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Barrier of Bones
Barrier of Bones Black (1)
Creature — Skeleton Wall (0/3)

Defender

When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Guilds of Ravnica (Common)
Blood for Bones
Blood for Bones 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

Core Set 2020 (Uncommon)
Bonescythe Sliver
Bonescythe Sliver 3White (4)
Creature — Sliver (2/2)

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Magic 2014 Core Set (Rare)
Boneshard Slasher
Boneshard Slasher 1Black (2)
Creature — Horror (1/1)

Flying

Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

Torment (Uncommon)
Bonesplitter
Bonesplitter 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 1

Modern Masters (Common)
Other Versions
Mirrodin (Common)
Bonesplitter Sliver
Bonesplitter Sliver 3Red (4)
Creature — Sliver (2/2)

All Sliver creatures get +2/+0.

Time Spiral (Common)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Cinderbones
Cinderbones 2Black (3)
Creature — Elemental Skeleton (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1Black: Regenerate Cinderbones.

Shadowmoor (Common)
Gutterbones
Gutterbones Black (1)
Creature — Skeleton Warrior (2/1)

Gutterbones enters the battlefield tapped.

1Black: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.

Ravnica Allegiance (Rare)
Kitsune Bonesetter
Kitsune Bonesetter 2White (3)
Creature — Fox Cleric (0/1)

Tap: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent.

Saviors of Kamigawa (Common)
Marauding Boneslasher
Marauding Boneslasher 2Black (3)
Creature — Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

Hour of Devastation (Common)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Oracle of Bones
Oracle of Bones 2RedRed (4)
Creature — Minotaur Shaman (3/1)

Haste

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)

When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Born of the Gods (Rare)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander 2017 (Common)
Other Versions
Theros (Common)
Commander 2014 (Common)
Magic Origins (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Restless Bones
Restless Bones 2Black (3)
Creature — Skeleton (1/1)

3Black, Tap: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

1Black: Regenerate Restless Bones.

Guildpact (Common)
Tinybones, Trinket Thief
Tinybones, Trinket Thief 1Black (2)
Legendary Creature — Skeleton Rogue (1/2)

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.

4BlackBlack: Each opponent with no cards in hand loses 10 life.

Jumpstart (Mythic Rare)
Ward of Bones
Ward of Bones 6 (6)
Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.

Each opponent who controls more lands than you can't play lands.

Eventide (Rare)