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Rosethorn Acolyte (Seasonal Ritual)
Rosethorn Acolyte (Seasonal Ritual) Green (1)
Sorcery — Adventure

Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Seasoned Cathar
Seasoned Cathar (0)
Creature — Human Knight (3/3)

Lifelink

Innistrad: Midnight Hunt (Uncommon)
Seasoned Consultant
Seasoned Consultant 1White (2)
Creature — Human Detective (1/3)

Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn.

Murders at Karlov Manor (Common)
Seasoned Pyromancer
Seasoned Pyromancer 1RedRed (3)
Creature — Human Shaman (2/2)

When Seasoned Pyromancer enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.

3RedRed, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.

Double Masters 2022 (Mythic Rare)
Other Versions
Modern Horizons (Mythic Rare)
Seasoned Tactician
Seasoned Tactician 2White (3)
Creature — Human Advisor (1/3)

3, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Alliances (Uncommon)
Secluded Courtyard
Secluded Courtyard (0)
Land

As Secluded Courtyard enters, choose a creature type.

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Special Guests (Mythic Rare)
Secluded Glen
Secluded Glen (0)
Land

As Secluded Glen enters, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters tapped.

Tap: Add Blue or Black.

Wilds of Eldraine Commander (Rare)
Other Versions
Lorwyn (Rare)
Secluded Steppe
Secluded Steppe (0)
Land

Secluded Steppe enters tapped.

Tap: Add White.

Cycling White (White, Discard this card: Draw a card.)

Murders at Karlov Manor Commander (Common)
Other Versions
Onslaught (Common)
Duel Decks: Divine vs. Demonic (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Commander 2014 (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Modern Horizons (Uncommon)
Ikoria Commander (Uncommon)
Commander Legends (Uncommon)
Commander 2021 (Uncommon)
Historic Anthology 2 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Second Breakfast
Second Breakfast 2White (3)
Instant

Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Second Chance
Second Chance 2Blue (3)
Enchantment

At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.

Urza's Legacy (Rare)
Second Guess
Second Guess 1Blue (2)
Instant

Counter target spell that's the second spell cast this turn.

Avacyn Restored (Uncommon)
Second Harvest
Second Harvest 2GreenGreen (4)
Instant

For each token you control, create a token that's a copy of that permanent.

Bloomburrow Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Commander 2019 (Rare)
Shadows Over Innistrad Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Second Sight
Second Sight 2Blue (3)
Instant

Choose one —

• Look at the top five cards of target opponent's library, then put them back in any order.

• Look at the top five cards of your library, then put them back in any order.

Entwine Blue (Choose both if you pay the entwine cost.)

Darksteel (Uncommon)
Second Sunrise
Second Sunrise 1WhiteWhite (3)
Instant

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.

Mirrodin (Rare)
Second Thoughts
Second Thoughts 4White (5)
Instant

Exile target attacking creature.

Draw a card.

Eternal Masters (Common)
Other Versions
Odyssey (Common)
Second Wind
Second Wind 2Blue (3)
Enchantment — Aura

Enchant creature

Tap: Tap enchanted creature.

Tap: Untap enchanted creature.

Future Sight (Uncommon)
Secret Arcade // Dusty Parlor (Secret Arcade)
Secret Arcade // Dusty Parlor (Secret Arcade) 4White (5)
Enchantment — Room

Nonland permanents you control and permanent spells you control are enchantments in addition to their other types.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Secret Base
Secret Base (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.

Unstable (Common)
Secret Door
Secret Door Blue (1)
Artifact Creature — Wall (0/4)

Defender

4Blue: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Secret Passage
Secret Passage (0)
Land

Secret Passage enters tapped.

Tap: Add Blue or Black.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Secret Plans
Secret Plans GreenBlue (2)
Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Time Spiral Remastered (Bonus)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2019 (Uncommon)
Secret Rendezvous
Secret Rendezvous 1WhiteWhite (3)
Sorcery

You and target opponent each draw three cards.

Bloomburrow Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Secret Salvage
Secret Salvage 3BlackBlack (5)
Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.

Aether Revolt (Rare)
Secretkeeper
Secretkeeper 3Blue (4)
Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

Saviors of Kamigawa (Uncommon)
Secrets of the Dead
Secrets of the Dead 2Blue (3)
Enchantment

Whenever you cast a spell from your graveyard, draw a card.

Commander 2019 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Secrets of the Golden City
Secrets of the Golden City 1BlueBlue (3)
Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

Rivals of Ixalan (Common)
Secrets of the Key
Secrets of the Key Blue (1)
Instant

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Flashback 3Blue

Innistrad: Midnight Hunt (Common)
Secure the Scene
Secure the Scene 4White (5)
Sorcery

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.

Core Set 2021 (Common)
Secure the Wastes
Secure the Wastes Variable ColorlessWhite (1)
Instant

Create X 1/1 white Warrior creature tokens.

Magic The Gathering—Fallout (Rare)
Other Versions
Dragons of Tarkir (Rare)
March of the Machine Commander (Rare)
Securitron Squadron
Securitron Squadron 1White (2)
Artifact Creature — Robot (2/2)

Squad 3 (As an additional cost to cast this spell, you may pay 3 any number of times. When this creature enters, create that many tokens that are copies of it.)

Vigilance

Whenever a creature token you control enters, put a +1/+1 counter on it.

Magic The Gathering—Fallout (Rare)
Security Blockade
Security Blockade 2White (3)
Enchantment — Aura

Enchant land

When Security Blockade enters, create a 2/2 white Knight creature token with vigilance.

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to you this turn."

Return to Ravnica (Uncommon)
Security Bypass
Security Bypass 1Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is attacking alone, it can't be blocked.

Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

Streets of New Capenna (Common)
Security Detail
Security Detail 3White (4)
Enchantment

WhiteWhite: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.

Mercadian Masques (Rare)
Security Rhox
Security Rhox 2RedGreen (4)
Creature — Rhino Warrior (5/4)

You may pay RedGreen rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.

Streets of New Capenna (Uncommon)
Sedge Scorpion
Sedge Scorpion Green (1)
Creature — Scorpion (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Core Set 2020 (Common)
Other Versions
Theros (Common)
Sedgemoor Witch
Sedgemoor Witch 2Black (3)
Creature — Human Warlock (3/2)

Menace

Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Rare)
Sedraxis Alchemist
Sedraxis Alchemist 2Black (3)
Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters, if you control a blue permanent, return target nonland permanent to its owner's hand.

Conflux (Common)
Sedraxis Specter
Sedraxis Specter BlueBlackRed (3)
Creature — Specter (3/2)

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Double Masters 2022 (Uncommon)
Other Versions
Shards of Alara (Rare)
Modern Masters 2017 Edition (Uncommon)
Seedcradle Witch
Seedcradle Witch Green or White (1)
Creature — Elf Shaman (1/1)

2GreenWhite: Target creature gets +3/+3 until end of turn. Untap that creature.

Shadowmoor (Uncommon)
Seedling Charm
Seedling Charm Green (1)
Instant

Choose one —

• Return target Aura attached to a creature to its owner's hand.

• Regenerate target green creature.

• Target creature gains trample until end of turn.

Mirage (Common)
Seedpod Caretaker
Seedpod Caretaker 2White (3)
Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters, choose one —

• Put a +1/+1 counter on target artifact or creature you control.

• Transform target Incubator token you control.

March of the Machine (Uncommon)
Seeds of Innocence
Seeds of Innocence 1GreenGreen (3)
Sorcery

Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.

Mirage (Rare)
Seek Bolas's Counsel (playtest)
Seek Bolas's Counsel (playtest) BlueBlackRed (3)
Sorcery

Choose one at random —

• You get an emblem with "At the beginning of your upkeep, pay BlueBlackRed. If you don't, you lose the game."

• Each player discards their hand.

• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)

• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.

• Destroy all creatures and non-Bolas planeswalkers.

• You get an emblem with "You can cast nonland cards from your sideboard."

Mystery Booster (Common)
Seething Landscape
Seething Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Seething Landscape: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Cycling BlueBlackRed (BlueBlackRed, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Seismic Assault
Seismic Assault RedRedRed (3)
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Ultimate Masters (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Seismic Elemental
Seismic Elemental 3RedRed (5)
Creature — Elemental (4/4)

When Seismic Elemental enters, creatures without flying can't block this turn.

Jumpstart (Uncommon)
Other Versions
Magic Origins (Uncommon)
Game Night (Uncommon)
Seismic Mage
Seismic Mage 3Red (4)
Creature — Human Spellshaper (1/1)

2Red, Tap, Discard a card: Destroy target land.

Mercadian Masques (Rare)
Seismic Monstrosaur
Seismic Monstrosaur 4RedRed (6)
Creature — Dinosaur (6/5)

Trample

2Red, Sacrifice a land: Draw a card.

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Seismic Rupture
Seismic Rupture 2Red (3)
Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

Dragons of Tarkir (Uncommon)
Seismic Shift
Seismic Shift 3Red (4)
Sorcery

Destroy target land. Up to two target creatures can't block this turn.

Dominaria (Common)
Seismic Shudder
Seismic Shudder 1Red (2)
Instant

Seismic Shudder deals 1 damage to each creature without flying.

Zendikar (Common)
Seismic Spike
Seismic Spike 2RedRed (4)
Sorcery

Destroy target land. Add RedRed.

Ravnica: City of Guilds (Common)
Seismic Stomp
Seismic Stomp 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Eternal Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Seismic Strike
Seismic Strike 2Red (3)
Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Magic 2015 Core Set (Common)
Other Versions
Magic 2010 (Common)
Duel Decks: Knights vs. Dragons (Common)
Duel Decks: Venser vs. Koth (Common)
Seismic Wave
Seismic Wave 2Red (3)
Instant

Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.

Kamigawa: Neon Dynasty (Uncommon)
Seize the Secrets
Seize the Secrets 2Blue (3)
Sorcery

This spell costs 1 less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Draw two cards.

Outlaws of Thunder Junction (Common)
Sejiri Glacier
Sejiri Glacier (0)
Land

Sejiri Glacier enters tapped.

Tap: Add White.

Zendikar Rising (Uncommon)
Select for Inspection
Select for Inspection Blue (1)
Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Selective Memory
Selective Memory 3Blue (4)
Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

Worldwake (Rare)
Selective Obliteration
Selective Obliteration 3ColorlessColorless (5)
Sorcery

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.

Modern Horizons 3 Commander (Rare)
Selective Snare
Selective Snare Variable ColorlessBlue (1)
Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Guilds of Ravnica (Uncommon)
Selesnya Charm
Selesnya Charm GreenWhite (2)
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Selesnya Cluestone
Selesnya Cluestone 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite, Tap, Sacrifice Selesnya Cluestone: Draw a card.

Dragon's Maze (Common)
Selesnya Locket
Selesnya Locket 3 (3)
Artifact

Tap: Add Green or White.

Green or WhiteGreen or WhiteGreen or WhiteGreen or White, Tap, Sacrifice Selesnya Locket: Draw two cards.

Guilds of Ravnica (Common)
Selesnya Sanctuary
Selesnya Sanctuary (0)
Land

Selesnya Sanctuary enters tapped.

When Selesnya Sanctuary enters, return a land you control to its owner's hand.

Tap: Add GreenWhite.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Iconic Masters (Uncommon)
Commander 2018 (Common)
Guild Kit: Selesnya (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Double Masters 2022 (Uncommon)
Commander Masters (Common)
Murders at Karlov Manor Commander (Uncommon)
Self-Inflicted Wound
Self-Inflicted Wound 1Black (2)
Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

Dragons of Tarkir (Uncommon)
Selfless Cathar
Selfless Cathar White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Innistrad (Common)
Magic 2015 Core Set (Common)
Selfless Exorcist
Selfless Exorcist 3WhiteWhite (5)
Creature — Human Cleric (3/4)

Tap: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Judgment (Rare)
Self-Reflection
Self-Reflection 4BlueBlue (6)
Sorcery

Create a token that's a copy of target creature you control.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lost Caverns of Ixalan (Uncommon)
Selhoff Occultist
Selhoff Occultist 2Blue (3)
Creature — Human Rogue (2/3)

Whenever Selhoff Occultist or another creature dies, target player mills a card.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Jumpstart (Common)
Selvala's Charge
Selvala's Charge 4Green (5)
Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Selvala's Enforcer
Selvala's Enforcer 3Green (4)
Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Magic: The Gathering—Conspiracy (Common)
Semblance Anvil
Semblance Anvil 3 (3)
Artifact

Imprint — When Semblance Anvil enters, you may exile a nonland card from your hand.

Spells you cast that share a card type with the exiled card cost 2 less to cast.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Scars of Mirrodin (Rare)
Semblance Scanner
Semblance Scanner 2Blue (3)
Artifact Creature — — Equipment Shapeshifter (3/1)

Whenever Semblance Scanner or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand.

Reconfigure 1 (1: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Rare)
Senate Courier
Senate Courier 2Blue (3)
Creature — Bird (1/4)

Flying

1White: Senate Courier gains vigilance until end of turn.

Ravnica Allegiance (Common)
Senator Peacock
Senator Peacock 3BlueBlue (5)
Legendary Creature — Human Advisor (3/4)

Artifacts you control are Clues in addition to their other types and have "2, Sacrifice this artifact: Draw a card."

Whenever you sacrifice a Clue, target creature can't be blocked this turn.

Ravnica Clue Edition (Rare)
Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Sengir Connoisseur
Sengir Connoisseur 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.

Dominaria United (Uncommon)
Sensor Splicer
Sensor Splicer 4White (5)
Creature — Phyrexian Artificer (1/1)

When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golem creatures you control have vigilance.

Double Masters 2022 (Common)
Other Versions
New Phyrexia (Common)
Modern Masters 2017 Edition (Common)
Sentinel of the Eternal Watch
Sentinel of the Eternal Watch 5White (6)
Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)

At the beginning of combat on each opponent's turn, tap target creature that player controls.

Magic Origins (Uncommon)
Sentinel of the Nameless City
Sentinel of the Nameless City 2Green (3)
Creature — Merfolk Warrior Scout (3/4)

Vigilance

Whenever Sentinel of the Nameless City enters or attacks, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Senu, Keen-Eyed Protector
Senu, Keen-Eyed Protector 1White (2)
Legendary Creature — Bird Scout (2/1)

Flying, vigilance

Tap, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry 2.

When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.

Assassin's Creed (Rare)
Septic Rats
Septic Rats 1BlackBlack (3)
Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Sepulcher Ghoul
Sepulcher Ghoul 1Black (2)
Creature — Zombie (2/1)

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Sepulchral Primordial
Sepulchral Primordial 5BlackBlack (7)
Creature — Avatar (5/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Sepulchral Primordial enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Zendikar Rising Commander (Rare)
Other Versions
Gatecrash (Rare)
Sequence Engine
Sequence Engine 2Green (3)
Artifact

Variable Colorless, Tap: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.

Commander 2021 (Rare)
Seraph of New Capenna
Seraph of New Capenna 2White (3)
Creature — Angel Soldier (2/2)

Flying

4Phyrexian Black: Transform Seraph of New Capenna. Activate only as a sorcery. (Phyrexian Black can be paid with either Black or 2 life.)

March of the Machine (Uncommon)
Seraph of the Scales
Seraph of the Scales 2WhiteBlack (4)
Creature — Angel (4/3)

Flying

White: Seraph of the Scales gains vigilance until end of turn.

Black: Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Seraph Sanctuary
Seraph Sanctuary (0)
Land

When Seraph Sanctuary enters, you gain 1 life.

Whenever an Angel you control enters, you gain 1 life.

Tap: Add Colorless.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Seraphic Greatsword
Seraphic Greatsword 1White (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.

Equip 4

Commander Legends (Mythic Rare)
Seraphic Steed
Seraphic Steed GreenWhite (2)
Creature — Unicorn Mount (2/2)

First strike, lifelink

Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.

Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Serendib Sorcerer
Serendib Sorcerer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Serene Remembrance
Serene Remembrance Green (1)
Sorcery

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

Gatecrash (Uncommon)
Serpentine Curve
Serpentine Curve 3Blue (4)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

Strixhaven: School of Mages (Common)
Serra Advocate
Serra Advocate 3White (4)
Creature — Angel (2/2)

Flying

Tap: Target attacking or blocking creature gets +2/+2 until end of turn.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Destiny (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Serra Ascendant
Serra Ascendant White (1)
Creature — Human Monk (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Historic Anthology 1 (Rare)
Other Versions
Magic 2011 (Rare)
Iconic Masters (Rare)
Serra Disciple
Serra Disciple 1White (2)
Creature — Bird Cleric (1/1)

Flying, first strike

Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Serra's Embrace
Serra's Embrace 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Serra's Sanctum
Serra's Sanctum (0)
Legendary Land

Tap: Add White for each enchantment you control.

Urza's Saga (Rare)
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