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Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Coralhelm Guide
Coralhelm Guide 1Blue (2)
Creature — Merfolk Scout Ally (2/1)

4Blue: Target creature can't be blocked this turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Battle for Zendikar (Common)
Masters 25 (Common)
Battlebond (Common)
Coram, the Undertaker
Coram, the Undertaker 1BlackRedGreen (4)
Legendary Creature — Human Warrior (0/5)

Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.

Whenever Coram attacks, each player mills a card.

During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

Modern Horizons 3 Commander (Mythic Rare)
Cordial Vampire
Cordial Vampire BlackBlack (2)
Creature — Vampire (1/1)

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Modern Horizons (Rare)
Innistrad: Crimson Vow Commander (Rare)
Coretapper
Coretapper 2 (2)
Artifact Creature — Myr (1/1)

Tap: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.

Double Masters (Uncommon)
Other Versions
Darksteel (Uncommon)
Cormela, Glamour Thief
Cormela, Glamour Thief 1BlueBlackRed (4)
Legendary Creature — Vampire Rogue (2/4)

Haste

1, Tap: Add BlueBlackRed. Spend this mana only to cast instant and/or sorcery spells.

When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand.

Streets of New Capenna (Uncommon)
Cornered Market
Cornered Market 2White (3)
Enchantment

Players can't cast spells with the same name as a nontoken permanent.

Players can't play nonbasic lands with the same name as a nontoken permanent.

Mercadian Masques (Rare)
Coronation of Chaos
Coronation of Chaos 2Red (3)
Sorcery

Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Common)
Corporeal Projection
Corporeal Projection BlueRed (2)
Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Overload 3BlueBlueRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Clue Edition (Rare)
Corpse Appraiser
Corpse Appraiser BlueBlackRed (3)
Creature — Vampire Rogue (3/3)

When Corpse Appraiser enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.

Streets of New Capenna (Uncommon)
Corpse Augur
Corpse Augur 3Black (4)
Creature — Zombie Wizard (4/2)

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Commander Masters (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Corpse Blockade
Corpse Blockade 2Black (3)
Creature — Zombie (1/4)

Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

Gatecrash (Common)
Corpse Dance
Corpse Dance 2Black (3)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Corpse Harvester
Corpse Harvester 3BlackBlack (5)
Creature — Zombie Wizard (3/3)

1Black, Tap, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Corpse Hauler
Corpse Hauler 1Black (2)
Creature — Human Rogue (2/1)

2Black, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Jumpstart (Common)
Other Versions
Magic 2014 Core Set (Common)
Corpse Traders
Corpse Traders 3Black (4)
Creature — Human Rogue (3/3)

2Black, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Jumpstart (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Corpseberry Cultivator
Corpseberry Cultivator 1Black or GreenBlack or Green (3)
Creature — Squirrel Warlock (2/3)

At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.)

Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator.

Bloomburrow (Common)
Corpsehatch
Corpsehatch 3BlackBlack (5)
Sorcery

Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Corpsejack Menace
Corpsejack Menace 2BlackGreen (4)
Creature — Fungus (4/4)

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Rare)
Corrosive Gale
Corrosive Gale Variable ColorlessPhyrexian Green (1)
Sorcery

(Phyrexian Green can be paid with either Green or 2 life.)

Corrosive Gale deals X damage to each creature with flying.

New Phyrexia (Uncommon)
Corrupt Court Official
Corrupt Court Official 1Black (2)
Creature — Human Advisor (1/1)

When Corrupt Court Official enters, target opponent discards a card.

Streets of New Capenna (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Corrupt Official
Corrupt Official 4Black (5)
Creature — Human Minion (3/1)

2Black: Regenerate Corrupt Official.

Whenever Corrupt Official becomes blocked, defending player discards a card at random.

Mercadian Masques (Rare)
Corrupted Crossroads
Corrupted Crossroads (0)
Land

Tap: Add Colorless. (Colorless represents colorless mana.)

Tap, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Corrupted Grafstone
Corrupted Grafstone 2 (2)
Artifact

Corrupted Grafstone enters tapped.

Tap: Choose a color of a card in your graveyard. Add one mana of that color.

Shadows over Innistrad (Rare)
Corrupted Harvester
Corrupted Harvester 4BlackBlack (6)
Creature — Phyrexian Horror (6/3)

Black, Sacrifice a creature: Regenerate Corrupted Harvester.

Scars of Mirrodin (Uncommon)
Corrupted Key (playtest)
Corrupted Key (playtest) Black (1)
Artifact — — Key

As long as CARDNAME is tapped, creatures you control have menace and deathtouch.

Mystery Booster (Common)
Corrupted Shapeshifter
Corrupted Shapeshifter 3Blue (4)
Creature — Eldrazi Shapeshifter (*/*)

Devoid (This card has no color.)

As Corrupted Shapeshifter enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.

Modern Horizons 3 (Common)
Corruption of Towashi
Corruption of Towashi 4Blue (5)
Enchantment

When Corruption of Towashi enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever a permanent you control transforms or a permanent you control enters transformed, you may draw a card. Do this only once each turn.

March of the Machine (Uncommon)
Corsair Captain
Corsair Captain 2Blue (3)
Creature — Human Pirate (2/2)

When this creature enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Other Pirates you control get +1/+1.

Magic: The Gathering Foundations (Rare)
Other Versions
Jumpstart (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Corsairs of Umbar
Corsairs of Umbar 3Blue (4)
Creature — Human Pirate (3/3)

2Blue: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Coruscation Mage
Coruscation Mage 1Red (2)
Creature — Otter Wizard (2/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Bloomburrow (Uncommon)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Cosi's Ravager
Cosi's Ravager 3Red (4)
Creature — Elemental (2/2)

Landfall — Whenever a land you control enters, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Worldwake (Common)
Cosmic Epiphany
Cosmic Epiphany 4BlueBlue (6)
Sorcery

Draw cards equal to the number of instant and sorcery cards in your graveyard.

Dominaria United (Rare)
Cosmic Larva
Cosmic Larva 1RedRed (3)
Creature — Beast (7/6)

Trample

At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.

Fifth Dawn (Rare)
Cosmium Blast
Cosmium Blast 1White (2)
Instant

Cosmium Blast deals 4 damage to target attacking or blocking creature.

The Lost Caverns of Ixalan (Common)
Cosmium Catalyst
Cosmium Catalyst (0)
Artifact

1Red, Tap: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

The Lost Caverns of Ixalan Commander (Rare)
Cosmos Charger
Cosmos Charger 3Blue (4)
Creature — Horse Spirit (3/3)

Flash

Flying

Foretelling cards from your hand costs 1 less and can be done on any player's turn.

Foretell 2Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Cosmotronic Wave
Cosmotronic Wave 3Red (4)
Sorcery

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Costume Shop (Costume Shop (a))
Costume Shop (Costume Shop (a)) (0)
Artifact — Attraction

Visit — You may put a sticker on a nonland permanent you own.

Lights — 2, 3, 6

Unfinity (Common)
Council Guardian
Council Guardian 5White (6)
Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Magic: The Gathering—Conspiracy (Uncommon)
Council of Advisors
Council of Advisors 2Blue (3)
Creature — Human Advisor (1/1)

When Council of Advisors enters, draw a card.

Portal Three Kingdoms (Uncommon)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Council's Deliberation
Council's Deliberation 1Blue (2)
Instant

Draw a card.

Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Champions of Kamigawa (Common)
Counterbalance
Counterbalance BlueBlue (2)
Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Counterlash
Counterlash 4BlueBlue (6)
Instant

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.

Dark Ascension (Rare)
Countermand
Countermand 2BlueBlue (4)
Instant

Counter target spell. Its controller mills four cards.

Journey into Nyx (Common)
Countersquall
Countersquall BlueBlack (2)
Instant

Counter target noncreature spell. Its controller loses 2 life.

Ultimate Masters (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Countervailing Winds
Countervailing Winds 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Countless Gears Renegade
Countless Gears Renegade 1White (2)
Creature — Dwarf Artificer (2/2)

Revolt — When Countless Gears Renegade enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Courage in Crisis
Courage in Crisis 2Green (3)
Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Courageous Goblin
Courageous Goblin 1Red (2)
Creature — Goblin (2/2)

Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Magic: The Gathering Foundations (Common)
Courageous Outrider
Courageous Outrider 3White (4)
Creature — Human Scout (3/4)

When Courageous Outrider enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Courageous Resolve
Courageous Resolve 2White (3)
Instant

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Courier Bat
Courier Bat 2Black (3)
Creature — Bat (2/2)

Flying

When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Courier Hawk
Courier Hawk 1White (2)
Creature — Bird (1/2)

Flying, vigilance

Magic: The Gathering—Conspiracy (Common)
Other Versions
Ravnica: City of Guilds (Common)
Courier's Briefcase
Courier's Briefcase 1Green (2)
Artifact — Treasure

When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token.

Tap, Sacrifice Courier's Briefcase: Add one mana of any color.

WhiteBlueBlackRedGreen, Tap, Sacrifice Courier's Briefcase: Draw three cards.

Streets of New Capenna (Uncommon)
Courier's Capsule
Courier's Capsule 1Blue (2)
Artifact

1Blue, Tap, Sacrifice Courier's Capsule: Draw two cards.

Shards of Alara (Common)
Coursers' Accord
Coursers' Accord 4GreenWhite (6)
Sorcery

Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)

Return to Ravnica (Common)
Court Archers
Court Archers 2Green (3)
Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Court Hussar
Court Hussar 2Blue (3)
Creature — Vedalken Knight (1/3)

Vigilance

When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.

When Court Hussar enters, sacrifice it unless White was spent to cast it.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Masters 25 (Common)
Court of Ambition
Court of Ambition 2BlackBlack (4)
Enchantment

When Court of Ambition enters, you become the monarch.

At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Commander Legends (Rare)
Court of Ardenvale
Court of Ardenvale 2WhiteWhite (4)
Enchantment

When Court of Ardenvale enters, you become the monarch.

At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Wilds of Eldraine Commander (Rare)
Court of Garenbrig
Court of Garenbrig 1GreenGreen (3)
Enchantment

When Court of Garenbrig enters, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Wilds of Eldraine Commander (Rare)
Court of Grace
Court of Grace 2WhiteWhite (4)
Enchantment

When Court of Grace enters, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Commander Legends (Rare)
Court of Locthwain
Court of Locthwain 2BlackBlack (4)
Enchantment

When Court of Locthwain enters, you become the monarch.

At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.

Wilds of Eldraine Commander (Rare)
Court of Vantress
Court of Vantress 2BlueBlue (4)
Enchantment

When Court of Vantress enters, you become the monarch.

At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Wilds of Eldraine Commander (Rare)
Courtly Provocateur
Courtly Provocateur 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature attacks this turn if able.

Tap: Target creature blocks this turn if able.

Magic 2013 (Uncommon)
Covenant of Blood
Covenant of Blood 6Black (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Covenant of Blood deals 4 damage to any target and you gain 4 life.

Magic 2015 Core Set (Common)
Covenant of Minds
Covenant of Minds 4Blue (5)
Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

Conspiracy: Take the Crown (Rare)
Other Versions
Shards of Alara (Rare)
Cover of Darkness
Cover of Darkness 1Black (2)
Enchantment

As Cover of Darkness enters, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Assassin's Creed (Rare)
Other Versions
Onslaught (Rare)
Cover the Spot (Cover the Spot (a))
Cover the Spot (Cover the Spot (a)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 3, 4, 6

Unfinity (Acorn) (Common)
Covert Operative
Covert Operative 4Blue (5)
Creature — Human Wizard (3/2)

Covert Operative can't be blocked.

Legions (Common)
Covert Technician
Covert Technician 2Blue (3)
Artifact Creature — Human Ninja (2/4)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

Kamigawa: Neon Dynasty (Uncommon)
Coveted Falcon
Coveted Falcon 1BlueBlue (3)
Artifact Creature — Bird (1/4)

Flying

Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control.

Disguise 1Blue

When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.

Murders at Karlov Manor (Rare)
Coveted Peacock
Coveted Peacock 3BlueBlue (5)
Creature — Bird (3/4)

Flying

Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Masters (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Covetous Castaway
Covetous Castaway 1Blue (2)
Creature — Human (1/3)

When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Disturb 3BlueBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Covetous Dragon
Covetous Dragon 4Red (5)
Creature — Dragon (6/5)

Flying

When you control no artifacts, sacrifice Covetous Dragon.

Urza's Destiny (Rare)
Coward // Killer (Coward)
Coward // Killer (Coward) 1Red (2)
Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.

Time travel.

Doctor Who Commander (Rare)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Cower in Fear
Cower in Fear 1BlackBlack (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Modern Masters 2017 Edition (Common)
Other Versions
Magic 2013 (Uncommon)
Crab Umbra
Crab Umbra Blue (1)
Enchantment — Aura

Enchant creature

2Blue: Untap enchanted creature.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Uncommon)
Crabapple Cohort
Crabapple Cohort 4Green (5)
Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

Shadowmoor (Common)
Crabomination
Crabomination 4BlackBlack (6)
Creature — Crab Demon (5/5)

Emerge from artifact 5BlackBlack (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)

When Crabomination enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.

Modern Horizons 3 (Rare)
Crack in Time
Crack in Time 3White (4)
Enchantment

Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters and at the beginning of your first main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

Doctor Who Commander (Rare)
Crack Open
Crack Open 2Green (3)
Sorcery

Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

March of the Machine Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Crack the Earth
Crack the Earth Red (1)
Sorcery — Arcane

Each player sacrifices a permanent of their choice.

Betrayers of Kamigawa (Common)
Crackdown
Crackdown 2White (3)
Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Crackdown Construct
Crackdown Construct 4 (4)
Artifact Creature — Construct (2/2)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

Aether Revolt (Uncommon)
Cracked Skull
Cracked Skull 2Black (3)
Enchantment — Aura

Enchant creature

When Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.

When enchanted creature is dealt damage, destroy it.

Duskmourn: House of Horror (Common)
Crackle with Power
Crackle with Power Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

Crackle with Power deals five times X damage to each of up to X targets.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Strixhaven: School of Mages (Mythic Rare)
Crackleburr
Crackleburr 1Blue or RedBlue or Red (3)
Creature — Elemental (2/2)

Blue or RedBlue or Red, Tap, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.

Blue or RedBlue or Red, Untap, Untap two tapped blue creatures you control: Return target creature to its owner's hand. (Untap is the untap symbol.)

Eventide (Rare)
Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice Crackling Club: It deals 1 damage to target creature.

Torment (Common)
Crackling Cyclops
Crackling Cyclops 2Red (3)
Creature — Cyclops Wizard (0/4)

Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.

Magic: The Gathering Foundations (Common)
Crackling Doom
Crackling Doom RedWhiteBlack (3)
Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Ikoria Commander (Rare)
Crackling Drake
Crackling Drake BlueBlueRedRed (4)
Creature — Drake (*/4)

Flying

Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

When Crackling Drake enters, draw a card.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Crackling Emergence
Crackling Emergence 1Red (2)
Enchantment — Aura

Enchant land you control

Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Crackling Falls
Crackling Falls (0)
Land

Crackling Falls enters tapped.

Tap: Add Blue or Red.

Modern Horizons 3 (Uncommon)
Crackling Perimeter
Crackling Perimeter 1Red (2)
Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Gatecrash (Uncommon)
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