnies Attack 3Black (4)
Instant

Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.

Unhinged (Common)
Where Ancients Tread
Where Ancients Tread 4Red (5)
Enchantment

Whenever a creature you control with power 5 or greater enters, you may have Where Ancients Tread deal 5 damage to any target.

Commander 2013 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Whim of Volrath
Whim of Volrath Blue (1)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Tempest (Rare)
Whims of the Fates
Whims of the Fates 5Red (6)
Sorcery

Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)

Commander 2016 (Rare)
Other Versions
Born of the Gods (Rare)
Whimwader
Whimwader 4Blue (5)
Creature — Elemental (6/4)

Whimwader can't attack unless defending player controls a blue permanent.

Shadowmoor (Common)
Whip Sergeant
Whip Sergeant 2Red (3)
Creature — Human Soldier (2/1)

Red: Target creature gains haste until end of turn. (It can attack this turn.)

Prophecy (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Whipflare
Whipflare 1Red (2)
Sorcery

Whipflare deals 2 damage to each nonartifact creature.

Commander Anthology 2018 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Whipgrass Entangler
Whipgrass Entangler 2White (3)
Creature — Human Cleric (1/3)

1White: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays 1 for each Cleric on the battlefield."

Legions (Common)
Whiplash Trap
Whiplash Trap 3BlueBlue (5)
Instant — Trap

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay Blue rather than pay this spell's mana cost.

Return two target creatures to their owners' hands.

Ikoria Commander (Common)
Other Versions
Planechase (Common)
Zendikar (Common)
Duel Decks: Speed vs. Cunning (Common)
Whip-Spine Drake
Whip-Spine Drake 3BlueBlue (5)
Creature — Drake (3/3)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Common)
Whiptail Moloch
Whiptail Moloch 4Red (5)
Creature — Lizard (6/3)

When Whiptail Moloch enters, it deals 3 damage to target creature you control.

Dissension (Common)
Whiptail Wurm
Whiptail Wurm 6Green (7)
Creature — Wurm (8/5)

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal (Uncommon)
Whiptongue Hydra
Whiptongue Hydra 5Green (6)
Creature — Lizard Hydra (4/4)

Reach

When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2018 (Rare)
Whirlermaker
Whirlermaker 3 (3)
Artifact

4, Tap: Create a 1/1 colorless Thopter artifact creature token with flying.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Whirling Catapult
Whirling Catapult 4 (4)
Artifact

2, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Whirlpool Drake
Whirlpool Drake 3Blue (4)
Creature — Drake (2/2)

Flying

When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards.

When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Uncommon)
Whirlpool Warrior
Whirlpool Warrior 2Blue (3)
Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards.

Red, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Planechase Anthology (Rare)
Other Versions
Apocalypse (Rare)
Planechase 2012 Edition (Rare)
Whirlwind Adept
Whirlwind Adept 4Blue (5)
Creature — Djinn Monk (4/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Ultimate Masters (Common)
Other Versions
Khans of Tarkir (Common)
Whirlwind Denial
Whirlwind Denial 2Blue (3)
Instant

For each spell and ability your opponents control, counter it unless its controller pays 4.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Whisk Away
Whisk Away 2Blue (3)
Instant

Put target attacking or blocking creature on top of its owner's library.

Fate Reforged (Common)
Whiskervale Forerunner
Whiskervale Forerunner 3White (4)
Creature — Mouse Bard (3/4)

Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.

Bloomburrow (Rare)
Whisper Agent
Whisper Agent 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (3/2)

Flash

When Whisper Agent enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Whisper Squad
Whisper Squad Black (1)
Creature — Human Soldier (1/1)

1Black: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle.

Ikoria: Lair of Behemoths (Common)
Whispergear Sneak
Whispergear Sneak 1 (1)
Artifact Creature — Construct (1/1)

Draft Whispergear Sneak face up.

During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.

Magic: The Gathering—Conspiracy (Common)
Whispering Madness
Whispering Madness 2BlueBlack (4)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Commander 2016 (Rare)
Other Versions
Gatecrash (Rare)
Whispering Shade
Whispering Shade 3Black (4)
Creature — Shade (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Black: Whispering Shade gets +1/+1 until end of turn.

Odyssey (Common)
Whispering Wizard
Whispering Wizard 3Blue (4)
Creature — Human Wizard (3/2)

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.

Innistrad: Crimson Vow (Uncommon)
Whispers of Emrakul
Whispers of Emrakul 1Black (2)
Sorcery

Target opponent discards a card at random.

Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.

Eldritch Moon (Uncommon)
Whispersilk Cloak
Whispersilk Cloak 3 (3)
Artifact — Equipment

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip 2

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Darksteel (Common)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Magic 2011 (Uncommon)
Planechase 2012 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Whispersteel Dagger
Whispersteel Dagger 2Black (3)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.

Equip 3

Zendikar Rising Commander (Rare)
Whisperwood Elemental
Whisperwood Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
White Dragon
White Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

Cold Breath — When White Dragon enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Adventures in the Forgotten Realms (Uncommon)
White Glove Gourmand
White Glove Gourmand 2WhiteBlack (4)
Creature — Human Noble (2/2)

When White Glove Gourmand enters, create two 1/1 white Human Soldier creature tokens.

At the beginning of your end step, if another Human died under your control this turn, create a Food token.

Magic The Gathering—Fallout (Uncommon)
White Mana Battery
White Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on White Mana Battery.

Tap, Remove any number of charge counters from White Mana Battery: Add White, then add an additional White for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
White Orchid Phantom
White Orchid Phantom WhiteWhite (2)
Creature — Spirit Knight (2/2)

Flying, first strike

When White Orchid Phantom enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 3 (Rare)
White Plume Adventurer
White Plume Adventurer 2White (3)
Creature — Orc Cleric (3/3)

When White Plume Adventurer enters, you take the initiative.

At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Commander Legends: Battle for Baldur's Gate (Rare)
White Scarab
White Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by white creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

Ice Age (Uncommon)
White Shield Crusader
White Shield Crusader WhiteWhite (2)
Creature — Human Knight (2/1)

Protection from black

White: White Shield Crusader gains flying until end of turn.

WhiteWhite: White Shield Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
White Ward
White Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from white. This effect doesn't remove White Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Whitemane Lion
Whitemane Lion 1White (2)
Creature — Cat (2/2)

Flash

When Whitemane Lion enters, return a creature you control to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Planar Chaos (Common)
Duel Decks: Venser vs. Koth (Common)
Commander 2014 (Common)
Eternal Masters (Common)
Masters 25 (Common)
Time Spiral Remastered (Common)
Whitesun's Passage
Whitesun's Passage 1White (2)
Instant

You gain 5 life.

Scars of Mirrodin (Common)
Whitewater Naiads
Whitewater Naiads 3BlueBlue (5)
Enchantment Creature — Nymph (4/4)

Constellation — Whenever Whitewater Naiads or another enchantment you control enters, target creature can't be blocked this turn.

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Who/What/When/Where/Why (Who // What // When // Where // Why)
Who/What/When/Where/Why (Who // What // When // Where // Why) (0)
Instant

Who

oXoW

Instant

Target player gains X life.

//

What

o2oR

Instant

Destroy target artifact.

//

When

o2oU

Instant

Counter target creature spell.

//

Where

o3oB

Instant

Destroy target land.

//

Why

o1oG

Instant

Destroy target enchantment.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Wicked Akuba
Wicked Akuba BlackBlack (2)
Creature — Spirit (2/2)

Black: Target player dealt damage by Wicked Akuba this turn loses 1 life.

Champions of Kamigawa (Common)
Wicked Guardian
Wicked Guardian 3Black (4)
Creature — Human Noble (4/2)

When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Wicked Pact
Wicked Pact 1BlackBlack (3)
Sorcery

Destroy two target nonblack creatures. You lose 5 life.

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Wicked Reward
Wicked Reward 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

Visions (Common)
Wicker Warcrawler
Wicker Warcrawler 5 (5)
Artifact Creature — Scarecrow (6/6)

Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.

Shadowmoor (Uncommon)
Wick's Patrol
Wick's Patrol 4BlackBlack (6)
Creature — Rat Warlock (5/3)

When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

Bloomburrow (Uncommon)
Widespread Brutality
Widespread Brutality 1BlackRedRed (4)
Sorcery

Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Widespread Panic
Widespread Panic 2Red (3)
Enchantment

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

Commander 2013 Edition (Rare)
Widespread Thieving
Widespread Thieving 2Red (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you cast a multicolored spell, create a Treasure token. Then you may pay WhiteBlueBlackRedGreen. If you do, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Widget Contraption
Widget Contraption (0)
Artifact — Contraption

Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Derelict Attic // Widow's Walk (Widow's Walk)
Derelict Attic // Widow's Walk (Widow's Walk) 3Black (4)
Enchantment — Room

Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Wielding the Green Dragon
Wielding the Green Dragon 1Green (2)
Sorcery

Target creature gets +4/+4 until end of turn.

Portal Three Kingdoms (Common)
Wight of the Reliquary
Wight of the Reliquary BlackGreen (2)
Creature — Zombie Knight (2/2)

Vigilance

Wight of the Reliquary gets +1/+1 for each creature card in your graveyard.

Tap, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 3 (Rare)
Wild Aesthir
Wild Aesthir 2White (3)
Creature — Bird (1/1)

Flying, first strike

WhiteWhite: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Wild Beastmaster
Wild Beastmaster 2Green (3)
Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Wild Cantor
Wild Cantor Red or Green (1)
Creature — Human Druid (1/1)

(Red or Green can be paid with either Red or Green.)

Sacrifice Wild Cantor: Add one mana of any color.

Ravnica Remastered (Common)
Other Versions
Guildpact (Common)
Wild Celebrants
Wild Celebrants 3RedRed (5)
Creature — Satyr (5/3)

When Wild Celebrants enters, you may destroy target artifact.

Commander Legends (Common)
Other Versions
Theros (Common)
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