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Snow-Covered Island
Snow-Covered Island (0)
Basic Snow Land — Island

Mystery Booster 2: Convention Edition (Common)
Other Versions
Ice Age (Land)
Coldsnap (Common)
Masters Edition II (Land)
Modern Horizons (Land)
Secret Lair Drop (Rare)
Kaldheim (Land)
Jumpstart 2022 (Common)
Soaring Sandwing
Soaring Sandwing 4WhiteWhite (6)
Creature — Dinosaur (3/5)

Flying

When Soaring Sandwing enters, you gain 3 life.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sokenzan Bruiser
Sokenzan Bruiser 4Red (5)
Creature — Ogre Warrior (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Champions of Kamigawa (Common)
Sokenzan Renegade
Sokenzan Renegade 2Red (3)
Creature — Ogre Samurai Mercenary (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

Saviors of Kamigawa (Uncommon)
Sokenzan Smelter
Sokenzan Smelter 1Red (2)
Creature — Goblin Artificer (2/2)

At the beginning of combat on your turn, you may pay 1 and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Sokenzan Spellblade
Sokenzan Spellblade 4Red (5)
Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Red: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Sokenzan, Crucible of Defiance
Sokenzan, Crucible of Defiance (0)
Legendary Land

Tap: Add Red.

Channel — 3Red, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Sokrates, Athenian Teacher
Sokrates, Athenian Teacher 1WhiteBlue (3)
Legendary Creature — Human Advisor (0/4)

Defender

Sokrates, Athenian Teacher has hexproof as long as it's untapped.

Sokratic Dialogue — Tap: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."

Assassin's Creed (Rare)
Sol Talisman
Sol Talisman (0)
Artifact

Suspend 3—1 (Rather than cast this card from your hand, pay 1 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Tap: Add ColorlessColorless.

Modern Horizons 2 (Rare)
Solar Transformer
Solar Transformer 2 (2)
Artifact

Solar Transformer enters tapped.

When Solar Transformer enters, you get EnergyEnergyEnergy (three energy counters).

Tap: Add Colorless.

Tap, Pay Energy: Add one mana of any color.

Modern Horizons 3 (Uncommon)
Soldier of the Pantheon
Soldier of the Pantheon White (1)
Creature — Human Soldier (2/1)

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Theros (Rare)
Solitary Sanctuary
Solitary Sanctuary 2White (3)
Enchantment

When Solitary Sanctuary enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Uncommon)
Sol'kanar the Swamp King
Sol'kanar the Swamp King 2BlueBlackRed (5)
Legendary Creature — Demon (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

Dominaria Remastered (Rare)
Other Versions
Legends (Rare)
Time Spiral "Timeshifted" (Special)
Chronicles (Rare)
Sol'kanar the Tainted
Sol'kanar the Tainted 2BlueBlackRed (5)
Legendary Creature — Elemental Demon (5/5)

At the beginning of your end step, choose one that hasn't been chosen —

• Draw a card.

• Each opponent loses 2 life and you gain 2 life.

• Sol'kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.

• Exile Sol'kanar, then return it to the battlefield under an opponent's control.

Dominaria United (Mythic Rare)
Soltari Lancer
Soltari Lancer 2White (3)
Creature — Soltari Knight (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Somberwald Vigilante
Somberwald Vigilante Red (1)
Creature — Human Warrior (1/1)

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Avacyn Restored (Common)
Somnomancer
Somnomancer 1White or Blue (2)
Creature — Kithkin Wizard (2/1)

When Somnomancer enters, you may tap target creature.

Shadowmoor (Common)
Song of Totentanz
Song of Totentanz Variable ColorlessRed (1)
Sorcery

Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

Wilds of Eldraine (Rare)
Sontaran General
Sontaran General 4Red (5)
Creature — Alien Soldier (5/5)

Trample, haste

Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

Doctor Who Commander (Uncommon)
Soratami Savant
Soratami Savant 2BlueBlue (4)
Creature — Moonfolk Wizard (2/2)

Flying

3, Return a land you control to its owner's hand: Counter target spell unless its controller pays 3.

Champions of Kamigawa (Uncommon)
Sorcerer of the Fang
Sorcerer of the Fang 1Black (2)
Creature — Human Wizard (1/3)

5Black, Tap: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.

Core Set 2020 (Common)
Sorcerer's Wand
Sorcerer's Wand 1 (1)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."

Equip 3

Dominaria (Uncommon)
Sorin's Vengeance
Sorin's Vengeance 4BlackBlackBlack (7)
Sorcery

Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.

Magic 2012 (Rare)
Soul Channeling
Soul Channeling 2Black (3)
Enchantment — Aura

Enchant creature

Pay 2 life: Regenerate enchanted creature.

Mercadian Masques (Common)
Soul Exchange
Soul Exchange BlackBlack (2)
Sorcery

As an additional cost to cast this spell, exile a creature you control.

Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Soul Manipulation
Soul Manipulation 1BlueBlack (3)
Instant

Choose one or both —

• Counter target creature spell.

• Return target creature card from your graveyard to your hand.

Zendikar Rising Commander (Uncommon)
Other Versions
Alara Reborn (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Uncommon)
Soul of Emancipation
Soul of Emancipation 4GreenWhiteBlue (7)
Creature — Avatar (5/7)

When Soul of Emancipation enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.

Streets of New Capenna (Rare)
Soul of Shandalar
Soul of Shandalar 4RedRed (6)
Creature — Avatar (6/6)

First strike

3RedRed: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.

3RedRed, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.

Magic 2015 Core Set (Mythic Rare)
Soul Ransom
Soul Ransom 2BlueBlack (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Gatecrash (Rare)
Modern Masters 2017 Edition (Uncommon)
Soul Transfer
Soul Transfer 1BlackBlack (3)
Sorcery

Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead.

• Exile target creature or planeswalker.

• Return target creature or planeswalker card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Soulbound Guardians
Soulbound Guardians 4White (5)
Creature — Kor Spirit (4/5)

Defender, flying

Rise of the Eldrazi (Uncommon)
Soulfire Grand Master
Soulfire Grand Master 1White (2)
Creature — Human Monk (2/2)

Lifelink

Instant and sorcery spells you control have lifelink.

2Blue or RedBlue or Red: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Fate Reforged (Mythic Rare)
Soul-Guide Lantern
Soul-Guide Lantern 1 (1)
Artifact

When this artifact enters, exile target card from a graveyard.

Tap, Sacrifice this artifact: Exile each opponent's graveyard.

1, Tap, Sacrifice this artifact: Draw a card.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
The Brothers' War Retro Artifacts (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Wilds of Eldraine (Uncommon)
Soul's Attendant
Soul's Attendant White (1)
Creature — Human Cleric (1/1)

Whenever another creature enters, you may gain 1 life.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Soulstone Sanctuary
Soulstone Sanctuary (0)
Land

Tap: Add Colorless.

4: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.

Magic: The Gathering Foundations (Rare)
Southern Elephant
Southern Elephant 3Green (4)
Creature — Elephant (3/4)

Masters Edition IV (Common)
Other Versions
Starter 1999 (Common)
Portal Three Kingdoms (Common)
Spartan Veteran
Spartan Veteran Red (1)
Creature — Human Soldier (1/1)

During your turn, Spartan Veteran has first strike. (It deals combat damage before creatures without first strike.)

2: Spartan Veteran gets +1/+0 until end of turn.

Assassin's Creed (Common)
Spawn-Gang Commander
Spawn-Gang Commander 3RedRed (5)
Creature — Eldrazi Goblin (2/2)

Devoid (This card has no color.)

When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add Colorless."

1Colorless, Sacrifice an Eldrazi: Spawn-Gang Commander deals 2 damage to any target.

Modern Horizons 3 (Uncommon)
Spectral Arcanist
Spectral Arcanist 3Blue (4)
Creature — Spirit Wizard (3/2)

Flying

When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Innistrad: Crimson Vow Commander (Rare)
Spectral Guardian
Spectral Guardian 2WhiteWhite (4)
Creature — Spirit (2/3)

As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)

Mirage (Rare)
Speedway Fanatic
Speedway Fanatic 1Red (2)
Creature — Human Pilot (2/1)

Haste

Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Spellbane Centaur
Spellbane Centaur 2Green (3)
Creature — Centaur (3/2)

Creatures you control can't be the targets of blue spells or abilities from blue sources.

Odyssey (Rare)
Spellbinding Soprano
Spellbinding Soprano 1Red (2)
Creature — Human Bard (2/2)

Whenever Spellbinding Soprano attacks, instant and sorcery spells you cast this turn cost 1 less to cast.

Encore 3Red (3Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Streets of New Capenna Commander (Rare)
Spellgorger Barbarian
Spellgorger Barbarian 3Red (4)
Creature — Human Nightmare Barbarian (3/1)

When Spellgorger Barbarian enters, discard a card at random.

When Spellgorger Barbarian leaves the battlefield, draw a card.

Judgment (Common)
Sphere of Annihilation
Sphere of Annihilation Variable ColorlessBlack (1)
Artifact

Sphere of Annihilation enters with X void counters on it.

At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.

Adventures in the Forgotten Realms (Rare)
Sphere of Resistance
Sphere of Resistance 2 (2)
Artifact

Spells cost 1 more to cast.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Exodus (Rare)
Vintage Masters (Rare)
Sphinx-Bone Wand
Sphinx-Bone Wand 7 (7)
Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Spike Cannibal
Spike Cannibal 1BlackBlack (3)
Creature — Spike (0/0)

Spike Cannibal enters with a +1/+1 counter on it.

When Spike Cannibal enters, move all +1/+1 counters from all creatures onto it.

Exodus (Uncommon)
Spire Mangler
Spire Mangler 2Black (3)
Creature — Insect (2/1)

Flash

Flying

When Spire Mangler enters, target creature you control with flying gets +2/+0 until end of turn.

Ravnica Allegiance (Uncommon)
Spire Phantasm
Spire Phantasm 2BlueBlue (4)
Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters, if you guessed correctly for a card named Spire Phantasm, draw a card.

Conspiracy: Take the Crown (Uncommon)
Spirebluff Canal
Spirebluff Canal (0)
Land

Spirebluff Canal enters tapped unless you control two or fewer other lands.

Tap: Add Blue or Red.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Spirit Mantle
Spirit Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

Commander Legends (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Spirit of Resistance
Spirit of Resistance 2White (3)
Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Invasion (Rare)
Spirited Companion
Spirited Companion 1White (2)
Enchantment Creature — Dog (1/1)

When Spirited Companion enters, draw a card.

Bloomburrow Commander (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Commander Masters (Common)
Spiritual Guardian
Spiritual Guardian 3WhiteWhite (5)
Creature — Spirit (3/4)

When Spiritual Guardian enters, you gain 4 life.

Arena Base Set (Common)
Other Versions
Portal (Rare)
Spiritual Sanctuary
Spiritual Sanctuary 2WhiteWhite (4)
Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

Legends (Rare)
Spiteful Banditry
Spiteful Banditry Variable ColorlessRedRed (2)
Enchantment

When Spiteful Banditry enters, it deals X damage to each creature.

Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Spiteful Prankster
Spiteful Prankster 2Red (3)
Creature — Devil (3/2)

During your turn, Spiteful Prankster has first strike.

Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker.

Jumpstart 2022 (Uncommon)
Other Versions
Jumpstart (Uncommon)
Spitfire Handler
Spitfire Handler 1Red (2)
Creature — Goblin (1/1)

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.

Red: Spitfire Handler gets +1/+0 until end of turn.

Onslaught (Uncommon)
Spontaneous Artist
Spontaneous Artist 3Red (4)
Creature — Human Rogue (3/3)

When Spontaneous Artist enters, you get Energy (an energy counter).

Pay Energy: Target creature gains haste until end of turn.

Kaladesh (Common)
Spontaneous Combustion
Spontaneous Combustion 1BlackRed (3)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Spontaneous Combustion deals 3 damage to each creature.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Spontaneous Flight
Spontaneous Flight 2White (3)
Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

Ikoria: Lair of Behemoths (Common)
Spontaneous Generation
Spontaneous Generation 3Green (4)
Sorcery

Create a 1/1 green Saproling creature token for each card in your hand.

Mercadian Masques (Rare)
Spontaneous Mutation
Spontaneous Mutation Blue (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Commander Legends (Common)
Sporoloth Ancient
Sporoloth Ancient 3GreenGreen (5)
Creature — Fungus (4/4)

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Modern Masters (Common)
Spring Cleaning
Spring Cleaning 1Green (2)
Instant

Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Springheart Nantuko
Springheart Nantuko 1Green (2)
Enchantment Creature — Insect Monk (1/1)

Bestow 1Green

Enchanted creature gets +1/+1.

Landfall — Whenever a land you control enters, you may pay 1Green if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

Modern Horizons 3 (Rare)
Springmane Cervin
Springmane Cervin 2Green (3)
Creature — Elk (3/2)

When Springmane Cervin enters, you gain 2 life.

Strixhaven: School of Mages (Common)
Springmantle Cleric
Springmantle Cleric 4Green (5)
Creature — Elf Cleric (2/3)

Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it.

Zendikar Rising (Uncommon)
Squad Commander
Squad Commander 3White (4)
Creature — Kor Warrior (3/3)

When Squad Commander enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising (Rare)
Squandered Resources
Squandered Resources BlackGreen (2)
Enchantment

Sacrifice a land: Add one mana of any type the sacrificed land could produce.

Visions (Rare)
Squirrel Sanctuary
Squirrel Sanctuary Green (1)
Enchantment

When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.

Whenever a nontoken creature you control dies, you may pay 1. If you do, return Squirrel Sanctuary to its owner's hand.

Modern Horizons 2 (Uncommon)
Squirrel Wrangler
Squirrel Wrangler 2GreenGreen (4)
Creature — Human Druid (2/2)

1Green, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.

1Green, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

Jumpstart: Historic Horizons (Rare)
Other Versions
Prophecy (Rare)
Nezumi Shortfang (Stabwhisker the Odious)
Nezumi Shortfang (Stabwhisker the Odious) 1Black (2)
Legendary Creature — Rat Shaman (3/3)

At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.

Champions of Kamigawa (Rare)
Staff of Titania
Staff of Titania 2 (2)
Artifact — Equipment

Equipped creature gets +X/+X, where X is the number of Forests you control.

Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)

Equip 3

The Brothers' War Commander (Rare)
Stalking Vengeance
Stalking Vengeance 5RedRed (7)
Creature — Avatar (5/5)

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Rare)
Commander 2013 Edition (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Stand // Deliver (Stand)
Stand // Deliver (Stand) White (1)
Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Stand Firm
Stand Firm White (1)
Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Fifth Dawn (Common)
Stand or Fall
Stand or Fall 3Red (4)
Enchantment

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

Invasion (Rare)
Stand Together
Stand Together 3GreenGreen (5)
Instant

Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.

Darksteel (Uncommon)
Standard Bearer
Standard Bearer 1White (2)
Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Apocalypse (Common)
Standard Procedure
Standard Procedure (0)
Instant

1, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.

Unfinity (Acorn) (Mythic Rare)
Standardize
Standardize BlueBlue (2)
Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

Onslaught (Rare)
Standing Army
Standing Army 2WhiteWhite (4)
Creature — Human Soldier (2/4)

As long as you're standing, Standing Army has vigilance.

Unhinged (Common)
Standing Stones
Standing Stones 3 (3)
Artifact

1, Tap, Pay 1 life: Add one mana of any color.

The Dark (Uncommon)
Standing Troops
Standing Troops 2White (3)
Creature — Human Soldier (1/4)

Vigilance

Welcome Deck 2017 (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Exodus (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Tempest Remastered (Common)
Standstill
Standstill 1Blue (2)
Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Odyssey (Uncommon)
Stangg
Stangg 4RedGreen (6)
Legendary Creature — Human Warrior (3/4)

When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

Masters 25 (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Uncommon)
Stangg, Echo Warrior
Stangg, Echo Warrior 2RedGreen (4)
Legendary Creature — Human Warrior (3/4)

Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.

Dominaria United Commander (Rare)
Starlit Angel
Starlit Angel 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

Portal (Uncommon)
Starlit Mantle
Starlit Mantle 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature you control

When Starlit Mantle enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Enchanted creature gets +1/+1.

Theros Beyond Death (Common)
Starlit Sanctum
Starlit Sanctum (0)
Land

Tap: Add Colorless.

White, Tap, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.

Black, Tap, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Onslaught (Uncommon)
Starnheim Aspirant
Starnheim Aspirant 2White (3)
Creature — Human Cleric (2/2)

Angel spells you cast cost 2 less to cast.

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Starving Revenant
Starving Revenant 2BlackBlack (4)
Creature — Spirit Horror (4/4)

When Starving Revenant enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.

Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan (Rare)
Steady-Handed Mook
Steady-Handed Mook 2Black (3)
Creature — Human Rigger (1/1)

Deathtouch

When Steady-Handed Mook enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Steal Enchantment
Steal Enchantment BlueBlue (2)
Enchantment — Aura

Enchant enchantment

You control enchanted enchantment.

Tempest (Uncommon)
Scalding Viper (Steam Clean)
Scalding Viper (Steam Clean) 1Blue (2)
Sorcery — Adventure

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Steelbane Hydra
Steelbane Hydra Variable ColorlessGreenGreen (2)
Creature — Turtle Hydra (0/0)

Steelbane Hydra enters with X +1/+1 counters on it.

2Green, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Streets of New Capenna Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Steelclaw Lance
Steelclaw Lance BlackRed (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Equip Knight 1

Equip 3

Throne of Eldraine (Uncommon)
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